Quest
From Destinypedia, the Destiny wiki
Quests are a gameplay feature introduced in The Dark Below. Originally, quests served as a form of story-based bounty. After patch 2.0.0, they now serve as the main vehicle for delivering story content in Destiny, guiding players through the main story campaign, as well as offering various sidequests related to subclasses or specific vendors. Each questline offers its own rewards. Any quest that is abandoned can be picked up at the Tower, at a kiosk within the Hall of Guardians. This includes any player who has already completed every story mission prior to patch 2.0.0 but hasn't tried the new quest system yet. Contents
Guardian-Specific Quests[edit]Legend of the Hunter/Titan/Warlock[edit]The Tale of a Hunter/Titan/Warlock on a path out of the Darkness. Activates upon reaching the Tower for the first time.
Reward: uncommon class item
Reward: uncommon class item
Reward: Rare class item
Reward: Rare class item
Reward: Rare class item Path of the Gunslinger[edit]The tale of the Guardian's trials with the Golden Gun.
Reward: Path of the Bladedancer[edit]The tale of the Guardian's trials with the Arc Blade.
Reward: Path of the Striker[edit]The tale of the Guardian's trials with the Fist of Havoc. Path of the Defender[edit]The tale of the Guardian's trials with the Ward of Dawn. Path of the Voidwalker[edit]The tale of the Guardian's trials with the Nova Bomb. Path of the Sunsinger[edit]The tale of the Guardian's trials with Radiance. Voidmaster[edit]Base Game Story Quests[edit]A Hunter/Titan/Warlock Rises[edit]A Hunter/Titan/Warlock rises from the ashes of the Collapse. Activates upon creating a new character.
Nothing Left but the Fall[edit]The story of the Fallen and the City, and their battle for the future of Earth. Activates upon completing A Hunter/Titan/Warlock Rises.
Reward: Rare armor Against the Hive[edit]The Hive have awoken. This is the tale of their renewed war against the Light. Activates upon completing The Dark Within.
Reward: Speaker's Writ (exchange at the Gunsmith for an uncommon special weapon)
Reward: Mare Cognitum Shell
Reward: Arms Requisition (exchange at the Gunsmith for an uncommon primary weapon) Fruit of the Garden[edit]The story of the Mysterious Stranger and her tale of the Black Garden. Activates upon completing Chamber of Night.
Reward: Uncommon armor
Reward: Uncommon armor
Reward: The Stranger's Rifle
Reward: Rare armor The Dark Below[edit]The story of Eris Morn and her fight against the Hive god Crota.
Reward: Murmur, a unique legendary Fusion Rifle that can switch between damage types. Originally, The Dark Below came with two quests that came after the main story quest, but they have been removed since patch 2.0.0. Disciples of Crota[edit]
Reward: Unlocks the Will of Crota strike Urn of Sacrifice[edit]
Reward: Unique legendary guantlets (depends on class) House of Wolves[edit]The story of the Awoken and their campaign against the House of Wolves. Most of the quest follow the storyline of the House of Wolves. This quest, as well as the Vestian Outpost, becomes unlocked after completing Eye of a Gate Lord for the first time. The original version prior to patch 2.0.0 was broken up into four main quests: The Hunt for Skolas, Gone to Ground, The Kell of Kells, and The Shadow Thief. Another quest, The Archon-Slayer, available from one of the Queen's Wrath event bounties, has since been removed.
