Destiny
From Destinypedia, the Destiny wiki
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September 9th, 2014[1] |
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| “ | Become Legend. | ” |
Destiny is an open-world massive multiplayer first-person shooter video game developed by Bungie, released on September 9, 2014 for the Xbox One, Xbox 360, PlayStation 4 and PlayStation 3.[1] The game's sequel, Destiny 2 was released on September 6, 2017.
Unlike typical FPS games, Destiny features role-playing elements and as such has been likened to "World of Warcraft in space,"[2] while Bungie refers to it as a "shared world shooter."[3]
Premise[edit]
Destiny is set in a post-apocalyptic setting. Humans had spread and colonized the Solar System with the help of a spherical entity known simply as the "Traveler" who reshaped planets and moons, and taught humanity new technologies and mystical powers that led to a time later called the Golden Age. An event known as the "Collapse", an attack from the Darkness, an unknown faction or entity, saw the dissolution of these colonies and left mankind on the brink of extinction. The only known survivors of the Collapse are those living on Earth, who were saved by the Traveler.[4] The Traveler hovers above the last remaining human city as a large spherical body, and its presence gives the Guardians of the City—the last defenders of the human race—the ability to wield an unknown power.[5]
Upon mankind's first attempt to repopulate and reconstruct after the Collapse, it was discovered that hostile alien races have occupied mankind's former colonies and civilizations. The player takes on the role of a Guardian of the City, and is tasked with investigating and destroying these threats before the remnants of Humanity are completely wiped out.
Plot summary[edit]
Spoiler warning: Plot and/or ending details follow.
Centuries after the collapse, a stray Ghost wanders through the ruins outside the Cosmodrome, searching for a new Guardian. It finds the player character among the ancient remains, and revives them. Ghost leads the player out of the Cosmodrome and back to The Last City after finding a ship, and introduces the player to the people of the Tower. The Guardian returns to the Cosmodrome to explore; after slaying an Archon of the House of Devils, the player gains an audience with the Speaker, who confides in them that the Darkness is returning, and that the player must help protect the City any way they can.
The player makes two important discoveries while in the Cosmodrome; the first is that the Hive, who had slain countless Guardians after they were beaten back to the Moon, have returned to Earth to prepare for an invasion. The second is that Rasputin, one of the legendary warminds, has survived the collapse, and has restored contact with the rest of the solar system. The player travels to the Moon to investigate the Hive threat; they receive an urgent message that the Hive are attempting to drain the Traveler of its light, and that they must be stopped at all costs. However, they also run into a mysterious stranger, who tells them to meet her on Venus to stop another rising threat.
After stopping the Hive ritual, the player travels to Venus and discovers the Vex, a machine race bent on dominating reality itself. The Stranger tells the player that the only way to stop the Vex and save the Traveler is to enter the Black Garden and destroy its heart. The player seeks counsel with the Awoken of the Reef; Queen Mara Sov tells them that the only way into the Garden is to retrieve the eye of a Vex Gate Lord. They assume it to be a suicide mission, but the player returns with the eye. The Queen tells the player that they now owe her a favor in return for her information.
The entrance to the Black Garden, located on Mars, lies behind thick Cabal defenses. After successfully restoring the Gate Lord's eye using dormant Vex technology, the player enters the Black Garden, a strange Vex realm outside of normal spacetime. At its center is the Black Heart, an abomination whom the Vex worship and seek to use to bend reality to their will. The Guardian kills its protectors, the Sol Progeny, destroying the Heart and freeing the Black Garden from Vex control. Light begins returning to the Traveler. But to finish off the Vex threat, the player must enter the Vault of Glass, the source of the Vex's reality-altering powers, and kill its leader, Atheon.
The Dark Below[edit]
- Main article: The Dark Below
Eris Morn, the last survivor of a fireteam to stop the Hive god Crota, is looking for Guardians to help her. The Hive's return to Earth is but a prelude to the return of Crota, whom his followers are attempting to awaken. Eris sends the player into the Cosmodrome to stop the invaders, especially after they attempt to kill Rasputin. She then sends the player to stop the Hive's awakening ritual on the Moon. After eliminating Crota's generals, the player finishes off Crota himself in his netherworld, the Oversoul Throne, deep within the Hellmouth.
House of Wolves[edit]
- Main article: House of Wolves (expansion)
The Reef is embroiled in civil war as the House of Wolves, a Fallen house whom Queen Mara Sov had conquered, are now in open rebellion. Their leader, Skolas, has declared himself the Kell of Kells and wishes to unite the Fallen under his banner. The Queen has summoned the Guardians to aid her in ending the rebellion, in return for the Reef's treasures. The player is aided by Petra Venj and Variks, The Loyal, with whom they search for Skolas and put a stop to his plans. After failing to seize control of the House of Devils and House of Kings, Skolas instead attempts to seize control of the Vault of Glass and the Vex technology within. The player finally captures him atop the Citadel, stopping him from summoning his entire House through the Vex's time portals. Skolas is sent back to the Prison of Elders, where he's finished off once and for all.
