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From Destinypedia, the Destiny wiki

  • Variants Wrathborn Heavy Shank - A Heavy Shank turned into a Wrathborn Common Variants Resilient Heavy Shank - Elite Heavy Shank Resilient Heavy Shank, Kell's
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  • Heavy Slug Throwers (also known as Power Slug Throwers in Destiny 2) are heavy weapons used exclusively by Cabal Colossi. These weapons resemble autocannons/miniguns
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  • view of the Heavy Pike. A Heavy Pike belonging to the Scorn. Another shot of a Scorn Heavy Pike. Yaviks, the Rider, atop her modified Heavy Pike. Yaviks
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  • Instantly replenish Heavy weapon ammunition." — In-game description Heavy Ammo Synthesis is a consumable item in Destiny. Heavy Ammo Synthesis is a consumable
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  • upgradable Heavy Weapons for 30 minutes. Heavy Telemetries as well as its Special and Primary Weapon counterparts are able to be purchased from Banshee-44 for
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  • Heavy Shank, House Salvation is a Heavy Shank of the House of Salvation. Two of these drones would be seen in two missions, The New Kell and the Empire
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  • aren't giant bullets: they're planet-crackers." — Destiny Planet View Cabal Heavy Munitions or "Planet Crackers" are Cabal missiles contained in crates scattered
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  • -X, House Salvation is a Heavy Shank used by the House of Salvation. It is the tenth iteration of the Fallen S.A.B.E.R. Heavy Shank series first developed
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  • Shanks were unique Heavy Shank units deployed in the Titan Flashpoint. Hemolymph Repair Shanks had much more health than regular Heavy Shanks, and had the
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  • Nightmare of a Fallen Heavy Shank that appears as the boss of the K1 Crew Quarters Lost Sector on the Moon. Once a notable Heavy Shank before its demise
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  • Dusk A Resilient Heavy Shank in the Exodus Garden 2A Lost Sector A Resilient Heavy Shank found in the Exodus Crash strike A Resilient Heavy Shank patrolling
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  • Fallen S.A.B.E.R. Heavy Shank developed by the House of Devils and a defector of the Devils. The S.A.B.E.R.-2 was the successor Heavy Shank built by the
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  • Shrapnel Launcher Taken Shrapnel Launcher Shrapnel Launchers are heavy-duty weapons employed by the Fallen. The Shrapnel Launcher is a simple, effective
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  • in the pool for as long as possible and use heavy weaponry to counter HKD-1's durability and defeat the Heavy Shank for good. HKD-1, Instrument of Xivu Arath
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  • The Golden Age Looter is a Fallen Heavy Shank wanted target in the Exodus Crash Strike. The Heavy Shank alongside other Fallen fugitives escaped the Prison
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  • Weapon (redirect from Heavy Weapon) (section Heavy weapons)
    fusion rifles, and sniper rifles. The third slot is for heavy weapons such as rocket launchers and heavy machine guns. Ammo for the weapons will be color coded
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  • Pthasos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 5. Destiny
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  • Galagos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 7. Destiny
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  • Xronos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss in of Niobe's Torment at Wave 5. Destiny
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  • simply titled "Heavy Frame", and a more powerful red-highlighted one sporting pulsating warmind energy nodes titled Elite Heavy Frame. Heavy Frames are large
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  • at a safe distance. I was wrong." — Grimoire description. Minotaurs are heavy Vex units and are the main builders of the Vex collective. Minotaurs are
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  • S.A.B.E.R.-0.6 is a modified Heavy Shank built by the House of Dusk which appears in the adventure quest Supply and Demand. It appears as the final boss
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  • Vendetta Shanks were an Ultra variant of the Heavy Shank employed by the House of Dusk during Faction Rallies. They appeared defending the fourth cache
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  • Enhanced Shanks, House Salvation are a pair of Major Heavy Shanks from the House of Salvation. They appear in the Heroic Patrol mission, "In The Halls
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  • Aye-I, Privateer was an extremely powerful Fallen Heavy Shank and the leader of a crew of pirates hired by Eramis, the Shipstealer, to assist her in hunting
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  • and armed with a devastating arsenal of heavy weapons. Their primary weapon of choice is none other than the Heavy Slug Thrower, a large rotary machine gun
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  • Voltage Eaters are modified Heavy Shanks encountered in the Wrath of the Machine Raid that are meant to drain voltage from Guardians who are attempting
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  • House of Salvation. S.A.B.E.R.-X is the tenth iteration of the S.A.B.E.R. Heavy Shanks. It is also deployed by the House of Salvation. S.A.B.E.R.-2 appears
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  • Privateer was an extremely powerful Fallen Marauder and the leader of a crew of heavily-armed pirates. They were hired by Eramis, the Shipstealer, to assist her
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  • formidable array of combat electronics and deployable munitions fitted on their heavy armor. Centurions back up Legionnaires in battle by giving commands and bolstering
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  • upgrade materials. All special and heavy weapons will have an Elemental damage modifier (as do all Special and Heavy weapons in the above tiers). Rare items
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  • in our system." — Grimoire description The Goliath Tank is a Cabal super-heavy hovercraft tank. The main turret is a roughly estimated 110 mm artillery
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  • their making, but we can change that." — Lord Shaxx Swords are a class of Heavy Weapons featured in the Destiny series. They were introduced in The Taken
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  • Phased Heavy Shanks, Kell's Scourge were special, Major-tier Fallen Heavy Shanks that were enhanced with Radiant Batteries stolen from the Black Armory
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  • Resolute Heavy Shanks are a Major variant of the Heavy Shanks. They look like normal Heavy Shanks, but boast high durability and aggression. They were
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  • death at the hands of the Guardians. It is heavily inferred he is a commander of the Blood Guard. Thumos is a heavily armored foe equipped with a Slug Rifle
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  • Wrathborn Heavy Shanks are Fallen Heavy Shanks that have had their programming altered by Hive Cryptoliths, turning into Wrathborn to serve Xivu Arath
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  • troops and vehicles. The cannons fire powerful explosive rounds that deal heavy splash damage and the mines can block off certain areas. However, it is possible
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  • Special Weapon ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Grenade Booster - Carry
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  • " "Why would you ask that?" "I'm telling you it looks heavy." "Don't be ridiculous. It's not heavy. You have triple-redundant shielding, sure, but that's
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  • throw Solar Mortar grenades, and its area melee attacks leave behind a heavily damaging field of burning flames. It is also capable of entering a frenzy
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  • cheats with death. This eventually led to her accruing a reputation for heavy-handed brutality, through her merciless treatment of her followers. When
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  • direct damage but creating a massive field of Solar flames that can deal heavy damage to all caught within. Killing Molok will complete the encounter. Molok's
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  • Fusion Rifle ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Praise the Sun - Further
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  • "We all carry heavy burdens. Don't carry yours alone." — Jumpship Description Atlas Hauler is an Exotic Jumpship introduced during Season of the Hunt.
