From Destinypedia, the Destiny wiki

"What does it mean to be a Hunter? I say, it’s all about where you belong. The Warlocks have their libraries, the Titans have their walls...But Hunters belong in the wilds."
Destiny 2 Hunter.jpg

Focal world(s):

Solar System

Average height:


Average weight:



More experienced in Solar System exploration

Average lifespan:


Notable groups:

Dead End Cure
Icarus Drifters
Shadowjacks [citation needed]
Six Coyotes

Notable individuals:

Anastasia Bray
Eris Morn
Andal Brask
Lord Gheleon
Lady Efrideet
Shin Malphur
Tallulah Fairwind
The Crow


The Hunter is a type of Guardian who uses stealth hand cannons or sidearms and long ranged weapons to kill their enemies. Hunters tend to be taciturn, mostly keeping to themselves and using lightweight throwing knives and smoke to disorient their enemies. Hunter Cloaks provide a sense of mystery and excellent camouflage when they are in the wild.[1]


"Our old worlds have grown feral - rabid beasts with teeth of rust and ruin. But such beasts are meant to be tamed. Or broken."
Grimoire Description.

Through manipulation of the Traveler's energies, Hunters learned how to survive in the wild, assassinate their prey, and reclaim lost secrets of the Golden Age. They are daring scouts and stealthy killers, experts with knives and precision weapons. Hunters blaze their own trails and write their own laws. Though some fear them as being dangerous, their bravery has saved many lives and led to many discoveries dating back to the Golden Age.[2]

Among the culture of Hunters, Hunters who become close friends are expected to take up the cloaks of their fallen comrades to finish business that they started. They may also paint a vermilion stripe upon their forehead. Most Hunters painted the stripe at some point in their lives.[3]

Class Description[edit]

"Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw – at least not any more – but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever."
— Class description


All Guardians have certain abilities, some of which are granted by the Traveler, others which may appear more mundane in nature. All Guardians have a double jump ability and a grenade ability whose effects vary by class.[4][5] All these abilities can be upgraded over time and can be used in competitive PvP.[6][7]


  • Gunslinger"A lone wolf who lives for the perfect shot." A medium to long distance Solar class suited for engaging single or sometimes multiple targets with precision shooting and large amounts of damage.
    • SuperGolden Gun: Summon a flaming pistol which disintegrates enemies with Solar Light
    • Grenades—Incendiary Grenade, Tripmine Grenade, Swarm Grenade
    • Melee—Throwing knife: Throw a knife from a distance.
    • Jump—Double Jump; Triple Jump
  • Bladedancer"(Destiny 1) Beautiful lethality, relentless style." An Arc-powered class suited for close-range crowd control. Unlocked at level 15[8].
    • SuperArc Blade: Charge your blade with Arc Light and consume your foes with lightning.
    • Grenades—Flux Grenade, Skip Grenade, Arcbolt Grenade
    • Melee—Blink Strike: A powerful melee attack with extended range.
    • Jump—Double Jump; Blink[9]
  • Nightstalker"Draw from the Void. Light the way." A Void-based support class suited for weakening enemies while strengthening Fireteams as well as featuring crowd control, stealth, and tracking. First made available in The Taken King.[10]
    • SuperShadowshot: Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies.
    • Grenades—Spike Grenade, Voidwall Grenade, Vortex Grenade
    • Melee—Smoke: Throw Smoke to slow and disorient those within its cloud. There is an option within that column to alter smoke and make both disorient and damage enemies over time whils they are in your smoke cloud. Using a smoke and grenade at the same time is often referred to as a "wombo combo".
    • Jump—Double Jump; Triple Jump
  • Arcstrider"Flow like lightning. Strike like thunder." An Arc-based subclass suited for close-combat and mobility. First made available in Destiny 2.
    • SuperArc Staff: Charge your staff with Arc Light and consume your foes with lightning.
    • Grenades—Skip Grenade, Flux Grenade, Arcbolt Grenade
    • Melee—Pressure-Point Punch: Deliver a precise, Arc-charged punch to enemies.
    • Jump—High Jump; Strafe Jump; Triple Jump
  • Revenant"From a whisper to a roar, be the calm and the storm." A Stasis-based subclass suited for crowd control and area-damage. First made available in Beyond Light.
    • SuperSilence and Squall: Channel Stasis to form a deadly pair of Kamas. Throw the first blade towards enemies and freeze them in place. Follow it up with the second blade which detonates on impact and creates a Stasis storm that hunts down enemies.
    • Grenades—Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
    • Melee—Withering Blade: Toss a Stasis Shuriken at targets to damage and slow them.
    • Jump—High Jump; Strafe Jump; Triple Jump

