Zulmak, Instrument of Torment
Zulmak, Instrument of Torment is a very powerful Hive Knight and a former champion of the Hidden Swarm, having been reanimated by the surviving Daughters of Crota, Son of Oryx to serve as a puppet warrior for the Hive and a pawn for their schemes. He is encountered as the final boss of Pit of Heresy dungeon within the Cradle of Damnation, accompanied by several Hive, many of his great lieutenants, under the rally of Zulmak.
Seeking the Throne
Zulmak was a rising champion within the Pit beneath what would become the Scarlet Keep, aspiring to take Oryx's throne through his own Sword Logic. Zulmak's quest to rise as the newest Hive Prince pitted him against multiple other Hive combatants in the Pit; Many that challenged him were met with overwhelming slaughter. His triumphs were only met with disappointment from the daughters of the World-Breaker himself, who see him as a threat to their grandfather's legacy.
After winning his third streak within the Pits, he became mutilated by the Deathsinger Azavath (whose former body was now host to her crippled Knight brother Akrazul.) in desecration of the Sword-Logic itself. With his body in dying grasp, Zulmak is met with whispers of the Witch-Queen herself, who proceeded to take his essence from his broken body and gifted it to her grand-nieces to be raised as a champion yet bound to their will.
The Pit of Heresy
With the deaths of Hashladûn and Besurith at the hands of the Guardians, the remaining daughters, Kinox and Voshyr, went into hiding in the Pit beneath the Scarlet Keep. Out of desperation, the Hive began sacrificing Nightmares to harvest their phantasmal Darkness into a crystal for a necromantic revival of Zulmak, bringing the former champion back as an undead weapon empowered with the Darkness of the Nightmares to face the Guardians. Their actions created seismic activity however, that drew the Guardians' attention into the Pit, where they confronted the undead Zulmak. Though he was met with death a second time, Kinox and Voshyr would remain to continuously revive the fallen Zulmak in their rejection of the Sword Logic.
Upon entering Zulmak’s lair, the encounter will start if the player damages Zulmak or any enemy near him. At this point, Zulmak will be immune to all damage. Throughout the whole encounter, Zulmak will never leave the plate in the middle of the stage. However, he will circumnavigate the plate and try to attack the player with a solar attack. Zulmak will also spawn Accursed Swordbearer’s on the outer rim of his plate which must be killed in order deal damage to the Disciples of the Broken Blade. Looking from the where you begin the encounter, the Vanquisher will be to the left, the Wizard will be to the right, and the Shrieker will be straight ahead. Killing a Disciple will drop a Void Orb that can be deposited near Zulmak’s center plate, to an extinguish station on each side respectively. It does not matter which station an orb is deposited as long as all three stations are extinguished.
Doing this will grant all players the “Heinous Rite” buff, which allows Zulmak to be damaged but only by players that are standing on his plate with him. Zulmak will continue to attack the player but he will now use a maneuver where he will flick his sword from the ground and create a wall of flame that deals great damage over time. It is highly discouraged to get close to Zulmak, as he can easily launch the player off the stage. After 30 seconds, Zulmak will skewer his sword into the ground and the plate will begin to radiate. Any player left on the plate after a few seconds will be instantly killed. This process is repeated until either Zulmak or the Fireteam is killed.
List of appearances