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  • lesser Hive troops swarm them. To defeat the boss, players simply need to heavily damage them until dead, at which point they can claim the second-to-last
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  • Shockwave smash melee which can inflict serious damage. Using Supers and heavy weapons is recommended to take it out. Destiny 2 Season of the Drifter (First
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  • because her relationship with Fikrul was complicated. Riding atop an upgraded Heavy Pike, Yaviks sought to replace the hierarchy of the Fallen by spreading anarchy
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  • Arguth fights much like a normal Ogre, and can be quickly brought down by heavy weapons. The ethereal form of Arguth, before manifesting. Destiny 2 Shadowkeep
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  • The War Hound differed from its standard Red Legion counterpart by its heavier, gold-colored armor, adorned with black, red and white markings, and incredible
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • it will engulf itself in an Immunity Shield, summon Befouler Shanks and Heavy Shanks, and cover three bells on the arena in hive gunk. Players have to
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  • nonetheless it is not a very strong enemy should the team have the right Heavy weapons or Supers active for the damage phase. Once it reaches half health
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  • close range of Kladior will prompt the Colossus to unleash a quake attack. Heavy weaponry is recommended to eliminate Kladior. Destiny 2 Season of the Chosen
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • Cabal commander, with Colossi simply being larger, more heavily-armed Centurions. Ta'aun's Taken Heavy Slug Thrower looks like the Dreadnaught weaponized even
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  • expanding it. "The Mitternacht SR3 is a lightweight weapon built to receive very heavy scopes." — Weapon Description The Mitternacht SR3 is a scout rifle in Destiny
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  • Conflux. He is just like other Colossi who repeatedly bombards the player with heavy weaponry and aided with higher durability. Since Dominus Ghaul was leading
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  • following characteristics: Area-of-Effect melee attack (if large sized). Heavy ranged attack (from their equipped weapon). Summon Reinforcements. Rapid
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  • Loyalists. Some of these reinforcements will drop Web Mines disguised as Heavy Ammo upon being killed. Once the Nightmare of Anaphex has lost a third of
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • will attack with a melee and use it's trustpack to dash to a new position. Heavy weaponry is recommended to eliminate Taxaat quickly. In some instances Vocca
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  • will attack with a melee and use it's trustpack to dash to a new position. Heavy weaponry is recommended to eliminate Taxaat quickly. Destiny 2 Season of
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  • Fusion Rifle ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Improved Arcbolt Grenade
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  • are a class of Weapons featured in the Destiny series. They are tubular, heavy-duty firearms that fire grenades one after another. This makes them an ideal
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  • by the Scorn. The Scorn Walker's main weapon is a missile pod which fires heavy barrages of seeker warheads that can swiftly demolish any Guardians they
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  • indicating that these tanks must be destroyed. Periodically, a large shimmering Heavy Shank will spawn and will drop Ether Charges on death. Players will need
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  • by expanding it. "Position compromised. Casualties unsustainable. Request heavy air. Request [Dust Giants]." — Cryptarch translation of Sand Eater tactical
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  • and inflict heavy damage to anything and everything nearby, which can be used to a Guardian's advantage, but as a result can also heavily damage a Guardian
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  • from Special Weapon kills on minions of the Darkness. Heavy Lifting - Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness. Option 2:
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  • is defeated. Naktal himself employed a large cleaver, capable of dealing heavy damage. As such, players should keep their distance or risk getting overwhelmed
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  • players enter the Lost Sector, they will encounter waves of Fallen, such as Heavy Shanks, guarding it. When playing on Legend or Master difficultly, Champions
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Veorthus quickly. In rare occasions
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Trekitus quickly. Destiny 2 Season of
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  • and will move across the platforms of the Halphas Electus to avoid fire. Heavy weaponry is recommended to eliminate Cempas quickly. In rare occasions it
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  • Exploder Shank - Shank that detonates when in close proximity Heavy Shank - Large, heavily armored Shank equipped with dual machine guns Repeater Shank
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  • in The Dark Below and reissued in Curse of Osiris. Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you carry. Upgrade Defense Be Somewhere
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  • You can help Destinypedia by expanding it. "The weapon's true weight and heavy punch make for a valued friend when out beyond the City." — In-game description
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  • detonation. Incendiary Grenade: A grenade that explodes in a fiery burst and heavily scorches nearby targets. Thermite Grenade: A grenade that sends forth a
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  • Thralls, and a Servile Wizard, unleash covering fire. As with any Tormentor, heavy precision weaponry is recommended to end the fight quickly. Promotional Gameplay
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Cunqu'us quickly. Val Cunqu'us, due
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Cunqu'us quickly. In rare occasions
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  • be destroyed through concentrated fire, especially by making use of the Heavy Ammo Crates in the area. Another is encountered soon after, facing the player
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  • the range of this attack, whilst sending them flying backward. They are heavily reliant on reinforcements, and will constantly summon more hordes of Hive
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  • 250 Glimmer can be traded to the Crucible Quartermaster in the tower for Heavy Ammo Synthesis. Destiny The Taken King (First appearance)
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  • - Fires a massive heavy bolt that staggers unshielded enemy combatants. Strong against Unstoppable Champions. Chain Bowstring: Heavy-duty bowstring. Cabal
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  • you'll hurt yourself. A lot."" — Weapon Description Winterbite is an Exotic Heavy Glaive introduced in Lightfall. It is acquired through the "Strider" quest
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  • The Cinders. They make a return during the fight with Draksis. They boast heavier armor than normal Vandals. The Kell's Guard are one of the three known type
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  • gold highlights. Among the Loyalists, Majors maintain their name, but wear heavier armor with even more gold. Some Cabal factions also have an elite "Guard"
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  • more powerful. These can be shot to prevent them from impacting the player. Heavy ranged weaponry is recommended to defeat Xaras once and for all. Xaras, Greed
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  • quickly enough, so it is best to build up your Super energy and save a your heavy ammo to use on them. If you manage to defeat both Au'gor and Jai'ek before
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  • Launchers tracking, active Radar while zooming in with all Heavy Weapons, and increased Heavy Ammo drops. The helm can be correctly used with all three
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  • Weapon - 23 Strange Coins (Primaries) or seventeen Strange Coins (Specials/Heavies) Exotic Shard - 7 Strange Coins Exotic Armor Engram - 23 Motes of Light
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  • weapons by you or your allies. [Light Attack]: Light attack [Heavy Attack]: Suppressing heavy attack [Block]: Guard/Drain nearby targets Composite Stock:
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  • and part of the Sahara Series. Its absurdly high rate of fire makes it heavily unstable but good for close-quarters combat. Destiny (First appearance)
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  • enough. Fire now. [M.L.] <Fire.> Test subject is under heavy resistance. Exo chassis receiving heavy damage. [C.B.] FIRE. NOW. [M.L.] <Fire.> Projectiles
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  • times. Heavy ammo economy has been reworked slightly- high-value targets now drop heavy ammo bricks, and after successfully clearing each wave, a Heavy Ammo
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  • durability and requires a immense amount of firepower to tackle. The use of heavy weaponry can easily defeat the Servitor. When facing Deksis in the story
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  • can send them flying back with a highly powerful stomp attack, inflicting heavy damage to those hit by it. However, Gun'nar is lacking in terms of defensive
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  • will return if still alive, or the activity will end. Uorgotha's design is heavily based on the Grasp of Nokris Ogre, Damkath, the Mask. Destiny 2: Season
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  • ability to teleport. Players are advised to tackle Inomina as a group with heavy weaponry and routinely destroy its Blight Shields to defeat the boss for
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  • by high-ranking Scorn troops such as Chieftains and Fanatic's Chosen. A heavily modified version of this weapon is used by Elykris, the Machinist. Comprised
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  • Fusion Rifle ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Starfire Protocol -
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  • by expanding it. "Semi-automatic rifle. Built to score snap kills under heavy suppression, the lightweight Mitternacht handles like a dream." — Weapon
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  • this Armor. Random Selection: Could be 1 of 3 perks. Heavy Lifting: Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness. Random Selection:
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  • to attacks. The boss possesses a concussive stomp attack that will cause heavy damage to anyone caught in its radius, and can teleport throughout the arena
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  • quickly enough, so it is best to build up your Super energy and save a your heavy ammo to use on them. If you manage to defeat both Au'gor and Jai'ek before
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  • Warlock gauntlets introduced in Destiny 2. As per the above quote, it is heavily speculated that these bracers once belonged to Felwinter, one of the original
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  • Crow's Wing: Press Heavy Attack twice to fire off a projectile cross combo Tempered Edge: Increased sword damage and ammo. Heavy Guard: Sword Guard has
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  • this roll is attained by using the heavy spin attack when at full energy, then weaving light attacks between the heavies. "And my vanquisher will read that
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  • one should be mindful of reinforcements, but concentrated attacks with heavy damage weapons will bring Vorlog down very quickly. Vorlog, Risen in Heresy
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  • applied. This article is a stub. You can help Destinypedia by expanding it. "Heavier than the rest of the series, the intricate MGV is crammed with combat systems
