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From Destinypedia, the Destiny wiki

  • The Transfer Gate (sometimes called a Warp Gate) is a construct used by the Vex to warp units from other parts of time and space into the Solar System
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  • Vex gate that opens onto a place and time before the Collapse, and somehow forestall it?" — Grimoire description Main Dares Champion Zydron, Gate Lord
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  • lack of shields. Zydron, Gate Lord Qodron, Gate Lord Acanthos, Gate Lord Simulated Gatelord Abstract Gate Lord Vex Gate Lord Gate Lord Zydron in-game. The
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  • Acanthos is the third Gate Lord encountered in the Destiny series, with Zydron being encountered in Eye of a Gate Lord and Qodron, Gate Lord in The Forever
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  • Vex Gate Lords were Ultra Minotaurs responsible for keeping Vex realms locked out of time. They were featured as the boss of the Vex Crossroads Public
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  • Crotheon, Gate Keeper was a powerful Vex Minotaur seen as the boss of the Vex Offensive activity, where it was summoned by the Vex to repair the Gate Network
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  • units seen during the Vex Offensive. For rank in the Vex hierarchy, see Gate Lord. Gate Lords are massive Sol Divisive Minotaurs ranked by their namesake. They
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  • prisoner. It is here with a purpose." — Grimoire description Qodron, Gate Lord is a Vex Gate Lord and the boss of the Prison of Elders challenge The Forever
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  • Silence his Nightmare." — Eris Morn The Nightmare of Zydron, Gate Lord is the Nightmare of the Vex Gate Lord and protector of the Endless Steps on Venus: Zydron
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  • defeated and its gate destabilizes, another Invasion gate will open nearby with a new Gate Lord, repeating the process until a total of three Gate Lord Minotaurs
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  • "You have to admire the Hive's tenacity. They close this gate every time. Every single time." — The Ghost Umra, Xol Spawn was a Major Hive Wizard who was
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  • Time Warden Paranthul is a Cabal Colossus seen as the final boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts to stop the
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  • Time Warden Borduros is a Cabal Centurion seen as the second boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts to stop the
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  • Time Warden Takronog is a Cabal Colossus seen as the second boss of the Datamine encounter in The Sundial, where the Time Warden attempts to stop the Guardian
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  • Time Warden Cratenug is a Cabal Blood Guard Incendior seen as the first boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts
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  • Time Warden Braghusk is a Cabal Blood Guard Incendior seen as the first boss of the Datamine encounter in The Sundial, where the Time Warden attempts to
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  • Time Warden Prectorus is a Cabal Colossus seen as the final boss of the Bombardment encounter in The Sundial, where the Time Warden attempts to stop the
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  • receive the eye of a Gate Lord to enter the Black Garden. They would make their way to the Endless Steps and destroy Zydron, Gate Lord to receive its eye
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  • Time Warden Legatul is a Cabal Blood Guard Incendior seen as the first boss of the Bombardment encounter in The Sundial, where the Time Warden attempts
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  • Ghost: Here's what we have on Gate Lords: "Three stories tall. Protect the realms the Vex keep locked out of time." Time? That can't be right. The Guardian
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  • the top of the Citadel lies The Terminus, a gate network that can transport the Vex throughout all other time streams connected to the Vault of Glass. It
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  • Time Warden Calid'Valof is a Cabal Centurion seen as the second boss of the Datamine encounter in The Sundial, where the Time Warden attempts to stop the
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  • this template once the image(s) have been uploaded and applied. Open the Gate was the third Story Mission of Season of Dawn. This section needs expansion
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  • spaces without time at its discretion. It was the centerpiece of the Vex Conflux network, which extends the gate networks across space and time as part of
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  • kept locked outside of time; the only known way to access the Garden is through the gate network, requiring the authority of a Gate Lord. After the Black
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  • Praetorians being able to capture Vex Sync Plates and Gate Lords being able to keep Vex realms locked out of time. Spires only prominently appear in two activities
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  • Mind is a Vex Hydra seen at The Endless Gate, where it and its subtype attempts to escape the carnage beyond the gate at the Vex Supercomputer and lock the
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  • pull the entire House of Wolves through time, but ultimately failed. Another attempt to seize the vault, this time by Oryx and the Taken, proved a much greater
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  • based on the Guardians' performance; if time runs out before the objective is met, it is a Bronze-Tier rating. If time runs out but the Guardians manage to
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  • that spawn with the Gate Lord. The first should spawn when the Gate Lord is at full health. The second wave will spawn when the Gate Lord is at a third
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  • intrusion by sealing it out of space and time and to restore the Black Heart. "We are starting to believe that time is home to the Vex, and somewhere in those
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  • another time jump. Use it to travel back to the coordinates broadcast by the Perfect Paradox Shotgun." — Mission description Corridors of Time Part 2 was
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  • Vex (section Vex Gate Lords)
    Mind Theosyion, the Restorative Mind Acanthos, Gate Lord Crotheon, Gate Keeper Qodron, Gate Lord Zydron, Gate Lord It is thought that the Vex have embedded
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  • they failed, and the Vault's Axis Mind, Atheon, Time's Conflux would be destroyed. Later Qodron, Gate Lord and it's forces would launch an attack in the
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  • guarding the massive Warp Gate hidden in the Lunar Battlegrounds, where it is summoned as a response to a Guardian assailant on the Gate and its defenders. Within
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  • yet encountered, being similar in size to a Gate Lord. Due to this, the Taken Minotaur may have been once a Gate Lord of some sort. Destiny 2 (First appearance)
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  • destroyed the gate to the Black Garden in Meridian Bay, sealing the Garden and unintentionally fulfilling the Undying Mind's objective. A second gate into the
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  • infuriate you, Guardian. And you should turn that fury into fire" — Osiris Time Warden Dranurgh was a powerful Cabal Centurion that appeared in the Sundial
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  • Divisive Vex. After enough Vex was killed, Gate Technicians spawned, along with Fanatics and Supplicants. Killing the Gate Technicians dropped Void Craniums that
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  • and the fifth being right above the gate where Persys walked through at the start. Upon completion of this, the gate and the yellow wire nodes will open
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  • The Simulated Gatelord is a Vex Gate Lord simulated by Clovis Bray I as part of a challenge to test the combat proficiency of Exos. The Simulated Gatelord
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  • on November 10, 2020. Players must kill as much Taken as they can before time runs out. Defeating Taken in rapid succession grants more progress, but if
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  • Armory Origin: Nessus Rekindle the Flames Corridors of Time Part 1 Corridors of Time Part 2 Open the Gate This section needs expansion. You can help Destinypedia
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  • 'cause that… was a lot of stairs." Zavala: "Cayde. I take it you had enough time to put together a report of your scouts' findings?" Cayde-6: "A report? I
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  • Taken Goblins and Taken Hobgoblins. After getting pushed to the last health gate, Parthenios will teleport to the front of the boss arena and spawn in the
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  • of Savathûn's incursion on a Vex supercomputer located within The Endless Gate. It is the final boss of the The Festering Core Strike. For most of the encounter
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  • and direct the player to the Vanguard equipment that appeared at Strider's Gate, which will show a message from her and give the player a Quest. There is
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  • Forge. It could be acquired by encrypting Bright Engrams. Right out of the gate, Marcus is in the lead. He's already planning tonight's victory party as
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  • subject at Neptune on the English Wikipedia. "I don't have time to explain why I don't have time to explain." This article has new content coming soon from
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  • on Mercury, Agoros attempts to block The Guardian from passing through the gate to the Infinite Forest, but is ultimately killed in the process. Agoros,
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  • Genesis Repurposed "Just us and a giant Vex Gate. Ah, the Vex Gate at the center of the lake! What lake?! The lake where you will grind Brakion's horns
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  • its health. If you are able to defeat the Nightmare of Navôta before the time runs out and the event finishes automatically, you can collect gear from
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  • arrive at the final boss arena, where the entrance will become sealed by a gate. The Curator will then spawn to defend its domain, along with multiple Vex
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  • The Cornea was a special Vex Cyclops that appeared inside the Endless Gate during The Festering Core Strike. It was sent to protect the Supercomputer from
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  • accessing a Vex Conflux. Kargen quickly used the Conflux to access the local Vex gate network and escape the Guardians while also granting his forces access to
