|
|
Line 36: |
Line 36: |
| '''Šimmumah ur-Nokru''' is a [[Hive]] [[Wizard]] who was encountered in [[Penumbral Depths]] during the [[Strange Terrain]] mission. After being summoned by a group of four [[Knight]]s, Šimmumah had to be defeated to progress.<ref>'''Bungie (2018/8/5)''', ''[[Destiny 2]]: [[Warmind (expansion)|Warmind]] Playstation 4, Activision Blizzard [[Strange Terrain]]''</ref> | | '''Šimmumah ur-Nokru''' is a [[Hive]] [[Wizard]] who was encountered in [[Penumbral Depths]] during the [[Strange Terrain]] mission. After being summoned by a group of four [[Knight]]s, Šimmumah had to be defeated to progress.<ref>'''Bungie (2018/8/5)''', ''[[Destiny 2]]: [[Warmind (expansion)|Warmind]] Playstation 4, Activision Blizzard [[Strange Terrain]]''</ref> |
|
| |
|
| She would later be revived as a Lightbearer, taking the title '''Lucent Necromancer''', and join [[Savathûn, the Witch Queen|Savathûn]]'s [[Lucent Brood]]. During the events of [[Season of the Deep]], she would attempt a ritual to resurrect [[Oryx, the Taken King]] by force through a ritual involving the use of the [[Light]] of a Hive [[Ghost]]. | | She would later be revived as a Lightbearer, taking the title '''Lucent Necromancer''', and join [[Savathûn, the Witch Queen|Savathûn]]'s [[Lucent Brood]]. During the events of [[Season of the Deep]], she would attempt a ritual to resurrect [[Oryx, the Taken King]] by force through a ritual involving the use of the [[Light]] of a Hive [[Ghost]]. |
| | |
| | ==Gameplay== |
| | |
| | ==Ghosts of the Deep== |
| | Šimmumah ur-Nokru is the final boss of the ''Ghosts of the Deep'' [[Dungeon]] and can be found in the final room of the dungeon, conducting a ritual to forcefully bond a Hive Ghost to [[Oryx, the Taken King]]'s body through Hive necromancy and the [[Light]], possibly allowing him to be resurrected beyond his [[King's Fall|final death]]. |
| | |
| | To begin the fight, the fireteam must either crush the Ghost she is overseeing, or enter one of the bodies of methane scattered around the room, to which she will teleport to a random location and summon [[Vorlog]] and a small army of [[Acolyte]]s and Revenant [[Knight]]s at each body part of Oryx's body except his left foot and heart. To proceeded through this encounter, the fireteam must first use a [[Deepsight]] orb to reveal the three body parts of Oryx's body currently being used in the ritual, and kill Vorlog while standing in the radius of the ritual circle of said body part. One can tell if they're in the radius through a green circle beginning to glow around the body part and the player getting the Ritual Conductor buff. Oryx's heart will also always be one of the three. Upon Vorlog's destruction at one of the locations, a green circle will appear in the air between the location and another of the three. One of the fireteam members must head to the next body part and line up the circle with a Taken King symbol that appears above the previous body part. Successfully doing so will make the symbol and circle disappear and a rune to appear over one of the body parts. Repeat this at every body part until every one has a rune above it, to which Lightbearer Hive of each class will appear beyond three methane walls, located at the back of the room which contains the [[Lightbearer Knight]], to the right of spawn which contains the [[Lightbearer Wizard]], and to the right above Oryx's head which contains the [[Lightbearer Acolyte]]. Upon entering the rooms, take note of the rune above where the Lightbearer Hive spawns, as it will despawn upon the lieutenants' defeat. Destroy the lieutenant and their ghost alongside their reinforcements to gain a buff and