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  • the final game. The Phoenix uppercut heavy attack's animation is incorporated into every Adaptive Frame sword's heavy attack. Destiny The Taken King (First
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  • Thoughts: Bonus Super energy from Special Weapon kills. Heavy Lifting: Bonus Super energy from Heavy Weapon kills. Random Selection Increase Discipline Increase
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  • with other modifiers such as Brawler or Arc Burn. Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry. Peregrine Strike -
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  • Prodigal Return - Breech Grenade Launcher Raconteur - Combat Bow Regnant - Heavy Grenade Launcher Royal Executioner - Fusion Rifle Destiny 2: Season of Defiance
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  • in the next combat encounter. This provides Guardians with regenerating heavy ammunition and increased defense. Depending upon the race faced, objectives
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  • firing positions. They are supported by Centurions and Phalanxes, and their heavy armor and weaponry is enough to overcome even the bravest of Guardians. Legionaries
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  • were added to Destiny 2 in the Season of the Lost. Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Upgrade Defense The
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  • Emphasis on outrage. And fortune." — Armor description Intrinsic Perks: Heavy Hunter Armor: Improved recovery. Selectable Perks: Plasteel Reinforcement
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  • Torch Hammer Taken Torch Hammer Torch Hammers are devastating Vex heavy weapons that fire explosive Void bolts and deal significant splash damage. The
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  • Lights kiosk. Intrinsic perk: Tesseract - [Heavy Attack] : Use while sprinting with full energy to launch a heavy blink attack. Press again after the strike
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  • Status=still in progress." — Weapon Description Sleeper Simulant is an exotic Heavy-slot Fusion Rifle introduced in The Taken King. The weapon is based on a
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  • creating and throwing Solar Mortar grenades at long distances, which inflict heavy damage and leave behind large, flaming pools where they land, forcing players
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  • receive a Lucent Blessing, which will restore some of their Special and Heavy ammo after the completion of each encounter. After the completion of an encounter
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  • Clad in armor as hard as relic iron, Knights serve as the Hive's forward heavy infantry and are their most versatile soldiers due to their superior arsenal
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  • in unpredictable directions and will track their targets, and will deal heavy Void damage upon a direct hit. Fighting him can be a very dangerous prospect
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  • The Taken Colossus is a type of Taken Cabal that wields a Heavy Slug Thrower and can go in a berserk mode similar to an Ogre. Ta'aun, Hand of Oryx Primus
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  • he can regenerate it in an instant. Therefore, it is recommended to use heavy sources of Solar damage, although his jump jets can make him difficult to
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  • Inotam Inotam is the first light Cabal troop, let alone a Psion, to use a heavy weapon generally wielded by a Colossus (Albeit a lighter version). Inotam's
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  • as a result of excessive resurrections. Abominations are among the most heavily corrupted Scorn, having been resurrected many times through the use of Dark
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  • the Guardian reaches Iriks' treasure room, they will be presented with a Heavy Ammo Crate. Soon after, Iriks will appear, protected by an immunity shield
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  • is recommended players remain in the pool for as long as possible and use heavy weaponry to counter Xillox's high durability and defeat the Brood Queen for
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  • is proximity or impact triggered snare device that releases a tangle of "heavy" arc energy, causing spatial disruption within its sphere of influence. The
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  • instantaneously target their enemy. The hail of Solar bullets is akin to a Heavy Slug Thrower, and can likewise destroy a Guardian's shields in seconds. When
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  • combatants. Allies who assist in eliminating these targets are rewarded with Heavy ammo." This section needs expansion. You can help Destinypedia by expanding
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  • preferred weapon of some large Captains, like the Technocrat's Assistants. Some Heavy Shanks, like S.A.B.E.R.-2, can mount a Solar variant of this weapon. Taken
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  • Ranged Lens RLS3: Mid-range scope. Good effective range and recoil control. Heavy and slow. Upgrade Damage: Increases Attack Power, allowing this weapon to
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  • will appear. Defeat them before they reach a checkpoint; this will require heavy firepower from several players. Prevent Vex Sacrifices − similar to Defend
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  • _e>_cE/eiN.L_hi0aE9rLeElo__C>T_1_" — Armor description Intrinsic Perks: Heavy Hunter Armor: Improved recovery. Selectable Perks: Plasteel Reinforcement
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  • sharper than your own." — Weapon description. Whisper of the Worm is an Exotic Heavy Sniper Rifle introduced in Destiny 2: Warmind with an update on July 17th
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  • decreases handling speed. Slightly decreases projectile speed. Augmented Drum: Heavy, high capacity drum. Greatly increases magazine size. Greatly decreases reload
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  • Tomb for the first time. The Exotic perk Howling Flames gives the sword a heavy attack. The player will slam the ground to create a line of fire that ignites
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  • regular beeping sound followed by an intangible wave. Creatures that wield heavy paracausal powers experience nausea-like effects, distorted vision, and inability
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  • and fear is a formidable weapon." — Grimoire description "This is our 'Heavy Metal' gun." — Tom Doyle, Bungie Art Lead. Red Death is an exotic pulse rifle
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  • The Warden or the Warden Servitor is a heavily modified Fallen Servitor that was used by Variks, the Loyal to monitor the Prison of Elders in Destiny.
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  • Machine Gun introduced in Lightfall. Heavy Metal: While holding down the trigger, every fourth bullet becomes a heavy projectile that weakens targets on
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  • mortars are much larger than those of their Acolyte brethren, and inflict heavier damage with a larger radius and a longer lingering flame. Destiny 2 (First
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  • limited, devastating payload that provides an excellent countermeasure to heavily-armored ground forces and combat vehicles. There is no better battlefield
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  • they can be ignored to proceed further. When they have to be destroyed, heavy ordnance like a Drake Tank is usually offered. Alternatively, explosive weapons
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  • gladiatorial system intrinsic to the older Cabal Culture and Tradition and heavily favored by the Praetorate. It is used to determine leadership and able commanders
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  • Destinypedia by expanding it. "Shoulder-mounted devastation. The Butcher's heavy payload delivers catastrophic damage." — Weapon description Butcher SA/2
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  • bets and organizing most of the events with securities, clean ups, etc.. Heavy Pike Scorn Pike - Fitted with weapons that fire Void projectiles, and equipped
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  • Taken of all ranks can be encountered with Void weapons and abilities. Vex heavy weapons are Void powered, as well as their Grenades and some melee attacks
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  • quickly if they are not prepared. Like other Colossi, he comes equipped with a Heavy Slug Thrower, capable of rapidly firing bullets with a large degree of accuracy
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  • trapped inside. After a few seconds, the blight bomb will explode and either heavily damage or instantly kill any Guardian who hasn't gotten out of the way.
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  • reliably keep him stunlocked for a long time. Using the Iron Battle Axe's heavy attack will send the Perfected Captain flying, allowing the player to keep
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  • more reinforcements. The player will required to destroy the Code Guard Heavy Shank that spawns and collect its Bypass Code, which is need to lower the
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  • The Aeon Maul, also called Hydra Torch Hammer, is a type of Vex all-range heavy weaponry employed exclusively by Hydras. It functions like rapid-fire dual
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  • annihilation of hostile forces." — Grimoire Description Machine Guns are a class of heavy weapons featured in the Destiny series. They are the Destiny versions of
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  • annual Guardian Games event. This weapon is commonly being cited as a "proper heavy machine gun" for various reasons, being able to keep up with the likes of
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  • other weapons capable of high, sustained damage. Also, the Iron Battle Axe's heavy attack works wonders as the rapid ticks of damage the line of fire deals
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  • expanding it. "Conquer new worlds with the decisive thunderclap of the Xerxes' heavy rounds." — In-game description The Xerxes-C is an Uncommon Machine Gun. It
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  • complete, battle-tested Rare armor sets, forged to protect Titans against the heavy firepower of the Cabal. The sets are only available in the Playstation 3/4
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  • There's a couple good sniping perches in that cave. If you go in as the heavy…" "You can cover me." "Right." Hawthorne grinned. "You know, maybe 'we' Titans
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Cyrus Bravo slams targets with massive slugs, putting damage
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  • weapon matching that ammo's type. New Exotic Weapons: Khvostov 7G-0X - Heavily customizable Auto Rifle that has 3 modes of fire and two different firing
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  • fine." "It took us weeks to track this one," Yael continued, breathing heavily. "We finally catch it, and you're just fine?" Jakinda's gaze settled on
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  • defensive capabilities and can be defeated fairly easily, especially with heavy weapons and Supers. It is possible that the Ultra Captain could be a boss
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  • This article is a stub. You can help Destinypedia by expanding it. "The heavy-load Mk. 32 provides the punctuation mark at the end of a lot of lives."
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  • Prohibition Vex. During a pitched battle against the machines, both sides suffered heavy casualties when a orbital bombardment directed by the Warmind Rasputin struck
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  • central terminal. Depositing the maximum of ten motes will spawn a crate of heavy ammo. Occasionally, a Champion will spawn in and will attempt to make its
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  • their inventory. It shares a five minute cool-down with Ammo Synthesis and Heavy Ammo Synthesis. It can be purchased from vendors at the Tower, in addition
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  • Ranged Lens RLS3: Mid-range scope. Good effective range and recoil control. Heavy and slow. TrueSight IS: Flexible sight. Light, with good recoil control.
