Sniksis, House Salvation: Difference between revisions

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|class= [[Captain]]
|class= [[Captain]]
|mission= [[The Kell of Darkness]] <br> [[Empire Hunts|Empire Hunt]]: [[The Dark Priestess]]
|mission= [[The Kell of Darkness]] <br> [[Empire Hunts|Empire Hunt]]: [[The Dark Priestess]]
|weapon= [[Shrapnel Launcher]]
|weapon= {{icon|Solar}} [[Shrapnel Launcher]]
|ability= High Durability <br> Rapid Movement <br> Teleportation <br> [[Arc]] [[Absorption Shield]] <br> Fallen Melee
|ability= High Durability <br> Rapid Movement <br> Teleportation <br> {{icon|Arc}} [[Absorption Shield]] <br> {{icon|Kinetic}} Fallen Melee
}}
}}


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==Gameplay==
==Gameplay==
Sniksis plays a significant role in guarding the entrance toward [[Gale's Watch]] for [[Eramis]] and [[Kridis]]. The twins individually appear in two different missions and feature the same gameplay mechanic in the same encounter. Sniksis will spawn in the chamber Eramis makes her speech and supported by reinforcements such as [[Shank]]s and [[Tracer Shank]]s.
Sniksis plays a significant role in guarding the entrance toward [[Gale's Watch]] for [[Eramis]] and [[Kridis]]. The Captain appears in two different missions, but features the same gameplay mechanic in both encounters. Sniksis can be found in the chamber where the massive [[Crux of Darkness]] is located, and they are supported by several reinforcements, including [[Shank]]s and [[Tracer Shank]]s.


Sniksis wields a [[Shrapnel Launcher]] and shielded by a [[Arc]] Absorption shield. Due to its high durability, it requires a lot of firepower to defeat. Successfully killing Sniksis will break free the barrier into Gale's Watch.
Sniksis wields a [[Shrapnel Launcher]] and shielded by a [[Arc]] [[Absorption Shield]]. Due to they high durability, it requires a lot of firepower to bring them down. Successfully killing Sniksis will disable the barrier into Gale's Watch.


==Gallery==
==Gallery==
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Sniksis2.jpg|Sniksis standing idle
Sniksis2.jpg|Sniksis standing idle
</gallery>
</gallery>
==Trivia==
*Sniksis and their twin, [[Piksis, House Salvation]], both appear twice in [[The Kell of Darkness]] and the [[Empire Hunt]]: [[The Dark Priestess]] in their same location and abilities. It is unknown if it was intentional or a developer oversight.


==List of appearances==
==List of appearances==
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**''[[Beyond Light]]'' {{1st}}
**''[[Beyond Light]]'' {{1st}}
***''[[Season of the Splicer]]'' {{Mo}}
***''[[Season of the Splicer]]'' {{Mo}}
==Trivia==
*Sniksis and their twin, Piksis, House Salvation, both reappear in Empire Hunt: The Dark Priestess after supposedly being killed in mission The Kell of Darkness. It is unknown how they survived.


==References==
==References==
<references/>
<references/>
{{Bosses|D2}}


[[Category:Characters]]
[[Category:Characters]]
[[Category:Enemies]]
[[Category:Fallen]]
[[Category:Fallen]]
[[Category:Enemies]]

Latest revision as of 10:50, July 26, 2023

Sniksis, House Salvation
Sniksis1.jpg
Biographical information

Species:

Fallen

Faction:

House of Salvation

Rank:

Ultra

Class:

Captain

Combat information

Mission:

The Kell of Darkness
Empire Hunt: The Dark Priestess

Weapon(s):

SolarS.png Shrapnel Launcher

Abilities:

High Durability
Rapid Movement
Teleportation
ArcS.png Absorption Shield
KineticS.png Fallen Melee

 

Sniksis, House Salvation was a Fallen Captain of the House of Salvation, and the twin sibling of Piksis, House Salvation.[1] They are first encountered in The Kell of Darkness Mission,[2] and later returned in the Empire Hunt: The Dark Priestess,[3] where they finally met their end.[4]

Gameplay[edit]

Sniksis plays a significant role in guarding the entrance toward Gale's Watch for Eramis and Kridis. The Captain appears in two different missions, but features the same gameplay mechanic in both encounters. Sniksis can be found in the chamber where the massive Crux of Darkness is located, and they are supported by several reinforcements, including Shanks and Tracer Shanks.

Sniksis wields a Shrapnel Launcher and shielded by a Arc Absorption Shield. Due to they high durability, it requires a lot of firepower to bring them down. Successfully killing Sniksis will disable the barrier into Gale's Watch.

Gallery[edit]

Trivia[edit]

List of appearances[edit]

References[edit]