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From Destinypedia, the Destiny wiki

  • The Transfer Gate (sometimes called a Warp Gate) is a construct used by the Vex to warp units from other parts of time and space into the Solar System
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  • being the first Gate Lord and the first Ultra Vex in the game, Zydron is the first Axis Mind to be encountered in Destiny. Zydron and Qodron were the only
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  • Acanthos, Gate Lord was a Vex Gate Lord encountered on Nessus. It is the first boss encountered in the mission Six. Acanthos was encountered in the Glade of
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  • but the article title is conjectural, as there is currently no official name for the subject. See the talk page for more information. Jump Gates are constructs
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  • shields. Zydron, Gate Lord Qodron, Gate Lord Acanthos, Gate Lord Simulated Gatelord Abstract Gate Lord Vex Gate Lord Gate Lord Zydron in-game. The Grimoire card
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  • Crotheon, Gate Keeper was a powerful Vex Minotaur seen as the boss of the Vex Offensive activity, where it was summoned by the Vex to repair the Gate Network
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  • They lead the Vex Invasions under the Vex Overlord in the attempt to root themselves into the Moon. Apart from having the massive Warp Gate overhead endlessly
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  • Ages Present, or the Keeper of Ages Unseen to collect an orb and dunk it in the top platform of the arena. Killing the Gate Lord will end the activity and
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  • Grimoire description Qodron, Gate Lord is a Vex Gate Lord and the boss of the Prison of Elders challenge The Forever Eater. Unlike the other prisoners, Qodron
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  • "Zydron. The Vex Gate Lord who denied Guardians access to the Black Garden. The very place from where the Traveler's pain arose. The Pyramid uses Zydron's
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  • Begins) The Guardian fights through the Vex Precursors in the Sundial Slipway until a Conflux appears at the far end of the area, in front of the gate to the
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  • expanding it. Strider's Gate is a landing zone on Neomuna and is where players can find Nimbus. Strider's Gate has access to the Vault, the Postmaster, and a
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  • The Shuttered Mind is a Vex Hydra seen at The Endless Gate, where it and its subtype attempts to escape the carnage beyond the gate at the Vex Supercomputer
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  • that spawn with the Gate Lord. The first should spawn when the Gate Lord is at full health. The second wave will spawn when the Gate Lord is at a third of
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  • Overlord will emerge from the gate network as an additional final boss in the Invasion gate. Carrying more health than the Gate Lords, all available Guardians
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  • Abstract Gate Lords are large Vex Minotaurs, as well as a variant of the Gate Lord subtype. They take part in the invasion of the Bray Exoscience facility
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  • seen guarding the massive Warp Gate hidden in the Lunar Battlegrounds, where it is summoned as a response to a Guardian assailant on the Gate and its defenders
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  • help Destinypedia by expanding it. The Endless Gate is a location in Echo Mesa, Io. A remade Endless Gate leading to The Festering Core in Shadowkeep. Destiny
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  • Crotheon, Gate Keeper. The mechanics from the first two rounds remained in the third, meaning players had to kill the Gate Technicians and get the Void Craniums
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  • being right above the gate where Persys walked through at the start. Upon completion of this, the gate and the yellow wire nodes will open. Two yellow wire
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  • They later assist Crotheon, Gate Keeper and The Undying Mind at the conclusion of the mission. Gate Technicians were usually more skittish than most Minotaurs
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  • Upsilon is the largest Taken Minotaur yet encountered, being similar in size to a Gate Lord. Due to this, the Taken Minotaur may have been once a Gate Lord of
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  • fire on the players while its brethren assault the Confluxes and try to disable them. The stunning nodes present in the activity also work on the Gatelord
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  • Age, the Ishtar Collective sent proxies to explore the Vex gate network. During the Wolf Uprising, Skolas, Kell of Kells led the remnants of the House
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  • find the Gate Lord. Let's go. The Guardian clears out all of the Vex at the top of the steps. Ghost: I guess you're going to have to step inside the ring
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  • to your arsenal and complete the associated Pursuit to claim it." Seasonal Artifact: The Gate Lord's Eye "Upgrade The Gate Lord's Eye to increase your Power
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  • This gate may be the means by which Crota and his broods appeared on the moon after being thrown into the Vex gate network. The origins of the Black Garden
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  • passing through the gate to the Infinite Forest, but is ultimately killed in the process. Agoros, Gatekeeper is the first boss in the entire Curse of Osiris
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  • quickly used the Conflux to access the local Vex gate network and escape the Guardians while also granting his forces access to more of the Insight Terminus
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  • Gate. It is the final boss of the The Festering Core Strike. For most of the encounter, Baurisk will run around the arena to avoid concentrated fire and
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  • Minotaur Iso Minotaur Considering the Aphix Invasive's presence in the Vault of Glass alongside that of the Vex Gate Lord Qodron, it can be inferred that
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  • Eververse Store as part of the Vanguard Dare Bundle, included with the Credence Weapon Ornament for the Legendary Hand Cannon Trust, and the Celestial Dome Shader
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  • frequently as the Hezen Corrective, the Hezen Protective are mainly found in the Citadel, the Endless Steps, The Nexus, and the Vault of Glass. The Protective's
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  • Genesis Repurposed "Just us and a giant Vex Gate. Ah, the Vex Gate at the center of the lake! What lake?! The lake where you will grind Brakion's horns into
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  • from Crow and the magics of the Ahamkara. The Guardian finally defeats the Vex Mind responsible for the theft and the ability to simulate the Techeuns. Riven
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  • The Cornea was a special Vex Cyclops that appeared inside the Endless Gate during The Festering Core Strike. It was sent to protect the Supercomputer from
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  • The Retina was a special Vex Cyclops found inside the Endless Gate in The Festering Core Strike. It was deployed for the purpose of protecting the Supercomputer
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  • Goblin encountered in the Prison of Elders challenge: The Forever Eater. Killing it will grant the player a damage buff against the detainment bubbles that
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  • in the Prison of Elders. They are the servants of Qodron, Gate Lord and seek to ensure their master's enigmatic plan succeeds. In Challenge of the Elders
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  • outside of time and space, such as the Black Garden in The Garden's Spire Story mission or the Vault of Glass in the Raid of the same name. Spires first appear
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  • Vex (redirect from The Vex) (section Vex Gate Lords)
    Earth. With the gate to the Black Garden having been destroyed by the Red Legion, it is unknown if the Vex still have the means to access the Garden itself
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  • space-time around the realm while the Vex gather from across the gate network to protect it. Deep scans of the growing surge of Vex activity reaches the Hidden lead
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  • Juraag, the Waylaid is a Taken Phalanx seen in the The Festering Core Strike, where it serves as a subordinate to Baurisk, Envoy of Savathûn and attempts
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  • to run past her and into the gated area before the gate recloses, sealing the player out from the fight. If all players in the fireteam do this, it can
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  • appear on the map screen for the planet, which allows players to find and track the event. If a player arrives at the location before the start of the event
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  • their Scorn allies. Once the Chieftain is dead, players may progress the strike and proceed through the gate to Harvest. Destiny 2 The Witch Queen (First appearance)
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  • Kabr The Glass Throne A Transfer Gate found in the mission Whisper, leading to the Vault of Glass. The other side of this gate, leading back to the Grove
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  • information about the gate of The Black Garden, in the Valley of the Kings. In order to access the outpost, the Guardian kills him and takes the access key from
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  • Cayde-6: "Right. So their ship crashed after passing through the gate. From signs on the ground, their little Black Garden adventure didn't go so well
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  • was encountered in The Abomination Heist Strike. She tried to prevent the Guardians from unlocking the door in the Gatehouse, but she ultimately fell in
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  • Hive Fortress Approach the Gate Open the Gate Repel the Hive Find the Summoning Pits Enter the Summoning Pits Defeat Phogoth/the Hive Abomination {Loading
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  • their jump gate, which will launch the player towards another group of combatants guarding a gate, and so on, eventually returning to the first gate. Once a
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  • them vital intel on the nature of the Vex as well as the means with which to summon the Gate Lord. While at the Ishtar Academy, the Guardian kills Grayliks
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  • construct the bridge, the player will initially have a 50 second timer to capture the first section of the bridge and 30 seconds on the rest. The enemies
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  • The Watchtower is an Awoken outpost on the edge of the Tangled Shore. Within the tower is a gate that leads to the Dreaming City. This section needs expansion
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  • entrance to the Black Garden in the Valley of the Kings. They would engage in conflict with the Cabal, when the humanoid species arrived on Mars after the Collapse
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  • from the H.E.L.M.. After the Black Fleet's attack on Earth, the Shadow Legion has begun taking prisoners among both the fighters and civilians. The Dark
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  • as the final boss of The Lost Splicer Mission. It served as the protector of its own domain within the Outer Nexus, before it was destroyed by the Guardian
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  • penetrating the defenses around Mars. Of great value to the Tower Shipwright." — In-game description A Martian Navcore is received for the first completion
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  • Hobgoblins. After getting pushed to the last health gate, Parthenios will teleport to the front of the boss arena and spawn in the middle of a set of Taken Rifts
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  • "It looks through you, toward the infinite." — Description The Gate Lord's Eye is a Seasonal Artifact in the Season of the Undying. It allowed Guardians
