Gor'ath Gath: Difference between revisions

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(Removing Red Legion as a faction since there’s no definitive way to tell if they were Red Legion before.)
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|image= [[File:Gor'ath Gath.png|300px]]  
|image= [[File:Gor'ath Gath.png|300px]]  
|species= [[Cabal]]
|species= [[Cabal]]
|faction= [[Taken]] {{C|formerly}}
|faction= [[Taken]]
|rank= [[Ultra]]
|rank= [[Ultra]]
|class= [[Taken Phalanx]]
|class= [[Taken Phalanx]]

Revision as of 09:57, April 11, 2023

Gor'ath Gath
Gor'ath Gath.png
Biographical information

Species:

Cabal

Faction:

Taken

Rank:

Ultra

Class:

Taken Phalanx

Gender:

Male

Combat information

Mission:

Lake of Shadows (Revamp)

Weapon(s):

Taken Slug Rifle
Taken Energy Shield

Abilities:

Arc Shield Blast
Taken Blight Pool
Repulsion Rifts
Tether
Teleportation
High Durability
Rapid Movement
Summon Taken
Summon Pyramid Spikes

 

Gor'ath Gath is a Taken Phalanx that serves as the final boss of the Revamped version of the Lake of Shadows Strike.

Gameplay

Gor'ath Gath functions similarly to Grask before him. Just like others of his kind, Gor'ath Gath is capable of projecting a blast of energy from his shield, which can send Guardians flying into greater dangers. Gor'ath will teleport around the arena and set up tethers to make landing shield blasts easier. Instead of a steadily rising pool of Blight, Gor'ath will periodically summon several Pyramid Spikes around the arena. Leaving even one of these intact will make a pool of Blight rise from the ground, severely restricting the player's available footing. Destroying all the Spikes will make the hazard retract, until they are summoned again.

Gallery

List of appearances

References