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  • The Retina was a special Vex Cyclops found inside the Endless Gate in The Festering Core Strike. It was deployed for the purpose of protecting the Supercomputer
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  • the Sundial to travel back in time and attempt the impossible: saving Saint-14." — Mission description Corridors of Time Part 1 was the first Story Mission
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  • grant the player a damage buff against the detainment bubbles that Qodron, Gate Lord traps you in. Destiny House of Wolves (First appearance)
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  • their jump gate, which will launch the player towards another group of combatants guarding a gate, and so on, eventually returning to the first gate. Once a
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  • continue with the battle. This process will have to be repeated a second time when the Nightmare becomes invincible once again. During each of these phases
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  • fast and the records will fall. Time to get your boots wet." — Amanda Holliday The Sparrow Racing League is a limited time event. The event began on December
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  • Destiny Crucible map, Shores of Time. An interior view of Distant Shore. Three Guardians approach the nearby Vex Transfer Gate. Destiny 2 (First appearance)
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  • enemy, encountered in the Prison of Elders. They are the servants of Qodron, Gate Lord and seek to ensure their master's enigmatic plan succeeds. In Challenge
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  • you may resume damaging it. You will have to repeat this process a second time after taking out another third of the boss's health, which will cause it
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  • continue to be conducted. Around the same time, the Ares Spire, a Golden Age Seraph Complex, powered on for the first time since the collapse. Osiris instructs
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  • information. You can help by updating this article. "I don't have time to explain why I don't have time to explain." This article has new content coming soon from
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  • "You have to admire the Hive's tenacity. They close this gate every time. Every single time." — Ghost The Gatehouse is a location in Ocean of Storms, Moon
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  • Chieftain is dead, players may progress the strike and proceed through the gate to Harvest. Destiny 2 The Witch Queen (First appearance) Bungie (2022/2/22)
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  • Shader. When I got to the City, Tallulah Fairwind was waiting for me at the gate. "Ho, Andal Brask," she said with that big grin of hers. "Micah warned me
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  • Descendant Minotaur - Minotaur of the Descendants Gate Lord - Massive Minotaurs that keep Vex realms locked out of time Precursor Minotaur - Minotaur of the Precursors
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  • Traveler, Mercury was inhabited by humanity during the Golden Age. At this time, the planet was covered in grasslands and trees with pink leaves. During
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  • great the first time. GHOST: I wasn't here the first time. Someone stole my shell. SAGIRA: Borrowed. I borrowed it. To save all of time and space. The Guardian
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  • the deaths of some or all test subjects involved. Through the use of a Vex gate the company was able to collect radiolaria, which, exposed to the artifact
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  • serve as vessels for this power: a way to extend its reach across space and time, binding it to the Vex, and the Vex to it. If they had succeeded, I cannot
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  • the Vestian Outpost, becomes unlocked after completing Eye of a Gate Lord for the first time. The original version prior to patch 2.0.0 was broken up into
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  • progeny into the Vex gate network and ordered him to return home covered in glory or not at all. For centuries, Crota traversed the Vex's gate network and fought
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  • must find the head of a Vex Gate Lord in order to enter. Returning to the Ishtar Academy, they discover the way to summon a Gate Lord. Later a fireteam of
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  • Buried City. He bars the way to an outpost which gathers information about the gate of The Black Garden, in the Valley of the Kings. In order to access the outpost
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  • Ir Arok near the warp gate of the Vex Collective. While Ir Arok met its demise, some Taken however got through the Vex warp gate. "Quria is the key. The
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  • Baurisk, Envoy of Savathûn and attempts to bar the way deeper into The Endless Gate's Vex Supercomputer. Destiny 2 Shadowkeep (First appearance)
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  • exist on crossing, presumably transmuted likewise into dark matter. Some time afterwards, Lavinia arrived at Cocytus seeking the Nine, pursued by the Reef
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  • Transfer Gates leading into past and future versions of the Vault. Inside these past and future Vaults is the Aegis needed to defeat Atheon, Time's Conflux
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  • it's my head that's half in. The stars over my head are going out one at a time, but that could just be Taken goo blocking my sight. This giant one-eyed
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  • the Mindscape. You'll land in a room with a gate ahead, bright light filtering through. Move up to this gate and look straight ahead. You should be able
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  • artifact points, which can be done an infinitely at an increased cost each time. Mods from the artifact applied to gear no longer work if the artifact is
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  • Thunderlord's quest after Festival of the Lost, it is not time-gated and can be obtained at any time. Like its Destiny incarnation, The Last Word is a short-range
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  • directly before the Entrance itself. Ghost inputs the charged Gate Lord eye, and the Vex gate opens. Inside the chamber they encounter a curious sight: dozens
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  • found themselves outmatched by the machines, dying and being resurrected time and time again until they reached a radiolarian lake located deep within. Watching
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  • description A Martian Navcore is received for the first completion of the Eye of a Gate Lord story mission. It can be traded with Amanda Holliday for a basic Jumpship
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  • range. Selectable Perk 3: Outlaw: Precision kills greatly decrease reload time. Quickdraw: This weapon can be drawn unbelievably fast. "Move. Shoot. Move
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  • damage over time. As his health reaches approximately 33%, he will charge up his Imperial Nova attack again. If Calus is not killed by the time the last plate
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  • defeat in the Vault of Glass. "The Vex understand time in a way we never will. [...] We live in time. They use it as a tool. Any moment that's ever happened
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  • by Ikora Rey, in a bid to find Osiris and stop the Vex from merging with time.. Cabal Red Legion survivors from The Almighty have attempted to occupy the
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  • teleporting to the next once enough damage has been sustained, or enough time has passed from damage being possible. Damage is inflicted through the Resonant
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  • House of Rain Walker is a specialized Fallen Walker seen in the Corridors of Time Part 1, where it shows up with the House of Rain Servitor at the Zephyr Station
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  • Hydra being first seen in the Glassway, accompanying Belmon after the Vex Gate made by Clovis Bray was reactivated. The Transcendent Hydras resided within
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  • forces of the Taken and forced the Cabal to evacuate. During the Guardian's time on Io, they also met Asher Mir, an Awoken scientist who was fixated on the
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  • interpreted as instructions to build a Vex gate. Using a captive Vex stolen from the Ishtar Collective, Clovis constructed a gate which led to 2082 Volantis, a blue
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  • Acolytes converge towards the players position. He will become health gated by the time he reaches five sixth of his health in which the players are required
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  • stern enough to put off a woman like Sjur Eido. Mara hurried through the gate before she could be picked up, Sjur lunging after her shouting, "But my queen
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  • Once they escape their cells, they must locate the Taken Blight behind the gate with four unlit torches. The Guardians must destroy the Blight with the Buried
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  • Cleared" after killing the Daemon(s), which allowed the player to open the gate to the next area. Fallen Shank Dreg Wretch Marauder Vandal Captain Servitor
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  • moons, and taught humanity new technologies and mystical powers that led to a time later called the Golden Age. An event known as "The Collapse", an attack
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  • Exotics Improved Year One Weapons Dreg's Promise Lord of Wolves Patience and Time Queenbreakers' Bow Universal Remote Improved Year One Armor ACD/0 Feedback
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  • worthy of our time. I am Ouros, Third Empyreal Magistrate of the Sunbreakers. You come to test your Light in the forge." — Ouros By the time of the Taken
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  • stealing from the Vex like on Nessus and the forces sent to the Black Garden's gate on Mars. Ishtar Sink (Destination) Ishtar Academy Ishtar Commons (Public
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  • dimensions to its four dimensional space. They were all lost in their sense of time; past and future went hand and hand for them. All of its colonists and crew
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  • a Vex incursion from happening on the Moon. The final boss was Crotheon, Gate Keeper, who was replaced by The Undying Mind during the Final Assault. As
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  • "Give Yann my regards. This one's a long time coming" — The Spider Fortifier Yann is a Major Centurion seen in The Quarry in the Sunken Isles. Assuming
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  • periodically. Timewarp: Killing Time: Defeat enemies to extend the mission timer, up to a limit. Timewarp: Rings: Vex time gates have appeared in the area.
