Grask, the Consumed
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Grask is a large Taken Phalanx, armed with an Arc Slug Rifle and a Cabal Shield. Like others of his kind, Grask is capable of projecting a blast of energy from his shield, which can send Guardians flying into greater dangers. On the perimeter of the battlefield, there is a rising pool of Taken energy which acts as an environmental hazard, as stepping in it will damage the player. There are also certain spots on the wall where repulsion rifts have been attached, which behave just like the shield that Grask uses. Taken runts (phalanxes, psions, etc.) will spawn in the taken energy. Grask can also use his own version of the Shadowshot super, tethering any opponents in its radius, and can quickly teleport short distances to find a good spot to use this ability. So long as his shield isn't raised, he can freely be damaged, provided that the Taken reinforcements are dealt with. However, when Grask's health begin to fall, he will begin teleporting and using his Shadowshot much more rapidly. It is often better to put him down quickly than to try and deal with his reinforcements.
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