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  • Rank 3 in Future War Cult Reputation and from decoding Rare and Legendary Heavy Weapon Engrams. Destiny (First appearance)
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  • Phalanxes walled Guardian and Ghost in, as planted demolition charges armed. A heavy slug thrower spun up in Cabal hands. Gunfire crowded the air, and the Guardian
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  • Superb effective range. Heavy, with poor recoil control. Ranged Lens RLS3: Mid-range scope. Good effective range and recoil control. Heavy and slow. Focus Lens
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  • with reinforcements coming to back up their leader after they have taken heavy damage, before the privateer once again retreats outside when they are down
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  • Rifles deal elemental damage, but at higher levels nearly all special and heavy weapons deal elemental damage. In Destiny, only a handful of primary weapons
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  • Blind Legion Colossus. A close-up of a Blind Legion Colossus firing their Heavy Slug Thrower. A close-up to a Blind Legion Legionary. A close-up to a Blind
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  • close quarters a fist is better than any gun." An Arc combat class with a heavy emphasis on armor, close range damage and crowd control. Super: Fist of Havoc:
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  • inventory. It shares a five minute cool-down with Special Ammo Synthesis and Heavy Ammo Synthesis. It can be purchased from vendors at the Tower, in addition
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Darius Bravo slams targets with massive slugs, putting damage
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  • Don't break your face." — Banshee-44 Linear Fusion Rifles are a class of Heavy Weapons featured in the Destiny series. Linear Fusion Rifles are a high-powered
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  • This article is a stub. You can help Destinypedia by expanding it. "Heavy damage. To the point. Caution is advised. Enjoy." — In-game description The Butcher
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  • Special Weapons for 30 minutes. Special Telemetries as well as its Primary and Heavy Weapon counterparts are able to be purchased from Banshee-44 for 100 Glimmer
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  • can spend their Witch's Keys, and the activity ends. Arc Votarist Befouler Heavy Shank Befouler Shank Discarded Failure Enduring Executioner Experimental
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  • from Poknis, Order Captain, a Prime Servitor named Brandaks Prime and a heavy shank. The Fallen were trying to harness the corrupted Light of the Traveler's
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  • sidearms, the No Land Beyond or the Universal Remote. Anyone who opens heavy chest gains Heavy ammo for themselves, and any teammates that are close by, but can
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  • Primary Weapons for 30 minutes. Primary Telemetries as well as its Special and Heavy Weapon counterparts are able to be purchased from Banshee-44 for 100 Glimmer
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  • supported by waves of Cabal reinforcements. His primary method of attack is a heavily modified Cabal Slug Shotgun which fires Arc damage at an incredible fire
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  • Perhaps one of them could take her place. —Calus, Emperor of the Cabal Heavy Hunter Armor: Improved resilience. Plasteel Reinforcement Mod: Increased
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Sargon-A Team Support Weapon is an all-purpose death machine
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Sargon B-series delivers an improved fluorocarbon cooling
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  • Ranged Lense RLS3- Mid-range scope. Good effective range and recoil control. Heavy and slow. Field Scout- Increased ammo carry capacity. Perfect Balance- This
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  • accustomed to her grief. Let the others shed their burdens. She keeps hers close, heavy and held dear. Without them, the silence would be deafening. Destiny 2 Season
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  • Treasures and Treasures of The Dawning. It reappeared in Curse of Osiris as a Heavy weapon, but was moved to the Energy slot with the introduction of Forsaken
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Sargon-B2 is a general-purpose weapon noted for its pleasant
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Sargon-B1 Team Support Weapon is an answer to Fallen shock
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  • Fallen enemies encountered in Salvage, Deep Dive and Savathûn's Spire are heavily similar. Both were driven to madness to become servants of Xivu Arath, though
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  • Resilient Vandal Resilient Marauder Resilient Captain Resilient Shank Resilient Heavy Shank Resilient Tracer Shank Resilient Homing Shank Unyielding Servitor Common
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  • from farther away. Fitted Stock - This stock makes the weapon stable but heavy. Increases stability Moderately controls recoil Slightly decreases handling
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  • allowing him to outmaneuver or flank the player, as well as briefly evade heavy firepower. If you get too close to the boss, he can knock you back by stomping
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  • "This Echo variant is rigged for destruction through delivery of sustained heavy fire." — Weapon description Hannibal-E is a Rare Machine Gun that can be
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  • stub. You can help Destinypedia by expanding it. "A highly accurate Häkke heavy machine gun, earned through glory in the Crucible." — Weapon description
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  • Befouler Heavy Shanks are a Wrathborn Heavy Shank variant that assaulted Savathûn's Spire at the command of Golakh, Befouler. When Golakh's health is reduced
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  • article is a stub. You can help Destinypedia by expanding it. "Executor-issued heavy-fire weapon, custom-rigged for loyal supporters of the New Monarchy." — Weapon
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  • applied. This article is a stub. You can help Destinypedia by expanding it. "Heavy firepower modified to fit the exacting specifications of Dead Orbit's expanding
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  • This article is a stub. You can help Destinypedia by expanding it. "The heavy Genghis Delta machine gun uses sapphire wiring to integrate tactical systems
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  • This article is a stub. You can help Destinypedia by expanding it. "The heavy Echo-1 Tamerlane uses sapphire wiring to integrate tactical systems." — Weapon
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  • the Cabal Legionary. In the Red Legion, they are distinguished by their heavier, silver-colored armor, while in the Shadow Legion, they have more golden
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  • shockwave with his sword (the same as using a sword's super attack). This heavily-damaging shockwave travels along the ground and causes disorientation and
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  • survived its subsequent crash into the surface by grafting his torso onto a Heavy Shank and becoming Taniks, the Abomination. "A Kell cut off his arms. He
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  • spawn on opposite sides of the outer areas, and Heavy Ammo spawns at both points. In Elimination, Heavy Ammo instead spawns up at Point B. In the lore book
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Tamerlane Bravo is a long-range support weapon with excellent
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  • unleashing a devastating ground slam when faced up close, which will either deal heavy damage to or instantly kill any Guardian that gets too close. When on low
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  • larger, static version with a three-barreled weapon and a manual mode. The heavy version of the Security Turret was first seen in the Prison of Elders, during
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  • attacks. Additional stacks increase the damage and damage resistance of heavy attacks. Jagged Edge: Increased damage at the cost of sword ammo. Enduring
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  • target. Crash Site, Nessus Terrae, Day Four ** Panesh sat wearily beside the heavy metal beams that trapped him in the wreckage of the Cabal frigate. On the
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  • players within the Tower. Primary ammo (white box) Special ammo (green box) Heavy ammo (purple box) Glimmer (Dropped by Majors and Ultras by default. Normal
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  • went out. One came back with prisoners, and the other two limped back with heavy casualties." "And you haven't seen anything strange?" Glint pressed. "No…
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  • quark and one antiquark). The name "baryon" comes from the Greek word for "heavy" (βαρύς, barys), because, at the time of their naming, most known elementary
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  • Causing damage with a melee reduces your grenade cooldown Seeds of Ruin - Heavy ammo drops more often and contains more ammo in each drop Upgrade Defense
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  • teleport, repeating the process. An attempt to break this engagement with heavy-fire is recommended. The new Molten Welder rocket launcher is found most
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  • invulnerable to attack, but they are also armed with Aeon Maul, a type of Vex heavy weaponry. These explosive, Void damage-dealing weapons are fired in rapid
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  • artifact or entity on RZ-724, but all primary source field reports are so heavily corrupted as to be useless for investigation (cf. report #324-ANOM-AI/COM)
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  • in the activity have seemingly erroneous names: Elite Tracer Shanks and Heavy Shanks called Atavist Illusion can appear in certain Fallen encounters. The
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  • to safety swiftly. Three stationary turrets placed around the map provide heavy firepower for quickly destroying vehicles or groups of enemy players, but
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  • this boss has been defeated, the event will move onto the next tier and a Heavy Ammo Crate will appear. Tier Two is mechanically the same as Tier One with
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  • within it into the ground. Nimbus will announce its arrival via comms, and a Heavy Ammo Crate will be present near the Psion. To begin the activity, one should
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  • Human. Soft and vulnerable, shell-less. And… Lightless. Waves crash over me: heavy, choking, inexorable. No choice but to drown, no point in swimming. Even
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  • to hide behind in case they activate their Sentinel Shields. Use weapons heavy weapons and powerful abilities to quickly burst down the Lightbearer Knight's
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  • Rey and an extremely vengeful Asher Mir entered into Pyramidion despite heavy Vex resistance and leftover Taken from Ir Arok, Tongue of Quria's excursion
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  • your fireteam; when you use a finisher on a boss or miniboss, you generate Heavy ammo for your fireteam. Nearby Aeon cult allies who do not have the Sect
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  • Wizards, howling now. Patience. Breathing. Focus. The dark clouds grew heavier, and each of her bones thrummed with longing. She braided her hands in preparation
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  • from Special Weapon kills on minions of the Darkness. Heavy Lifting - Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness. Randomly
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  • she thought. Powerful grief filled her chest, as thick and caustic and heavy as unset concrete. "And her bow?" "Gone." "Huginn? Muninn?" "The Ahamkara
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  • "In a war fought with Hive magic and Darkness, I welcome the simplicity of heavy ordnance." Amanda chuckled, despite herself. "Yeah… I can drink to that."