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  • "artificially" with the use of Riven's wish-magic and the Sword Logic. The name Eleusinia is similar to the ancient Greek city of Eleusis, which is also the site of
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  • recognize the Sparrow, nor the rider. But that won't matter when he closes the gap… Half a lap to the finish line, and he can't make up the lost ground
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  • Radiolaria. The location of the Vex gate is revealed in The Glassway strike. Riis-Reborn was first dreamt up by Eramis, Kell of Darkness and Praksis, the Technocrat
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  • CELEBRATE THE GREATER MYSTERIES. Queen Mara Sov of the Reef walks the wall tonight, faintly lit by the City's celebrations. This high up, the wind pulls
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  • Savathûn's Throne World The Communion - The Europan Pyramid, Europa The Mirror - Savathûn's Throne World The Cunning - Savathûn's Throne World The Last Chance -
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  • boarding the colony ships, off to build cities beyond. The Guardian reaches the Mothyards. Ghost: Up the hill. The building with the radar. That's the Skywatch
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  • within the Vex Nexus. To create their Machine worlds, the Vex begin by digging deep into the planet's core where a world-eating machine converts the planet
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  • Arena (redirect from The Arena) (section The Reckoning)
    back into the Black Garden to stop a Vex incursion from happening on the Moon. The final boss was Crotheon, Gate Keeper, who was replaced by The Undying
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  • Leviathan in the anomaly left in the place of the planet, where he would manage to commune with The Witness. The Runner The Up and Up Bug in the System Caloris
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  • description "Then she remembered. The fireteam. The gate. The desperate plan. "Tuyet! Pull me out!" No response." — Armor description Destiny 2 Forsaken
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  • of the Vex Network. The main landing zone is Strider's Gate, an enemy-free area where the location vendor, Nimbus, is located. After completing the Lightfall
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  • Freehold, with the Cabal vying to mine resources and study the Vex artifacts and structures in the area, which include the massive gate to the Black Garden
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  • of the Forge Season of the Drifter Season of Opulence Shadowkeep Season of the Undying Season of Dawn Season of Arrivals Beyond Light Season of the Chosen
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  • cells, they must locate the Taken Blight behind the gate with four unlit torches. The Guardians must destroy the Blight with the Buried Bloodline, resulting
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  • that "Forest Pathway Cleared" after killing the Daemon(s), which allowed the player to open the gate to the next area. Fallen Shank Dreg Wretch Marauder
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  • Grenades are weapons employed by the Vex. Used to drive targets out into the open, these devices behave more like miniaturized gates than conventional explosives
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  • must head to the large gates on the side of the area opposite the spawn point. There, you must plant the Nightmare Harvester to begin the final boss encounter
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  • Totem to repel the Vex, whilst Crota attempted to close the gate he opened. Quria prevented this by instancing itself on the other side of the portal and building
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  • a location in the Ocean of Storms on the outskirts of the Scarlet Keep contested by the Vanguard seeking to stem the rise of the Hive, the Hidden Swarm
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  • and the expedition from their records. Afterwards, the Awoken who destroyed the Sophia installed instruments on Cocytus to study the space that the keyholes
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  • must head to the large gates on the side of the area opposite to the spawn point, where they have to plant the Nightmare Harvester to begin the final encounter
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  • They fight through the Sol Divisive and use the Gate Lord's eye to successfully open the gate where the Black Heart resides. The Black Heart summons it's
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  • disrupt the Vex. The link between the Vex nexus and the Black Garden is unclear, as other Collectives of the Vex are afraid and resentful of the Sol Divisive
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  • Warden (redirect from The Mad Warden)
    Legend. The Servitor core found in the Vestian Outpost may be the same one that was extracted from the Warden. Although the Warden first appeared in the House
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  • with the creation of the Annihilator Totem. The weapon proved effective, but the two sides entered a stalemate as Quria fled to the other side of the gate
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  • of note in the station, and there isn't anywhere to go except back. It's the end of the line. Tharsis Junction is also the final area in the Story Mission
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  • deployed through the Vex gate network. The Guardians defeat Val Urgus and take the Arc charge to the left-most insertion point unlocking the way. Failsafe:
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  • Mods from the artifact applied to gear no longer work if the artifact is reset and the mod is not unlocked again. With the release of The Witch Queen
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  • intel on the nature of the Vex as well as the means with which to summon the Gate Lord, the Guardian sets off. While at the Ishtar Academy, the Guardian
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  • plaguing the first Exos. The gate became a problem when the Vex began spilling out of it and assaulting the colony, leading to many casualties. The facility
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  • investigate the depths of the Keep. The Guardians managed to defeat Zulmak and thwart the Swarm's plans, but the Altars remained active, allowing the sisters
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  • ended with the arrival of the Red Legion and the start of the Red War. In the absence of the Guardians' stewardship, Echo Mesa was invaded by the Cabal, who
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  • obtained about it. The only encounter that the Guardians had with the Caretaker was in the Collection section of the Sunken Pyramid. The Caretaker is initially
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  • echoed through the Cocytus gates, learning to create the first Weapon of Sorrow. The Guardians barely repelled the Hive offense at the Battle of Burning
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  • Red War (redirect from The Red War) (section Conquest of the Light)
    command ship, the Immortal, which is at the center of the Light-restraining device. Bypassing the ships forces, the Guardian reaches the top of the ship and
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  • was one of the five Worm Gods trapped beneath Fundament by the Leviathan, and helped orchestrate the rise of Oryx, the Taken King, Savathûn, the Witch-Queen
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  • as well as form the Spires needed to access the Vault of Glass. Deeper in the Vault are two more spires, attached to two Transfer Gates leading into past
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  • years after the Red War, the Gatehouse still stands, though it, like most of the Hive's older structures on the Moon, now appears more desolate. The chain also
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  • must head to the large gates on the side of the area opposite to the spawn point. There, you must plant the Nightmare Harvester to begin the final boss encounter
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  • Collectives, the Primeval Mind represents the past, the Eschaton Mind represents the present, and the Imminent Mind represents the future. The Guardian would enter
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  • Strike Reward: The tale of the Guardian's trials with the Fist of Havoc. The tale of the Guardian's trials with the Ward of Dawn. The tale of the Guardian's
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  • Missions, as well as the PsiOps Battlegrounds activity. In Season of Plunder, the Major Hidden Swarm Knights that were encountered at the gate to Sorrow's Harbor
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  • of the map, you force the enemy to come to you, where you can pick them off as they enter. Additionally, point C is the closest point to where the Heavy
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  • make use of the memories connected with Sagira's Shell, leading the Guardian deeper into the tunnels to the Witch's Echo. After Savathûn, the Witch Queen's
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  • jointly govern the City with the Speaker. New Monarchy coalesces in the wake of the Wars. In the aftermath, the first Titans construct and defend the City's walls
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  • is spoken through the Ghost's comms. (Mission Begins) The guardian fireteam transmats to The Lighthouse, to the right of the gate to the Infinite Forest
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  • Solar blasts at the player from the distance as the Acolytes converge towards the players position. He will become health gated by the time he reaches
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  • "I swear it spoke to me and shone to guide the way." — Jumpship Description Shade at the Gates is a Legendary Jumpship introduced in Warmind. Destiny 2:
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  • is where the damage phase begins. The buff lasts 30 seconds. Once the buff expires, the process resets. Note that the lower Atheon's health, the faster the
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  • thrown. The objective is for Guardians to toss these at the large Taken Blight hovering in the middle of the map. When enough have been thrown, the objective
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  • value in exploration, but the peacekeepers were old guard, born in the aftermath of the Iron Lords. They lived through the Faction Wars; bore witness to what
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  • retreat to the gate at the front of the battlefield. Nokris will proceed to shield himself in an immunity shield. To break the shield, the player must
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  • The Orbital Grid is a vast comms network utilized by Ghosts to Transmat Guardians and objects alike across long distances. It is believed that this network
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  • Sparrow Horn, respectively. Like the Festival of the Lost, locations within the Tower decorated for the duration of the event. The Tower Plaza and Tower Hangar
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  • Nessus (redirect from The Myriad)
    Guardians to the Gofannon Forge in the ruins of the Exodus Black. The Guardians reclaimed the Forge from the Scourge's hands, and kept defending it from
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  • currently inactive; the Guardian has found the gate to the Black Garden. A much larger outpost sits across from the gate, seemingly built into the mountainous
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  • as The Green Room by the community. A Vex Transfer Gate found deep in the Superstructure, tithed to the Vault of Glass. An overgrown segment of the Vex
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  • chassis, Acanthos, Gate Lord, is in the field laying waste to the Fallen. In the background, a Fallen Walker blows up as the player enters the fray. Ghost: I
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  • Move. That's the way you have to function out here. Combat moves too fast to post up somewhere; situations evolve constantly. We don't have the luxury of
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  • ultimately revealing the Red Legion's plans for the Traveler and the Light. The Cabal were mining out the remaining Light energy from the Traveler, which attracted
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  • visible in the sky to the south-east. It was removed during Season of the Worthy to reflect its course to the Last City. The Infinite Gate. General area