Hunter Groups[edit]

Known Hunters[edit]


Name Order/faction/Group Rank Status Character information
AnaBrayInfobox.jpg Anastasia Bray Vanguard Voice of Rasputin Alive
  • Member of House Bray
  • Assisted in the development of Rasputin
  • Currently working on putting Rasputin into an Exo body
Cayde-6 Chicken.jpg Cayde-6 Vanguard Hunter Vanguard Representative Deceased
  • Most recent Hunter Vanguard
  • Killed by Uldren Sov
NewCrow.jpg The Crow Vanguard Guardian Alive
  • Formerly Uldren Sov
EfrideetInfobox.jpg Lady Efrideet Iron Lords Member Alive
ShawHanInfobox.jpg Shaw Han Vanguard Vanguard Opperative Alive
Eris Morn Shadowkeep.png Eris Morn The Hidden Member Alive
  • Survivor of the first Crota Fireteam
Shiro4Infobox.jpg Shiro-4 Vanguard Vanguard scout Alive
Katabasis Loyalists Shadow of Calus Deceased
Tevis Larsen Vanguard Guardian Deceased
  • "Survives" as a disembodied whisper in the Black Garden
Shin Malphur Vanguard Guardian Alive


Name Affiliation Rank Status Character information
Ain Suhu-ässä Vanguard Guardian
Aisha Vanguard Guardian Alive
Andal Brask Vanguard Hunter Vanguard Deceased
Anahera-3 Vanguard Guardian
Anna Law Guardian Unknown
Aparajita-4 Vanguard Hunter Vanguard Unknown
Boaz Vanguard Guardian Alive
Caliban-8 Vanguard Hunter Vanguard Unknown
Chalco Yong The Hidden Member Alive
Conar Six Coyotes Member
Dax Etono Vanguard Guardian Deceased
  • Killed during the Red War
Deidris Iron Wolves Member Deceased
Egon Bash Vanguard Guardian
Gaelin-4 Vanguard Guardian Alive
Gemma Nixx Vanguard Guardian Deceased
  • Killed during the Red War
Gene Death Dealers Guardian Active
Lord Gheleon Iron Lords Iron Lord Deceased
Ghost Vanguard Guardian Alive
Haakon Iron Wolves Member Deceased
Himura Shinobu Six Coyotes Member
Jaren Ward Vanguard Guardian Deceased
  • Original owner of The Last Word
  • Killed by Dredgen Yor
Josef Vanguard Guardian
Lisbon-13 Kentarch 3 Member Unknown
Kauko Swiftriver Vanguard Hunter Vanguard Deceased
Kit Ali Ameir Vanguard Guardian
  • Had visions of the Cabal a century before Guardians encountered them
Lee-4 Six Coyotes Member
Lush Vanguard Guardian Unknown
Marcus Ren Vanguard Guardian Alive
Micah-10 Six Coyotes Member
Nadiya Six Coyotes Member Alive
Nian Ruo Vanguard Guardian Deceased
  • Killed by Taniks, the Scarred
Olu Alderdice Freelance Alive
Omar Agah Vanguard Guardian Alive
  • Member of the first Crota Fireteam
  • Unintentionally transformed into a beetle by the Hive. Used by The Guardian to create Xenophage
Pahanin Vanguard Guardian Deceased
Lady Perun Iron Lords Iron Lady Deceased
Ramos Vanguard Guardian
Quantis Rhee Vanguard Scout Alive
Sai Mota Vanguard Guardian Deceased
Seong-Do Whiteclaw Vanguard Guardian
Shun Endo Vanguard
Tallulah Fairwind Vanguard Hunter Vanguard Deceased
  • First Hunter Vanguard
  • Killed by an Ahamkara
Tav Vanguard Guardian
Therin Vai Six Coyotes Member
Tyv Lucine
Uzoma Vale Vanguard Guardian
Venra Vanguard Guardian
Vyhar Vanguard Guardian Deceased
Weyloran Iron Lords Member Deceased


  • Destiny marks the third time a group of entities in a Bungie game has been named "Hunters", the other two being Marathon and Halo. It also marks the first time that Hunters are not an enemy class.
  • The Hunter's outfit is shown to have a 50:50 fabric to armor ratio. Its visual design is meant to look like they scavenge the wilderness for gear, with torn capes and gear based on HAZMAT material.[12]
  • So far, Hunters are the only Guardians that do not have any orders within the Last City, unlike the Titans and Warlocks. It is possible that due to the "lone wolf" mindset of the Hunters and their desire to explore, the Hunters do not tend to have orders bound to the city.
    • However, some Hunters organize themselves into Groups, mostly for exploring and assassination missions.


List of appearances[edit]