quickly return to the main battlefield and find the Deepsight orb. Activate Deepsight and find the body part that matches the rune found in the lieutenant's room and deposite the buff on the bodypart. If it was wrong, the depositor dies, but if it was right, the text 'Simmumah ur-Nokru's control over the ritual wanes'. Upon all runes being destroyed, the text 'Simmumah ur-Nokru is infused with Light' will appear and puddles of green energy will appear below all involved body parts which provide the buff Piercing Light, which will take away Simmumah ur-Nokru's immunity shield and allow her to be damaged. After about thirty seconds the text 'Simmumah ur-Nokru denies death' will appear and a new cycle will begin with new body parts chosen. |
| | |
| | Upon Simmumah ur-Nokru's healthbar being depleted, her ghost must be crushed to end the encounter. |
| | |
| | However Simmumah ur-Nokru will not allow her ritual to be interrupted so easily, as she herself is dangerously accurate with her darkness bolts and is well aware of their splash damage properties, and just as often can secure kills with them from around cover as direct hits. Simmumah ur-Nokru is also ruthless with her fire, rarely ceasing unless forced to through Vorlog's death or teleporting to a new location during damage phase. Arc resistant and long range resist mods are heavily recommended to endure Simmumah ur-Nokru's fire and her revenant knight supports early on in a cycle. A machine gun is the most recommended choice as Simmumah ur-Nokru is slippery and even beyond her teleportations, her high air mobility makes grenade launchers and rocket launchers inconsistent and could even endanger the user as her supporting acolytes and thrall may get in the way and take both themselves and the user out. [[Glaive]]s and [[Shotgun]]s can be useful for quickly defeating the revenant knights and Vorlog at close range, with the glaive's shield particularly allowing to easy tanking of Lightbearer supers, Vorlog's cleaver, and Simmumah ur-Nokru's fire, however the last instance should be for emergencies only as her fire quickly chips away at one's health even with the shield up. |
| | |
| | The revenant knights should be destroyed ASAP at the beginning of the encounter and once damage phase ends and a new cycle begins as their [[Boomer]]s can quickly become an issue later on once swarm density becomes heavy. Keeping the swarm under control is also imperative, as the acolytes and later thralls will ensure that health recovery is near impossible and can just as easily kill the fireteam during damage phase, or even take damage for Simmumah ur-Nokru as they are programmed to become aggressive and charge the fireteam during damage phase, getting in the way of fire and drawing attention away from Simmumah ur-Nokru. |
|
| |
|
| ==Gallery== | | ==Gallery== |
Šimmumah ur-Nokru is a Hive Wizard who was encountered in Penumbral Depths during the Strange Terrain mission. After being summoned by a group of four Knights, Šimmumah had to be defeated to progress.[1]
She would later be revived as a Lightbearer, taking the title Lucent Necromancer, and join Savathûn's Lucent Brood. During the events of Season of the Deep, she would attempt a ritual to resurrect Oryx, the Taken King by force through a ritual involving the use of the Light of a Hive Ghost.
Gameplay
Ghosts of the Deep
Šimmumah ur-Nokru is the final boss of the Ghosts of the Deep Dungeon and can be found in the final room of the dungeon, conducting a ritual to forcefully bond a Hive Ghost to Oryx, the Taken King's body through Hive necromancy and the Light, possibly allowing him to be resurrected beyond his final death.
