Vex Warden

From Destinypedia, the Destiny wiki

Minotaur
Vex Warden
Vex Warden (Minotaur).png
Statistics

Species:

Vex

Type:

Minotaur

Collectives:

Sol Collective

Rank:

Ultra

Functions:

Test Warden

Mission:

Release

Combat information

Weapon(s):

Void Torch Hammer

Abilities:

Teleport
High Durability
Rapid Movement
Kinetic Temporal Shockwave

 
Hydra
Vex Warden
Vex Warden (Hydra).png
Statistics

Species:

Vex

Type:

Hydra

Collectives:

Sol Collective

Rank:

Elite
Major

Functions:

Test Warden

Mission:

Lost Crew

Combat information

Weapon(s):

Void Aeon Maul

Abilities:

Rotating Shields
High Durability
Midair Levitation
Solar Hydra Death Blast

 

Vex Wardens are a type of Vex unit who are seen deployed to prisons or testing grounds to eliminate riots or administer tests. There are Minotaur and Hydra variants of the Wardens.[1]

Gameplay[edit]

The Minotaur variant of the Vex Warden are two giant Ultra Minotaurs seen in the Release Adventure on Nessus. They are summoned to deal with The Guardian after they open all the cages and slay the prisoners.[2]

The Hydra variant of the Vex Warden are an Elite and a Major Hydra seen in the Lost Crew Adventure on Nessus. They serve as defensive constructs and field scientists to test Guardians and protect secrets. In particular, these hide the position of the lost crewmates of the Exodus Black.[3]

List of appearances[edit]

References[edit]

  1. ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard
  2. ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Adventure: Release
  3. ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Adventure: Lost Crew