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  • article is a stub. You can help Destinypedia by expanding it. The Survey Boss is a Vandal encountered in a Patrol Mission on the Cosmodrome. From their
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  • aura that heals all nearby Hive, including the bosses. Shambling Torrent—an Ogre which appears as the boss of Level 1 and spawns alongside another one in
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  • that accompany bosses of the fourth, fifth and sixth levels of the Escalation Protocol World Event. They are known to heal their bosses over time if they
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  • in Destiny. It is used to summon Tier 2 bosses in the Court of Oryx. A Stolen Rune is used to trigger Tier 2 boss events in the Court of Oryx. Before it
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  • of Xivu Arath was a powerful Taken Ogre that featured as one of the final bosses of the Astral Alignment activity, where it attempted to secure the Blind
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  • Destinypedia by expanding it. "Become the monster." — Weapon description FINAL BOSS is a Legendary Sniper Rifle that can be acquired from Arcite 99-40. This
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  • Destiny. It is used to summon Tier 1 bosses in the Court of Oryx. A Reciprocal Rune is used to trigger Tier 1 boss events in the Court of Oryx. Stolen Runes
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  • Taken Ogre that serves, alongside Ugroth, Soulkeeper, as one of the final bosses of The Oracle Engine Mission. It guards the top of the Observatory in the
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  • Crow and the Hawk and serves as the final boss. Later it returns as one of the weekly rotating final bosses of the mission Harbinger (Exotic Quest). Ishrasek
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  • The Deafening Blasts are Ultra Knights that serves as the bosses of the fourth and sixth levels of the Escalation Protocol World Event. They are some of
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  • Reefbane was a powerful Scorn Raider that featured as one of the final bosses of the Astral Alignment activity, where they attempt to secure the Blind
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  • Destiny. It is used to summon Tier 3 bosses in the Court of Oryx. An Antiquated Rune is used to trigger Tier 3 boss events in the Court of Oryx. Before
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  • Blight in the center while having the Blight Receding buff applied. The bosses fight much like normal giant versions of themselves, pelting foes with their
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  • Lightflayer is a powerful Solar Scorn Chieftain and one of the four daily-rotating bosses of the Wellspring activity. He, along with his Scorn followers, launch an
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  • Agoros, Gatekeeper is an Ultra Hydra that is the first of three bosses in the mission, The Gateway. During the uprising of the Vex on Mercury, Agoros attempts
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  • the Spring is a powerful Hive Knight who is one of the four daily-rotating bosses of the Wellspring activity. They attempt to defend the Wellspring from the
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  • major will drop a well of light that greatly buffs all damage done to the bosses. Tier 3 is similar to Tier II, however, enemies have higher hp and damage
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Aye-I is the first of the three weekly-rotating privateer bosses that appear in the
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  • Lightflayer is a powerful Scorn Raider and one of the four daily-rotating bosses of the Wellspring activity. He, along with his Scorn followers, launch an
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  • the Spring is a powerful Hive Ogre who is one of the four daily-rotating bosses of the Wellspring activity. It attempts to defend the Wellspring from the
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Ransaaks is the second of the three weekly-rotating privateer bosses that appear in the
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  • Locus of Subjugation is a powerful Scorn Chieftain and one of the rotating bosses in Riven's Lair and the Coil seasonal activities. The Locus of Subjugation
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  • prosthetics. Skeirviis' fighting mechanics bear similarities to most giant Ravager bosses. It can swing its Flame Censer to deal Solar damage, slam it into the ground
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  • Ungoloth, Wayward Beast is a Taken Ogre champion and one of the rotating bosses in Riven's Lair and the Coil seasonal activities. Ungoloth, Wayward Beast
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  • on Nessus, and served as the boss of the Lost Forge activity there. Much like the other Forge Saboteurs and Forge Bosses, Zevious-3 entered the encounter
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  • encountered at the end of the Verdant Forest as one of the possible final bosses. Phanes will never move from the center of the arena. Rather, it will stay
