Ir Garza, Scourge of Earth: Difference between revisions

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|class= [[Wizard]]
|class= [[Wizard]]
|gender= Female
|gender= Female
|mission= [[ABHORRENT IMPERATIVE]]
|mission= [[ABHORRENT IMPERATIVE (mission)|ABHORRENT IMPERATIVE]]
|ability= [[Void]] Darkness Blast <br> [[Solar]] Fireball <br> Fire Nova Gaze <br> Burning Effect <br> High Durability <br> Immunity Shield <br> Void Ground Slam <br> Solar Ground Slam <br> Shade Shift <br> Cloud of Darkness <br> Conjure Brood Spikes <br> Summon Hive <br> Summon [[Shieldweaver Knight]]
|ability= {{Icon|Void}} Darkness Blast <br> {{Icon|Solar}} Fireball <br> {{Icon|Solar}} Fire Nova Gaze <br> {{Icon|Solar}} Burn <br> High Durability <br> Immunity Shield <br> {{Icon|Void}} Melee <br> {{Icon|Solar}} Melee <br> Shade Shift <br> {{Icon|Void}} Cloud of Darkness <br> {{Icon|Void}} Brood Spikes <br> Summon Hive <br> Summon [[Shieldweaver Knight]]
}}
}}


'''Ir Garza, Scourge of Earth''' is a powerful [[Wrathborn]] [[Wizard]] in the service of [[Xivu Arath, God of War|Xivu Arath]]. She would assist with reclaiming the [[Seraph Station]] in order to activate the [[Warsat]] network and target the [[Traveler]] on [[Earth]].<ref>'''Bungie (2023/2/14)''', ''[[Destiny 2]]: [[Season of the Seraph]] - [[Mission]]: [[ABHORRENT IMPERATIVE]]''</ref>
'''Ir Garza, Scourge of Earth''' is a powerful [[Wrathborn]] [[Wizard]] in the service of [[Xivu Arath, God of War|Xivu Arath]]. She would assist [[Eramis, Kell of Darkness]] and the [[Fallen]] [[House of Salvation]] with reclaiming the [[Seraph Station]] in order to activate the [[Warsat]] network and target the [[Traveler]] on [[Earth]].<ref>'''Bungie (2023/2/14)''', ''[[Destiny 2]]: [[Season of the Seraph]] - [[Mission]]: [[ABHORRENT IMPERATIVE (mission)|ABHORRENT IMPERATIVE]]''</ref>  


==Gameplay==
==Gameplay==
Ir Garza is the final boss of the [[ABHORRENT IMPERATIVE]] [[Mission]]. She appears in her shade form, alongside hordes of [[Hive]] and sniper [[Vandal]]s. In this form, she has a slew of [[Void]] abilities. Her main attack is a dart-like Darkness Blast, which can quickly drain a player's health. When an enemy gets too close, she can slam the ground with a area of effect melee attack with immense knockback. Every once in a while, she will mark an area with her Cloud of Darkness, which inflicts a high burst of damage after a little time and leaves behind a field of Brood Spikes that slow down and damage players within.
Ir Garza is the final boss of the [[ABHORRENT IMPERATIVE (mission)|ABHORRENT IMPERATIVE]] [[Mission]]. She appears in her shade form, alongside hordes of [[Hive]] and sniper [[Vandal]]s. In this form, she has a slew of [[Void]] abilities. Her main attack is a dart-like Darkness Blast, which can quickly drain a player's health. When an enemy gets too close, she can slam the ground with an area of effect melee attack with immense knockback. Every once in a while, she will mark an area with her Cloud of Darkness, which inflicts a high burst of damage after a little time and leaves behind a field of Brood Spikes that slow down and damage players within.


Once she loses a third of her health, she will disappear briefly before reappearing in her corporeal form, protected by an Immunity Shield. She will summon Hive reinforcements to one side of the room, and conjure Brood Spikes on the other. She will then fight using [[Solar]] abilities, mainly a slow traveling, high damage fireball, alongside a ground slam and the Fire Nova Gaze, which can only be avoided by breaking line of effect with her. A player has to seek out and kill the [[Shieldweaver Knight]] among her reinforcements. When her Knight is dead, she will return to her shade form an be vulnerable once again. This process will have to be repeated once again before she is completely vulnerable and can be finished.
Once she loses a third of her health, she will disappear briefly before reappearing in her corporeal form, protected by an Immunity Shield. She will summon Hive reinforcements to one side of the room, and conjure Brood Spikes on the other. She will then fight using [[Solar]] abilities, mainly a slow traveling, high damage fireball, alongside a ground slam and the Fire Nova Gaze, which can only be avoided by breaking line of effect with her. A player has to seek out and kill the [[Shieldweaver Knight]] among her reinforcements. When her Knight is dead, she will return to her shade form an be vulnerable once again. This process will have to be repeated once again before she is completely vulnerable and can be finished.
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</gallery>
</gallery>


==List of appearance==
==Appearance==
*''[[Destiny 2]]:''
*''[[Destiny 2]]'': ''[[Season of the Seraph]]'' {{1st}}
**''[[Season of the Seraph]]'' {{1st}}


==References==
==References==

Latest revision as of 19:04, March 21, 2024

Ir Garza, Scourge of Earth
IrGarzaInfo.jpg
Biographical information

Species:

Hive

Faction:

Wrathborn

Rank:

Ultra

Class:

Wizard

Gender:

Female

Combat information

Mission:

ABHORRENT IMPERATIVE

Abilities:

VoidS.png Darkness Blast
SolarS.png Fireball
SolarS.png Fire Nova Gaze
SolarS.png Burn
High Durability
Immunity Shield
VoidS.png Melee
SolarS.png Melee
Shade Shift
VoidS.png Cloud of Darkness
VoidS.png Brood Spikes
Summon Hive
Summon Shieldweaver Knight

 

Ir Garza, Scourge of Earth is a powerful Wrathborn Wizard in the service of Xivu Arath. She would assist Eramis, Kell of Darkness and the Fallen House of Salvation with reclaiming the Seraph Station in order to activate the Warsat network and target the Traveler on Earth.[1]

Gameplay[edit]

Ir Garza is the final boss of the ABHORRENT IMPERATIVE Mission. She appears in her shade form, alongside hordes of Hive and sniper Vandals. In this form, she has a slew of Void abilities. Her main attack is a dart-like Darkness Blast, which can quickly drain a player's health. When an enemy gets too close, she can slam the ground with an area of effect melee attack with immense knockback. Every once in a while, she will mark an area with her Cloud of Darkness, which inflicts a high burst of damage after a little time and leaves behind a field of Brood Spikes that slow down and damage players within.

Once she loses a third of her health, she will disappear briefly before reappearing in her corporeal form, protected by an Immunity Shield. She will summon Hive reinforcements to one side of the room, and conjure Brood Spikes on the other. She will then fight using Solar abilities, mainly a slow traveling, high damage fireball, alongside a ground slam and the Fire Nova Gaze, which can only be avoided by breaking line of effect with her. A player has to seek out and kill the Shieldweaver Knight among her reinforcements. When her Knight is dead, she will return to her shade form an be vulnerable once again. This process will have to be repeated once again before she is completely vulnerable and can be finished.

Gallery[edit]

Appearance[edit]

References[edit]