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  • that takes place in the Black Garden. Head to the Gate Kill the Gate Defenders Enter the Gate Explore the Garden Destroy the Vex Find the Garden's Heart Scan
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  • on the English Wikipedia. Venus is the second planet in the Sol System, and the largest terrestrial planet apart from Earth. With the coming of the Traveler
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  • signatures found in the Forest that are the Hive, they are the same as the ones found in the New Pacific Arcology on Titan. The construction of the Infinite Forest
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  • threatened them all: the Fallen. In the end, the Fallen were repelled, the Factions' iron grip was broken, the city under the Traveler became the Last City with
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  • Chamber Strike. The Echo Chamber is where you fight Theosyion, the Restorative Mind, the main boss of the Strike. At rare times, Precursors and Descendants
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  • climb. Beware the Psion snipers positioned on the ledges around the edges of the room. Once at the top, look to the opposite end of the room for another
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  • heard a voice coming from the entity, apparently speaking in the voice of the researcher's mother. Upon approaching the figure, the researcher and all other
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  • another Mars entirely. The immediate surroundings and lifeforms near the ruins are possibly from the distant past or future if the ruins were not present
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  • expunge the invading Guardians. They also played a role in the final encounter where they were used to weaken and destroy Crotheon, Gate Keeper or The Undying
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  • to revive the downed player sooner rather than later, due to the need to pass on the debuff. As of The Taken King Update, you can survive the debuff if
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  • Sov: Was no Gate Lord slain, brother? Ghost: (proudly) Oh, we slayed a Gate Lord. Guardian: Ghost. The Ghost warps in the head of Zydron, Gate Lord clattering
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  • only accessible during the Strikes The Pyramidion and The Festering Core, and the Curse of Osiris story mission Deep Storage. It is the lair of Brakion, Genesis
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  • Fanatics in the center. Afterwards, the player will enter a chamber with a Vex gate. The player must stay in the middle of a Vex plate in order to activate
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  • not the "true" Liu Feng, while the Ahamkara likewise held a gun to Ouros' head. Meanwhile, the real Liu Feng and the false Ouros did the same. The true
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  • you landed on the Dreadnaught, then the Centurion and the taken Ogre tried to stop you from killing the King? Heh... didn't work. So the Centurion's bond
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  • them across the oceans to reach the Krill of the Osmium Kingdom. Eventually a dead white worm became the familiar of the Osmium King himself, the Witness fed
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  • Calus had the Glykon anchor off of Phobos, at the edge of the Anomaly left by the disappearance of Mars. Calus then made the Scorn wear the Crown, stitching
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  • indicates the purely psychological intent of the Luna Pyramids conjuration of the Nightmares, and not, in fact, its ability to pull the spirits of the dead
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  • switching the leadership of the Vanguard had no success, she ultimately decided to expel the House forcefully, by opening a Vex gate in the middle of the Eliksni
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  • Hiraks, the Mindbender Araskes, the Trickster Reksis Vahn, the Hangman Kaniks, the Mad Bomber Pirrha, the Rifleman Yaviks, the Rider Samaa, the Deserter
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  • way to trick the latter race into opening the gate to the Garden. Eventually, Uldren has a master plan: lure out a Gate Lord to get the gate open, then agitate
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  • serves as a hub for The Guardian during the Lightfall Campaign. It can be found near Strider's Gate by walking through the entrance of the Hall. Players can
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  • introduces the player to the people of the Tower. The Guardian returns to the Cosmodrome to explore; after slaying an Archon of the House of Devils, the player
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  • Valley of the Kings on the English Wikipedia. The Valley of the Kings is a location in Meridian Bay, Mars. It is the location of the Vex gate to the Black
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  • Belmon patrols the outer area, the Transcendent Hydra will use its smaller size to chase after the players in the enclosed sections of the area, alongside
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  • to head for the Gate. Upon leaving the Giants' Pass and entering the Valley of the Kings, the first thing you will see on your left is the giant, looming
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  • feels...right somehow. The lift deposits the fireteam at the top of the Citadel. There is a massive chasm between them and the next area. Small platforms
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  • Many of the Hive that still held to the old beliefs in the Sword Logic gave way to gladiatorial combat in the Pit beneath the Keep, though none of the sisters
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  • fully trusted. The Guardian broke into the Cabal's exclusion zone on Mars to discover the location of the gate into the Black Garden. The Speaker thanked
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  • defeated, the seal on the Bog began to weaken, eventually shattering as a fireteam of Guardians approached the gate to Raid the Pyramid. The Guardians
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  • "Accounts across the city indicate the conflict between the Earth Warlords and the invading Cabal Empire has advanced to our fair city. The Vex have taken
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  • rugged terrain masks one of the largest Vex structures on Mars, leaving this imposing gate as the only conventional entrance. With the Cabal's interest in Vex
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  • Hunt that released during the Shadowkeep expansion Hunt the Nightmare of Zydron, Gate Lord Defeat the Nightmare of Zydron, Gate Lord Vex - Sol Divisive Goblin
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  • on Mars. Breach the Warbase Locate the Spire Assault the Tower Cross the Field Open the Gate Capture the Spire Hold off the Cabal Wake the Eye Face Primus
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  • Enemies eliminated by the shot explode and grant you Super energy With Update 7.3.0 released with Season of the Wish on November 28th, the exotic perk of this
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  • Ishtar Sink, Venus that holds Zydron, Gate Lord's gate network and is the entrance to the Echo Chamber where Theosyion, the Restorative Mind resides. This section
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  • Sov During the Collapse, the Yang Liwei was engulfed by a singularity made by the battle between the Traveler and the Black Fleet. Mara was the first to
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  • initiate the event, one of the players must offer a rune to one of the different statues. The rarity of the runes determine the difficulty of the encounter
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  • final stand at the top of the Citadel, where he uses the Vex gate network to pull the entire House of Wolves from across time to combat the Guardians. He
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  • encountered in The Investigation Mission. They will spawn in the Florescent Canal after the player has opened the gate to leave the fortress. The Ogres will
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  • Exotic engrams Challenge of the Elders Elder's Sigil The April Update is lovingly called "The Taken Spring" by the Destiny fandom. The April Update was revealed
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  • considered to be the highlight of the campaign for the expansion. The developers intentionally disabled sprint at the point the player first sees the Pyramid,
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  • every reality. The Guardian successfully destroys the Reverent Mind and scans the conflux one last time to open the gate, before entering the tomb. Ghost:
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  • Hive, and the master of the Taken. Reborn in the Darkness itself through a wicked pact with the Worm Gods, Oryx is the founder of the Hive race alongside his
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  • is the northern side of the Florescent Canal, near the Scorn-infested Miasma region, where the Scorn have seemingly tunneled under the walls of the Hive
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  • Strider's Gate. The Cabal were followed shortly by The Guardian and Osiris, the former landing in Ahimsa Park and the latter landing in Strider's Gate. The
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  • that The Undying Mind was attempting to undo the destruction of the Black Heart. Ikora was determined that the keep the Garden in reality where the Light
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  • ill-fated showdown with the infamous Dredgen Yor in the wooded hollow beyond Beggars' Gulch The Last Word has been labeled as the "yang" of the Destiny universe
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  • from the Ishtar Collective and traversed a gate it constructed on Europa that led to the system, under the instructions of Clarity Control. There the researchers
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  • confluxes. After getting past the taken the gate takes you to a pit leading to the heart of the Pyramidion. Around the edge of the pit are dormant Vex that
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  • from the gravity lift, while the next lift is on the opposite side on the outside wall of the Arc gate there. The start nodes are located inside the Arc
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  • Endless Gate and the Vex Supercomputer within, where she is found barring the way deeper into the Vex device itself and the Taken anchor within. Destiny 2 Shadowkeep
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  • stranded at the depths of the garden. Meanwhile, the Hunter Vanguard Cayde-6 would send forth the Guardian to locate Tevis as he stepped through the gate and hailed
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  • Bounty (redirect from The Elder Cipher) (section A Light in the Dark)
    (located near the entrance to the Academy). Kill a Vex Gate Lord in a heroic story mission to obtain Restored Ghost. Bring the Ghost to the Speaker to obtain
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  • Saint-14: You've both done plenty. Just open the Infinite Forest gate for me. I'll meet you the long way around, at the entrance. Multiple Vex Descendants begin
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  • canyon. At the end of the canyon is a dead tree. The Ghost is on the other side of the tree. The Iron Line—look for the blue pipes in the back of the room and
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  • side of the entrance. It serves as the boss arena for one of the three possible final rounds of Dares of Eternity, where guardians face Zydron, Gate Lord
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  • Season of the Deep. It is also the fourth step in the quest of the same name. Enter the Irkalla Complex. Decipher the Research Data. Reach the Veil. Defeat
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  • are Sol Divisive Minotaurs that appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements
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  • Hydra are Sol Divisive Hydras that appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements
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  • are Sol Divisive Minotaurs that appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements
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  • destroy the portal. When Elsie questions him on destoying the portal, he states that she tried to destroy the portal the first time, and that the memory