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  • through the other side, will generate two seeking projectiles that can deal heavy damage to enemies and even clear groups of enemies easily. Guidance Ring
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  • your fireteam; when you use a finisher on a boss or miniboss, you generate Heavy ammo for your fireteam. Nearby Aeon cult allies who do not have the Sect
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  • distances. They are usually armed with a Void Projection Rifle that deals heavy splash damage, but can also be seen wielding an Arc Slug Rifle. They usually
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  • indicate whether the item is armor, a primary weapon, a special weapon, a heavy weapon, or an item shaped like the Engram. The quality of the item is also
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  • fills Xi Ro's heart with a terrible, aching happiness. The sensation sits heavy inside her, bearable only because it is unwelcome. This will be the fourth
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  • increases its stability. Fitted Stock: This stock makes the weapon stable but heavy. Increases stability. Moderately controls recoil. Slightly decreases handling
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  • the main mechanic is an elemental shield that can only be taken down using heavy artillery cannons dropped by certain Splicer Captains: Shock Captains for
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  • Legion counterpart by their heavier silver-colored armor. Major variants can also appear, slightly larger and clad in even heavier golden armor. These Colossi
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  • closed and forces down his bitterness. The silence lingers between them, heavy and filled with unsaid things, until his Ghost gently bumps his shoulder
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  • has been emptied. Additionally, ammo drops are limited to rare drops of Heavy Ammo. Quantum Mines now take 25 charges before being destroyed. Enemies in
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  • anabolic algorithms. But it belongs to the Crucible now, and when I see heavy weapons fire tearing across the landscape, all I see is beauty."—Lord Shaxx
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  • Guardians back a substantial distance. Although the body of the Walker is heavily armored, the plating on the leg segments is noticeably weaker and will break
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  • animation, however, it is much faster and there is no death screech. The Heavy Shank S.A.B.E.R.-2 is made from parts of Servitors. Wolf High Servitor Wolf
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  • weapon over existing sniper rifles or another viable Exotic in a primary/heavy weapon slot will ultimately belong to individual experience, fun factor,
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  • found to their shock that Taniks also survived the crash, now merged with a Heavy Shank. Forced to battle with the Fallen mutated monstrosity along with other
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  • and initiate a destructive race with Yaviks. But, despite Yaviks' modified Heavy Pike, weaponry, and the aid of her gang, the Guardians were able to kill
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  • your fireteam; when you use a finisher on a boss or miniboss, you generate Heavy ammo for your fireteam. Nearby Aeon cult allies who do not have the Sect
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  • Dagger Shock Grenade Shock Pistol Shock Rifle Trip Mine Web Mine Ketch Pike Heavy Pike Skiff Walker Skolas, Kell of Wolves Aksor, the Archon Priest Former
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  • equipments. Shank—robotic drones that scout and patrol territory. Heavy Shank—heavily upgraded Shanks and a recent addition to the Fallen arsenal. Servitor—spherical
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  • whoever is closest to the capture point wins. Heavy ammo only drops after one team has won 3 rounds, and heavy ammo does not carry into the next round. Supers
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  • Ranged Lense RLS3: Mid-range scope, good effective range and recoil control, heavy and slow. Cascade: Melee kills automatically reload a portion of this weapon's
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  • Random Selectable Perk: Option 1: EagleEye SLR20: Longest-range scope. Heavy optics for pinpoint sniping. SightSys SLS20: Very long distance scope. Superb
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  • shifts to plot a safe path to defend the flank. Shaw readies to move as a heavy metal boot slams out of transmat in front of him, followed by a solid Light
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  • thunder. You hear him coming, and he likes it that way. He's got a kitbashed heavy bomber that he pulled out of a trash fire. The engine goes THUT-THUT-THUT-THUT
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  • counterparts are famous for. Their invisibility can be broken by stunning them with heavy fire, or by using Suppression effects. Their weak spot has moved to the head
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  • pad face down on his desk and sinks into his chair; his eyelids set under heavy night. He drifts in liminal consciousness—once removed—thoughts blend into
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  • of Venus feature energy relays used by the Vex, which are powered by a heavily protected Nexus far below the surface and are believed to be part of an
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  • allowing players to fire a single grenade and then deal high damage with their heavy weapons. The introduction of the perk Bait and Switch in The Witch Queen
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  • Blinking it its impact point and unleashing a powerful swipe attack that deals heavy damage to enemies nearby. This super can be used up to three times in rapid
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  • weapon was originally property of the Ishtar Collective, to lift and move heavy objects. The way Guardians utilize it is much more simple, as the Cannon's
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  • Cannons. Colossus—elite heavy infantry units that lead the battle with their own ferocious size and strength. Armed with either Heavy Slug Throwers or Cabal
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  • an automatic reload. Fitted Stock: This stock makes the weapon stable but heavy. Increases stability. Moderately controls recoil. Slightly decreases handling
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  • state. They retain their large health pool and should be taken out with heavy weapons. Baxx, Hand of Oryx Irûn, Bound to Sedia Graam, Born of the Hellmouth
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  • from Special Weapon kills on minions of the Darkness. Heavy Lifting: Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness. Random Perk
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  • the player's position. He is armed with a Wretched Gaze machine cannon for heavy ranged combat. This weapon fires blindingly fast and can kill from very long
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  • invisibility or a ward of dawn to deal with the central mine, as its exposure to heavy fire is a major issue. The other two mines appear on the left and right platforms
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  • scope for easier target acquisition. Firing at full auto, it can deal out heavy damage in short shrift, though it exhibits strong kick when fired fully auto
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  • with players able to carry one Primary Weapon, one Special Weapon, and one Heavy Weapon, with the option to carry up to nine other pieces of gear for that
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  • Hellmouth, it is inhabited by Fallen scavengers and a Nightmare of a key Heavy Shank, the Nightmare of Reyiks, Actuator. Destiny 2 Shadowkeep (First appearance)
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  • Disciple of the Witness, imprisoned. As such, the Wellspring is among the most heavily defended areas within the Lucent Brood's territory. However, following Savathûn's
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  • Proxy Guurn, Proxy Kulam, Proxy Jawar, Proxy Moc, Proxy Fallen Proxies Heavy Shank, Proxy Irxahn, Proxy Metsik-3 Riltrik, Proxy Skavek, Proxy Taldriks
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  • Greatly increases reload speed 1st Perk Slot Overflow: Picking up Special or Heavy ammo reloads this weapon to beyond normal capacity. Moving Target: Increased
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  • This article is a stub. You can help Destinypedia by expanding it. "A heavy-fire weapon, named and sanctified by the leaders of the Future War Cult." —
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  • their fireteam. The gun is very specialized for team play and benefits heavily from staying together in a group, as it is a primarily Pvp-focused gun.
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  • one of three randomly selected perks) EagleEye SLR20—longest-range scope; heavy optics for pinpoint sniping SightSys SLS20—very long distance scope; superb
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  • after start followed by two minute intervals (does not apply to Mayhem) Heavy ammo crates now only drop once during a match, at the five minute mark (does
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  • from Special Weapon kills on minions of the Darkness Heavy Lifting—gain bonus Super energy from Heavy Weapon kills on minions of the Darkness VISIGOTH Type
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  • delayed explosions. Fitted Stock: This stock makes the weapon stable but heavy • Increases stability • Moderately controls recoil • Slightly decreases handling
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  • stop could detect no sign of a recent struggle in the area, despite the heavy damage the facility had sustained. The Redjack Alpha reported that station
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  • described by Variks as a fog-like gas that you move through like water, heavy and opaque. In Destiny killing Fallen with headshots causes a torrent of
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  • refills the magazine. Fitted Stock: This stock makes the weapon stable but heavy. Increases stability. Moderately controls recoil. Slightly decreases handling
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  • Resilient Shank Exploder Shank Tracer Shank Resilient Tracer Shank Heavy Shank Resilient Heavy Shank Vandal Resilient Vandal Marauder Resilient Captain Resolute
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  • quartet and highlights their cello and viola as a duet. Journey is played heavily throughout the mission Adieu and at the beginning of Chosen. The piece is
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  • described by Variks as a fog-like vapor that one moves through like water, heavy and opaque, and appears to cause damage to those lingering inside the Dark
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  • Stone Crypt. Taniks however fell to the Guardians as it morphed into the Heavy Shank monstrosity, Taniks, the Abomination. Taniks, the Scarred Driviks,
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  • like its other counterpart with the Deep Stone Crypt. The platform remains heavily fortified and defended with the most advanced of the Warmind's experimental
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  • Voidwalker: "From the smallest atoms bloom the greatest explosions." A heavy-damage Void subclass with an emphasis on recovering health and ability energy
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  • spread. Stat Modifiers FITTED STOCK: This stock makes the weapon stable but heavy Increases stability Moderately controls recoil Slightly decreases handling
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  • partial fragmentation have harmed the consciousness within it. It is also heavily implied in the Dust lore book that it is the Nine who engineered the cut-off
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  • out to protect the black garden, and have created an exclusion zone with heavy defenses to keep the Vex back, although Guardians have no trouble slipping