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  • Warmind expansion. "And Xol felt [fear/cunning], for it knew that Yul would in time turn its teeth to Xol." — Nokris's record of Xol's history Xol was one of
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  • "I don't have time to explain why I don't have time to explain." This article has new content coming soon from Into the Light and may not be complete,
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  • shipwrecked Wolfship Turbine. Under the orders of The Spider or killed on their own time, this beast met its end at the hands of The Guardian. Destiny 2 Forsaken
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  • the pulse also reopened the gate to the Infinite Forest in Mercury. The Vex then began to unite on Mercury after the gate reopened, forcing the former
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  • wants, and time is constantly in flux as well. Even when moving through the Infinite Forest from the inside, going outside would appear that time did not
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  • pulling the entire House of Wolves through time! The fireteam fights their way to a clearing with a large gate guarded by two Wolf High Servitors. Skolas
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  • Guardians, even referring to the Titan Saint-14 as his son. The Speaker at one time also had an apprentice, Osiris, but in the end they became bitter rivals
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  • Escalation Protocol World Event. They are known to heal their bosses over time if they are nearby.
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  • latter race into opening the gate to the Garden. Eventually, Uldren has a master plan: lure out a Gate Lord to get the gate open, then agitate the trigger-happy
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  • Xur will urge Guardians to make their choice by standing upon a plate. When time expires, Guardians guessing correctly will be granted Starhorse's Favor for
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  • stating that he would rather not speak with Fallen but would find the time to do so. "Time will tell if House Light will change the fate of my people. No longer
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  • above the center of the room with limited cover. There is a large broken vex gate in the middle; most minotaurs and bosses will appear in this area. The left
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  • "I don't have time to explain why I don't have time to explain." This article has new content coming soon from The Final Shape and may not be complete
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  • Hellmouth, as the target of a VIP Patrol mission. At an unknown point in time, the Nightmare was replaced with a Barrier Knight Champion with the same
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  • rejection of the Sword Logic, using a fragment of Xol's remains to force open a gate. He lured fireteams of Guardians under the pretense of resurrecting Xol into
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  • Rain Servitor was a powerful Fallen Servitor encountered in the Corridors of Time Part 1 Mission. It was deployed alongside the House of Rain Walker at the
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  • After completing the boss round of a Prison of Elders challenge mission, a gate in the Airlock's floor opens and allows players to descend into a treasure
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  • the top of the Citadel, where he uses the Vex gate network to pull the entire House of Wolves from across time to combat the Guardians. He kneels in defeat
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  • counting down, which is the time limit to complete the entire mission. Khull can be found a couple of rooms later, this time challenging the players properly
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  • ritual to remove the Worm of Savathûn, but they were defeated for the final time by the Guardians. Kruutiks is one of the two weekly-rotating final bosses
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  • then sent forth to Oryx's side by her father, who cut a rift through space-time to an unknown destination. It is largely unknown what role Hashladûn played
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  • will enter a chamber with a Vex gate. The player must stay in the middle of a Vex plate in order to activate the gate. Multiple Cabal Gladiators and War
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  • High Celebrant of Xivu Arath retreats into the Ascendant Plane for the third time. Wrathborn Hunt Coup de Grâce When the Hive Wrathborn spawns at the Divalian
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  • to gain the Ephemeral Virus, which lasts for 29 seconds. If it runs out of time, the player will be killed. Once you break its shield, kill the Well Protector
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  • the Essence of Servitude for the Dream Breaker Fusion Rifle for the first time. When she is killed, she will drop Ehrath'Ur's Horned Wreath, an ingredient
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  • the ritual to remove the Worm of Savathûn, but was defeated for the final time by the Guardians. Kholks is one of the two rotating final bosses encountered
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  • the portal the first time, and that the memory bank Elsie just took held the memories of Elisabeth-1. Clovis tries one more time to get them on his side
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  • Endless Steps, summoning and slaying Zydron, Gate Lord. Returning to the Reef, the Guardian brings the Gate Lord's head before the Queen, who gifts its
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  • and provide more time to continue damaging the Warpriest. Claiming the brand at the last possible second will ensure maximum damage time, which is paramount
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  • enemies that is currently trapped in Quria, Blade Transform's three week time loop of the Dreaming City's curse. Vorgeth is the last boss before the player
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  • "Time to hunt us a Hive weapons master and put an end to whatever he's cookin' up." — Drifter Enkaar, the Anointed was a Hive Acolyte known for his craft
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  • interact to slam their Relics into the statue at roughly the same time. Too much time between deposits will cause the previous statue to fall silent. This
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  • that same team. Bungie will update the rule's identification function over time. Players who are successful in forcing a mercy rule will receive a special
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  • "Prophecy of Doom" if not destroyed in time. However, killing them all will grant the fireteam a buff called "Time's Vengeance", doing bonus damage against
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  • while using its flare. All that said, the Mad Warden doesn't have health gates, and can be easily killed before he can do anything through concentrated
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  • a melee attack, then moving to melee another uncharged crystal before the time is up. If the encounter was started with a Robust or stronger offering, there
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  • and using their powers to create shockwaves around themselves. After some time, Phalanxes called Net-Desecrator's Exploited will appear. Killing these enemies
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  • Hobgoblins. Ioneion will stay in one of the corners of the arena for some time, and teleport clockwise around it every few moments, in the opposite direction
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  • through the Corridors of Time. The Echoes traverse the course of Mercury's timeline for years, never reaching the right point in time no matter how hard they
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  • the Guardian's Ghost. The total time it took for the Darkness to arrive in the solar system was 1,007 days. That is the time between the release of Destiny
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  • purification of essences must be repeated, this time at a second Balefire, to bring down the Colossus' shield one final time. This will also disperse the Dark Fetor
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  • alongside several Thrall and another Wizard. After killing them a second time, you will track the resurrected Knight to the Festering Halls, now guarded
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  • purification of essences must be repeated, this time at a second Balefire, to bring down the Centurion's shield one final time. This will also disperse the Dark Fetor
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  • Eventide Ruins on Europa. They possess key codes that are required for a timed secret quest. The Technorunner plays a important role for the Riis Reborn
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  • the two sides entered a stalemate as Quria fled to the other side of the gate and launched repeated invasions of the Ascendant Realm, while the sibling's
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  • is a Scorn Abomination seen in the Dark Monastery Mission after the fourth time it is replayed. It appears in the Harbinger's Seclude with a Scorn squad
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  • reinforcements to overwhelm the Guardians. Gee'yom will focus on a single player at a time, continuously firing at them with a stream of Void-based projectiles from
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  • After a short amount of time, Tatsrekaa can summon more crystals to regain their shield, and you will have to destroy them each time to continue damaging
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  • repair technician on an uncrewed circum-Jovian space station, during which time she witnessed her co-worker die during an EVA when a frozen rabbit embryo