To begin the fight, the fireteam must either crush the Ghost she is overseeing, or enter one of the bodies of methane scattered around the room, to which she will teleport to a random location and summon Vorlog and a small army of Acolytes and Revenant Knights at each body part of Oryx's body except his left foot and heart. To proceeded through this encounter, the fireteam must first use a Deepsight orb to reveal the three body parts of Oryx's body currently being used in the ritual, and kill Vorlog while standing in the radius of the ritual circle of said body part. One can tell if they're in the radius through a green circle beginning to glow around the body part and the player getting the Ritual Conductor buff. Oryx's heart will also always be one of the three. Upon Vorlog's destruction at one of the locations, a green circle will appear in the air between the location and another of the three. One of the fireteam members must head to the next body part and line up the circle with a Taken King symbol that appears above the previous body part. Successfully doing so will make the symbol and circle disappear and a rune to appear over one of the body parts. Repeat this at every body part until every one has a rune above it, to which Lightbearer Hive of each class will appear beyond three methane walls, located at the back of the room which contains the Lightbearer Knight, to the right of spawn which contains the Lightbearer Wizard, and to the right above Oryx's head which contains the Lightbearer Acolyte. Upon entering the rooms, take note of the rune above where the Lightbearer Hive spawns, as it will despawn upon the lieutenants' defeat. Destroy the lieutenant and their ghost alongside their reinforcements to gain a buff and quickly return to the main battlefield and find the Deepsight orb. Activate Deepsight and find the body part that matches the rune found in the lieutenant's room and deposite the buff on the bodypart. If it was wrong, the depositor dies, but if it was right, the text 'Simmumah ur-Nokru's control over the ritual wanes'. Upon all runes being destroyed, the text 'Simmumah ur-Nokru is infused with Light' will appear and puddles of green energy will appear below all involved body parts which provide the buff Piercing Light, which will take away Simmumah ur-Nokru's immunity shield and allow her to be damaged. After about thirty seconds the text 'Simmumah ur-Nokru denies death' will appear and a new cycle will begin with new body parts chosen.
Upon Simmumah ur-Nokru's healthbar being depleted, her ghost must be crushed to end the encounter.
However Simmumah ur-Nokru will not allow her ritual to be interrupted so easily, as she herself is dangerously accurate with her darkness bolts and is well aware of their splash damage properties, and just as often can secure kills with them from around cover as direct hits. Simmumah ur-Nokru is also ruthless with her fire, rarely ceasing unless forced to through Vorlog's death or teleporting to a new location during damage phase. Arc resistant and long range resist mods are heavily recommended to endure Simmumah ur-Nokru's fire and her revenant knight supports early on in a cycle. A machine gun is the most recommended choice as Simmumah ur-Nokru is slippery and even beyond her teleportations, her high air mobility makes grenade launchers and rocket launchers inconsistent and could even endanger the user as her supporting acolytes and thrall may get in the way and take both themselves and the user out. Glaives and Shotguns can be useful for quickly defeating the revenant knights and Vorlog at close range, with the glaive's shield particularly allowing to easy tanking of Lightbearer supers, Vorlog's cleaver, and Simmumah ur-Nokru's fire, however the last instance should be for emergencies only as her fire quickly chips away at one's health even with the shield up.