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  • was a unique Ultra Knight who appeared as one of the weekly rotating final bosses of Escalation Protocol. Kathok continuously bombarded the player's position
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  • serving as an "Honor Guard" of the greater Nightmare bosses. Primus Or'sek serves as the Tier 2 boss of the Nightmare Containment Public Event. If you are
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  • serving as an "Honor Guard" of the greater Nightmare bosses. Valus Thu'ur serves as the Tier 1 boss of the Nightmare Containment Public Event. If you are
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  • Contact (section Bosses)
    of three bosses will be summoned, dependent upon the weekly rotation. Taken Pyromaster and Taken Blights - Defeat Taken Blights powering the boss's shield
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  • of Xivu Arath, God of War. The Taken Knight acts as one of the rotating bosses in Riven's Lair and the Coil seasonal activities. Roln'gur, Blade-bound
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  • Multiple adds will also spawn to defend the Marauder. Like other Forge bosses, the Anarchist will possess an immunity shield, in which the player needs
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  • Centroidal Mind is a Vex Axis Mind of the Sol Divisive. It is one of the rotating bosses in Riven's Lair and the Coil seasonal activities. The Centroidal Mind is
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  • The Counterfeit Phalanx is a Taken Phalanx seen as one of the bosses Guardians fight in The Reckoning Arena. As stated by name, it, along with the other
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  • that is encountered in The Oracle Engine Mission as one of the two final bosses. It appears at the top of the Observatory in the Dreaming City, were the
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  • to continue the path of becoming a Stormcaller. Vekron is one of the only bosses to be presented in a mission that can't be replayed on the same character
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  • was a powerful Hive Ogre that appeared as one of the weekly-rotating final bosses of the Escalation Protocol Public Event. Nur Abath behaved like a typical
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  • alongside his brother, Tagh'al. He and his sibling served as the two final bosses of the Pirate Hideout: The Blademasters activity. Not much is known about
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  • The Coil (section Bosses)
    Guardians back to the Sensorium. There are currently four possible final bosses. This section needs expansion. You can help Destinypedia by expanding it
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Skiffiks is the third of the three weekly-rotating privateer bosses that appear in the
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  • Season of the Haunted story: Catharsis. It serves as the first of three bosses that are faced in the battle against Emperor Calus, Herald of the Witness
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  • players. Dungeons are Raid-like activities that feature unique mechanics and bosses throughout. They are longer than Raid Lairs, but remain shorter than proper
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  • could be a boss template for developers to help make new, Fallen bosses. It is also possible that they were a scrapped idea for a Fallen boss made by Bungie
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  • difficulty, with a recommended Light level of 340. Enhanced bosses are slightly more durable than Fused bosses, but still take relatively little firepower to take
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  • final wave, Guardians must face a Hive boss in order to complete the encounter. There are five possible bosses, each rotating on a weekly basis. This event
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  • Respite Mind was a large Vex Minotaur and one of many, extremely resilient bosses encountered at the end of the Verdant Forest activity. This section needs
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  • the Machine. Throughout Wrath of the Machine, SIVA Key Fragments drop from bosses and chests. Ten Fragments can be combined together to form a SIVA Cache
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  • extremely powerful Hive Ogre who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • the kind's Major look, but often sporting unique designs. Ultras serve as bosses, and are thus often the focal enemies in an activity. They appear in Story
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  • the Blind Well. They then need to defeat the three Hearld of the Plague bosses and deposit an Unstable Charge of Light into the Blind Well. This will then
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  • activity, though only the Hive and Vex ones. Common mechanics of the Nightmare bosses consist of becoming invincible until two Major Nightmares are slain, as
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  • epic, climactic encounters against various bosses, culminating in intense final battles against legendary bosses across the Destiny series. Raids differ from
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it had a chance to spawn to engage the Guardians. Val Thallus uses