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  • purification of essences must be repeated, this time at a new Balefire, to bring down the Psion's shield one final time. This will also disperse the Dark Fetor
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  • period of time. In addition, any Enlightened player can move close to her to Expunge her, dealing damage and weakening her. After enough time passes, Ir
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  • aboard the vessel, as the Locus and its Scorn would continuously return time and time again The Locus of Communion is the final boss of the Exotic Mission
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  • And now that you are all that remains of Lubrae, isn't it time you made the rules? Isn't it time you looked back upon your life with pride? After all, your
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  • firing at the closest opponent and slamming those that come close. During this time, he will be vulnerable to damage, however his weak spot is not the eye, but
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  • tells them that the only way into the Garden is to retrieve the eye of a Vex Gate Lord. They assume it to be a suicide mission, but The Guardian returns with
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  • encountered at Infinity's Siphon, where it served as final boss of the Corridors of Time Part 2 Mission. Built in desperation to counter a rampant Saint-14, the Mind
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  • will escape to a nearby cave and vanish if Guardians do not kill them in time. Destiny (First appearance) Bungie (2014-6-12) Destiny: Alpha, Hidden Swamp
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  • thirds health, moving successively closer to the barrier each time. The player destroys the Gate Lord, lowering the barrier and proceeding on to the Exodus
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  • Shields. He will be protected by an Arc one when first summoned, and if allowed time to regenerate it after it is destroyed, he can change it to Solar or Void
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  • After a brief period of time, the damage phase will end, and the process should be repeated. There is a long period of time between the end of damage
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  • increased health and a Solar Absorption Shield. Upon killing her for the first time, she will drop a Lucent Moth collectible. Destiny 2: The Witch Queen (First
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  • Unlike normal Axis Minds, the Templar is unique in it being a creature out of time, and can thus manipulate reality in according to the Oracles' design. It
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  • Network Minotaur will spawn after 100% stabilizing the Confluxes the first time. It will teleport throughout the Watcher's Grave for each health checkpoint
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  • the planet's surface. It was soon after destroyed in the Simulant Past by a time-travelling Guardian and their Ghost possessed by Sagira, who were searching
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  • space and time drilled by Riven and aided by Techeuns Lissyl and Sedia, in a great cathedral on the eastern shore of the Dreaming City. The gate at the bottom
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  • vanquished." If not damaged, Falysion would linger for a short period of time before vanishing. Falysion means "you missed" in Catalan. Destiny 2 (First
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  • "This one survived the Reef War. But all luck must run out some time..." — The Spider Pallas Siegebreakers were a group of Wanted Captains found in the
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  • close to him in order to disable the shield for a short moment. The amount of time the shield is down can be lengthened by shooting additional Screebs that
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  • close to him in order to disable the shield for a short moment. The amount of time the shield is down can be lengthened by shooting additional Screebs that
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  • Goblins. It mainly relies on its high amount of health and constant shields to time out its attackers to prevent them from getting the highest possible rewards
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  • species, such as the Dakaua, and was well over twenty thousand years old by the time the Hive first encountered it. Member species were known as "clients" of
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  • scanning all of the Confluxes. Multiple adds will also spawn at the same time to overwhelm the player. Kagathos will continuously move around the arena
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  • Moon. Having been adopted and raised by Josef for an undisclosed length of time, Luna was beloved by the Vanguard at the Tower. According to Amanda Holliday
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  • Haunted Sector overseers, they are capable of summoning an immunity shield each time a third of their health is lost. It can be damaged by killing Headless Ones
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  • memories cast shadows of Savathûn's. Echoes of the time she and I were bound by her dark magic. The more time we spend here, the clearer the outline of those
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  • they will start grouping up together. Killing all the Minotaurs within the time limit will complete the event. Minotaur Supernumeros have traits of many
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  • on the other end of said corridor, and you will have a limited amount of time defeat it before it disappears. Qalec's Nightmare is highly resilient, and
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  • they will activate stealth and teleport onto the furthest Skiff. At the same time, a Splinter Mine will spawn on the deck, and another one a few seconds later
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  • Strider's Gate. The Cabal were followed shortly by The Guardian and Osiris, the former landing in Ahimsa Park and the latter landing in Strider's Gate. The
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  • disorganization to assume control over time itself and undo their defeat during the Red War. Their meddling with Osiris's time-altering Sundial resulted in Mercury
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  • to set up a foothold in the Vex Network bordering Neomuna, returning every time border patrols drove it off. In its latest attempt, it set up a large fortress
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  • the barrier and continue damaging the boss. This process repeats one more time before Thesmotae is destroyed. The name Thesmotae is likely derived from
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  • shield returns and will have to repeat the process if it is not slain in time. When its shield is destroyed it will begin to summon reinforcements to its
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  • ramp up its strength. The speed of its strength increase will expand over time, sometimes by the "Taken Strength". In this boss fight, many Taken Psions
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  • ultimately force the Cyclops out from its shielding. This process repeats one more time before Tacitas is destroyed. The name Tacitas is one letter off, and most
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  • its own devices, the Sentinel Commander will retreat, but if defeated in time, it will drop a chest containing World Drops, as well as complete the "Battle
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  • Flayer sisters underwent a permanent metaconcert inside the Corridors of Time to join bodies and form into Inotam, a single powerful Psion honing all of
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  • places upon request through a form of matter transport similar to a Vex Warp Gates. Destiny (First appearance) Destiny 2 Exclusion Zone Transcript
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  • "In due time, Vosik will ascend. All his people will. And worlds will fall." — Grimoire description Vosik, the Archpriest is the general of the Devil Splicers
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  • and slew the Osmium King, but Aurash and her sisters, two years old at the time, escaped on a ship and vowed to return one day for their revenge. After a
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  • Descendants will spawn. It will only appear in front of the player for a short time before teleporting out. Adds in this area aren't required to be killed. The
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  • The same applies to the boss itself, who is extremely durable and will take time to kill. Belhor is always joined by Teraph in Tier 2, and the two join forces
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  • The same applies to the boss itself, who is extremely durable and will take time to kill. Teraph is always joined by Belhor in Tier 2, and the two join forces
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  • reinforcements. Once the spotters are dead, the tank can be damaged once more, this time until it is destroyed. The name Testu'udo is similar to the Latin word Testudo
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  • mere ambitious pirates, to time-altering war machines, and to even eldritch, nightmarish horrors in the Hive. Now, is time to face off the one being to
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  • The Nexial Hijacker will attempt to shield itself with Oracles one more time before it cannot do so anymore. Protometon's Oracle Destiny 2 Lightfall (First
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  • only to be hunted down by the Guardians. She played a crucial role in buying time for Uldren and Fikrul to enter the Awoken Watchtower to enact their plan
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  • Prison of Elders, and fights alongside the Warden. Edyx will spawn at the same time as Zhagal, Disgraced Colossus when the Warden reaches a certain health checkpoint