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  • finally confronted the mad Fallen, forcing Siviks to retreat after sustaining heavy injuries. The Guardian then unlocked the Mysterious Box and created the Unidentified
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  • silver, or orange highlights depending upon their rank. They are also more heavily armored than other Cabal Legions, wearing metal plates over a bodysuit of
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  • and uncoordinated groups will struggle to displace and entrenched team. Heavy Ammo spawns underneath the atrium and in the train station across the center
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  • variants, the Shock Cannon and Null Cannon. Scorch Cannons are shoulder-mounted heavy impact weapons used by the Fallen for hull-puncturing in ship-to-ship raiding
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  • carve out a realm for themselves on the surface of the Moon, in spite of the heavy Hive presence. The Exiles served no Kell or Archon, making them an abnormality
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  • applied. This article is a stub. You can help Destinypedia by expanding it. "A heavy-fire weapon, forged in fire by the Lords of the Iron Banner." — Weapon description
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  • the Sol System in orbit of Luna, having become derelict, dilapidated and heavily overgrown with Darkness-enhanced flora similar to the Glykon Volatus; the
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  • powerful weapons to increase the attack value on your equipped weapon. New heavy weapon class unlocked through a Quest from Eris Morn: the Sword 17+ new Exotic
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  • Ranged Lens RLS3 - "Mid-range scope. Good effective range and recoil control. Heavy and slow." (Affects: Range, Stability, Reload, Optics, Equip Speed) Random
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  • various triumphs can increase the drop chance. Intrinsic Perk: Exhumation - Heavy attacks made with full Sword energy turn you invisible and fire exploding
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  • targets. Column 3 Upgrade Damage Column 4 Javelin Increases warhead velocity. Heavy Payload Increases warhead blast radius. Flared Magwell Reload this weapon
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  • crash had trapped them both in the wreckage, and only a haphazard cascade of heavy metal beams separated the two. The Cabal had an entire length of hallway
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  • them. Here is the proof: We started with injections in moderate doses under heavy surveillance. Remarkably, the tumor began to recede, and some functions were
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  • glass to you. "When you will surpass us." "Wait, what?" Cayde's chair drops heavily. He leans forward. "'Surpass' us? I didn't agree to that! This is a 'great
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  • secure," Emreth says. "Acknowledged." He bends down to retrieve the canister—heavy, but fragile in his gauntleted hands. Emreth holds the tinted glass to the
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  • 4-round burst that functions like other Aggressive Frame Pulse Rifles. Häkke Heavy Burst Fire: A very rapid 2-round burst that is less stable, but with extended
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  • summon lesser Scorn units; these circles take up a large space and can deal heavy shocking damage over time to anyone that stands within it. Occasionally,
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  • again, jiggity jig," Amanda sang out as she guided the jumpship through the heavy air traffic and into the Tower. Over in the copilot's seat, Crow shot her
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  • spaces with plenty of corners suitable for setting traps. Both of the map's Heavy Ammo spawns are divided on opposite sides of the area, one near the open
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  • me. Shackling me. My body twisted. My breaths grew thin. My limbs became heavy. Torturous. No… she could not hold me. I would not allow it. This would not
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  • the Iron Temple." "Speak with Shiro-4 at the Iron Temple." "Destroy the heavy weaponry the Fallen are using to defend the SIVA Replication Complex. Complete
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  • Major—heavy grenade launcher Ascendancy—rocket launcher Queensguard weaponry Caretaker—sword Prodigal Return—special grenade launcher Regnant—heavy grenade
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  • purchased from the Monument To Lost Lights in the Tower. Wrath of the Colossus: Heavy slug launcher that charges, then fires full auto while the trigger is held
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  • Absorption Shield as opposed to a Solar shield and their armor is more heavily-reinforced, giving them immense durability against incoming attacks. On
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  • Captain will keep its distance from the foes, while pelting their assailants heavy weaponry. These Captains' increased ability regeneration allows them to use
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  • counteroffensive against the Red Legion, they found New Pacific Arcology heavily infested and nearly gave up on their plan. Worse, Fallen from the House
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  • artificially extended the lifespan of these stars, allowing their use to 'forge' heavier elements that would have been otherwise fantastically rare in the early
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  • critical damage and 45 to the body. This would put it along side some modern heavy machine guns while only being in the primary slot. Despite this, due to its
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  • with the organization's acronym. All firearms in the FOTC's arsenal are heavily customizable. The FOTC has made no appearance in the final version of Destiny
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  • of four crates are captured, a Quartermaster Colossus or Vendetta Shank Heavy Shank will arrive to defend the fourth crate. After all crates are captured
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  • Waking Moment - Submachine Gun Loud Lullaby - Hand Cannon Love and Death - Heavy Grenade Launcher Night Terror - Sword One Small Step - Shotgun Premonition
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  • weapon heal the wielder. Precision kills also refill the magazine. Column 5: Heavy Grip This grip is weighted for recoil control. Increases stability. Decreases
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  • bonuses providing certain buffs during the activity, including summoning Heavy Frames and the Valkyrie javelin at certain percentages of the Construction
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  • public event introduced a new variant of Frame built by Rasputin called Heavy Frames, which can be spawned in during the activity to aid Guardian forces
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  • poison kill. Project day 2. I just got my first look at Artifact H-349. It's heavier than expected. More than a few people questioned if we even should study
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  • the room. Taurun could see the consequences of such a decision weighing heavily on her ruler's brow. Then, suddenly, the weight lifted—the empress had decided
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  • weapon's damage output. Fitted Stock: This stock makes the weapon stable but heavy. Increases stability. Moderately controls recoil. Slightly decreases handling
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  • within, rescuing a great many. However, after locating the largest and most heavily fortified prison, Eramis contacted Mithrax as the team began their rescue
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  • "If something heavy's coming in, send something heavy back out." — Weapon flavor text Terminus Horizon is a Machine Gun introduced in Season of the Seraph
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  • Inotam, Oblivion's Triune, are also encountered as Ultra enemies, wielding heavy weapons like Projection Rifles, Cabal Slug Launchers, etc., and utilizing
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  • polyphasic material made from the K1 Anomaly, providing insight for Häkke Heavy Industries to develop a new fabrication process utilizing the metamaterial
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  • accuracy, and damage. In the Red Legion, they are distinguished by their heavier, silver or gold colored armor. In the Shadow Legion, they have more gold
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  • During the battle, Hive Knights, Wizards, Ogres and Acolytes will spawn. Heavy weapons are useful for quickly dispatching them. Once Kelgorath is defeated
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  • corrected her that it was an egg, while Kalli suggested the "key" was so heavy as to be unliftable. Sedia remained worried, as the "key" was in fact paracausal
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  • Hive God, and within lies an artifact next to a statue of Sathona. Despite heavily entrenched Scorn forces and many illusionary securities impeding them, the
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  • throne worlds, she has nothing but what she can carry. The burden is growing heavier, but she is not alone. He tries to speak to her from a place of high contempt
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  • targets. Column 5 Fitted Stock - This stock makes the weapon stable but heavy. Increases stability. Moderately controls recoil. Slightly decreases handling
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  • reactivation. Very early concept art of Rasputin Rasputin Heavy Frame being made Rasputin Heavy Frame in the EDZ bunker Rasputin was a Russian priest and
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  • • Slightly decreases range 1st Perk Slot Overflow: Picking up Special or Heavy ammo reloads this weapon to beyond normal capacity. Fourth Time's the Charm:
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  • but have an additional ability: they can walk around while firing their heavy weapon, making them a more versatile target to deal with. Once they lose
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  • direct descendants of the Precursors, who converted Mercury, due to their heavy presence on that planet. They are also responsible for the conversion of
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  • SLR15: Mid-zoom precision scope. Increased range and target acquisition. Heavy. White Nail: Rapidly landing three precision shots will refill the magazine
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  • were the ones gifted with the Light." Nissa sighed. "This gift feels pretty heavy right now." Artemis heard the wind rip through the Last City once again,
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  • behaviorally the same as their Minor counterpart, but are distinguished by their heavier, silver-colored armor, and higher durability, fire rate, accuracy, and damage
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  • The Vex materialized in the same location and the fused metal mass fell heavily to the ground. She looked over the gleaming field of enemies. The Light
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  • keep watch over a handful of Eliksni that remain to pilot the vessel. Five heavily armored Scorn kneel before Fikrul, their heads bowed in reverence. Fikrul
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  • The weapon was known as the 'SSSpreadshot' early in development, and is heavily inspired by the Spread Shot weapon in Contra. The Cerberus+1 is made of
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  • fire rate and accuracy. In the Red Legion, they are distinguished by their heavier, silver-colored armor, while in the Shadow Legion, they have more gold ornaments
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  • off as they enter. Additionally, point C is the closest point to where the Heavy Ammunition spawns, which makes it more likely your team will be able to take
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  • House of Winter. Looking through a breach in the port side bay, large and heavily damaged spacecraft—presumably Golden Age in origin—can be seen drifting
