The Wakening
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The Wakening is a story mission in The Dark Below that takes place on the Moon.[1] ContentsObjectives[edit]
Transcript[edit]{Loading Screen}
{Gameplay}
The Guardian travels to the Anchor of Light.
The Guardian heads to the mouth of the Temple of Crota. Tombships warp in at the entrance, dropping off heavily armed forces. Eris: Few of us made it beyond the canyon. The rocks cracked apart, Hive waiting in ambush. It was worse for the ones who made it inside. Stay alive. The Guardian fights their way through the Hive forces, including several Major Knights and Cursed Thrall. A loud and angry roar rings out through the Temple's halls.
The Guardian runs past a Hive Seeder Ship and descends into The World's Grave. A disturbing, inhuman whisper is heard as they make their way down.
The halls are guarded by Shriekers and large numbers of Cursed Thrall. The Guardian fights past them and reaches the Chamber of Night. A previously locked door now sits open. The Guardian crosses the threshold into a hallway that eventually turns pitch black. The Ghost activates his flashlight for the Guardian. Another whisper is heard in the darkness, and a Wizard's Vestige appears on the ground, illuminating a path.
The Guardian follows the telltale trail of Vestiges deeper into the Chamber's hidden pits, avoiding Acolytes and Knights along the way. A third whisper is heard, and an army of Thrall and Acolytes appear to block the Guardian's path.
Fighting on, the Guardian eventually encounters a Hallowed Ogre. The Guardian kills it, and ascends a small incline. They discover a very large cavern, flooded with water and filled with Hive. An enormous green crystal sits in the middle of the cave, four Wakers of Crota surrounding it, deep in concentrated prayer. Four Knights are crouched on a bridge, kneeling before the Soul of Crota.
The Guardian quickly takes action, killing the Knights while they are distracted. The Wizards notice the Guardian's presence and attack, summoning infantry assistance before directly attacking. The Guardian kills them with great effort. Upon closer inspection, a horrifying image shines through the crystal; Crota himself is watching the Guardian's every move.
The Soul of Crota lifts from the ground and starts to spin. Pieces of debris spin in a circle around it, attempting to block the Guardian's attacks. Dozens more Hive are summoned,and the crystal begins to fire green bolts of energy at the Guardian as well. The Guardian continues attacking the Soul of Crota as it spins madly, even faster than before. Against the overwhelming odds, the Guardian finally destroys the crystal, which sparks and continues spinning into oblivion. An eerie silence falls over the now empty cavern.
{Mission End} Walkthrough[edit]Enemies[edit]Hive
Boss[edit]
Trivia[edit]Crota’s Corporeal/physical form would finally appear in Shadowkeep as a Nightmare. Gallery[edit]Appearances[edit]
Gallery[edit]References[edit]
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