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  • of another Balefire, and dispel the shield again. This will repeat another time for its last third of health, but the Chimera will also summon Hallowed Ogres
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  • they will summon an immunity shield and call upon more reinforcements, this time also including Wraiths. You will be unable to damage the warden until the
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  • boss arena and defeat them. If you fail to do this within said amount of time, an orbital bombardment will commence and you die instantly, forcing you
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  • The same applies to the boss itself, who is extremely durable and will take time to kill. Mholoch will fight alone during if a Tier 1 Charge of Light is deposited
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  • bounds of godly strength,as time ran differently in this subordinate universe and she could actually acquire more tribute in less time, and also the technology
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  • the fall of Fundament, when the Hive encountered alien life for the first time beyond their homeworld. Members of the Court fought during the Golden Amputation
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  • via portal and continue the boss once again. This process repeats one more time before Portunos is destroyed. The name Portunos is one letter off, and most
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  • definition of Prevailing is approximately existing at a certain period of time, or having control or influence. Destiny 2: Season of the Witch (First appearance)
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  • World. Sagira used this origin point to locate Panoptes' lair by projecting time forward, identifying Infinity's Crown as the location within the Infinite
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  • image(s) have been uploaded and applied. " I would think hard before wasting the time of the only real weapons supplier you've got." — Bracus Zahn to the Consul
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  • encounter, Guardians had to melee the pads at the sides of the door at the same time, then run down the sparrow track consisting of subterranean tunnels. Ablazed
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  • A short time after, a Vex simulation began to affect the City, causing massive strains on the power grid among other issues. During this time, the Vanguard
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  • from sunken Arcology structures on Titan. Explore the seafloor for the first time as you face the Lucent Hive and a variety of enemies in several unpredictable
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  • their efforts and rejected their attempts to rule over him, and chose his own time and place to remove Calus from power. Alongside the Consul and the Red Legion
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  • He is immune and will summon Scorn reinforcements to his aid. After some time he will activate the Imminent Wish, a buff which lasts for 29 seconds and
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  • the last Conquest Key Card, Kavaaust will reappear to bar their way. This time, it will fight like any Major Tormentor, though the darkness and confined
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  • warriors, the boss will call upon more War Beasts in large numbers, this time accompanied by several Unyielding Servitors. Ransaaks will follow their horde
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  • down the gate. It's true in pretty much every reality. The Guardian successfully destroys the Reverent Mind and scans the conflux one last time to open
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  • opposite side on the outside wall of the Arc gate there. The start nodes are located inside the Arc gate on the left side. The third level is a roughly
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  • me, won't you? He hasn't accomplished nearly as much as you in your short time here." — Nezarec Zo'aurc, Explicator of Planets is an elite and powerful
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  • encounters with the Vex and settled into the camp to spend time with his old friend. After some time he brought out a bottle of alcohol and two glasses as he
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  • join forces with the Guardians to save their city. At an unknown point in time after the Arrival, Asher Mir followed the Vex to Neomuna through the Nexus
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  • Beasts. She even claimed to have faced Mithrax, the Forsaken, at some point in time. The Captain would be one of many to answer the call of Eramis, the Shipstealer
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  • underlings are about to spawn. Once it arrives, you will have a limited amount of time to kill the boss before it despawns. Ropymion will rapidly bombard its enemies
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  • addition, hordes of Acolytes will constantly appear in the room, leaving little time to breathe. That said, Haroktha uses no immunity mechanics in this battle
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  • errors are included. Visit Nimbus in Strider's Gate in Neomuna. Nimbus visited Visit Nimbus in Striders' Gate to discuss incorporating Strand energy into
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  • located on the right side of the room. This will have to be done a second time when the boss loses another third of their health and summons another shield
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  • the Cabal against the Hive which, as described by Councilor Match "leave no time or space for elegant vector dances" when facing the Hive's innate slip-space
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  • catalyst and face the power that has made this iconic weapon stand the test of time. Exclusive Ornament Sets Unlock the Marathon-inspired ornament set as well
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  • Distributary in conquest of her mother's scheme to gain godly tribute from its time dilation, the daughter of the Witch Queen commands the Taken and their corruption
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  • subordinates. Elisabeth Bray oversaw repeated strikes against Belmon each time it reemerged to ensure that it could not gather enough forces around itself
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  • accompanied by lesser Scorn Nightmares and you will only have a limited amount of time before they despawns. The Gestalt Chieftain can come wielding either a Cannon
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  • they are alerted to your presence, you will receive another message, this time reading "Powerful Nightmares begin to slip away", indicating that if you
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  • Scrapwalker is transported to the battlefield via a Skiff, making this first time the Scorn have ever been seen to utilize these aircrafts, or even ships in
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  • damage to the boss quicker. If you manage to eliminate the Unending before time runs out, you will be awarded the 'Ritual under Shadow' Triumph, and you
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  • to the next area. Thuun will be waiting for you there, and will waste no time in assaulting the fireteam again. He will once again retreat further into
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  • - 11,555,827 (with SIVA Charge) Time Aksis Gives Empowered - 46 Sec Aksis First Time Teleport - 18 Sec Aksis Second Time Teleport - 18 Sec Aksis Closes
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  • specialized, Vex gates missing half of their structure unlike dedicated lifts such as the one in the Venus Citadel. Perhaps the acceleration these gates impart upon
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  • her Cloud of Darkness, which inflicts a high burst of damage after a little time and leaves behind a field of Brood Spikes that slow down and damage players
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  • Nightmare Acolytes. These will be summoned when the battle begins and every time the Nightmare takes incorporeal form, in which case the Acolytes will have
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  • to fighting it. If players manage to kill the Vessel of Nightmares before time runs out, Tier 2 of the Public Event will immediately come to an end, but
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  • to fighting it. If players manage to kill the Vessel of Nightmares before time runs out, Tier 1 of the Public Event will immediately come to an end, but
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  • Once it is alerted to your presence, you will receive another message, this time reading "Powerful Nightmares begin to slip away", indicating that if you
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  • hover over a ritual Hive circle protected by immunity shields, and one at a time will pause the ritual to confront the player. The Wizards fight much like
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  • mouth, leaving behind burning areas where they land and causing damage over time if hit by them. The boss is can also slam the ground with its fist, sending
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  • continue fighting the boss. The fireteam will have to repeat this a second time after the Thronebringer's health has been reduced by another third, when
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  • statue. "Once upon a time,* a gardener and a winnower lived** together in a garden.*** * It was once before a time, because time had not yet begun. **
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  • Once it is alerted to your presence, you will receive another message, this time reading "Powerful Nightmares begin to slip away", indicating that if you
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  • sensory array. They were first introduced by the House of Wolves, but in time all Houses and syndacates adopted them in their ranks. During the Wolf Rebellion