The revenant knights should be destroyed ASAP at the beginning of the encounter and once damage phase ends and a new cycle begins as their Boomers can quickly become an issue later on once swarm density becomes heavy. Keeping the swarm under control is also imperative, as the acolytes and later thralls will ensure that health recovery is near impossible and can just as easily kill the fireteam during damage phase, or even take damage for Simmumah ur-Nokru as they are programmed to become aggressive and charge the fireteam during damage phase, getting in the way of fire and drawing attention away from Simmumah ur-Nokru.
Gallery
Lucent Necromancer
List of appearances
References
Bosses
|
|
Destiny 2
|
|
|
Acanthos, Gate Lord • Achronos, Infinite Proxy • Agra, the Stalwart • Agoros, Gatekeeper • Ahamkara Illusion • An Ragaar, Son of Xivu Arath • Bakris, the Adamantine • Baurg, Blood Infernal • Besurith, Daughter of Crota • Brann, the Unbent Blade • Breviks, Dusk Baron • Bruiser Thurn • Brutiks, Lightbane • Calixte, System Ward Finality • Calus, The Disciple • Crorok, Will of Xivu Arath • Demented Abomination • Dendron, Root Mind • Dominus Ghaul • Drekaa, Warmonger Chieftain • Elikaa, Sworn to Vengeance • Enforcer Rusk • Entangled Mind • Eramis, Kell of Darkness • Ergoth, Infinite Proxy • Eriviks, the Waking • Erruk, the Taken • Eye of the Swarm • Factory Brig • Factory Walker • Final Guard Straff • Garaask, Undying Inferno • Garmurg • Golur the Plagued • Gothrax, Protector of the Swarm • Hadak the Devoted • Hapax, the Convergent Mind • Hasaak, Venom of Xivu Arath • H'Kullna, Stained by Darkness • Inquisitor Mind • Imperial Deserter • Ioneion, System Control Flow • Ir Yun, Cult of Megor • Irausk, Herald of Savathûn • Jaliks, Fallen Captain • Kaaron, Blood Infernal • Kamak, A-Block Scar • Kar'uul, Indomitable Champion • Kavauust, Reverent of the Witness • Khartion, Archival Mind • Kiriks-16 • Kreth, the Living Skyfire • Kridis, Dark Priestess • Kruvii, Subversive Chieftain • Mahesh, the Bitter • Maksor, Starving Scavenger • Megor, Spawn of Xivu • Methodios, Module Proxy • Modular Sigma • Modular Upsilon • Mukor, Soulkeeper • Network Protector • Nightmare of Crota, Son of Oryx • Nightmare of Dominus Ghaul • Nightmare of the Fanatic • Nokris, Herald of Xol • Norr, the Taken • Om Alir, Ascendant Sentinel • Orm Vashyx • Panoptes, Infinite Mind • Pashk, the Searing Will • Phylaks, the Warrior • Piksis, House Salvation • Praksis, the Technocrat • Purifier Vurst • Querim, the Waking • Ruithe, Sworn to Xivu Arath • Saarut, Blood Infernal • Savathûn's Right Hand • Savathûn, the Witch Queen • Scorn of the Fanatic • Scorn Walker • Skirvaa, Abhorred Chieftain • Skriviks, the Sharp-Eyed • Sniksis, House Salvation • Sugroth, Shield of Xivu Arath • Taldriks, Infinite Proxy • Teksis, Ascendant Sentinel • Teleks-5 • Termiiks, Invasive Warrant • The Fanatic • The Machinist • The Shieldbreaker • Theratos, Archersbane • Thumos, the Unbroken • Tikkis, Diminished Scrapper • Tir Balok, Daughter of Xivu Arath • Tulkor, Ferocity of Xivu Arath • Tyranos, Gatekeeper • Ubara, Hive Prince • Ugroth, Soulkeeper • Urrot, Hammer of Nokris • Val Belyx, Gauntlet of Incaru • Val Bho'kaurl • Val Pros, Tower Sentry • Valus Dralgur, the Exiled • Valus Thuun • Voice of Riven • Vul'ourn, Shadow Legion Supply Master • Wyr, the Taken • Xaras, Greed of Xivu Arath • Xavan, Daughter of Xivu Arath • Xavoth, the Waking • Xirash, Keeper of Memory • Xol, Will of the Thousands • Yamaat, Ascendant Sentinel • Zruhh, Stained by Darkness
|
|
|
Aegion, Deductive Mind • Aethiks, Instrument of Xivu Arath • Agioktis, Martyr Mind • Alak'nar, Retainer of Savathûn • Anarchist Captain, Kell's Scourge • Anarchist Marauder, Kell's Scourge • Anarchist Servitor, Kell's Scourge • Aulith, Oblative Postulant • Auloc, Oblative Postulant • Azshradat, Celebrant of Xivu Arath • Bab'dotek, the Abhorrent • Ei Haaruz, Retainer of Savathûn • Elūnash, Oblative Adherent • Emperor Calus, Herald of the Witness • Enkaar, the Anointed • Eramis, Kell of Darkness • Fading Nightmare of Ghaul • Fading Nightmare of Kethiks • Fading Nightmare of the Fanatic • Galagos, Kell's Scourge • Hastokk, Oblative Aspirant • High Celebrant of Xivu Arath • Hive Wrathborn • House of Rain Servitor • House of Rain Walker • Ir Dollox, Talon of Xivu Arath • Ir Garza, Scourge of Earth • Ir Hanal, Scourge of the Dakaua • Ir Kaza, Talon of Xivu Arath • Ir Nithra, Scourge of the Ammonite • J4W-S, Wrath-Hunter Servitor • Keelhaal of House Salvation • Kelgorath, Risen from Bones • Kelgorath, Taken from Bones • Kholks, Taken of Xivu Arath • Kikliss, Murderer • Kruutiks, Reefbane • Kudazad, Bound to Xivu Arath • Kzelkis, Kell's Scourge • Leviathan-Eater, Bane of the Ammonites • Nokris, Supplicant to Savathûn • Piraksis, Kell's Scourge • Prevailing Mind • Prevenient Mind • Proto-Sentinel Galedrix, Forge Saboteur • Proximate Mind • Pthasos, Kell's Scourge • Rhungatt, Might of Xivu Arath • Rilliks, Instrument of Xivu Arath • Savathûn's Witness • Scream of Xivu Arath • Serekis-9, Kell's Scourge • Siviks, Lost to None • Subjugated Curator • Sumok, Ravager of Torobatl • Techwizard Malykuh, Salvation's Warden • Telksis the Pillager, Kell's Scourge • Tziksis, Kell's Scourge • Unrelenting Nightmare • Vereziia, Reverent of the Witness • Xirixis, the Unknowable • Xronos, Kell's Scourge
|
|
|
Alak-Hul, the Lightblade • Antikytheran Mind • Apaktos, Oxidizing Mind • Ashorc, Temple Claimant • Avakrii, Temple Claimant • Baimogg, Unchained Wrath • Baurisk, Envoy of Savathûn • Belmon, Transcendent Mind • Bracus Ghir • Bracus Rulaitl • Bracus Zahn • Brakion, Genesis Mind • Cadori, Lightscourge • Cornea • Defiled Reysk, the Waning Light • Dendron, Root Mind • Devoted of Nokris • Dolos, the Datamine • Dishonored Valus • Edyx, Exothermic Mind • Episkeptis, the Uninvited • Fikrul, the Fanatic • Golden Age Looter • Grask, the Consumed • Gor'ath Gath • Hashladûn, Daughter of Crota • Heimiks, Warden of the Harvest • Ignovun, Chosen of Caiatl • In Anânh, Brood Queen • Irûn, Bound to Sedia • Juraag, the Waylaid • Kargen, the Technocrat • Kataskopos • Kendriks-7 • Khartion, Archival Mind • Khirin, Blinding Captain • Krothion • Lillix, Lightscourge • Logath, the Ruptured • Magnar the Rockjaw • Nakoix, Lightscourge • Naksis, Devil Baron • Navôta, Eir Spawn • Nokris, Herald of Xol • Optus Taxaat • Optus Vocca • Orm Duluz, Bound to Sedia • Osmium Traitor • Parthenios, Drifting Mind • Protheon, Modular Mind • Retina • S.A.B.E.R.