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance of spawning to engage the Guardians. This section
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  • defeated by The Guardian. Ir Hanal appears alongside Ir Nithra as the final bosses of the Operation: Diocles Mission. They can first be spotted lurking in
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  • the leader of the Blood Guard. Thumos is one of the few bosses in Destiny to have the standard boss death animation while also able to have it changed to
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  • extremely powerful Vex Minotaur who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • versions of the Reckoning activity. It served as one of the biweekly final bosses, alongside the Eight of Swords and the Hermit. Destiny 2 Season of the Drifter
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  • versions of the Reckoning activity. It served as one of the biweekly final bosses, alongside the Two of Swords and the Hermit. Destiny 2 Season of the Drifter
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  • in the raid on the Vault of the old Tower, and served as one of the final bosses of the quest, alongside Mimiks-0 and Siriks, Loyal to Eramis. This section
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  • in the raid on the Vault of the old Tower, and served as one of the final bosses of the quest, alongside Mimiks-1 and Siriks, Loyal to Eramis. This section
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it had a chance to spawn to engage the Guardians. Val Ghranatum displays
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  • Destruction Public Event in the Quagmire area. They would also appear as final bosses in the Preservation Mission, where they lead Scorn forces in an effort to
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  • Ultra enemies that participate in the Dares of Eternity. They act as the bosses of the second encounter. Destiny 2 30th Anniversary Pack (First appearance)
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  • expansion in Taken form as Urzok, Aspect of Hate. He serves as one of the Taken bosses of The Whisper, also appearing in Lost Oasis to trigger the mission start
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  • blue map of the EAZ near the Solstice statue. Meditation Grounds, EAZ EAZ Bosses Destiny 2 Season of Opulence (First appearance) Season of Arrivals Season
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  • Lightflayer, a large Scorn Raider. Like the Wellspring: Attack bosses, these two bosses will rotate each time Wellspring is in its Defend version and they
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  • alongside his brother, Thagh'urn. He and his sibling served as the two final bosses of the Pirate Hideout: The Blademasters activity. Not much is known about
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  • extremely powerful Vex Hydra who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • a unique Strike boss fought at the end of The Sunless Cell. Weaker versions of Alak-Hul were carried over into Destiny 2 as mini-bosses, such as the Abyssal
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  • Moag's appearance was removed along with the other Flashpoints and their bosses with the release of Beyond Light. Moag appeared in the European Dead Zone's
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  • Xegonion's appearance was removed along with the all other Flashpoints and their bosses with the release of Beyond Light. When Xegonion appeared, the text "Xegonion
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  • and was the third-born in her family. She served as the first boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal
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  • until he is killed. Nixis is the first of the two Taken bosses to replace the usual final boss (in the case of Winter's Run, Aksor, Archon Priest) at the
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  • stop the Wizards and free Ahsa. The Screams of Xivu Arath are the final bosses of the Barotrauma Mission. The three Wizards will hover over a ritual Hive
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  • next to the arena. The Fused Captain is the weakest of the Splicer Captain bosses in the Archon's Forge. Destiny Rise of Iron (First appearance)
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  • the event, as they overcome Scorn, Taken, or Hive enemies while killing bosses at the end of whatever tier they choose. Once the charge is inserted, a
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  • Harbinger mission. It serves as the first of the three weekly-rotating final bosses of the mission. Akorith summons multiple Taken Goblins to shield itself
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  • first, An Salaak will begin summoning Taken Phalanxes as well. Killing both bosses will dispel the Blights and complete the challenge. Destiny 2 Forsaken (First
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  • first, An Hamaat will begin summoning Taken Phalanxes as well. Killing both bosses will dispel the Blights and complete the challenge. Destiny 2 Forsaken (First
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  • Raid Lairs are six-player activities that feature puzzles, challenging bosses, and exclusive loot, as well as Normal and Prestige difficulty options.