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  • the 'Disillusioned' title they were renamed to. Regardless of the point in time of their arrival at the EAZ, after seeing their forces be repeatedly beaten
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  • guide, the Guardian again used the Sundial, this time managing to arrive at the proper moment in time. They come across Saint amidst the wreckage of several
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  • down won't be too hard. However, as the event is timed, if the players aren't able to kill her in time she will despawn and force them to restart. Destiny
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  • of which share the Burning Debuff on all attacks that causes damage over time. When first spawned, In Anânh is Solar-based and has the ability to fire
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  • continue fighting the boss. The fireteam will have to repeat this a second time after the Lightstealer's health has been reduced by another third, when they
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  • two Aspects after Uul'nath has lost another third of their. Like the first time, the spear must be used to kill them so you can move on to the last boss
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  • mission Looped when you meet Cayde for the first time he says "I don't have time to explain what I don't have time to understand!" as a reference to the Exo Stranger
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  • and continue damaging them. You will have to repeat this process one more time after Dralgur's health is decreased by two-thirds, after which, they can
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  • of their health, however, forcing players to repeat the process one more time before they can finish them off. Once the boss has been disposed of, the
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  • killing and conquest are not merely acts of war, but of worship. By the time of the first Destiny game, they have burrowed deep into the Moon, residing
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  • instantly. Even if the players manage to kill the Gorgon within that period of time, the remaining Gorgons become stronger and more perceptive; this means killing
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  • spelled with one. Kalli could be a reference to Kali, a Hindu goddess of time, creation, destruction, and power. Destiny House of Wolves (First mentioned)
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  • against the Last City. However, Guardians would continue interfering time and time again, keeping this remnant of the House of Dusk on the backfoot by killing
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  • with bitter tongue a terrible work / Daughter of Savathûn, untouched by time / Your death is hidden well / You will be Suzerain of Metabolisms / Gather
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  • the Devil Splicers during the SIVA Crisis. After being defeated a second time, his body was retrieved and rebuilt by the House of Salvation inside the
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  • Neptune Neomuna First Contact Under Siege Downfall Breakneck On The Verge No Time Left Headlong Desperate Measures New Strike: Hypernet Current Lake of Shadows
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  • relative ease. The boss will respawn if you do not destroy their Ghost in time though, so it is important to do so as quickly as possible. Once the Hoardseeker
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  • Light buff, which is obtained by interacting with dead ghosts, which has a time limit of a minute and twenty seconds. The buff must be deposited at a Hive
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  • be killed and charges that need to be deposited will increase by one each time. After their third shield has been disabled, the Warden will be completely
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  • cloud players will experience a "Poisoned" debuff that deals damage over time and slow down movement speeds. Moving outside of this dark cloud will negate
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  • Additionally, any player that enters the field will suffer a damage-over-time effect until they get back on the main platform, which is the safest possible
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  • a blessed and non-blessed player should melee the Deception at the same time, which will break the dome shield and stun the Deception. Only non-blessed
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  • and defender for the Black Heart. The word "Primeval" refers to a period of time in the very distant past. It is unique amongst the Sol Progeny in that its
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  • increasing amounts of Butchers. Once its shield has been disabled for the third time, the Warden will no longer be able to resist the players' attacks, and can
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  • capable of being troubled by that. -E //save A gate. Of course. Clarity Control is inviting me to make a GATE. The Messenger Hypothesis. Aliens would seek
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  • respective cranium weapons, which will be obtained in the same manner as last time. When the barrier is shut down, Guardians will gain the "Unstable Energy
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  • Guardians seeking after the Queen's Wrath bounties issued by Petra Venj. Some time after her death, Drevis was resurrected by the Worm God Xol, as a Taken Captain
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  • would call upon Guardians to preserve time and find a way for Saint-14 to be saved. The Guardian goes back in time to when the Martyr Mind was draining
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  • islands and be granted Naeem's Wish Empowerment for an indefinite amount of time. The Chimera will summon Blighted Eyes to assist it, however they will function
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  • Guardians can carry multiples of Blue Polyphages but only one can be used at a time every ten minutes. Destiny (First appearance)
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  • popular belief, Riven is still dead even by the time the Dawning Celebration begins and not related to the time loop. The Thousand Voices Cookie in a way is
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  • choose to run between the sides and help the other two until there is enough time to deal damage to Urrox. Recommended weapons would be ascended Black Hammer
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  • have Transfer Gates here—shut them down! The Guardian finds a Transfer Gate and destroys it, along with the surrounding Vex. Ghost: More gates up ahead! The
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  • Minds destroyed or lost from the Vex Network. They seem to do this by using time travel to retroactively find a version of the lost Mind and bring it from
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  • Eris did not believe that faith would help and told him that they had no time for individual battles and must fight together as a unit. Inside the Temple
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  • the center of all of it, an anchor point. And all along the fault lines of time, where the past and present and future met, Vex were ripped in half, sliced
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  • the center of all of it, an anchor point. And all along the fault lines of time, where the past and present and future met, Vex were ripped in half, sliced
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  • Shanks that appear throughout the fight, limiting the playing area. Every time their health is reduced by 10%, they will place a smoke bomb beneath them
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  • when it teleports to a further platform and raises another shield. This time, however, large disintegration walls will begin sweeping through the arena
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  • needs her High Celebrant to create Wrathborn. Stop it and you stop her… for a time." — Savathûn, posing as Osiris Roughly eight weeks following its initial
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  • ing weapon, as their completion allows the Vex to write opponents out of time. Baryons are a composite subatomic particle made up of three quarks (as distinct
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  • Venus' Shattered Coast (located near the entrance to the Academy). Kill a Vex Gate Lord in a heroic story mission to obtain Restored Ghost. Bring the Ghost
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  • colors of the House of Wolves when they were first introduced. Around the time of The Taken King and Rise of Iron, the Repeater Shanks were recolored to
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  • the center of all of it, an anchor point. And all along the fault lines of time, where the past and present and future met, Vex were ripped in half, sliced
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  • standard essence which must be picked up. To escape the nightmare realm in time, players must defeat three pairs of Bellkeepers to allow a bell (right, middle
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  • follow them out of the room. The Unrelenting Nightmare appears one final time in Sever - Rage and Resolve. After clearing the previous room of Scorn and
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  • bolster her own, growing stronger in the process. At an unknown point in time, she even faced Mithrax, the Forsaken. After the return of Eramis, the Shipstealer
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  • could still smell the asphodelia growing in the Dreaming City during her time of being Taken. Her Harbinger was killed during the assault on the Dreadnaught
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  • excited about taking Crow out drinking for the first time and warned him to buckle up for a wild time. When returning to the Tower from another mission with