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  • by expanding it. The Investigation is the second mission of The Witch Queen expansion, involving The Guardian's investigation over the Throne World of Savathûn
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  • detachment, the operation was considered "no longer essential to the strategic security of the empire" by Ghaul and the contingent abandoned the Clipse. The Clipse
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  • Lissyl and Sedia, in a great cathedral on the eastern shore of the Dreaming City. The gate at the bottom of the Blind Well was built by Kalli and Shuro Chi
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  • Exo (redirect from The Exo) (section The Collapse)
    to evade the Black Fleet. After arriving on the terraformed surface of the gas giant, the colonists discovered a paracausal entity known as the Veil, which
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  • Alak-Hul, the Darkblade is a Hive Darkblade Knight, foster son of Oryx, the Taken King, and the boss of The Sunless Cell Strike. After being killed by the Guardians
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  • The Fragment was a Vex Minotaur seen in the The Pyramidion Strike, where it is seen as a Wanted fugitive from the Prison of Elders. Destiny 2 Forsaken
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  • down Cayde's location. The camera levels with the top of the spire just as the Wanderwing flies overhead once more, dropping off the Guardian. {End Cutscene}
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  • article is about the Scorn Abomination. For the Fallen Weapon, see Shieldbreaker. The Shieldbreaker is a Scorn Abomination seen in the Dark Monastery Mission
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  • start the quest for the Whisper of the Worm. He also returns as one of the final bosses of the quest, and killing him and all other enemies in the room
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  • stub. You can help Destinypedia by expanding it. The Drowned is a powerful Nightmare Chieftain found on the Derelict Leviathan. This section needs expansion
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  • stub. You can help Destinypedia by expanding it. The Sunken is a powerful Nightmare Chieftain found on the Derelict Leviathan. This section needs expansion
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  • stub. You can help Destinypedia by expanding it. The Forgotten is a powerful Nightmare Chieftain found on the Derelict Leviathan. This section needs expansion
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  • Taken Wizard The Hermits are a group of specialized Taken seen in the Darkblades encounter in The Reckoning. They lurk within the depths of The Haul along
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  • according to the Oracles' design. It, along with the Oracles, guards the way to the deeper sections of the Vault. The Templar is the first boss in the Vault of
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  • world, at the time of the Guardians' raid on the Hellmouth. She was slain by the Lightbearers, and armor and weapons were fashioned from the spoils. However
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  • — Pirrha In search of the Baron who murdered the Ghost of Cayde-6 and led to the eventual death of Cayde, the Guardian traced the Rifleman to Sorik's Cut
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  • Dark Age (redirect from The Dark Age) (section The Collapse)
    battle with the Vex. The Collapse—the Witness, the ancient enemy of the Traveler, arrives in the Solar System, precipitating the Collapse and the abrupt end
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  • to suppress the Nightmares and breach the Pyramid. The Nightmare would be defeated by the Dusk Warrens after the Guardians breached into the Temple of Crota
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  • equipment from the Irkalla Institute. Retrieve the atmospheric Veil spectrometer from the Typhon Imperator. At the Typhon Imperator, defeat the Imprint of
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  • is about the Scorn Baron. For the Adventure, see Target: The Rider. "Don't be afraid of dying under our Pikes. Fear surviving." — Yaviks, the Rider Yaviks
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  • they are ambushed by the Guardian. As the Raiders fled the arena, Akaskis attempted to fight back but was defeated along with the remaining Scorn. Destiny
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  • Demiks, the Forgotten is an Ultra Fallen Captain that was introduced during the Festival of the Lost Event in 2021, were they are featured in the newly-added
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  • Ascendant energy from the Planes, but they were killed by the Guardian and their operation was thwarted. Destiny 2 Season of the Lost (First appearance)
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  • position, Thumos may be a leader of, or the leader of the Blood Guard. Thumos is one of the few bosses in Destiny to have the standard boss death animation while
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  • fled to the European Dead Zone, where she would join with the likes of Grask, the Consumed and his operation to corrupt the water supply in the EDZ. She
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  • Hadak the Devoted is a Hive Knight of the Grasp of Nokris seen in the Glacial Drift, where he attempts to stop the Guardian from entering the Clovis Bray
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  • alongside Anion Harpies as a living gate code. Destiny 2 Lightfall (First appearance)
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  • The Vengeful Hand was a powerful Scorn Abomination that guarded the way to Fikrul, the Fanatic, in The Hollowed Lair Strike. They had to be killed in order
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  • Yalsis, the Igniter was an Ultra Fallen Vandal encountered at the Watcher's Grave on Nessus when it was featured as the weekly Flashpoint. Yalsis will
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  • Golur the Plagued is a Hive Knight found in the Penumbral Depths, where he attempts to kill The Guardian with his swarm of Thrall. Destiny 2: Warmind (First
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  • Kiphoris, the Eclipsed was a Fallen Marauder encountered in the Exodus Black Flashpoint on Nessus. Kiphoris shares their name with Kiphoris, Devil Captain
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  • Magnar the Rockjaw was a Wanted Red Legion Colossus encountered in the Warden of Nothing Strike. With the release of The Witch Queen, Magnar was removed
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  • Yer'ot, the Forgotten is a Grasp of Nokris commander seen patrolling the BrayTech Futurescape on Mars. Destiny 2: Warmind (First appearance)
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  • sloughing off the skin of their former culture. If the Scorn are learning, changing... what are they becoming? " — Queen Mara Sov Siirnak the Deepwalker was
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  • to be in the early stages of developing some form of trial by combat. I am reminded of your Crucible, Guardian." — Queen Mara Sov Kaaskis the Hungerer
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  • To begin the encounter, the team must jump across the chasm into the battlefield and seize the Scorch Cannon from the Vandal. From there the team must
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  • once the Heroic version of the Ether Ritual public event has been triggered. This can be done in any of the three main areas of the Throne World: the Quagmire
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  • Salvation on Europa. While the Mask of Bakris Exotic helmet is named after Bakris, the lore tab implies that the skinned face on the mask comes from Atraks-1
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  • of the Lucent Brood, the Vanguard and Imperial Cabal would target the Lightbearers leading the operations. Once the Imperial Opti managed to restrain a Lightbearer
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  • Serkuleks, the Fount was a Fallen Servitor of the House of Dusk. Serkuleks appeared as the final boss of the Enhance World Quest for the Experimental Treatment
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  • Segrex, the Tainted was a Hive Ogre seen in the Tangled Shore, where it harbored itself in the shipwrecked Wolfship Turbine. Under the orders of The Spider
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  • After the events of Last Call, he fled from the Prison to the Dreaming City, where he came under the control of Sedia, the Corrupted. During the Strike
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  • Nalcthor, the Crystaline was a Hive Knight seen in the Siren Song Adventure. He and a group of Wizards led a Hive ritual with the goal of sinking the New Pacific
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  • Eriviks, the Waking is a Taken Captain seen in a mysterious Quest (as Eriviks, the Dreaming) and The Shattered Throne. Once a Fallen Captain slain by Sjur
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  • Querim, the Waking is a Taken Minotaur seen in a mysterious Quest (as Querim, the Dreaming) and The Shattered Throne. Once a Vex Minotaur slain by Sjur
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  • Wyr, the Taken is a Taken Wizard encountered in the Story mission Sacrilege. She's one of the three Wizards, the others being Norr, the Taken and Erruk
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  • Norr, the Taken is a Taken Wizard encountered in the Story mission Sacrilege. It is one of the three Taken Wizards along with Wyr, the Taken, Erruk, the
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  • Malura, the Fated is a Hive Wizard seen in the tenebrous Catacombs of the Moon, where the Wizard spawns once a player picks up the Essence of Servitude
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  • Erruk, the Taken is a Taken Wizard encountered in the Story mission Sacrilege. She is one of the three Wizards, the others being Norr, the Taken and Wyr
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  • Xavoth, the Waking is a Taken Ogre seen in a mysterious Quest (as Xavoth, the Dreaming) and The Shattered Throne. Once a Hive Ogre slain by Sjur Eido,
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  • Thûl, the Monstrous is a Hive Ogre seen in the Will of the Thousands Strike, where it attempts to kill the Guardian fireteam dispatched to kill Xol, Will
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  • Dul'na, the Dissector is a Taken Wizard that serves Rhulk, Disciple of the Witness. They are encountered in Vow of the Disciple fighting alongside The Caretaker
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  • Xeno'doti, the Scavenger is a Taken Wizard that serves Rhulk, Disciple of the Witness. They are encountered in Vow of the Disciple fighting alongside The Caretaker
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  • Naksud, the Famine was a unique Hive Ogre that could be summoned during the final wave of Escalation Protocol. Naksud is similar to Golgoroth from King's
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  • activated the plates and dealt with all of the Scorn and Lucent Hive enemies in the cave areas, head into the final room of the Lost Sector, where the boss
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  • Raktar, the Unrelenting is a Legionary fighting for the Cabal Red Legion who appears in the adventure quest Supply and Demand. He appears in the courtyard
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  • circles found in the Divalian Mists before the entrance to the Blind Well. Paradii fights akin to most others of its kin, however with higher health and
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  • Mar'y'n, the Devourer is a Taken Wizard that serves Rhulk, Disciple of the Witness. She is encountered in Vow of the Disciple fighting alongside The Caretaker
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  • Agra, the Stalwart is a Taken Knight seen in the beginning of the Dark Monastery Mission. They were sent to defend the Harbinger's Seclude from a Scorn
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  • stay at the front and back of the Ogre as it is basically impossible to shoot the weak spot when Damkath faces the player. Killing the Ogre ends the activity
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  • Shun'gath, the Excised is a Thrall seen in the inactive World's Grave, where the Thrall drops its teeth required for the Essence of Rage quest for the One Small