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  • one of the two possible bosses, either Azshradat, Celebrant of Xivu Arath or Uorgotha, Scourge of the Deep. Defeating the boss will complete the activity
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  • up the role of what D1 Majors had, with the latter becoming akin to mini-bosses. The first striking feature of an Elite is their orange health bar, larger
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  • Scorn enemies—to repel the attackers who are disrupting the ritual. These bosses possess abilities typical of the average Abomination: being able to fire
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  • The Counterfeit Hydra is a Taken Hydra seen as one of the bosses Guardians fight in The Reckoning Arena. As stated by the name, it, along with the other
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  • dropped the Sniper Rifle IKELOS_SR_v1.0.1 Damkath is one of the final Wave 7 bosses at the end of Escalation Protocol. It and several other adds, mainly Dread
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • defeated by The Guardian. Ir Nithra appears alongside Ir Hanal as the final bosses of the Operation: Diocles Mission. They can first be spotted lurking in
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  • massive Vex Hydras of the Sol Divisive. They were seen as optional final bosses of Vex Invasion World Events after losing subordinate Gate Lords. They coordinate
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  • Within the Court, there is a chest directly beneath the main platform that bosses spawn from. It can only be opened with a Key of Gnashing Teeth. Important
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  • by Necromancy and the Light of a Hive Ghost. Vorlog is one of the Tier 1 bosses of the Court of Oryx Created Public Event. His peculiarity is his possession
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  • Blind Well during Week 1 of the Dreaming City Curse. It acts as one of the bosses of the Tier 2 difficulty alongside Itzlii, and the two are joined by Tezcaa
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  • Blind Well during Week 1 of the Dreaming City Curse. It acts as one of the bosses of the Tier 2 difficulty alongside Macuii, and the two are joined by Tezcaa
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  • the area are filled, a Boss will spawn, either a Treasured Ogre, a pair of Sky-Eater Wizards, or both in the final part. The bosses must be killed in order
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  • in Rise of Iron Story mission The Iron Tomb. Jolder is the first of three bosses you fight in the final mission of the Rise of Iron story. Like the other
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  • Thox's appearance was removed along with the all other Flashpoints and their bosses with the release of Beyond Light. Thox appeared in the European Dead Zone's
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  • for combat and meditation, fighting with various Cabal, Fallen and Hive bosses who seek to claim it. YouTube - Destiny 2 – Solstice of Heroes Trailer Polygon
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  • seven of the weekly bosses. Once all of the seven Majors have been defeated, an Ultra boss named Dumuzod will spawn. Once the boss and the rest of the
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  • Edyx, Exothermic Mind will be summoned by the Warden as well, and the two bosses will begin attacking each other if they can't see any Guardians. If left
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  • and weapons would later be used as the basis for several other Centurion bosses. These include Ghalak the Colossus, Forge Warden; the three Unbowed Legion
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  • energy and was the eldest of her family. She served as the second boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal
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  • attempt to use the Crown of Sorrow to control the Hive. Out of all Cabal bosses in the Destiny series, Gahlran could very be the largest, towering over
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  • appears as both a Tier 1 and Tier 3 boss in the Blind Well, during the second week of the Dreaming City curse. During the boss wave, Mholoch spawns at the top
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  • of Necromancy and a Hive Ghost. Šimmumah appears as one the of the mini bosses seen within the "Strange Terrain" Strike where they were under the leadership
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  • encounters which may or may not include a mini-boss, culminating in a battle against one or more bosses supported by additional enemies. Some of the newer
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  • deals continuous damage to Guardians. . Balwûr is one of the most dangerous bosses to be summoned on the Court. For one, her mere presence keeps the floor
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  • damage it, so focusing fire on the boss is recommended to deplete it as quickly as possible. The same applies to the boss itself, who is extremely durable
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  • damage it, so focusing fire on the boss is recommended to deplete it as quickly as possible. The same applies to the boss itself, who is extremely durable
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  • Scarlet Keep for a Lucent invasion of Earth. They are encountered as the final boss of the PsiOps Battleground: Moon activity. Korosek can be found at the end
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  • Protheon, Modular Mind's chassis. Unlike other Axis Minds or other Ultra Vex bosses, the Sanctified Mind does not possess a glowing central eye. This is probably
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  • challenge modes. Generic bosses lack any special abilities that challenge mode bosses have. However, as of the April Update, these bosses will gain special abilities