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  • their regular brethren. In the Red Legion, they are distinguished by their heavier, silver or gold colored armor. In the Shadow Legion, they have more gold
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  • serve a frontline combat role, and took influence from soldiers carrying heavy equipment and Mount Everest climbers. Warlocks carry minimal gear and take
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  • completing the wave within a time limit. If the bonus objective is completed, a Heavy ammo crate will spawn near the ADU. On every 3rd and 9th wave in a set, an
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  • Things were going well until Willums cracked the glacier—these treads step heavy! Luckily they handle great on ice and we were able to rappel down to save
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  • with what they've looted from the Hive. A spike of Void energy binds to the heavy Cannon scaffold for a powerful charge-and-detonate missile. Null Cannons
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  • "No one is hatched a Kell." — Mithrax Regnant is a Heavy Grenade Launcher introduced in Season of Defiance. It deals Void damage. "No one is hatched a
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  • weapon slot. If you have an Exotic weapon equipped in either the Energy or Heavy slot, the primary slot will be empty and your character model in the inventory
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  • speed Taken Predator:Bonus damage against Taken enemies and Gambit invaders. Heavy Grip: This grip is weighted for recoil control. • Increases stability • Decreases
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  • wielder can consistently hit precision shots. Additionally, any special or heavy ammo pickups will automatically reload the magazine, allowing for more uptime
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  • to success. This leads to opportunities for lucrative multi-kills using heavy weapons and/or Super abilities. Occasionally a Tombship will spawn just outside
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  • pillory engram in hand, the Guardians race to Seraph Station, encountering heavy resistance from Eramis's Salvation Fallen and the Wrathborn. Despite this
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  • Scorch Cannon—a pickup weapon that can fire explosive shells with a timer. Heavy Ammo crate—a single-use ammo crate like those found in the Crucible. Generic
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  • damage. Shadowbeast—a shadowy imitation of a War Beast. Taken Colossus—has a Heavy Slug Thrower and can go berserk mode similar to an Ogre. Taken Incendior—wields
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  • Resilient Captain Servitor Unyielding Servitor Shank Overcharge Shank Heavy Shank Resilient Heavy Shank Walker Vex - Sol Collective Goblin Fanatic Nightfall Champions
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  • the newly dubbed Queenbreakers were repulsed by the Awoken guards with heavy casualties on both sides. Dinna Petra Venj Yasmin Eld (deceased) The Guardian
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  • Veil. The Guardian could do nothing as The Shadow Legion began setting up heavy fortifications around The Veil's containment area. The Witness would later
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  • Exotic (section Heavy)
    - Exotic Linear Fusion Rifle The Colony - Exotic Heavy Grenade Launcher The Prospector - Exotic Heavy Grenade Launcher The Wardcliff Coil - Exotic Rocket
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  • values of all of the player's currently equipped gear; weapons count more heavily in the calculation than armor. Under this new system, Light reflects the
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  • that ammo for special weapons now drops directly into the magazine like heavy ammo, the flinch on the No Land Beyond will be increased, range drop-off
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  • Battery: Strong battery life. • Increases magazine size Ionized Battery: Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed
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  • In the Red Legion, they differ from their standard counterparts by their heavier, silver-colored armor and higher durability. Shadow Legion Honored War Beasts
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  • glass screens while the alarm blared. He connected all the various details: heavy interference on scanners, propulsion malfunction in the main drive, erroneous
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  • Tunnels and decide to pursue it. The Guardian arrives to assist them, meeting heavy resistance from the Shadow Legion. After dealing with a Tormentor named Vereziia
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  • with a damage output between the general purpose use of auto rifles and the heavy duty power of machine guns. Paired with their nonexistent spread and high
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  • reborn in the Light."" — Ikora Rey and Eris Secretive, vengeful, quiet and heavily somber, Eris Morn exemplifies nearly every trait of a hardened and scarred
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  • alongside his two comrades as the hostile Lightbearers opened fire. Although the heavy fire pushed them back, their shields protected them, and the Iron Lords returned
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  • barrier. A close up of Mithrax and the Vandals trapped within the barrier. A Heavy Shank belonging to Mithrax' crew. Mithrax staring down the Guardian. Another
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  • Following Vance's coordinates, the Guardian returned to the EDZ, hijacking a Heavy Pike to reach the radio tower where the cultists had set up their temple
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  • Unfinal Shapes (First appearance) Ketch Oracle Engine (First appearance) Pike Heavy Pike Retribution (ship) (First mentioned) Scorn Blaster (First appearance)
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  • down Skolas. She directed the Guardian to destroy the House of Winter's heavy artillery to prevent the Wolves from utilizing it. The Guardian discovered
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  • Guardians must breach through the Kell's Scourge's territory and face against a heavily armed war machine built from stolen technology. Berserker, Kell's Scourge
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  • glass to you. "When you will surpass us." "Wait, what?" Cayde's chair drops heavily. He leans forward. "'Surpass' us? I didn't agree to that! This is a 'great
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  • Motes of Dark, and will release a shower of them when killed, alongside a Heavy Ammo Brick. A total of 12 motes can be collected from a High-Value Target
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  • slaying the second Nightmare, Caiatl was brought to her knees and became heavily exhausted as the Nightmare of Ghaul shouted at Caital, telling her that
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  • Overload Champions. Spoils of War: Defeating a Champion using a finisher spawns Heavy ammo for you and your fireteam. Unstoppable Shotgun: Shotguns you wield fire
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  • Repeater Shank) • Security Turret • Servitor (Defiled Servitor) Heavy infantry Brig • Heavy Shank • Walker Command Baron • Kell • Splicers Religious Archon
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  • Turret Shank Resilient Shank Tracer Shank Resilient Tracer Shank Heavy Shank Resilient Heavy Shank Walker Siriks, Loyal to Eramis Mimiks-0, Devil's Scion Mimiks-1
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  • Barrier Servitor (First appearance) Overload Captain (First appearance) Frame Heavy Frame (First appearance) Ghost Human Psion Vex Clovis Bray Cult of Osiris
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  • Cabal (Mentioned only) Exo Fallen Captain Dreg Servitor Shank Exploder Shank Heavy Shank Vandal Wretch Hive Acolyte Knight Ogre Shrieker Thrall Wizard Human
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  • near constantly. Its destruction rewards a loot chest and several bricks of heavy ammo. A circle of four mining caches (the siphon found in Glimmer Extractions)
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  • Defeating a Lucent Hive Lightbearer or Champion with your finisher spawns Heavy ammo for you and your allies. A custom-built encryption tool for classified
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  • Repeater Shank) • Security Turret • Servitor (Defiled Servitor) Heavy infantry Brig • Heavy Shank • Walker Command Baron • Kell • Splicers Religious Archon
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  • emerged from the storm clouds around the Last City. As the Tower came under heavy missile bombardment, Ikora grabbed Cayde and teleported him to safety inside
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  • to perform a powerful double-handed uppercut that suspends targets as a heavy attack. Its Super is called Bladefury. Threadrunner Hunters use Strand to
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  • the Deep activity, see Salvage (activity). "Secure the relics! But expect heavy resistance." — Lord Shaxx. Salvage is a Crucible match type. Salvage is a
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • been spotted transporting heavy munitions onto the Dreadnaught. Patrol the area and learn what they're planning. Mausoleum Heavy Munitions Analyzed Scan
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  • Repeater Shank) • Security Turret • Servitor (Defiled Servitor) Heavy infantry Brig • Heavy Shank • Walker Command Baron • Kell • Splicers Religious Archon
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  • entered the Pyramidion to eliminate the Genesis Mind. Despite encountering heavy Vex resistance, along with taken remaining inside the Pyramidion from a previous
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  • an ally defeats the marked target, special ammo is generated for you and Heavy ammo for your allies. ACCESS: RESTRICTED DECRYPTION KEY: 45R3431V58PE1-112
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  • final blows with Tangles or Elemental Orbs have a chance to drop Special or Heavy ammo Frenzied Stacks Collecting an Orb of Power causes you to gain 1 temporary
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  • after the Drifter threatened to hand him over to Mara Sov as she placed a heavy bounty on his head. As the Guardians gathered what was left of the Spider's
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  • the Consul's armor was heavier and more imposing, with large spikes atop his shoulders. The Consul's body, skin, and face is heavily shriveled, signifying
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  • with the Ascendant Realm, as the latter is a dimension whose nature is heavily influenced by thoughts and beliefs. As an extension of this theme, the Darkness
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  • Amanda to pick him up. The retreat from the Last City succeeded, but at a heavy cost. Seventy-three ships were destroyed attempting to break through the
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • Press [Light Attack] to perform a quick melee attack. Press [Heavy Attack] to perform a heavy attack and once again vanish from sight. Replaces Shadowshot
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  • Fallen Heavy Shank, Proxy Metsik-3 Visik, Twice Meek Hive Aarakh, Proxy Dakaan, Proxy
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  • bodyguards to high-ranking Cabal officers. They can be identified by their heavy, all-red armor, which often features prominent horsehair-like crests. The
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  • used in the Daily Heroic Story Mission and Weekly Heroic Strike. Epic: Heavily shielded and highly aggressive enemies appear in large numbers. Epic is
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  • three areas, Kell's Rising, Gale's Watch and Technocrat's Iron. It features heavily in the Beyond Light campaign as players are required to venture into the
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  • Garden gate on Mars Savathun's plans on Titan thwarted Last City remains heavily ruined by the conflict Original Tower destroyed and Vaults destroyed 2ND
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  • Captain Heavy Shank Ogre Taken Centurion Taken Phalanx Wrathful Interlopers are a group of Major and Ultra enemies encountered in the depths of Titan.