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  • giant Ultra, again with the special immunity shield. Once the first of the two is slain, the other blight will open, revealing the second Taken as a giant
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  • Mahesh, the Bitter is a powerful Taken Centurion sent to claim a fragment of the Traveler during the mission Off-World Recovery. Mahesh will spawn after
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  • Ghalar, The Fugitive is a Cabal commander found within the Sanctum of Bones Lost Sector on Io. He replaces Pandrok, Pillar of Nothing and the Taken in
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  • set off by The Young Wolf, who had lured the Cabal there to force the Fallen into the open. During the subsequent firefight, Kraug and his troops were
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  • Destinypedia by expanding it. Samaa, the Deserter was a Scorn Raider found in The Hollowed Lair and was Wanted by The Spider. Destiny 2 Forsaken (First appearance)
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  • Episkeptis, the Uninvited is a Vex Hydra seen in the Inverted Spire Strike, where it appears as a Wanted enemy. Destiny 2 Forsaken (First appearance)
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  • created the gauntlets to grant his House the means to harness the powers of Stasis through the use of Splinters. His technology helped shift the balance
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  • down for the count. Surprise of the day? He was Red Legion." — The Ghost Grask, the Consumed was a Taken Red Legion Phalanx that served as the final boss
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  • her life. Her pride is on the line. A headless crew is a worthless one. Remove her from the board." — The Spider Val'aug, the Brute was a Cabal Defector
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  • Harpies of the Sol Collective encountered on Neptune. They look like normal Elite Harpies. They are used alongside Cation Harpies as a living gate code. Destiny
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  • shortly after with the Proto-Thorn, a variant of the Soulfire Rifle that will instantly kill the Guardian with one shot. To deal damage, the Last Word has to
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  • member of the House of Dusk who led the final Fallen strike into the Exodus Black. Prior to the events of Exodus Crash, Jaliks, Fallen Captain led the charge
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  • die!" — Fikrul. Fikrul, the Fanatic is the leader of the Scorned Barons, and the Archon of the Scorn. As the only member of the group to escape capture
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  • Witness. He served as the final boss of the Pirate Hideout: The Sharpshooter activity. Iriks was a pirate lord from the Old Crews, pirates of Fallen legend,
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  • Mithrax, the Forsaken. After the return of Eramis, the Shipstealer, Ithyks would be among the many Pirate Lords to answer her call to search for the artifacts
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  • of the dark path that would lead to the creation of the Xenophage, they hold onto a remnant of the fallen Hunter Omar Agah. At the start of the encounter
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  • giant Ultra, again with the special immunity shield. Once the first of the two is slain, the other blight will open, revealing the second Taken as a giant
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  • they held off the Guardian while their master escaped, dying in the process. The encounter will start once the player enters the arena where the Scorn and
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  • demonstration of the power of Stasis held in the main chamber of Riis-Reborn, after communing with the Crux of Darkness therein present, the Council saw The Guardian
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  • it." — Elykris, the Machinist Elykris, the Machinist is a Baroness and the second in command of the Scorn. Known as the Scourge and the Bandit, her reign
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  • Close up of the Trickster. Textureless render of the Trickster. Araskes is the second shortest member of the Scorn Barons. Araskes is the first female
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  • Arask appears as the final boss of the Pirate Hideout: The Bully activity. He is located within the 14072 Volterra, an asteroid in the Themis Cluster. After
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  • Crucible (redirect from The Crucible)
    must defend the Vault. The attackers need to capture the Vault before time expires in order to win the round, or else the defenders will earn the point. Countdown:
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  • Hapax, the Convergent Mind was an Ultra Hydra that appears during the Story Mission Looped, on Nessus. Destiny 2 (First appearance)
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  • of the City's main tower, The Keep of Voices. It is the third boss of the Last Wish Raid. The boss encounter will trigger when someone collects a portion
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  • Posthüm of the Deep was a Hive Ogre seen in the Ace in the Hole mission, where it lurked the halls of the New Pacific Arcology and where it attacked The Guardian
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  • Telksis the Pillager was a Fallen commander found in The Conflux in the Quest Origin: Nessus. They were accompanied by Siviks, Lost to None before The Guardian
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  • Yulog of the Deep was a Hive Ogre seen in the Ace in the Hole Mission, where it lurked in the New Pacific Arcology, attacking The Guardian attempting to
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  • albeit with the Hidden Swarm coloring and spikes. A dormant Eye of the Swarm seen in the Lunar Battlegrounds. The destroyed core of the Eye. Destiny 2
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  • After the murder of Cayde-6 at Uldren's hands, Hiraks fled the scene alongside the Prince and his fellow Barons and went to the Tangled Shore. The Guardian
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  • !!" — Kaniks, the Mad Bomber Kaniks, the Mad Bomber is a Baron of the Scorn. The exact origins of Kaniks madness is unknown, however the horrors he witnessed
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  • Basilius is the final boss of the Battleground: Hailstone activity. Once the fireteam begins the Rite of Proving, he and his troops will join the battle via
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  • used to best the Black Recluse, was for two players to jump back up to the Forge's entrance, out of range of the Recluse's support with the exception for
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  • of charting an escape beyond the Reef. If they were clever, do you imagine they'd have been caught?" — The Spider Zerz, the Unstoppable Weight is a Cabal
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  • Drusk, the Crushing Fist was a unique Centurion that appeared as the main boss of the A Frame Job Adventure. As the name suggests, he was responsible for
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  • Sizmic, the Net-Desecrator is a large Psion Flayer of the Shadow Legion who attempts to break into the CloudArk through the use of a special Pyramid array
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  • Pashk, the Searing Will is a Red Legion Blood Guard Incendior encountered in the Story Mission, Homecoming. The Guardian encountered him aboard Dominus
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  • Glomus, the Severing Slash was a Colossus that was fought in the Heroic version of the Taken Blight Public Event during the European Dead Zone Flashpoint
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  • expanding it. Zarik, the Booming Voice is a unique Centurion appearing as the main boss of the The Importance of Networking World Quest in the European Dead Zone
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  • hosts will drop the Ephemeral Virus which lasts for 29 seconds and allows the players to damage Elikaa. If the timer reaches zero the player will be killed
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  • destroy the turbines that power the shield generator onboard Dominus Ghaul's command ship. In the Redux version of Homecoming available during the Solstice
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  • Kashur, the Infinite Blaze was a Cabal Legionary that was encountered in the Injection Rig Public Event during the EDZ Flashpoint. Destiny 2 (First appearance)
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  • Brann, the Unbent Blade is a Red Legion Centurion encountered in the story mission Homecoming. Brann is the second boss to be encountered in the mission
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  • Jagad, the Overwhelming Surge is an Ultra Colossus seen in the Stop and Go Adventure in the European Dead Zone. Jagad was deployed to kill The Guardian
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  • with the other Flashpoints and their bosses with the release of Beyond Light. Moag appeared in the European Dead Zone's Firebase Hades during the Ether
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  • a Vex gate, which Bray accomplished by stealing a Vex from the Ishtar Collective. The completed gate led to a blue giant star system, in which the star
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  • Cabal!" — Ghost Prusk, the Unequaled Maul is a Cabal Colossus that appears as the main boss of the Dark Alliance Adventure in the European Dead Zone. He
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  • family. She served as the second boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal in the Infinite Forest, Ozletc
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  • Even though Ixel fell to the Lightbearers in the Rite of Proving, her findings in the prediction engine found their way to the rebel, Yirix, and her Psion
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  • Eralus, the Obedient is a powerful Taken Phalanx that is serves as the boss of the Shattered Ruins Ascendant Challenge, which is located at the Spine of
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  • Akelous, the Siren's Current is a Vex Harpy of the Sol Divisive encountered as the first boss of the Spire of the Watcher Dungeon. It is one of the two Sol
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  • attempted to turn the tide of the Reef Wars. Skriviks was captured by the Awoken along with the other remaining Wolf nobles and cast into the Prison of Elders
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  • acknowledgement and jogs to the gate. Cayde draws the Ace of Spades and loads it as he moves to the other side of the catwalk. Cayde-6: All right, partner
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  • symbolize that the two are related in the way that they're created by the same Hive other than the three deities, Oryx, the Taken King, Savathûn, the Witch-Queen
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  • An Salaak, the Weft is a Taken Wizard found in an Ascendant Challenge with An Hamaat, the Warp, and has the capability to control the movement or placement
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  • An Hamaat, the Warp is a Taken Wizard found in an Ascendant Challenge with An Salaak, the Weft, and has the capability to control the movement or placement
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  • "Thox, the Smoldering Wasp arrives to purge the Fallen from the Legion's territory." — Thox's Appearance Message. Thox, the Smoldering Wasp was a Cabal
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  • Ghalak the Colossus, Forge Warden was the final boss of the Volundr Forge in the European Dead Zone. Ghalak's main weapon of choice was a Red Legion Slug
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  • purple pool and bring the orb to a pedestal near one of the statues on one of the tall islands to the east on the map. Once the charge is placed, Pauurc
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  • insane. As a result, the mad Cabal brought the Hive to infest the lower levels of the Leviathan; having taken the deepest depths of the Menagerie as his kingdom
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  • Exomida, Taken of the Witness is a Taken Chimera that was set in defense of the Ascendant Realm entrance to the Shadow Legion Prison of the European Dead Zone
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  • Tazaroc serves as the third boss among the rotating bosses of The Sundial activity, after her sisters Niruul, the Hollow Voice and Ozletc, the Sky Piercer.