The Taken King[edit]
- Main article: The Taken King
Oryx, the father of Crota, has sent his Hive fleet to avenge his fallen son. Using his terrible power, Oryx creates a new army called the Taken, and lays siege to the entire solar system. The Awoken fleet attempt to stop him before he can enter the Inner System, but they are utterly destroyed. He then starts Taking the Cabal stationed on Phobos, which catches the Vanguard's attention. Responding to a distress signal, the player is sent to investigate. Upon seeing the devastation, the player is confronted by a vision of Oryx, who tells the player that he is there to pay back humanity for his son's death. Realizing the threat that laid before them, Cayde-6 crafts a plan with the player to sneak aboard Oryx's Dreadnaught. Though they are successful, they cannot enter Oryx's inner sanctum until the player becomes Ascendant; Eris helps the player recover the last fragments of Crota's Soul, allowing entry into Oryx's chambers, where they duel.
Though Oryx's physical form was defeated, he retreated even further into the ship, recovering his strength. Meanwhile, the Guardians work towards pushing the Taken out of the system. Once Oryx's lieutenants, the Court of Oryx, have been defeated the Guardians push deeper into the Dreadnaught to seek out Oryx within his Ascendant Realm. There, he confronted the Guardians with his full might, even pulling them into a Darkness dimension. But in the end, using Light stolen from his pawns, Oryx was slain permanently.
Rise of Iron[edit]
- Main article: Rise of Iron
The Fallen House of Devils, while looting ancient tombs from the Golden Age, accidentally unearth a self replicating nano-technology plague known as SIVA within the depths of the Old Cosmodrome. This plague mutates the Devils into powerful machine gods which collapsed The Wall in Old Russia, prompting Lord Saladin, the last of the Iron Lords, to personally lead the Guardians in a final stand against the plague, raising a new generation of Iron Lords to guard the Last City once more.
Spoilers end here.
Appearances[edit]
This section is a stub. You can help Destinypedia by expanding it.
Characters
Species
Organizations
Locations
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Events
Vehicles, equipment, and technologyWeapons and armor
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Gameplay[edit]
Destiny includes the following game modes:
- Social: Non-combat locations where players can store or acquire new gear, pick up quests and bounties, or meet other Guardians.
- Story Mission: 1-3 player activities, tie in with the main arc of the campaign.
- Quest: 1-3 player side missions that sometimes tie in with the main storyline.
- Strike: 3 player activities based on fighting through an enemy encampment to reach a boss at the end.
- Nightfall Strike: An endgame, high-difficulty version of strikes that offer high rewards.
- Patrol: General team-based exploration based on gathering of resources and tracking down bounties.
- Raid: Endgame 6 player missions of high challenge, featuring multiple boss fights, deadly enemies, and puzzles.
- Arena: Endgame 3 player challenges with rotating missions and modifiers.
- Crucible: Player vs. player gameplay. Multiple playlists ranging between score and objective-based gametypes are available.
- Iron Banner: A special event in the Crucible available every other month for special rewards to those who compete.
- Trials of Osiris - Endgame 3 player Crucible event available every weekend that offers high-level exclusive rewards to those who win consistently.
- Public Event: Optional cooperative multiplayer events that are dynamically generated in the game world. Can be found in public spaces in the game world.
- Sparrow Racing League: 6 player, 3 lap race to the finish using the player's Sparrow that only occurs during live events such as The Dawning. The event is a joint project hosted by both Amanda Holliday, the Tower shipwright and Lord Shaxx, the Crucible Handler.
Characters are the same across all game modes; players can bring items that they earn in PVE content into the Crucible and vice versa, but there are weapons and armor specifically designed to be more useful in that type of gameplay. Players can save up to 3 characters and can only share weapons, artifacts and consumables across all three of them. Characters are created by the player and can be one of three different classes: Hunter, Titan, or Warlock. Each class has its own unique abilities, ranging from melee attacks to grenades to their iconic Super ability. Players can also choose race for aesthetic purposes, ranging from Humans, Awoken, and Exo.