-2 • Samaa, the Deserter • Savathûn's Song • Sedia, the Corrupted • Sepiks Prime • Sepiks-23 • Shrieker, Bound to Sedia • Shuttered Mind • Siege Minotaur • Šimmumah ur-Nokru • Son of In Anânh • Supplicant of Xol • Ta'aul, Disgraced Colossus • Taken Asphyxiator • Taken Exsanguinator • Taken Fracturer • Taurg, Disguised by the Emperor • Thaviks, the Depraved • Toniq, Imprint of Nezarec • The Mad Warden • The Navigator's Claw • The Vengeful Hand • Thelodron, Bound to Sedia • The Fragment • Thûl, the Monstrous • Val Cempas • Val Cunqu'us • Val Ghuusk • Val Gruuk, Bound to Sedia • Val Kladior • Val Prosk, Bound to Sedia • Val Talacanth, Bound to Sedia • Val Trekitus • Val Veorthus • Val Vinca'ar • Val Urgus • Valus Ozysas • Valus Pra'urg • Valus Thuun • Vazimos, the Ensnaring • Whisper of Oryx • Xol, Will of the Thousands • Yächaar, Bound to Sedia • Yateth, Taken Stain • Yatiks, Bound to Sedia • Zebios, the Ensnaring • Zhagal, Disgraced Colossus
|
|
|
Ablazed Glory, Kell's Scourge • Atheon, Time's Conflux • Atraks-1, Fallen Exo • Consecrated Mind, Sol Inherent • Crota, Son of Oryx • Crypt Security • Dul'na, the Dissector • Emperor Calus • Gahlran's Deception • Gahlran, the Sorrow-Bearer • Golgoroth • Gorgon • INSURRECTION PRIME, Kell's Scourge • Ir Anûk, Deathsinger • Ir Halak, Deathsinger • Ir Yût, the Deathsinger • Kalli, the Corrupted • Mar'y'n, the Devourer • Morgeth, the Spirekeeper • Nezarec, Final God of Pain • Oryx, the Taken King • Rhulk, Disciple of the Witness • Riven of a Thousand Voices • Royal Beasts • Sanctified Mind, Sol Inherent • Shuro Chi, the Corrupted • Taniks, the Abomination • The Caretaker • The Templar • Warpriest • Xeno'doti, the Scavenger • Zo'aurc, Explicator of Planets
|
|
|
|
|
|
Akelous, the Siren's Current • Alak-Tor, Fatesmith of Incaru • Asterion, Set Apart • Ba-Kuur, Fatesmith of Incaru • Captain Avarokk, the Covetous • Dûl Incaru, the Eternal Return • Ecthar, the Shield of Savathûn • Eriviks, the Waking • Fallen Shield • Gaurog, Fatesmith of Incaru • Grisprax, Bosun of Avarokk • Hefnd's Vengeance, Blighted Chimaera • Kell Echo • Locus of Wailing Grief • Malaris, Second Broken Knight • Nightmare of Caiatl, Princess-Imperial • Nightmare of Emonut, Sworn of Moli Imoli • Nightmare of Gahlran, Sorrow Bearer • Nightmare of Hou'dal, Failed Assassin • Nightmare of Ka'hok, Sworn of Umun'arath • Nightmare of Ka'nok, Failed Assassin • Nightmare of Regor, Failed Assassin • Nightmare of Uroa, Sworn of Shayotet • Nymeks, Fourth Broken Knight • Persys, Primordial Ruin • Phalanx Echo • Phry'zhia, the Insatiable • Primeval Thressia, Font of Blight • Querim, the Waking • R-M80, Loyal to Avarokk • Rathil, First Broken Knight of Fikrul • Šimmumah ur-Nokru, Lucent Necromancer • Sirloks, Fifth Broken Knight • Theratos, Archersbane • Thul-Ar, Acolyte of Nokris • Volmâr, the Tempted • Vorgeth, the Boundless Hunger • Vorlog, Risen in Heresy • Vrysiks, Third Broken Knight • Xavoth, the Waking • Zulmak, Instrument of Torment
|
|
|