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  • and was the third-born in her family. She served as the first boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal
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  • leader. Valus Dralgur is the final boss of The Communion Mission. Once the player reaches the room with the statue, they must disable the three Cabal jammer
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  • magic breaks." — The Ghost Takul-Dar, the Unbreakable was an Elite Hive Knight with the ability to undo their own death, that appeared in the Deathless Adventure
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  • Mithrax, the Forsaken, at some point in time. The Captain would be one of many to answer the call of Eramis, the Shipstealer, joining in her hunt for the relics
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  • Phensis, the Disillusioned (formerly Phensis, Loyal to Eramis) was a Fallen Captain seen in the European Aerial Zone, where the Captain served as a Fallen
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  • ousted from the House of Exiles. The outcast Dreg found refuge within the Tangled Shore as the harsh land shaped him, and set up a base in the Quitter's
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  • on Mars. Reach the Scablands Access Vex Conflux Enter the Buried City Navigate the Dark Find the Vex source Destroy the gates Terminate the Vex Investigate
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  • Devoted to the Witness is a Psion Flayer of the Shadow Legion that acts as the warden for the Shadow Legion Prison of the Cosmodrome. They guarded the many prisoners
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  • Heimiks, Warden of the Harvest is a Scorn Raider that appears as the final boss within the Birthplace of the Vile Strike. Set to act as the warden of Harvest
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  • debuffs in the Icon of Avarice in the center of the arena. Once the sixty Cursed Engrams have been deposited, Avarokk will teleport away from the Icon of
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  • Witness to the Guardian, upon defeating the Nightmare of the Fanatic The Nightmare of the Fanatic is the Nightmare of the Archon and leader of the Scorn: Fikrul
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  • friend among the ruins of Venus." — Mission description A Ranger Lost is a Hunter exclusive story quest in The Taken King as part of the Quest The Nightstalker's
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  • Descend into the Pyramidion Enter the portal Find the source of the Taken incursion Disable the Vex barrier Destroy the Taken Blight Defeat Baurisk, Envoy
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  • The Confluence is a location within the Dreaming City situated beneath the Blind Well, connecting the Harbinger's Seclude, Spine of Keres and Gardens of
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  • encryptions. In the mission Six, the Dusk launch a large-scale attack against the Vex near the remains of the Exodus Black. The Vex displeased with the Fallen moving
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  • Hive (redirect from The Hive) (section The Pact)
    war upon the rest of the universe's inhabitants, having exterminated other races such as the Ammonites, the Ecumene, the Dakaua, the Harmony, the Qugu, and
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  • a teleportation gate on the lowest floor, towards the Island, which took you to the Garden. "Enemies at the Garden!" — The Drifter The Garden area existed
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  • With the aid of the Praxic Warlock Taeko-3, the Guardian fought through the depths of the Arcology and disrupting the Hive's ritual, destroying the crystals
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  • commanded by the entity known as the Witness and its Disciples. The Black Fleet is the antithesis of the Traveler, and is responsible for the cataclysmic
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  • Swordbearers. A Gatekeeper in the distance. Destiny The Dark Below (First appearance) The Taken King Destiny 2 Season of the Witch (Non-canon appearance)
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  • 2082 Volantis on the other side of the gate. The connection between the Glassway and the Deep Stone Crypt was also a key component in the manufacturing and
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  • Last City (redirect from The City) (section The Beginnings)
    simply the City, is the final bastion of humanity on Earth. The City was built under the shadow of the Traveler in the hope the Light would offer some protection
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  • even the children as the citizens of the city watched in horror of his butchery. The forces of the Regime were horrified by the slaughter in the streets
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  • Modifiers can be applied to normal Story missions by changing the difficulty and raising the level of the mission. Heroic: Enemies are more numerous and aggressive
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  • explanation of the myth of the alpha wolf. The truth, you told me, was that the so-called alpha is not a dominant male, but simply the father of the family. I
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  • have the two in the middle kill the Acolytes and Adepts, while two on the left and right pick up the brands—Brand of the Weaver and Brand of the Unraveler
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  • reservations: the former over the unknowns of using the machine and the latter over the thing Osiris made a deal with to power the machine. Accepting the risks
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  • force found in the depths of the Hellmouth on the Moon and in Crota's throne world. In the base game, they play a minor role, but serve as the main antagonists
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  • over the data gathered, and concluded that the Darkness must be the entity studying the Vex, and that it would attempt to discern the secrets of the Vex
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  • that takes place on Venus. Head up the coast Find the research site Eliminate the Fallen Analyze mind core Hold off the Vex Return to Ghost {Loading Screen}
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  • description of the battle against the Gatekeepers and Atheon in the Vault of Glass raid, see Awaken the Glass Throne In the original version of the Raid, the first
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  • for the idea. During the first Crimson Days event following the Liberation of the Last City, Marcus raced in the Crimson Cup to defend his win the previous
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  • incursion. Meeting in secret with the The Guardian in the basement of the barn at The Farm, they rushed to the ruins of the destroyed Tower to stop Eramis'
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  • names are Malgor, the Forsaken, and Thogar, the Forsaken. They are killed by the player as part of the Ritual of Sacrifice Quest. One of the two Forsaken Ogres
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  • Phogoth, being at almost the same height, making it one of the largest Ogres in the series. The Infantine is one of the few Ogres in the first Destiny to leave
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  • and this is the same as the Dark Age. It's just Warlords, packed into a tighter pen." — Tallulah on the Faction Wars At the dawn of the City Age, Tallulah
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  • found only in the Not Forged in Light Quest, in the mission Blood in the Garden. Its mission is to protect the Sol Progeny. Located in the Black Garden
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  • Cabal (redirect from The Cabal) (section War for the Sol System)
    reach the Black Garden, the Guardians had to charge a Gate Lord's eye to unlock the gateway. Traveling to Mars, the Guardians breached into the Conflux
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  • Xûr in the Dares of Eternity. Siegebringers appear in the fight against Valus Ta'aurc, Dares Champion. After the boss has reached its health gate, it will
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  • Darkness (redirect from The Darkness) (section The Birth of the Hive)
    evil. It is the worm gods that the Hive serve. It is the Black Fleet, waiting to strike. It is the Entity that commands them all: the Voice in the Darkness
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  • "Randal the Vandal", a notorious Level 8 Reaver Vandal found in the Forgotten Shore of the Cosmodrome next to a cave near the connection to The Grottos
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  • Driviks, the Chosen is an Ultra Taken Captain encountered as the boss in the alternate ending to the Heroic version of the Story Mission Lost to Light
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  • Räkta, the Mournful is a Major Hive Wizard that can be seen guarding the Mesh Layers in the Refinery during the Hive version of the Sepiks Perfected Strike
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  • Crypts. The other two are Agrax, the Rotted and Nolthok, the Withering. Destiny The Taken King (First appearance)
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  • Crypts. The other two are Agrax, the Rotted and Drarok, the Watching. Destiny The Taken King (First appearance)
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  • Gamoth, the Consumed is a Taken Wizard who sometimes appears in the Fallen S.A.B.E.R. Strike . Destiny The Taken King (First appearance)
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  • Urlot, the Trampler is a Taken Knight encountered in The Asylum during The Sunless Cell Strike. He is guarding a door to The Hanging Crypts and must be
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  • "With the help of his tactician Beltrik, the Veiled, Skolas thwarted them." — WANTED: Weksis, the Meek Beltrik, the Veiled is a noble from the House of
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  • secrets." — Grimoire text. Kranox, the Graven is a Hive Knight who protects The World's Grave, a vast archive chronicling the Hive's history of interstellar
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  • Xyor, the Unwed (Formerly Xyor the Betrothed) is a unique Wizard encountered in The Summoning Pits Strike, with the Bounty Quest A Light in the Dark active
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  • "The stalemate over Pallas was broken by, of all beings, a dreg." — WANTED: Weksis, the Meek Weksis, the Meek is a Dreg of the House of Wolves. His sole
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  • "Sylok, the Defiled! Thirsts for your Light" — Variks, the Loyal Sylok, the Defiled is a Taken Knight that was captured and imprisoned within the Prison
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  • Crota after The Great Disaster. After guiding The Guardian on the path to Crota's destruction, she helped coordinate the fight against Oryx, the Taken King
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  • Crypts. The other two are Drarok, the Watching and Nolthok, the Withering. Destiny: The Taken King (First appearance)
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  • around in the middle of the arena, and players must stand in it and channel its Corrupted Light to avoid getting the "Suppressed" debuff. Keksis is the only
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  • protect the fireteam from critical SIVA density. Either after or before the 2nd encounter begins, if the players are in the room in which the 2nd encounter
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  • knelt to the Queen, some refused to admit the war was over. A group of Wolves rallied under the banner of a new would-be Kell: Veliniks, called the Ravenous
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  • response, Oryx acquired the power to Take from the Worm Akka, the power of the Darkness itself, and rapidly regained the advantage. The Ecumene Crisis Council
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  • Peekis, the Disavowed Peekis, the Disavowed is a former noble from the House of Wolves. He commanded Skolas's fleet at the Eos Clash during the Reef Wars
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  • encountered at the Skywatch in the Cosmodrome, where they attempted to protect the entrance to the Jovian Complex, only to be slaughtered by the Guardians.
