Black Hammer

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"I cannot permit you to exist"
Black Hammer
TTK Black Hammer.png
Production overview

Rarity Class:

Legendary

Weapon Type:

Sniper Rifle

Required Level:

20

Min-Max stability:

Low

Min-Max handling:

decent

Min-Max magazine:

3

Specifications

Feed system:

Clip

Ammunition type:

19

Fire mode:

Semi-auto

Damage:

Very high

Effective range:

Long

Service history

In service:

Hive, Guardians

Affiliation:

Hive

 

Black Hammer is a Legendary Year 1 Sniper Rifle that deals Solar damage and is rewarded from defeating Crota, Son of Oryx in the Crota's End Raid. It can be acquired in Year 2 as an exotic called Black Spindle by either getting it as a random drop from the raid or getting the Year 2 iteration by completing the alternate ending to the story mission Lost To Light on Heroic difficulty. Black Hammer is also one of only a select few sniper rifles to possess an extremely high impact. It is joined in Year 2 by the Black Spindle, the Devil's Dawn, the Ex Machina, and the Event Horizon.

Perks[edit]

Column 0:

  • Solar Damage- This weapon causes Solar damage.

Column 1: (able to select any one of these perks)

  • Ambush SLH25- Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
  • Tacsys SLS15- Mid-zoom scope. Useful for unpredictable situations.
  • Hawkeye SLR15- Mid-zoom precision scope. Increased range and target acquisition. Heavy.

Column 2:

  • White Nail- Rapidly landing three precision shots will refill the magazine from your reserves.

Column 3: (able to select any one of these perks)

  • Snapshot- Aiming this weapon is incredibly fast.
  • Flared Magwell- Reload this weapon even faster.
  • Perfect Balance- This weapon has extremely low recoil.

Column 4:

  • Mulligan-
  • Hive Disruptor-

Trivia[edit]

Black Hammer and Black Spindle have very similar appearances except Black Hammer is green and lacks the extra chamber on top of the barrel that Black Spindle has.

Appearances[edit]

References[edit]


Template:Specials Y1