Azyrax, Exalted Conjurer • Blood Cleaver • Curator Arrox • Cyronax • Defender Born • Defender Hahn • Drusk, the Crushing Fist • Elyksul, Assault Leader • Enforcer Karch • Herald of Savathûn, Proxy • Investigator Prurg • Investigator Tosusk • Iraz, Eye of Savathûn • Jagad, the Overwhelming Surge • Kagathos, Empathic Mind • Merix-5 • Nalcthor, the Crystaline • Network Minotaur • Ordnance Keeper Tulg • Prusk, the Unequaled Maul • Raktar, the Unrelenting • Relentless Grak • S.A.B.E.R.-0.6 • Salvaged Walker • Security Chief Kolg • Skexis, Outcast Captain • Spekkis, Pike Captain • Taksor, Scavenger Raider • Takul-Dar, the Unbreakable • Taskmaster Vazar • Teliks, Bandit Captain • Tekton, Constructive Mind • The Hangman • The Mad Bomber • The Mindbender • The Rider • The Rifleman • The Trickster • Valus Traud, Proxy • Vex Warden • Viadon, Inquisitor Mind • Warden Derg
|
|
|
Agon, Strategic Hydra • Ak-Baral, Rival of Navôta • Alkestis, Sacrificial Mind • Azilis, Dusk Marauder • Bar-Zel, Tutelary of Savathûn • Calzar, Scarred Captain • Deksis-5, Taskmaster • Devourer Darg • Dread Tatsrekaa • Drekthas, Metal Captain • Dust-Choked Thrag • Fortifier Yann • Garut Gra'am • Ghalar, The Fugitive • Golmuut • Graxus, Blind Captain • Hathrek, the Glasweard • Inkasi, Disciple of Quria • Inquisitor Hydra • Kalsis, Sunless Captain • Karugul • Keldrik, Drained Captain • Kurg, the All-Seeing Force • Mazan, Lost Captain • Nariks Reborn • Nightmare of Arguth, the Tormented • Nightmare of Kelnix Reborn • Nightmare of Reyiks, Actuator • Nightmare of Rizaahn, the Lost • Pakrion • Pandrok, Pillar of Nothing • Phyzann, Drowned Captain • Primus Cal'aug • Qeldron, Keeper • Rannix, Drenched Captain • Ruined Mind • Segrex, the Tainted • Subterranean Mind • Talas, Dusk Captain • Teliks, House Salvation • Thaan'Hul • Thyrdron • Ur Haraak, Disciple of Quria • Valus Dravusk, Shadow Legion • Valus Dulurc • Valus Tharum, Gladiatorial Overseer • Varghul, Fragment of Oryx • Vendraxis, Shadow of Oryx • Vilzii, Scorn Chieftain • Yirksii, Subversive Chieftain • Zerz, the Unstoppable Weight • Zetix-7
|
|
|
Au'gor, Devoted of Calus • Bakken, the Relentless • Barit, Imprisoned Flayer • Blighted Centurion • Bracus Ghurm • Bracus Payne, the Called Hand • Captain Taksisaa • Elite Mercury Defender • Falysion, Frenzied Mind • Fanatic's Chosen • Gate Lord • Ghalsis, Pilferer Captain • Ilheru Xolborne • Ir Olena, Moth Keeper • Jai'ek, Supplicant of Calus • Kiphoris, the Eclipsed • Kudazad, Binder of Savathûn • Loyalist Sentinel Commander • Lurg, the Burning Shield • Malura, the Fated • Monitor Hydra • Naktal, Fury of Savathûn • Nightmare of Carun, Beastmaster • Nightmare of Cek'ik, Seeker of the Deep • Nightmare of Evoks, the Burned • Nightmare of Gothrax, Swarm Protector • Nightmare of Ha'lok, the Shield • Nightmare of Horkis, Fear of Mithrax • Nightmare of Jaxx, Claw of Xivu Arath • Nightmare of Kra'lok, the Sword • Nightmare of Ky'leks, the Docked • Nightmare of Loronvis, Council Hand • Nightmare of Qalec, the Sniper • Nightmare of Rovikis, Council Hand • Nightmare of Sek're, Echo of the Voice • Nightmare of Seresis, Council Hand • Nightmare of Sy'ad, the Unending • Nightmare of Tlazat, Fed to Beasts • Nightmare of Uaoc, Spine Breaker • Nightmare of Xortal, Sworn of Crota • Overlord • Paradii, The Vigilant • Pauurc, the Farseer's Heir • Quartermaster • Ralniks, Blood of Kells • Ropymion, Delirious Mind • Rudoc, Imprisoned Flayer • S.A.B.E.R.-0.1, House Salvation • S.A.B.E.R.-X, House Salvation • Secret of Severed Flesh • Shun'gath, the Excised • Technorunner • Techno Squad Leader • Terminus Keeper • The Drowned • The Forgotten • The Sunken • Tirksnii, Corsairbane • Ubartu-ana • Ultorg, Breath of Xol • Vendetta Shank • Viadion, Cleansing Mind • Viadion, Transformed Mind • Vrees, Imprisoned Flayer • Watchful Harpy • Wyvern Venator • Yalsis, the Igniter • Yer'ot the Forgotten • Zeteon, Redemptive Mind