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  • Purtra, the False Tongue is a Taken Wizard encountered in the Hull Breach of the Dreadnaught. She can be summoned after killing three waves of Taken. She
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  • Mar-Zik, the Blightcaller is a Taken Wizard encountered in a special Heroic version of Story mission Fear's Embrace. This Mission appears in the third and
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  • spawn, the Swarm became the de facto Hive power on the Moon; succeeded by Crota's own daughters. The Hidden Swarm are the first Hive encountered in The Dark
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  • Vekron, the Conductive Mind is a powerful Axis Mind that is the boss of the Warlock Stormcaller sublcass quest A Spark in Shadow, acting as a conductor
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  • end to the Ogre and the threat that it posed. Years after his death at the hands of the Guardians, Phogoth was recreated as a Nightmare by the Lunar Pyramid
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  • second Harpy ultra to appear in the Destiny series; the first being the Gorgons, and the third being the Consecrated Mind, Sol Inherent. In addition to this
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  • disappearance in the Battle of Saturn, becoming the de facto leader of the Awoken in the Reef. In Destiny, Petra Venj can be found in the Vestian Outpost
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  • on the Battle of the Twilight Gap While the City was preparing for an assault by the combined forces of all the Fallen houses, tensions between the Speaker
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  • of a Vex gate. A vestigial defensive reflex still remains." — Armor Description Don't Touch Me are a set of exotic Hunter gauntlets added in The Dark Below
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  • this data allowed me to calculate the telemetry of the beam the Veil fired at the Traveler. When the Witness linked to the Veil through a Ghost, it created
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  • enemy waves. Ghost will start decrypting the lock on the gate. Three waves of enemies will attack the fireteam; the first wave will consist of Thralls with
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  • escaped from the Cosmodrome using the Khvostov 7G-02. When he learned that the new Guardian had found the Hive within the Cosmodrome, Cayde knew the only response
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  • and Baxx. The Guardian defeated them and entered the rupture to the entrance of the personal domain, the Altar of Oryx, where the God-King of the Hive personally
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  • between the Guardians of the Last City, their new Awoken allies in the Reef and the Fallen House of Wolves who broke free from the Queen. Originally the Wolves
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  • Season of the Deep was the 21st Season of Destiny 2 and the second Season of the Lightfall annual pass, which released on May 23rd, 2023, and ended on
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  • Rahool (category Citizens of the Last City) (section The Rising Darkness)
    and that the sword was guarded by the Swarm Princes in the Hive's fortress. After the Guardian succeeded in killing the Princes and destroying the sword,
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  • Follow the Vex Hologram The Vex have deployed a holomarker to signal where the next part of the test will begin The player follows the hologram to the center
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  • Kell of Light saw to the evacuation of the captives, Vereziia faced off against The Guardian, and was ultimately slain. Vereziia is the final boss of Mission:
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  • about halfway through the Mission First Contact, where it will ambush the player as they approach the bridge of the Vual Gaudium. The Tormentor will appear
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  • Born of the Hellmouth is a Taken Ogre seen in the The Other Side Quest, where it is deployed to an Ascendant version of the Pleasure Gardens from the Leviathan
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  • Taken of the Witness is a massive Taken Ogre that guarded the Ascendant Realm entrance to the Shadow Legion Prison of the Cosmodrome. It appears in the last
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  • Cragur, Plague of the Well is a massive Hive Ogre who is encountered as a Tier 4 boss in the Blind Well, when the curse of the Dreaming City is on its
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  • from killing a Butcher of the Spring, and deposit it in the Wellspring at the center of the arena. Doing this will disable the Ogre's shield and allow players
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  • Herald of the Plague and Mholoch, Herald of the Plague as subordinates to Cragur, Plague of the Well. During the boss wave, Belhor spawns at the left of
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  • Warden of the Spring is a powerful Hive Knight who is one of the four daily-rotating bosses of the Wellspring activity. They attempt to defend the Wellspring
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  • Herald of the Plague and Mholoch, Herald of the Plague as subordinates to Cragur, Plague of the Well. During the boss wave, Teraph spawns at the right of
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  • Gothrax, Protector of the Swarm is a Hive Ogre who appears in the A Mysterious Disturbance Mission, where it was sent to protect the gateway leading to Sorrow's
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  • of my enemies have fled to the EDZ. Checking off their bucket list before they die, I suppose. Bahaha!" — The Spider Kurg, the All-Seeing Force is a unique
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  • Varkuuriis, Plague of the Well is a Scorn Chieftain encountered alongside Sikariis, Plague of the Well in the Blind Well as a part of Week 1 of the Dreaming City
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  • of the Well and can be seen with Itzlii, Herald of the Plague and Tezcaa, Herald of the Plague. Macuii assaults the Blind Well during Week 1 of the Dreaming
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  • of the Well and can be seen with Itzlii, Herald of the Plague and Macuii, Herald of the Plague. Tezcaa assaults the Blind Well during Week 1 of the Dreaming
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  • of the Well and can be seen with Macuii, Herald of the Plague and Tezcaa, Herald of the Plague. Itzlii assaults the Blind Well during Week 1 of the Dreaming
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  • Plague of the Well is a Scorn Chieftain encountered alongside Varkuuriis, Plague of the Well in the Blind Well as a part of Week 1 of the Dreaming City
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  • Kydoimos, Herald of the Plague and Kakos, Herald of the Plague. Oxus assaults the Blind Well during Week 3 of the Dreaming City Curse. It appears alongside
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  • Herald of the Plague and Kydoimos, Herald of the Plague. Kakos assaults the Blind Well during Week 3 of the Dreaming City Curse. It acts as the sole boss
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  • with Oxus, Herald of the Plague and Kakos, Herald of the Plague. Kydoimos assaults the Blind Well during Week 3 of the Dreaming City Curse. It appears alongside
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  • infiltrate the Red Legion forces of Valus Thuun. However, they would be discovered by the Guardian Fireteam, and would be killed as a fugitive of the Prison
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  • Plague of the Well is a Taken Chimera that appears during the Heroic phase of the Tier III Blind Well event. It appears in the Week 3 event of the Blind Well
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  • City curse. During the boss wave, Mholoch spawns at the top of the stairs on the far side of the arena. Its immunity shield renders it impervious to attacks
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  • Reverent of the Witness is an Ultra Tormentor encountered in the Altars of Summoning, leading a horde of Taken. Axsaeniia is the central enemy of the "Taken
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  • Zirah, Warden of the Spire is a Lightbearer Acolyte that appears within Savathûn's Spire. The Wardens of the Spire are one of the possible final encounters
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  • Reysk, the Waning Light was a Scorn Chieftain seen in the heroic rendition of The Hollowed Lair Strike for the "Memento" Quest. Once a Captain for the House
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  • spot is not the eye, but the pulsating sacs on his back. Players should also be careful about the damaging pools of Blight on the ground that the Ogre will
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  • as part of the "Send a Message" VIP Patrol mission, which takes place in the Temple of the Wrathful. Kish-Agesor is the main target of the Send a Message
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  • destroyed by Guardians. With the release of the Beyond Light expansion, Bracus Payne was replaced with a Blighted Centurion. The Triumph related to their defeat
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  • Recreated with the power of the Darkness by the Lunar Pyramid, it serves as the Aspect of Isolation. Taniks is one of the Nightmares the player hunts during the
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  • Phyris appears at the end of the Heist Battleground: Moon activity, serving as the final boss. Once the Fireteam reaches the inside of the Submind Vault and
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  • The Nightmare of Arguth, the Tormented is the Nightmare of a Hive Ogre—created by the Lunar Pyramid—that serves as the boss of the K1 Revelation Lost Sector
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  • major obstacles. The map is fairly linear but loops on itself using a Vex Transfer Gate near the end. As both the Infinite Descent and the Infinite Forest
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  • depths of the Hellmouth, all the way into the Summoning Pits, in order to face it. Once the players approach its phantasmal aura, the Nightmare will manifest
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  • Incaru to the Guardian Dûl Incaru, the Eternal Return is an Ascendant Hive Wizard and a daughter of Savathûn, the Witch-Queen, serving as the final encounter
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  • potential target in the Royal Pools: the Nightmare of Ky'leks, the Docked. The Triumph that requires you to kill the two high-value targets in the Royal Pools
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  • Ky'leks and the other potential target in the Royal Pools: the Nightmare of Evoks, the Burned. The Triumph that requires you to kill the two high-value
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  • The Nightmare of Rizaahn, the Lost is the Nightmare of a Fallen Captain seen as the boss of the K1 Communications Lost Sector. Once a Captain of high renown
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  • The Nightmare of Qalec, the Sniper was the Nightmare of the Psion rebel, Qalec. After his attempt on the life of Commander Zavala ended in failure, he
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  • The Nightmare of Sy'ad, the Unending is the Nightmare of a Scorn Abomination that can be found in the Royal Pools aboard the Derelict Leviathan. The Nightmare
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  • The Nightmare of Kra'lok, the Sword is a Nightmare of a Scorn Chieftain that can be found in the Pleasure Gardens on the Derelict Leviathan. While you
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  • The Nightmare of Ha'lok, the Shield is a Nightmare of a Scorn Raider found in the Pleasure Gardens on the Derelict Leviathan. While you are exploring the
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  • reflection of the events, Variks agreed with Skolas that only the Kell of Kells can unite all the Houses. In the aftermath of the destruction of the Awoken fleet
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  • Blade-bound to the Terrace is a Taken Knight champion of Xivu Arath, God of War. The Taken Knight acts as one of the rotating bosses in Riven's Lair and the Coil
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  • responding to the noise caused by The Guardian. It will fight for a few moments before summoning Fallen reinforcements and Warbringer Brigs and leaving the player
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  • that were encountered in the Expunge Missions featured in Season of the Splicer, serving as defenders of the Vex Network. In the Expunge: Labyrinth mission
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  • Born of the Hellmouth is a Taken Centurion seen in the The Other Side Quest, where it is deployed to an Ascendant version of the Castellum from the Leviathan
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  • Taken of the Witness is a powerful Taken Phalanx encountered in the Shadow Legion Prison of the Cosmodrome. It appears in the last wave of the ambush set
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  • lurking in the control room from the windows at the entrance. When the player enters the final room, the Wrathborn will engage them in battle. The Wizards
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  • lurking in the control room from the windows at the entrance. When the player enters the final room, the Wrathborn will engage them in battle. The Wizards
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  • of the Spire is a Lightbearer Knight that appears within Savathûn's Spire. The Wardens of the Spire are one of the possible final encounters of the Savathûn's