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  • Guardians in order to steal their light. They are encountered as the final boss of the PsiOps Battleground: EDZ activity. Mor'ak is can be found at the end
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  • PsiOps Battleground: Cosmodrome activity, where they are faced as the final boss. Uul'nath is encountered at the end of the Psi Ops Battlegrounds: Cosmodrome
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  • Flooded Chasm on Earth. Bracus Gu'ulan appears in the Flooded Chasm as the boss of the Haunted Sector that takes place there. After the five minute timer
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  • similarities to him. Unlike most Hive Knight bosses, Alak-Hul is shown to have the same sounds as a Taken boss would have. Destiny: The Taken King (First
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  • the Pirate Hideout: The Lucent Brood activity as the final boss. Hiak'ar serves as the final boss of the Pirate Hideout: The Lucent Brood activity, and is
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  • future open to their manipulation. Tazaroc serves as the third boss among the rotating bosses of The Sundial activity, after her sisters Niruul, the Hollow
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  • Subjugated Mind is a powerful Vex Hydra Axis Mind that serves as the final boss of Override: Tangled Shore and as the keeper of its own domain within the
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  • found around the arena and thrown at the boss. Once the shield is depleted, the players are free to engage the boss with any weapon; however, the Ogre itself
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  • second-in-command to the Fanatic: Elykris. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • killing enough enemies, Carun will finally arrive. Like other Nightmare bosses, it is extremely durable and highly resistant to all forms of damage, and
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  • down, making it the first boss thus to have its full appearance change during the battle. Protheon is one of the few Strike bosses to change their weapons
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  • Broods in the Cosmodrome: Navôta, Eir Spawn. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • Yirksii, Subversive Chieftain is a large Scorn Arc Chieftain who serves as the boss of the Bay of Drowned Wishes Lost Sector in the Dreaming City. Yirksii can
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  • them to begin the Rite of Proving and fight a Cabal boss. Every third of its health bar, the boss will become immune to damage and move to a different
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  • Sulk'oth, Taken of Xivu Arath Kholks, Taken of Xivu Arath (Final Boss) Kruutiks, Reefbane (Final Boss) Destiny 2: Season of the Lost (First appearance)
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  • attempt to break into Neomuna's CloudArk via the Vex Network. It is the final boss of the Hypernet Current Strike. After clearing the previous room of enemies
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  • "That must be the big boss in charge. Take 'em out, hero!" — The Drifter Keelhaal of House Salvation was a powerful Fallen Captain who was encountered
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  • and slew him alongside his troops. Uorgotha is one of the rotating final bosses of Salvage. After his vanguard has been slain, the Ogre will be found kneeling
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  • spawning closest to the door at the end of the room.. Like other Nightmare bosses, they are extremely durable and highly resistant to all strikes, and your
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  • overseer and boss of the Europa Haunted Sector. The Secluded Mind fights like most other Hydras. However, like the other Haunted Sector boss, it creates
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  • is a target of the Taken War questline. Like all of the Taken Corruption Bosses, Sho'oulth appears only after three elite Taken commanders are killed. Sho'oulth
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  • Maksor, Starving Scavenger is a unique Captain that features as the second boss of the mission Spark. After defeating Tikkis, Diminished Scrapper, Maksor
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  • summon more in the arena. Noru'usk, Servant of Oryx is the last of the eight bosses introduced in Challenge of the Elders, and the only one that lacks a unique
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  • spawning in a low pool of water in the center of the room. Like other Nightmare bosses, they are extremely durable and highly resistant to all strikes, and your
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  • the City's main tower, The Keep of Voices. It is the third boss of the Last Wish Raid. The boss encounter will trigger when someone collects a portion of
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  • that was found in the Exodus Crash Strike, where it could appear as a random boss at the Glade of Echoes on Nessus. After the Beyond Light expansion was released
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  • in the Pirate Hideout: The Coward activity as the final boss. Ei Arat serves as the final boss of the Pirate Hideout: The Coward activity. They are found
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  • whilst Hive forces and a Tombship arrive to cover the boss's retreat. Twenty seconds later, the boss will reappear by the Clovis Bray head and the player
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  • Psion Flayer and devotee of Freeborn Otzot. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • Centurion Colossus Infiltrator Valuses are Cabal Valuses that serve as the main boss of the Injection Rig Public Event in the European Dead Zone, Nessus, Mars
