Vex Cranium

From Destinypedia, the Destiny wiki

Vex Cranium
VexCraniumVoid.jpg
Production overview

Manufacturer:

The Vex

Rarity class:

Tool

Weapon type:

Vex Head

Required level:

None

Min-max accuracy:

High

Min-max impact:

None

Min-max stability:

Medium

Min-max magazine:

40 (Menagerie, Vex Offensive, Dares of Eternity)
100 (Eater of Worlds, Terminal Overload, HyperNet Current)

Specifications

Feed system:

Energized Vex Energy

Ammunition type:

Elemental Beam

Fire mode:

Automatic

Rate of fire:

1000 RPM

Damage:

Arc
Solar (Leviathan, Eater of Worlds)
Void (Leviathan, Eater of Worlds, Dares of Eternity)

Effective range:

Long

Service history

In service:

Vex
Emperor Calus
Guardians

 

Vex Craniums are severed Vex heads used in various activities in Destiny 2.

Overview[edit]

As a Relic weapon, wielding a Vex Cranium moves the user's camera to third person, and all their active abilities become unusable. Using the "fire" button makes the Cranium shoot a powerful elemental beam, its element depending on the activity it appears in. Once a Cranium's energy is exhausted, it disappears from the user's hands.

Leviathan, Eater of Worlds[edit]

Vex Craniums first appeared in the Leviathan, Eater of Worlds Raid Lair where they were used against Argos, Planetary Core to destroy its protective rubble shell. In this encounter, Guardians had to find Vex Craniums in the arena and bring them to an altar where they were charged with either Void, Arc, or Solar energy to be used to destroy Argos' matching elemental Quantum Mines it arms on its rubble shell to wipe out the Guardians.

In the second encounter against Argos itself, the Craniums were used to use Argos' own attack against it by charging them with an elemental flame at an altar like before, and guiding elemental orbs Argos used to charge its attack into one of its shields weak points to expose Argos.

Menagerie[edit]

Vex Craniums made another appearance in the Season of Opulence's Menagerie. In this mission they were used in the Crystals encounter where the players needed to destroy Harpies to get Vex Craniums to destroy royal nectar crystals.

Vex Offensive[edit]

Vex Craniums appeared in Season of the Undying's flagship team-based mission known as Vex Offensive, where they were dropped by Gate Technicians and used to destroy Oracles that attempted to expunge the invading Guardians. They also played a role in the final encounter where they were used to weaken and destroy Crotheon, Gate Keeper or The Undying Mind's invulnerability shield so they could be damaged.

Dares of Eternity[edit]

Vex Craniums reappear in Dares of Eternity, where they are obtained by killing Xûr's Headbearer Goblins, and used to take down the shields of the Gatekeepers of Eternity. They only appear in their Void variation, and are thus called Void Craniums.

Terminal Overload[edit]

Vex Craniums reappear in Terminal Overload, where they are dropped on the third phase of the first two stages by Arc Cranium Bearers. Players will need to pick up these in order to destroy the vex nodes that spawn in around the Pyramid Crux in order to progress. They reappear in the final stage of the public event, where they are used to destroy Vex Nodes spawned in when fighting Protometon, Nexial Hijacker.

Trivia[edit]

  • Vex Craniums are one of the few ways to cause friendly fire in Destiny.

Gallery[edit]

List of appearances[edit]