Hashladûn, Daughter of Crota

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Hashladûn, Daughter of Crota
Biographical Information

Other Names:

The Inundated




Spawn of Crota (formerly)
Blood of Oryx (formerly)
Hidden Swarm







Combat Information


The Scarlet Keep


Darkness Blasts
High Durability
Rapid Flight
Immunity Shield
Summon Hive
Knock back

"Do you feel it as I do, Guardian?
A hatred as pure and potent as sunshine, soaking through your skin?
Hashladûn knows what the Guardians have done. She watched as her lineage fell, one after the other - Crota, Oryx, Omnigul.
And she is eager to return that pain.
— Eris Morn to the Guardian

Hashladûn, Daughter of Crota (also known as the Inundated) is an Ascendant Hive Wizard and the oldest and significant of the Daughters (herself, Besurith, Voshyr, and Kinox) of the Hive god Crota, Son of Oryx and Omnigul, Will of Crota, as well as granddaughter of Oryx, the Taken King. She is the architect of the Scarlet Keep, harnessing the Nightmares of the Pyramid that lies beneath.

Hashladûn lures The Guardian to the top of the Tower of Woe as a plot to take revenge for her fallen family, but fails in doing so and is killed by the Guardian and their fireteam.



"Let this one be inundated in the old way of floods; let her greatness be reduced to only what is greatest, for she has an excess, and excess is the capacity to be stringently purified."
— Crota

Hashladûn began as an abnormally large and strong Thrall, "huge of crest and thick of arm". Viewing this as excessive, her father Crota ordered her ritually mutilated "in the old way of floods" in order to reduce her to a normal size and strength, and sent a hundred Thrall, ten Knights, and an Ogre to retrieve her. Hashladûn fought off the entire force, but was left exhausted; after that, Crota himself came for her, impressed but unrelenting, and took her to a floodplain deep within the Ascendant plane, where she was impaled and exposed to the paracausal tides of the Sea of Screams, flooding her body five times with caustic and harmful substances.

After the five inundations, Hashladûn broke free from her impalement, starving, wounded, and much reduced in form. On witnessing her crawled back to his throne world, Crota stated: “You are great now, and you cannot love Me. For the parts of you that were Mine have been taken from you; the parts that were His remain.” With all ties to Crota severed by the floods, and therefore rendered closer to Oryx, Hashladûn was sworn into her grandfather's court much to her father's joy and grief; Knowing that she can never set foot in his court again.

It is largely unknown what role Hashladûn played in her grandfather's court but she was presumed dead by the Guardians since Crota's fall.

Inquisition of the Damned[edit]

Following the Taken War, Hashladûn hid beneath the Lunar surface alongside her sisters Besurith, Kinox, and Voshyr, and plotted their revenge against the Guardians for the deaths of her immediate family. Unable to accept a world without their King, Hashladûn and her sisters enacted a plot to recreate their deceased grandfather in the form of a phantasmal Nightmare; a necessary violation of the Sword Logic since the Taken King was never succeeded by his killers. They also believed that Oryx might yet truly resurrected, having been defeated before and returning to life through sheer will and tribute in his name.[1]

As the coven of sisters worked to enact their sinister plot, they were still left to deal with conspirators and contenders for the vacancy of a champion left by their late father. Many of the Hive that still held to the old beliefs in the Sword Logic gave way to gladiatorial combat in the Pit beneath the Keep, though none of the sisters believed any were worthy of their father or grandfather's succession. Hashladûn and her sisters attended the Pit to witness the gladiatorial games, and silenced Besurith and Voshyr as they expressed doubts about the fighters when the games began.[2]

Of the greatest contenders was the Knight Zulmak, whose triumphs in the Pit threatened to upend Hashladûn's plans if anointed a new Hive champion by the majority of the Swarm. Hashladûn judged Zulmak a great warrior but lacking the cunning of Crota and Oryx and turned to leave the Pit alongside her sisters, which prompted much of the congregation to do the same.[3] They were forced to return for a third fight, as Zulmak's performance had persuaded many that his strength as a warrior made him a worthy successor under the Sword Logic. This belief disgusted Hashladûn, who noted that Zulmak's opponents were not impressive, as most of the Hidden Swarm's greatest warriors had been slain by Guardians already.[1] However, Zulmak's reign was cut short by the Deathsinger Azavath, whose body had merged with the essence of her Knight brother Akrazul and went on a blind massacre with the royal congregation. Taking advantage of the ensuing chaos, Hashladûn and her sisters assassinated their perceived enemies, leaving the Akrazul-possessed Azavath to take the blame and none left to challenge them.[4]