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  • and again fights like a regular powerful Wizard, but unlike most other bosses, she retains her Solar Absorption Shield. In this fight she is supported
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  • Imperial Deserter is encountered midway through The Communion Mission as a boss. After killing all of the Cabal in the area, the Pyramid will begin to shift
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  • begin. Calus will summon a powerful Cabal boss,Valus Thu'ur, Vessel of Nightmares, a Colossus. When the boss reaches half health, it will pull up an immunity
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  • Naaruz, Third Seeker of Silence is an Ultra Hive Wizard who serves as the boss of the Witches' Ritual Public Event in Savathûn's Throne World. Naaruz can
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  • in search of buried riches and treasures. It was encountered as the final boss of the Expedition: Nessus activity. The Raiding Servitor is found at the
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  • Rarely they can make an appearance in Dares of Eternity during the Taken Boss if the boss is not slain quickly. Destiny 2 (First appearance) Beyond Light (First
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  • Shard of the Traveler mission as a boss for Gunslinger subclass. Brandaks Prime also appeared in the mission as the boss for the Redux Shard of the Traveler
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  • lead to a trap, but the mechanics of the boss are the same as before; destroying all crystals will render the boss vulnerable to damage. Upon arriving, the
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  • series of 7 different encounters before finally facing one of 3 randomized bosses. As of Beyond Light, this activity is no longer available Vex Offensive
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  • from Empress Caiatl's empire to Yirix's Conclave. They serve as the final boss of the Vox Obscura Exotic Quest. Qabix is encountered within the Conclave's
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  • This rank is given to units who are Strike, Prison of Elders, or Patrol bosses. Ranks are given to Cabal depending on how well they can lead campaigns
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  • Belmon, Transcendent Mind is a Vex Hydra Axis Mind, and the main boss of the The Glassway Strike. Shortly before the Collapse, Clovis Bray I constructed
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  • Ghalak the Colossus, Forge Warden was the final boss of the Volundr Forge in the European Dead Zone. Ghalak's main weapon of choice was a Red Legion Slug
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  • Florescent Canal area within Savathûn's Throne World, where they serve as the boss of the Resonant Destruction Public Event. Gee'yom is encountered at the end
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  • was a Hive Wizard encountered in the European Aerial Zone and served as a boss. Ir Abassin and her shade act and behave like In Anânh, Brood Queen, where
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  • their place. Azshradat reappears for a proper battle as one of the final bosses of Salvage. At the beginning of the battle, the Celebrant will be kneeling
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  • responsible for keeping Vex realms locked out of time. They were featured as the boss of the Vex Crossroads Public Event on Mercury. In the normal version of the
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  • to block your path, you will reach the end of the Lost Sector, where the boss and its reinforcements will be waiting for you. Ur Haraak was originally
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  • who is encountered within Savathûn's Throne World. They appear as the final boss of the Resonant Destruction Public Event in both the Quagmire and the Miasma
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  • Consecrated Mind was a Harpy Axis Mind of the Sol Divisive encountered as the first boss of the Garden of Salvation Raid. It is one of the two Sol Inherent Minds
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  • at the end of the Heist Battleground: Moon activity, serving as the final boss. Once the Fireteam reaches the inside of the Submind Vault and attempts to
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  • Jaliks, Fallen Captain is a unique Captain that features as the main boss of the Story Mission Six on Nessus. Jaliks will first be seen attacking Failsafe's
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  • Painsmith is a large Scorn Arc Chieftain who can be encountered as the final boss of the Heroic version of the Ether Ritual Public Event throughout Savathûn's
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  • Shambling Torrents are an Ogre variant that serves as the boss of the first and fourth levels of the Escalation Protocol World Event. It is a devastating
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  • the Bonfire in the European Aerial Zone. The Heat-Drinker Ogre is the final boss of Bonfire Bash, the activity of the 2022 Solstice. When the activity starts
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  • Gor'ath Gath is a Taken Phalanx that serves as the final boss of the Revamped version of the Lake of Shadows Strike. Gor'ath Gath functions similarly to
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  • Acanthos, Gate Lord was a Vex Gate Lord encountered on Nessus. It is the first boss encountered in the mission Six. Acanthos was encountered in the Glade of
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  • Choking Blades were an Ultra Vanquisher variant that was the boss of the third level of the Escalation Protocol World Event. Twitch, Warmind Reveal Stream
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  • Root Mind was a massive Vex Cyclops and Axis Mind that featured as the main boss of the A Garden World Story Mission and Strike. Found in Mercury's Simulant