|
|
|
|
|
|
Abyssal Champion • Abyssal Sorcerer • Arsenal Walker • Atan Maht, Margrave of Erasure • Blightmaker • Bracus Eratl • Consul Partisan • Demented Abomination • Disciple of Kridis • Drenksis • Ereshkel, Insight of Savathûn • Ether Abomination • Exhara, Ambassador of Savathûn • Excavation Valus • Excavator Valus • Fallen Commodore • Fanatic's Chosen • Gee'yom, Resonant Saboteur • Glomus, the Severing Slash • Golgoth, Ichor of Xol • Hemolymph Repair Shank • Infernal Ogre • Infiltrator Valus • Integration Mind • Kashur, the Infinite Blaze • Korgath • Ksimikaa the Painsmith • Minotaur Supernumeros • Moag, the Deafening Volley • Naaruz, Third Seeker of Silence • Pallas Siegebreaker • Phry'zhia, the Insatiable • Prime Ether Servitor • Prince of Yul • Ransack Captain • Reanimated Machinist • Resonant Shepherd • Resonant Thief • Rynax, Resonant Bulwark • Thox, the Smoldering Wasp • Tortured Abomination • Ul-Heru, Envoy of Savathûn • Vakarsik, Grasp of Quria • Vanbaluk, Trusted of Savathûn • Vex Gate Lord • Visiraa • War Hound • Wretch Captain • Xegonion, Warped Mind
|
|
|
Brandaks Prime • Commander Truvul • Drensik, Venom of Oryx • Elatiox, Beloved of Quria • Empathic Sentinel • Hagios, Reverent Mind • Haraal, Venom of Oryx • Ir Arok, Tongue of Quria • Kraug, the Undeterred • Mithrax, the Forsaken • Raksil, Archon Priest • Serkuleks, the Fount • Val Bulgur • Val Garurc • Zarik, the Booming Voice
|
|
|
Akardon, Pitiless Mind • Akorith, Lightdrinker of Savathûn • Ba'aruk, Dissident • Conceptual Mind • Darkmind Abominations • Data Nullifier • Devoted of Ir Yût • Digital Variant Neutralizer • Digital Variant Tracker • Drevis, Aspect of Darkness • Dusk Walker • Eriviks, the Dreaming • Graam, Born of the Hellmouth • Haroktha, Scourge of the Helium Drinkers • Haviks, Dusk Baron • Ir Absuul, First Aria • Ir Airâm, Deathsinger • Ir Nagash, Second Aria • Ir Sûfra, Third Aria • Ishrasek, Lightbinder of Savathûn • Ixion, Covetous Mind • Korusk, Lighteater of Savathûn • Khull, Executioner Knight • Locus of Communion • Lurking Abominations • Mimiks-0, Devil's Scion • Mimiks-1, Devil's Scion • Mant Yût, Born of the Hellmouth • Nightmare Servant of Ir Yût • Omen, Blade of the Black Terrace • Posthüm of the Deep • Querim, the Dreaming • Praksis the Defiled • Qabix, Insurgent • Siriks, Loyal to Eramis • Ta'aurc, Aspect of War • Tarusk, Lighteater of Savathûn • Urzok, Aspect of Hate • Variant Stalker Brakion, Repurposed Mind • Xavoth, the Dreaming • Yulog of the Deep • Tulgorh, Aspect of Agony
|
|
|
|
|
|
Belhor, Herald of the Plague • Cragur, Plague of the Well • Inomina, Plague of the Well • Itzlii, Herald of the Plague • Kakos, Herald of the Plague • Kydoimos, Herald of the Plague • Macuii, Herald of the Plague • Mholoch, Herald of the Plague • Oxus, Herald of the Plague • Sikariis, Plague of the Well • Teraph, Herald of the Plague • Tezcaa, Herald of the Plague • Varkuuriis, Plague of the Well
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Abstract Hydra • Brig, House Salvation • Deniks, House Salvation • Drapsis-3, House Salvation • Kridis, Dark Priestess • Phylaks, the Warrior • Piksis, House Salvation • Praksis, the Technocrat • Principle Wyvern • Riliks, House Salvation • Sniksis, House Salvation • Yamiks Prime, House Salvation • Zedraks-6, House Salvation
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|