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  • Worm Gods. They are eventually slain in the same way as they were the first time. Banuk, Ur Prince Dakoor, Yul Prince Garok, Xol Prince Merok, Eir Prince
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  • hoard. Avarokk was killed when the hoard was raided by other Guardians some time later. Approaching the Cursed Engram in the center of the Sunken Lair will
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  • Collapse was swift and total." — Grimoire Description. The Dark Age was a time of vast suffering and terrible evil. Many survivors formed colonies in the
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  • MARKED BY AN ORACLE You are lost to the dark corners of time You and the Relic have been lost to time The Templar is attempting to teleport The Templar calls
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  • terrain masks one of the largest Vex structures on Mars, leaving this imposing gate as the only conventional entrance. With the Cabal's interest in Vex activity
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  • leading to the abomination's demise. The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down
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  • sapience. While degenerating exominds would still pass the Turing test for a time, they were philosophical zombies, and would ultimately enter a state analogous
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  • Warmind's Seraphs during the Golden Age. [[Neuron-Sheath key] [Run through, Time and time again] [In Ritual] [In Ceremony] [In Vital Sequence] [Image//History]
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  • enemies pouring from all around the room, including Ogres. Killing her at this time will end the mission for good. Navota, Eir Spawn Navota near her Hive Portal
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  • Mission that takes place in the Black Garden. Head to the Gate Kill the Gate Defenders Enter the Gate Explore the Garden Destroy the Vex Find the Garden's Heart
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  • except this time he can be damaged while in the "fog". He will constantly charge in to try and slash a Guardian in half. His attacks are also timed very carefully
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  • in just a few well-placed long-range shots. However, this weapon does take time to charge. Try strafing to avoid its shots. Its weak spot is its forward
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  • instructed Bray to build a Vex gate, which Bray accomplished by stealing a Vex from the Ishtar Collective. The completed gate led to a blue giant star system
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  • his heels, Mithrax deployed more Barricade Servitors and other traps to buy time. Upon reaching the reactor, Mithrax engaged in a duel against the Hive Knight
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  • The Guardian during the Lightfall Campaign. It can be found near Strider's Gate by walking through the entrance of the Hall. Players can fast travel to The
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  • defenses and continue the fight. This will have to be performed a second time after the Nightmare of the Fanatic has lost another quarter of its health
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  • to Cayde. Cayde-6: Booting it up, for real this time. Cayde flips the switch one more time. This time, it does nothing, but still resets. He continues
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  • the best option here, as they will reliably keep him stunlocked for a long time. Using the Iron Battle Axe's heavy attack will send the Perfected Captain
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  • reluctant to commit Guardians to conflicts outside of the Last City. "The first time I met Zavala, I was really intimidated. He's kind of a lot to take in, you
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  • in, which are crucial to disabling other gates throughout the mission. The Nexus Guardians appear one last time in the Expunge: Delphi mission. Given that
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  • Eramis's cause. Phylaks was already a leader in the House of Devils at the time of the Battle of the Twilight Gap. She fought alongside Eramis, Kridis and
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  • ABHORRENT IMPERATIVE Mission. The first time, the player has access to unlimited Stasis powers, while the second time she has to be fought with their normal
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  • the Insurrection Prime, cancelling the attack and giving the fireteam more time to reach the damage phase. After four Radiant Batteries have been successfully
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  • activating the next warp gate. Once active, another group of Taken appear. Once they are dispatched, the team heads through the gate and press forward. The
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  • not be fooled again by her trick. When he confronted the Techeun a final time, the Awoken Witch mocked the Knight by saying he still bore the scarlet flecks
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  • destroyed and start shooting the blue spot on Golgoroth's opened chest. At any time a Guardian can hop out, destroy another orb, and take Golgoroth's gaze. This
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  • transfer the Scanner below. Players are also limited to holding one augment at a time. A Sentinel Servitor will spawn to prevent the transfer of augments by disabling
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  • Valus Mau'ual and regarded as the mightiest cabal in the Solar System at the time. Later he was killed along with Baxx, Hand of Oryx while defending Oryx,
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  • them, Guardian." — Petra After the Queen aided a Guardian in acquiring a Vex Gate Lord's eye to enter the Black Garden, Petra was allowed to return to the
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  • rendered me immobile. Without my directive, I am weak. I acquiesce. After a time, I find I can hear. It is a new voice; it is many voices. I will wait. I
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  • also grant you the "Khvostov 7G Schematic" when you open it for the first time, which will begin the Exotic Quest to construct the Khvostov 7G-0X. Destiny
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  • Hunters made little sense, as they tended to be independent and have little time or patience for rules and regulations. The Speaker noted that she had already
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  • "I don't have time to explain why I don't have time to explain." This article has new content coming soon from Season of the Deep and may not be complete
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  • "Sparrow racing has been happening since the first time a Guardian said, Bet I can get to that mountain before you do." — Amanda Holliday One Guardian's
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  • (Legs): Gradually reloads your stowed Shotguns over time. Multiple copies of this perk stack to reduce the time taken to fully reload. Requires 1 Energy Trace
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  • the Hive and hasn't spoken a comprehensible word since his aforementioned time in the Hellmouth. Some say he learnt his ways from The World's Grave or from
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  • also grant you the "Khvostov 7G Schematic" when you open it for the first time, which will begin the Exotic Quest to construct the Khvostov 7G-0X. Although
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  • Traveler's morphing was a sign that it feared their growing force and their time for vengeance against it drew near. She decreed that they will have no gods
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  • takes damage. Once killed, the Sync Plates for the past and future Transfer Gates will become usable. Inside the portals, two more Gatekeepers, of the Descendants
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  • Ships prepared for invasion before expiring. Coming to the Moon for the first time, the Guardian would trace the deceased scout's location, where they faced
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  • climbing the walls of the Abyss back to the surface, determined that this time he would not show weakness and waver from his desires. Upon reaching the
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  • chooses to die, tragically sacrificing his life to protect humanity one final time. "I bear an old name. It cannot be killed." — Rasputin Rasputin was designed
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  • Ta'aun, Hand of Oryx's death. In Last Rites, Baxx can be killed in the brief time he appears, however there is no impact on the story. Baxx prior to being
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  • again. It is possible to defeat Kagoor if the Servile Ogre appears a second time, but Guardians must be quick. The Gravetide Summoner encountered as a Weekly
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  • plan to charge the Gate Lord's Eye. Deep in their Warbase, the Cabal are sitting on a Vex spire that connects to the Black Garden Gate. We free that Spire
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  • Switch relic carriers as needed. Those who aren't carrying relics by the time you reach the Siege Engine will have to take out Meksis. He is a durable
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  • form and not just as the Jade Rabbit. Despite The Stranger's Rifle and No Time to Explain being Pulse Rifles, the Fate of all Fools is a Scout Rifle, making
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  • code and provided the Guardian with the information they needed to summon a Gate Lord. He asked the Guardian to return with other "amusing puzzles" in the
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  • flame that lingers for several seconds, burning and dealing great damage over time. It is highly discouraged to get close to Zulmak, as he can easily launch
