Leviathan-Eater, Bane of the Ammonites: Difference between revisions

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The Leviathan-Eater acts as the final boss of Mission: Conjure. He will first summon two [[Revenant Knight]]s wielding [[Cleaver]]s and [[Hive Shield]]s, two [[Blistered Knight]]s wielding Cleavers and a [[Warmonger Knight]]. He will teleport into the arena right on top of the Warmonger Knight, killing it in the process.  
The Leviathan-Eater acts as the final boss of Mission: Conjure. He will first summon two [[Revenant Knight]]s wielding [[Cleaver]]s and [[Hive Shield]]s, two [[Blistered Knight]]s wielding Cleavers and a [[Warmonger Knight]]. He will teleport into the arena right on top of the Warmonger Knight, killing it in the process.  


The Leviathan-Eater will appear with its Cleaver embedded into the ground and will stand up along with its summoned Knights and attack the player. He fights similarly to Zulmak and will stay at a distance while launching Fire Blasts as his Revenant and Blistered Knights fight for close combat. He will occasionally unleash a Sunspot on the ground, forcing the player to be on the move. It fought up close, he will slam his sword onto the ground, knocking the player away from his position.  
The Leviathan-Eater will appear with its Cleaver embedded into the ground and will stand up along with its summoned Knights and attack the player. He fights similarly to [[Zulmak, Instrument of Torment|Zulmak]] and will stay at a distance while launching Fire Blasts as his Revenant and Blistered Knights fight for close combat. He will occasionally unleash a Sunspot on the ground, forcing the player to be on the move. It fought up close, he will slam his sword onto the ground, knocking the player away from his position.  


Upon reaching five sixths of his health, he will summon in groups of Thrall along with more Revenant Knights. Upon reaching two thirds of his health, he will slam his sword into the ground akin to Zulmak activating his wipe mechanic and teleport away.
Upon reaching five sixths of his health, he will summon in groups of Thrall along with more Revenant Knights. Upon reaching two thirds of his health, he will slam his sword into the ground akin to Zulmak activating his wipe mechanic and teleport away.