Dungeon

From Destinypedia, the Destiny wiki

Dungeons are an endgame activity playable by up to three players.

Overview[edit]

Dungeons are Raid-like activities that feature unique mechanics and bosses throughout. They are longer than Raid Lairs, but remain shorter than proper Raids, and can take less than an hour with a sufficiently coordinated fireteam. The first Dungeon, The Shattered Throne, debuted in Forsaken, while the Pit of Heresy was introduced with the Shadowkeep expansion. Prophecy debuted in Season of Arrivals. Grasp of Avarice debuted with the 30th Anniversary Pack, and Duality launched shortly after the start of Season of the Haunted.

List of Dungeons[edit]

Dungeon Power Level At Release Location Expansion Final Boss
The Shattered Throne 570 Eleusinia, Ascendant Realm Forsaken Dûl Incaru, the Eternal Return
Pit of Heresy 940 Necropolis, The Pit, Cradle of Damnation, Moon Shadowkeep Zulmak, Instrument of Torment
Prophecy 1040 Heaven/Hell, Unknown Space Season of Arrivals (Shadowkeep) Kell Echo
Grasp of Avarice 1310 Skywatch, Cosmodrome 30th Anniversary Pack (Beyond Light) Captain Avarokk, the Covetous
Duality 1550 Derelict Leviathan Season of the Haunted (The Witch Queen) Nightmare of Caiatl, Princess-Imperial

List of appearances[edit]

References[edit]