Reward: Royal Amethyst
Reward: Vestian Dynasty, Royal Amethyst
Reward: Treasure Key, access to Prison of Elders The Taken King[edit]The Taken King[edit]The Taken King had come. The tale of the Guardian who went out to meet him. A Broken Will[edit]The story of a sword and its wielder. Blighted Worlds[edit]The tale of the Guardian's assault on the Taken. The Court of Oryx[edit]Eris Morn and the Guardian launch a campaign against the worst of Oryx's army. The Road to King's Fall[edit]The final tale of the Taken King. The Taken War: Earth[edit]Tales of battles against the Taken across the Cosmodrome on Earth. The Taken War: Mars[edit]The story of battles against the Taken across the surface of Mars. The Taken War: Venus[edit]The story of the battle against the Taken across the surface of Venus. The Taken War: Petra[edit]The tale of Petra Venj and her response to the Taken threat. Successor to the Throne[edit]The story of how the Guardian descended the depths of the Sunless Cell and silenced Alak-Hul, the Darkblade. The Legion's Beachhead[edit]
The Guardian's assault on the Cabal Skyburners entrenched on the Dreadnaught. The Stormcaller's Path[edit]The tale of a Guardian's journey into the storm. The Subreakers' Challenge[edit]The tale of a Guardian's quest to find the Sunbreakers. The Wolves of Mars[edit]The tale of Variks's struggle to quell the Fallen in this time of turmoil. Lost and Found[edit]The brief tale of Petra's search for hope. Rise of Iron[edit]King of the Mountain[edit]"Venture to Old Russia and battle the Fallen forces on Felwinter Peak. Complete mission "King of the Mountain." The Walls Come Down[edit]"Pursue Sepiks into a transformed Cosmodrome. Complete mission "The Walls Come Down." The Last Iron Lord[edit]"Speak to Lord Saladin at the Iron Temple." Lighting Our Way[edit]"Light Braziers at the Iron Temple." She Who Watches[edit]"Speak with Tyra Karn at the Iron Temple." Eyes Up[edit]"Speak with Shiro-4 at the Iron Temple." The Plaguelands[edit]"Destroy the heavy weaponry the Fallen are using to defend the SIVA Replication Complex. Complete mission "The Plaguelands." A New Path[edit]"Speak with Tyra Karn at the Iron Temple." Download Complete[edit]"Search the archives at Clovis Bray on Mars for information on SIVA's origins. Complete mission "Download Complete." Facing the Threat[edit]"Speak with Lord Saladin at the Iron Temple." The Iron Tomb[edit]"Descend into the replication chamber and stop the flow of SIVA. Complete mission "The Iron Tomb." Shiro Dreams of Victory[edit]"Speak with Shiro-4 at the Iron Temple." A New Flame[edit]"Visit Tyra Karn at the Iron Temple." Vanguard Quests[edit]Patrols 101[edit]The tale of how the Guardian helped strengthen the City by patrolling beyond its borders. Bounty Hunter[edit]The path of a bounty hunter, tasked with challenges by Xander 99-40. A Cry for Help[edit]The tale of a Golden Age relic calling from the Cosmodrome. And a Guardian who heeded it. High Value Targets[edit]The tale of how the Guardian remained vigilant even after the defeat of Crota. Neverending Battle[edit]The tale of how the Guardian took part in Vanguard Strikes and helped push the Darkness back. The Vanguard's Hand[edit]The tale of a Guardian, and Cayde-6's plan to put them to work. Veteran's Tour[edit]The Tower offers its thanks to the Guardian for all they've done over the last year. Make the Vanguard Smile[edit]Amanda's plan to prove the Guardian's worth to Ikora and Zavala. This quest is obtained via the Red Bull Quest promotion. Crucible Quests[edit]Exotic Weapon Quests[edit]These will replace the exotic weapon bounties that appeared in the base game. Back in the Saddle[edit]The story of a gunsmith who returns to his trade. This quest has multiple variations, each with a different reward at the end. Imprecation[edit]The story of the Last Word, and the words that came before. A Sword Reforged[edit]The story of a sword and its wielder. This quest has three different versions, one for each elemental type of sword. Hunger Pangs[edit]The story of the Hive, and a choice made long ago. Jolly Holliday[edit]The story of Tex Mechanica's contest for a shotgun with a long history. Shattered Past[edit]The story of the Hive, and a choice made long ago. The Old Hunger[edit]The story of the Hive, and a choice made long ago. Toland's Legacy[edit]Guardians on vital strike missions have found signs of Toland the Shattered, a once-esteemed Warlock whose obsessions led to his exile. The Vanguard would like you to investigate his trail. List of Appearances[edit]
References[edit]
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