Call to Arms

From Destinypedia, the Destiny wiki

The promo image of Call to Arms

"The Last City is looking to bolster their forces with an improved arsenal. To that end, the Vanguard has tapped Devrim Kay to work with Guardians and search for the best candidates among the gear they find across the solar system."
— Event Description

Call to Arms is a weekly challenge formerly given by Lord Shaxx in Destiny 2. As of Reclamation, it is now hosted by Devrim Kay

Overview[edit]

Red War[edit]

Players had to complete Crucible matches. A single completed match granted 15% towards the goal, with a bonus for kills and assists; an average match usually netted between 20 and 30%. Completing the Call to Arms awarded one Luminous Engram, which dropped Nightfall-quality loot. Players on Xbox One would complete an achievement if Call to Arms is completed.

The PvE equivalent of this activity was the weekly Flashpoint.

  • Notes
    • Destiny 2 update 1.0.3 altered the amount of Crucible matches necessary to complete the Call to Arms. Originally, every win granted 10% towards the goal, and every loss granted 7%. Player participation, measured by kills and assists, could boost that percentage slightly. In all, an average match would net around 10%, though it was possible to complete the Call to Arms in fewer than 10 matches.

Reclamation[edit]

The new Call to Arms works on a two week format with each week having several Portal activities earn players Competitor Points to set a high score for each activity. Every day by Devrim Kay is a daily chest that grants one weapon and one armor, with the tier awarded based on the player's performance the previous day. As with all events in Destiny 2 since 2022's Solstice, Call to Arms features an event rank, though its is free and does not need to be purchased. To advance rank in the event, players must complete daily and weekly challenges to earn event EXP and event tokens which can be used to purchase extra loot within the event tab.