As the coven of sisters made ready to leave, Hashladûn glanced once more into the pit and was greeted by the whispers of a fellow schemer: their great-aunt Savathûn, the Witch-Queen. She encouraged her nieces to seize control of the Hidden Swarm themselves and be the strength the Hive needed to challenge the Light with a mighty new fortress. Additionally, she offered a boon in the essence of the fallen Zulmak, to be raised as a puppet champion for the Swarm. Intrigued but weary of her aunt's schemes, Hashladûn questioned what role the heretic Azavath-reborn Ir Airâm, Deathsinger would play, as they killed their maddened brother Akrazul with the Deathsong. Savathûn offered her as a second boon as the head of the reformed Choir, a legendary group of Deathsingers to be used as another weapon in their upcoming battle against the Guardians.[5]

The Scarlet Keep[edit]

With their control over the Hidden Swarm secured, the Daughters of Crota rallied the remaining Hive on the moon and began construction of the Scarlet Keep, where they conducted experiments at the structure lying beneath the citadel using the forbidden Cryptoglyph. Hashladûn experimented with dark energy of the ancient Pyramid and found no hope of truly restoring Oryx and Crota through their power. However, she and her sisters embraced Savathûn's recommendations and began crafting what remained of Zulmak into a fearsome champion of their own design and under their control. Through her experiments, Hashladûn distilled the primordial essence of terror and contributed it to Besurith and Voshyr reshaping of Zulmak's husk.[6]

After Eris Morn's discovery of the Pyramid unleashed its phantasmal power, Hashladûn utilized the great tower of the Scarlet Keep to channel its energy for their experiments, which summoned Nightmares of great power across the Moon based on the fears and past foes of the Guardians. When the Guardians invaded the moon to challenge the Hive's resurgence and the appearance of the Nightmares, Hashladûn personally encountered the Guardian who slew her father, mother, and grandfather at the bridge to the Keep. Retreating to the top of the spire, Hashladûn lured the Guardian and their fireteam to her position to finally claim her revenge for her ravaged lineage. Despite her powers and using the Nightmares to her advantage, like her family before her Hashladûn fell to the Guardian. From her remains, the Guardians found evidence of the Cryptoglyph hidden at the bottom of the Hellmouth.[7]

Personality and Traits[edit]

This section needs expansion. You can help Destinypedia by expanding it.


  • As Hashladûn's health bar nears empty, the green light of her helmet changes to a fiery orange.
  • Hashladûn’s death animation is similar to the death of Nokris, Herald of Xol.
  • Hashladûn is the third largest Wizard the players have encountered, the first being Nokris and the second being Dûl Incaru, the Eternal Return.


List of Appearances[edit]


  1. ^ a b Bungie (2019/10/1), Destiny 2: Shadowkeep, Playstation 4, Activision Blizzard, Lore: X: Faith in Bone
  2. ^ Bungie (2019/10/1), Destiny 2: Shadowkeep, Playstation 4, Activision Blizzard, Lore: II: An Audience with Slaughter
  3. ^ Bungie (2019/10/1), Destiny 2: Shadowkeep, Playstation 4, Activision Blizzard, Lore: IV: Blood Sport
  4. ^ Bungie (2019/10/1), Destiny 2: Shadowkeep, Playstation 4, Activision Blizzard, Lore: XI: The Anti-Logic
  5. ^ Bungie (2019/10/1), Destiny 2: Shadowkeep, Playstation 4, Activision Blizzard, Lore: XI.X: Apocrypha
  6. ^ Bungie (2019/10/1), Destiny 2: Shadowkeep, Playstation 4, Activision Blizzard, Heretic
  7. ^ Bungie (2019/10/1), Destiny 2: Shadowkeep, Playstation 4, Activision Blizzard, The Scarlet Keep