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  • released where no enemies would spawn after the sword was used for the first time, leaving Thalnok unbeatable until the timer ran out. This was later patched
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  • Mind is completely invulnerable to all damage during this phase. After some time the boss will spit a Voltaic Charge onto the ground, and one of the three
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  • you at a better time." Rasputin: "Ana. I can grant you this one analytical certainty: there is never a better time. There is only "in time," or "too late
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  • council of Psion Flayers (Niruul, Ozletc, and Tazaroc) attempted to manipulate time on Mercury using one of Osiris' inventions, the Sundial. Each one has a different
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  • is also possible to begin the damage by waiting for a prolonged amount of time. Following their destruction, Atraks will initiate its "Extinction Protocol"
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  • this victory, House Salvation has been broken, but only temporarily. After a time, the Exo Stranger would contact the Guardian, informing them that a large
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  • Iron, but he still can occasionally be invulnerable for longer periods of time than usual even after the door is closed. When he returned in Destiny 2 as
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  • overrun at the old gate; it hadn't been reinforced in years… Anchor District, a Pyramid ship landed and crushed the water tower…" By the time Elsie finished
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  • accuracy • Slightly increases stability 1st Perk Slot Archer's Tempo: Draw time decreases after every precision hit. Killing Wind: Final blows grant increased
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  • attack with his Magma Launcher as well as summoning waves of ads. After some time clearing the ads, Ca'uor will glow purple and will launch a ball at one of
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  • recommended to do so in high level activities as a single Harpy can kill you in time before you reach their no fire zone or when multiple combatants are nearby
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  • high-impact weaponry along with sustained fire, allowing the player an easier time finishing him off. A side view of Kovik. Kovik bending down at the camera
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  • Morn confirms to Ikora Rey her departure from the Hellmouth for the first time in years; with word having reached Eris about an imminent plot to sabotage
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  • in left then the encounter is complete). The station in the middles adds time to the timer to stop the team from wiping. Once the encounter is complete
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  • increased success rates to 100%, with only one Techeun needing to be present at a time. During one of their studies, Illyn tried to communicate with Shuro Chi and
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  • Skolas was using the Vex warp gates at the top of the Citadel to pull the entire, unscathed House of Wolves through time to him, granting him an unending
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  • battle against the mad Kell who begins to use Vex Warp Gates to bring his house from across time to defeat the Guardians. Despite his efforts, the Guardians
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  • chassis, the other four consisting of Sekrion, Nexus Mind; the Templar, Atheon, Time's Conflux; and the Undying Mind respectively. Theosyion is the second Harpy
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  • appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements, Disrupted Cyclops behave like
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  • appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements, Disrupted Hydras behave like
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  • appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements, Disrupted Minotaurs behave like
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  • opponent of the Oneiromantic Circle. As beings who share thoughts across time and realities, the Vex often eluded predictions, even those of the most senior
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  • these circles take up a large space and can deal heavy shocking damage over time to anyone that stands within it. Occasionally, whenever his health reaches
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  • Furthermore, around the same time that Eris Morn discovered the Pyramid on the Moon, the Taken make an assault on The Endless Gate on Io, battling the Vex in
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  • is halted, prompting the Weaver Theosyion, the Restorative Mind to bridge time and bringing the Vex Mind back from the past to resume its duties. Its efforts
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  • split his body into pieces, which were distributed as morbid talismans. Over time, these pieces were stored within relics and scattered across the solar system
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  • watching others follow it. Even his bitterness towards the Guardian would in time be defeated by this - in A Hum of Starlight he angrily remarks he will not
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  • the aforementioned abilities and will behave like its predecessor, but this time around, it has new capabilities. For one, it plants down SIVA Nodes for area
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  • the asteroids was impossible, however he decided to attempt it for a fifth time. He successfully managed to cross the Ragged Valley on that attempt, squeezing
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  • the Divalian Mists when the Taken captured the Observatory for the third time. The Ghost observed that the timing of the loop seemed like a Vex simulation
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  • of resources. Praksis took a pragmatic approach and claimed that too much time has been wasted to invest in flimsy experiments by trusting their enemies
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  • to the Dreaming Mind, and the Endless Night would slowly deteriorate. Some time after the destruction of Quria, Savathûn disguised as Osiris would teach
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  • reloads your stowed Power Grenade Launchers over time. Multiple copies of this perk stack to reduce the time taken to fully reload. Legacy Ambush (Helmet):
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  • I simply walk a parallel road. Do not abandon me in this. There is little time, and it may be all we have left. Now, Ikora, to the matter of your inquiry—thank
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  • into a Machine World. Later a six Guardian fireteam would destroy Atheon, Time's Conflux, putting an to the Vault's operations for good. Skolas, Kell of
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  • Unstoppable Scout Rifle Aiming down the sights of a Scout Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong
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  • Light to return to the Traveler, allowing it to finally begin healing. Some time after the Heart's destruction, the Undying Mind attempted to restore it by
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  • synchronized on multiple levels, forming orderly patterns both in space and across time. Radiolaria and fluid together form a computational medium suitable for complex
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  • fireteam led by the Guardian. They would fail to defend the Vault and Atheon, Time's Conflux would be destroyed. When the Undying Mind attempted to seal the
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  • released a new log every week during that season. Visit Nimbus at Strider's Gate in Neomuna to begin the quest. "And my vanquisher will read that book, seeking
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  • the first mission of Destiny. After being dead for an unspecified amount of time, the player's Guardian awakens just outside of the Cosmodrome to the sight
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  • appearance) The Vex Atheon, Time's Conflux (Mentioned only) Consecrated Mind, Sol Inherent (First appearance) Crotheon, Gate Keeper (First appearance) Sanctified
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • what he perceived to be his sister, bided their time to await the prime opportunity to escape. After a time, somehow the Prison of Elders' systems malfunctioned
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • strike. Along with a location where the Season of the Worthy's main limited time event took place. Destiny 2 (First appearance) Curse of Osiris
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  • Ikora: If you turn back now, it'll give us more time to plan… Ghost: I don't think Savathûn will give us free time, Ikora. This might be our only shot. Ghost:
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  • Fanatic Nightmare Hunt: Servitude Lunar Battlegrounds Nightmare of Zydron, Gate Lord Nightmare Hunt: Pride Traitor's Ketch Nightmare of Skolas, Kell of Kells
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  • this Gate is too small for a Hydra to fit through. But according to this, dozens of Hydras passed through before it broke down. So either the Gate got smaller
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  • mission in The Wolves of Mars quest line. Reach the Gatehouse Breach the Gate Clear out the Fallen All dialogue is spoken through the Ghost's comms. {Loading
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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  • Eater • Time Warden Borduros • Time Warden Braghusk • Time Warden Calid'Valof • Time Warden Cratenug • Time Warden Dranurgh • Time Warden Legatul • Time Warden
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