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  • Deployer Hull: Heavily Armored Armament: Laser Cannon Missile Pod Nose Repeater Shock Grenades Crew: Automated Complement: Shanks Usage Role(s): Heavy Assault
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  • Destinypedia by expanding it. Fallen Dreg Shank Exploder Shank Resilient Heavy Shank Resilient Tracer Shank Vandal Resilient Marauder Resolute Marauder
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  • with. The ball is ostensibly a Servitor's core (possibly the core of the heavily modified and visibly hollow Warden used by Variks to oversee the Prison
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  • Wolf would return to Banshee to inform him that they found the weapon, a heavy Bow, inside a display case with no way to get in. Unfortunately, Banshee
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  • are wide and open in a similar manner to The Sunken Pyramid, but makes heavier use of temple-like architecture and introduces fossils reminiscent of Earth's
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  • Facts Elided Legendary N/A N/A Project Tendency custom tactical jumpship. Heavy ASAT/ASM space attack loadout. JS/T Let's Employ Force Legendary N/A N/A
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  • unsavory types. speaking of..." The Spider: "Val'aug has a reputation for heavy-headed brutality, mm. I say you show her some brutality of your own [chuckles]
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  • Void Shield Stasis Shield Strand Shield Overshield Source Fallen Shank¥, Heavy Shank¥, Scorch Captain, Brutal Shank, Kell's Scourge† Captain, Shock Captain
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  • serves as a form of cover throughout the otherwise long and open center path. Heavy Ammo spawns both outside and inside, both safely behind cover from the middle
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  • are more difficult to dispatch than a typical Legionary. They come with heavier armor and are equipped with an Arc absorption shield that allows them to
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  • (2250 x Glimmer) Titans tune their thrust bikes to handle the burden of heavy armor. S-21 Nomad Uncommon Shipwright (2250 x Glimmer) On foot or by thrust
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • retreats to his ship with the Guardians in hot pursuit and dealing with heavy Fallen Wolf reinforcements. The Guardians were able to repel Taniks's forces
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  • Overcharged Shank, Kell's Scourge Phased Heavy Shank, Kell's Scourge Phased Shank, Kell's Scourge Resilient Heavy Shank, Kell's Scourge Shank, Kell's Scourge
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  • the Vanguard can survive the actions of Crow's conscience. This weighs heavily on Crow, who then seeks support from the Guardian, asking them if they understand
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  • everywhere your Hammer of Sol impacts Sunstrike—burn your enemies with a heavy Solar Melee strike Melting Point—burn away your target's defenses. While
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  • from Dares of Eternity. Adaptive Frame: (Aim command): Launch a heavy uppercut attack. Heavy attacks are stronger with full energy. The following are the
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  • support on these missions. When the pilot reminded her that her Hawk had been heavily damaged, Sloane informed her she would have it moved to the top of the repair
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  • reason the fleet made it past the Moon was because the Red Legion focused so heavily on Earth. In that, they seemed like the Cabal Zavala knew. Single-minded
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  • The largest terrestrial planet and homeworld of the Human species. Due to heavy presence of alien enemies such as Fallen, Hive, Cabal, and Taken, the only
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • each with one door to the inside room, and two paths to the outside B area. Heavy Ammo spawns outside near B and in the inside area. Outside at B the area
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  • The Guardian managed to locate and traverse the Dark City but encountered heavy Scorn forces that sought to turn the city into their enclave. Locating an
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  • Chaperone(TTK) • The Fourth Horseman(TDB) • Trespasser(ROI)• Zen Meteor(AU) Heavy weapons Abbadon(TD) • Bolt-Caster(TTK) • Dark-Drinker(TTK) • Dragon's Breath(TDB)
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  • Grip Origin Corkscrew Rifling Alloy Magazine Transformative (unavailable) Heavy Grip Extended Barrel Opening Shot Polymer Grip Fluted Barrel Rangefinder
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  • her search for Rasputin. Some time later, Ana was caught in a dangerously heavy snowstorm. When a personal effect of hers is lost in the storm, Ana abandons
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  • was suddenly assaulted by the Cabal's Red Legion, and the Tower suffered heavy damage during the initial stages of the battle. Shaxx and his Redjacks immediately
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  • Records, Materials, and Attributions Scale Three / Bridge / Mass Two 4 Squad [HEAVY INF] TASK: - capture endless pathway nodes 332,334,335,336 OUTCOME: - unit
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  • enemies are aware of what we are attempting but you should still prepare for heavy resistance. The fireteam clear the way of Hive and Fallen, making their way
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • Chaperone(TTK) • The Fourth Horseman(TDB) • Trespasser(ROI)• Zen Meteor(AU) Heavy weapons Abbadon(TD) • Bolt-Caster(TTK) • Dark-Drinker(TTK) • Dragon's Breath(TDB)
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  • Repeater Shank) • Security Turret • Servitor (Defiled Servitor) Heavy infantry Brig • Heavy Shank • Walker Command Baron • Kell • Splicers Religious Archon
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  • Chaperone(TTK) • The Fourth Horseman(TDB) • Trespasser(ROI)• Zen Meteor(AU) Heavy weapons Abbadon(TD) • Bolt-Caster(TTK) • Dark-Drinker(TTK) • Dragon's Breath(TDB)
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  • arrived from a massive capital ship above. Armored soldiers landed with heavy thuds in the sand, their weapons a glistening silver. Drifter's Ghost expanded
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  • Chaperone(TTK) • The Fourth Horseman(TDB) • Trespasser(ROI)• Zen Meteor(AU) Heavy weapons Abbadon(TD) • Bolt-Caster(TTK) • Dark-Drinker(TTK) • Dragon's Breath(TDB)
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • exclusive ones. Main article: Grenade Grenades are explosive abilities that deal heavy or continuous damage, weaken the enemies, or stenghten their allies. They
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  • Repeater Shank) • Security Turret • Servitor (Defiled Servitor) Heavy infantry Brig • Heavy Shank • Walker Command Baron • Kell • Splicers Religious Archon
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • He broke their advance like oil parting water, the repeating bloom of his heavy leading the way. A blue, viscous film covered the dirt, dust, and rocks when
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  • of four crates are captured, a Quartermaster Colossus or Vendetta Shank Heavy Shank will arrive to defend the fourth crate. After all crates are captured
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • Chaperone(TTK) • The Fourth Horseman(TDB) • Trespasser(ROI)• Zen Meteor(AU) Heavy weapons Abbadon(TD) • Bolt-Caster(TTK) • Dark-Drinker(TTK) • Dragon's Breath(TDB)
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • refurbish it'?!" — Exodus Indigo Quartermaster Dimensional Hypotrochoid is a Heavy Grenade Launcher introduced in Lightfall. It deals Stasis damage. Destiny
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  • Colossus Fallen Terrors The Noble Terror – Captain The Soaring Terror – Heavy Shank The Edgeless Terror – Servitor Hive Terrors The Stalking Terror – Knight
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  • Chaperone(TTK) • The Fourth Horseman(TDB) • Trespasser(ROI)• Zen Meteor(AU) Heavy weapons Abbadon(TD) • Bolt-Caster(TTK) • Dark-Drinker(TTK) • Dragon's Breath(TDB)
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  • must be spent hiding behind cover. The SIVA Cannon seems to resemble a heavily modified Shrapnel Launcher with elements of the Sleeper Simulant in the
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  • Chaperone(TTK) • The Fourth Horseman(TDB) • Trespasser(ROI)• Zen Meteor(AU) Heavy weapons Abbadon(TD) • Bolt-Caster(TTK) • Dark-Drinker(TTK) • Dragon's Breath(TDB)
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  • • Cabal Heavy Munitions • Cabal Magma Launcher • Cabal Severus • Cabal Shield • Cabal Slug Launcher • Cabal Slug Shotgun • Energy Shield • Heavy Slug Thrower
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  • Chaperone(TTK) • The Fourth Horseman(TDB) • Trespasser(ROI)• Zen Meteor(AU) Heavy weapons Abbadon(TD) • Bolt-Caster(TTK) • Dark-Drinker(TTK) • Dragon's Breath(TDB)
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  • the large engine on its left side and the wing on the right—it has been heavily modified from its original design. The ship is covered in red, yellow, orange
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  • high health and can draw much of the fire from the player's foes, and their heavy melee attacks can ragdoll most Minor enemies, though one shouldn't rely on
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  • Repeater Shank) • Security Turret • Servitor (Defiled Servitor) Heavy infantry Brig • Heavy Shank • Walker Command Baron • Kell • Splicers Religious Archon
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