Combat focuses mainly on typical FPS mechanics, with players able to carry one Primary Weapon, one Special Weapon, and one Heavy Weapon, with the option to carry up to nine other pieces of gear for that same slot at a time, periodically exchanging things through the Vault, a command center that can be accessed by any one of a player's characters. In addition to class-specific armor, each class also has access to class-specific abilities within each subclass unique to the character you play as, which can dramatically change the tide of a fight if timed correctly, such as different types of grenades, perks for a super attack, and build slots for maximizing different aspects of your character. Leveling up a subclass unlocks new abilities and perks; gear can also provide unique perks, so acquiring loot to create the best combination of perks and abilities is often desirable.
Players explore the different planets of the Solar System. Available locations are Earth (which features three destinations, the Cosmodrome, The Plaguelands and The City), the Moon, Venus, Mars (including Phobos), the Reef, the rings of Saturn via the Dreadnaught, and Mercury (under specific conditions). Each planet comes with its own set of Story Missions, Strikes, Crucible maps, Patrols, and sometimes Raids or other activities.
Limited editions[edit]
Ghost Edition[edit]
The Destiny Ghost Edition is the second-tier physical limited edition of Destiny; includes a Ghost replica, Golden Age relics, a letter, Steelbook, folio of story-based material and the Destiny Expansion Pass - as well as extra digital content.
Contents[edit]
- Limited Edition SteelBook™ Case and Game Disc
- Ghost Replica: This is your motion-sensing Ghost, featuring lights and audio from the game. May it lead you through the Darkness.
- Letter of Introduction: These worlds were once ours. If you accept your destiny, you will be asked to do the impossible.
- Golden Age Relics, which include a Patch, Sticker, and two Chrome slides of the Traveler
- Guardian Folio, containing:
- "Arms and Armament" Field Guide: Many believe the weapons and armor featured in this record are a myth. You will learn the truth.
- Postcards from the Golden Age: Our worlds have been claimed by our enemies. Now, it's time to take them back.
- Antique Star Chart: Explore the wild frontiers of our solar system. Discover all that we have lost.
- Collector's Edition Digital Content: The City has provided you with a cache of items to start you on your journey, including:
- A Unique Ghost Casing: Frontier Shell
- An Exclusive Player Emblem: The Inner Circle
- An Exclusive Player Ship Skin: Valkyrie O5-X
| “ | This is your Ghost. It sought you out for centuries. It found you, dead and forgotten in the ruins of our civilization's violent Collapse, and it brought you back to life to protect us all. Defend our home, drive back the forces of Darkness, find a way to awaken the Traveler, and Become Legend. | ” |
Limited Edition[edit]
The Destiny Limited Edition is the first-tier physical limited edition of Destiny; includes a Steelbook, folio of story-based material and the Destiny Expansion Pass - as well as extra digital content.
Contents[edit]
- Limited Edition SteelBook™ Case and Game Disc
- Guardian Folio, containing:
- "Arms and Armament" Field Guide: Many believe the weapons and armor featured in this record are a myth. You will learn the truth.
- Postcards from the Golden Age: Our worlds have been claimed by our enemies. Now, it's time to take them back.
- Antique Star Chart: Explore the wild frontiers of our solar system. Discover all that we have lost.
- Collector's Edition Digital Content: The City has provided you with a cache of items to start you on your journey, including:
- A Unique Ghost Casing: Frontier Shell
- An Exclusive Player Emblem: Vanguard Honor
- An Exclusive Player Ship Skin: Valkyrie O5-X
| “ | Humanity has been searching the ruins of our Golden Age for Guardians – heroes capable of wielding Light as a weapon. You have just been found and given a vital mission: defend our home, drive back the forces of Darkness, find a way to awaken the Traveler, and Become Legend. | ” |
Digital Guardian Edition[edit]
The Destiny Digital Guardian Edition is a digital only bundle; it includes a digital copy of Destiny, early access to Vanguard armory, the Destiny Expansion Pass and aforementioned digital content.
Support apps[edit]
Players can access a number of free support apps, either on their smartphone or in a web browser. These support apps provide access to in-game content, as well as information regarding the game.
Companion app[edit]
The Destiny Companion App offers a condensed newsfeed from Bungie.net and access to the site forums, as well as the ability to access one's character and inventory and receive updates on special events.
Destiny Planet Viewer[edit]
The Destiny Planet View allows players to explore areas in a Google Earth style browser app.
Expansions[edit]
- Expansion Pass
| “ | *Expand your Destiny adventure with brand new Story Missions, cooperative activities, competitive multiplayer arenas, and all wealth of all new weapons, armor, and gear to earn. The Destiny Expansion Pass includes Destiny Expansion I: "The Dark Below" and Destiny Expansion II: "House of Wolves." In "The Dark Below," you'll discover an ancient tomb has been unsealed. Beneath the surface of the Moon, a dark god has answered centuries of prayer, and a dark army has risen. Explore the true depths of the Hellmouth. Stop the dark Hive ritual and survive. |