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  • of the Spire is a Lightbearer Wizard that appears within Savathûn's Spire. The Wardens of the Spire are one of the possible final encounters of the Savathûn's
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  • Eramis, the Shipstealer) is the Fallen Kell of the House of Salvation and the first Eliksni to wield the power of Stasis from The Witness and the Black Fleet
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  • already written into the fabric of Oryx's reality." — Item description The Traitor's Die is a Legendary Warlock artifact. Destiny The Taken King (First appearance)
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  • found all of the screenshots?"It has been requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have
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  • She requested the Young Wolf clear the Taken from the Observatory and save the Engine, as it was the only way the Awoken had to contact Queen Mara Sov
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  • Uldren noted the gate would not be active unless the Vex were tricked and the Cabal could shoot them down. Jolyon noted the only way to trick the Vex would
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  • Gorgon (redirect from The Gorgons)
    "Like the Oracles and the Templar, the Gorgons reputedly possess the ability to define what is and is not real. Whatever they perceive becomes subject
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  • Interceptor across the shields of another Phalanx, and you RODE THE EXPLOSION over the top. And when you hit the ground behind them, BOOM! It was the most beautiful
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  • The Nightmare of Sek're, Echo of the Voice is the Nightmare of a Scorn Abomination. They can be found in the Pleasure Gardens area aboard the Derelict
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  • close to the arcology along with the High Servitor Selkis, the Obstructor to acquire the vital machine. The Fallen faced stiff resistance from the Hive, and
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  • encountered aboard the Derelict Leviathan. The Nightmare of Cek'ik can spawn in either the Royal Pools or the Pleasure Gardens on the Derelict Leviathan
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  • Kalli (redirect from Kalli, the Corrupted) (section Enacting The Plan)
    into Kalli, the Corrupted. She was freed from the Taken corruption by a fireteam of Guardians led by the Young Wolf. She is the first boss of the Last Wish
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  • wishing for the Traveler to awaken When the Red Legion invaded The Last City, Amanda was ordered by Commander Zavala to pick up The Guardian from the Tower in
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  • for the Arcstrider the Whirling Guard. Titans got for the Striker the Thundercrash, for the Sentinel the Banner Shield and for the Sunbreaker the Burning
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  • between the Techeuns and the other Awoken, particularly the Queen's Wrath Petra Venj, ameliorating personality clashes and distrust. During the Wolf Rebellion
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  • Guardians. The trio slew many more Guardians and led a charge to the City walls with the aid of Taniks, the Scarred and House of Winter. However the crusade
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  • Players carrying the orb from the laboratory need to use the launch pods and travel to the space station and also enter the airlocks. If the Operator were
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  • Rilliks, the Revenger—is a Fallen Captain who fought at the Six Fronts. During the battle, his soldiers were forced to retreat due to the assault of the Iron
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  • In order to align the gate within the Gatehouse to the vault, the Young Wolf had to collect four sets of Atlas Skews to complete the star chart. Each set
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  • The Secluded Mind is a Vex Hydra that appeared during the Festival of the Lost 2021. It serves as the overseer and boss of the Europa Haunted Sector. The
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  • be him. Eventually, there will be an enemy at his gate." — Tango-9 Tango-9 is a Guardian who serves the Vanguard as a marksman. Destiny 2: Warmind (First
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  • goes bump in the night?" Shadowkeep is the fourth expansion of Destiny 2 and the eighth expansion of the Destiny franchise. As the heroes of the last safe
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  • expanding it. "Eat not the fruit of this tree." — Item description Leaf of the Bleeding Tree is a Legendary Warlock artifact. Destiny The Taken King (First
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  • article is about the Quest. For the aforementioned mission, see Parting the Veil (Mission). Parting the Veil is a Destiny 2 quest of the Lightfall expansion
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  • killing her in the Last Rites mission on the Moon, without revealing your presence. It does not unlock in the King's Fall Raid. Despite the player being
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  • located on the Witness' Pyramid. Nezarec would become active again in the fallout of the Traveler's attack on the Witness's Pyramid, where he haunted the citizens
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  • down by the Traveler? Left here on purpose? The truth is ours to discover." — The Guardian sees the Pyramids for the first time. The Haunting of the Moon
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  • Upon receiving the distress call sent by the Skyburners during the Taken War, Ghaul traveled to the Solar System with his Red Legion with the goal of claiming
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  • found on the Moon in Shadowkeep which is located in the Lunar Battlegrounds; specifically the area where you fight the Nightmare of Zydron, Gate Lord and
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  • for the Whisper of the Worm. She also returns as one of the final bosses of the quest, and killing her and all other enemies in the room rewards the player
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  • researching the Hive in the Dreaming City before the Black Fleet arrived and Xivu Arath had unleashed the Cryptoliths and Wrathborn in the Sol System.
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  • is where the team should be stationed most of the fight unless he moves there, directly in the middle of the room, and front middle where the fireteam
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  • assist in defending the ritual of reviving Oryx by Necromancy and the Light of a Hive Ghost. Vorlog is one of the Tier 1 bosses of the Court of Oryx Created
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  • to resist the lethal pressure. Once the Guardians disturb the Acolytes above, Ecthar will emerge and begin the battle. At the beginning of the encounter
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  • explain why a part of the monastery in the Dreaming City is named Harbinger's Seclude. The Techeuns of the Reef have their origins in the founding era of Awoken
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  • The Digital Variant Tracker is an Ultra Vex Wyvern of the Sol Collective encountered in the Variant Security Protocol node of the Vex Network. It was summoned
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  • The Digital Variant Neutralizer is an Ultra Vex Wyvern of the Sol Collective encountered in the Variant Security Protocol node of the Vex Network. It was
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  • Oryx Shortly after the Battle of Saturn, the Darkness from Oryx's Dreadnaught Took the Techeuns from the battle, and the Taken invaded the Dreaming City, which
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  • create a modified Vex gate so they could track the Undying Mind across the different timelines. The Guardians would succeed, and the Undying Mind would be
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  • first enter the map. The second team will head down the left path to the western relay, while the third team moves to defend the eastern relay. The east and
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  • them was the former disgraced Archon Priest, Aksis who led the Splicers. The majority of the Devils took residence near an old colony ship, named the Devil's
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  • reprogramming the Transfer Gate at the end of The Mists. As the Guardian strike team followed him, he closed off the exit to the Cell's main room, forcing the fireteam
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  • from. The Warpriest is the second Hive to be seen wearing a cape, the Wizards being the first. The Titan War Numen armor is based of the design of the Warpriest
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  • shape for the Ogre as a testament to the Final Shape, with Oryx giving him the name Golgoroth, becoming one of the most powerful Hive champions in the King's
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  • This title can be seen in the text appearing on the sidebar while the boss fight occurs. It is the first Heavy Shank and the most advanced with two modes
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  • during the Fallen S.A.B.E.R. Strike. The Servitor, alongside other members of the House of Devils, are encountered and defeated by Guardians in the room
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  • Nessus, the EDZ, the Dreaming City, the Moon, Europa, the Cosmodrome, Savathûn's Throne World, the Derelict Leviathan, and Neomuna. Along with the removed
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  • complete). The station in the middles adds time to the timer to stop the team from wiping. Once the encounter is complete, enter the cave where the last battery
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  • breaching the security mesh layer barring the path to The Blast. Naksis is seen in the final wave of the Hack the Mesh Generator, acting as the source of
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  • baby Hakim The memory of Safiyah facing Zavala in the Chantry of the Darkest Hour Destiny 2: Season of the Splicer (First appearance) Season of the Haunted
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  • Looking from the where you begin the encounter, the Vanquisher will be to the left, the Wizard will be to the right, and the Shrieker will be straight
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  • Axis Mind, and the main boss of the The Glassway Strike. Shortly before the Collapse, Clovis Bray I constructed a Vex portal known as the Glassway on Europa
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  • injuries. The Guardian then unlocked the Mysterious Box and created the Unidentified Radiant Frame from the blueprints within. Wanting the results of the forging
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  • Qualichor. The trail's location changes every day, with the Miasma leading into the Witch's Echo and to the Lightbearer Wizard, the Quagmire leading to the Alluring
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  • across the system, including on the Moon, the Tangled Shore, and the Dreaming City. He would also hunt the excommunicated Witch Queen and wrestle the Hive
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  • upon banishing the Nightmare of Ghaul The Nightmare of Dominus Ghaul is the Nightmare of the late Dominus of the Red Legion: Ghaul. It serves as a manifestation
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  • Guardians. During the Mission The Descent, Azshradat appears while the player deactivates the last Hive Totems. The Celebrant will fight the Guardian with
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  • encountered during the Dares of Eternity. The Keybearers appear during the battle against Zydron, Gate Lord, Dares Champion. Once enough of the reinforcements
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  • accessible on the Moon, introduced in the Shadowkeep expansion. Hunts are instructed by Eris Morn to Guardians to defeat the Nightmares of the Guardians'
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  • threat to the planet, the Iron Lords fought back. Hundreds of the Iron Wolves perished in the battle for the Plaguelands, with eight of the founding ten
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  • scavenging the remains of a Ketch from the House of Kings. Alongside Kosis, she was among the first to discover the rise of Cryptoliths around the Tangled
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  • siblings, the Wizard Malkanth, the Deceiver and the crippled Knight Akrazul, the Severed, to usurp the Daughters of Crota and kill them at the behest of
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  • Emperor Calus, the Witness aims to bring about a second collapse. Race Emperor Calus to the edge of the Solar System. Learn the ways of the Cloud Striders
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  • located at the back of the room which contains the Lightbearer Knight, to the right of spawn which contains the Lightbearer Wizard, and to the right above
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  • around the map. These fragments need to be inserted into one of the corners of the altar, and the elemental cranium weapon will appear when all the altar's
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  • to life due to the curse on the Dreaming City, leaving them doomed to relive the same three weeks and die over and over again. During the war for control
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