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  • within the boss area, meaning players had to move regularly. The Final Assault version of Vex Offensive played the exact same, but the final boss was the
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  • Descendant Minotaur that was encountered in the Simulant Future as the final boss of the Not Even the Darkness Mission. Its purpose was to guard the inner
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  • Guardian in a standoff within the depths of the Jetsam of Saturn. Unlike most bosses, Enkaar has a special mechanic, which requires him and The Guardian to engage
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  • Legion forces in Mercury's future, as well as a boss in the Bombardment encounter. Dranurgh is the first boss of Bombardment encounter. They make use of all
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  • forces. Argos is the third largest Raid boss, behind Oryx, the Taken King, and Riven. Argos was one of few raid bosses that had multiple encounters. Among
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  • activity where players face raid bosses with increasing difficulty. The player's Power level decreases as more raid bosses become available, up to the equivalent
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  • Salvation is a Fallen Captain of the House of Salvation who serves as the boss of the Concealed Void Lost Sector. The entrance to the Concealed Void Lost
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  • The Herald of Savathûn, Proxy is the main boss of the adventure Bug in the System. It is killed by The Guardian in a simulation within the Infinite Forest
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  • scout rifle obtained through collecting Calcified Fragments and fighting bosses in King's Fall. Intrinsic Perk: Touch of Malice – Final round of the magazine
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  • Subjugated Mind is a powerful Vex Minotaur Axis Mind that serves as the final boss of Override: The Moon and Override: Last City and as the keeper of its own
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  • Hathrek, the Glasweard is a Hive Lightbearer Wizard who appears as the boss of the Extraction Lost Sector in Savathûn's Throne World. Hathrek is encountered
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  • Subjugated Curator was a powerful Vex Minotaur that is encountered as the final boss of The Lost Splicer Mission. It served as the protector of its own domain
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  • variants of the Scorn Abomination. A giant Demented Abomination is the final boss of the Mission Last Call. The encounter will start when the player travels
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  • both were able to utilize Solar Flare attacks. Ablazed Glory was the second boss in Destiny 2 that does not need to be damaged to end the encounter and the
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  • have a small window of opportuniy to damage the boss before the drones return. Killing the second boss will cause remaining enemies to leave and open the
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  • have a small window of opportuniy to damage the boss before the drones return. Killing the second boss will cause remaining enemies to leave and open the
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  • of powerful Taken to bring down the boss' shield. This will be repeated twice before the Fetor dissipates and the boss is left completely vulnerable. Caretaker
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  • the Ahamkara Hefnd. He acts as the first boss of the Warlord's Ruin Dungeon. Rathil serves as both the first boss and encounter, seen overlooking Warlord's
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  • the end of the Lost Sector and eliminated all of the Vex occupying it, the boss will spawn to fend off the intruder. The Sacrificial Mind utilizes tactics
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  • where its master is being resurrected. Val Belyx is appears as the final boss of the Dark Monastery mission, which is accessible only during the week of
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  • last mini-boss before Phylaks, the Warrior. The Brig doesn't have many unique abilities, excluding its large health thanks to it being a mini-boss. It will
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  • Scorn Void Chieftain who is encountered in the Witch's Echo as the final boss of the The Mirror Mission. After the Darkness Spike located in the Witch's
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  • expanding it. Azyrax, Exalted Conjurer is a Hive Wizard encountered as the boss in the Adventure Bad Neighbors. Destiny 2 (First appearance)
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  • expanding it. Viadon, Inquistor Mind is a Vex Hydra encountered as the final boss of the Road Rage Adventure. Destiny 2 (First appearance)
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  • glowing central eye. Their face remains pitch black. Keksis is one of the few bosses that doesn't have a slam ability should the player get close. The "many
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  • Kell's Scourge was a Marauder working for Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 6. Destiny 2 Season of the Forge (First appearance)
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  • Destinypedia by expanding it. The Son of In Anânh is a Hive Knight Major mini-boss encountered in Broodhold. As his name suggests, He is the Son of In Anânh
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  • quest for the Whisper of the Worm. She also returns as one of the final bosses of the quest, and killing her and all other enemies in the room rewards
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  • completed, it will disappear soon after. If the Wretched Knight is one of the bosses in the Challenge of Elders, the Hive room will have more banners than usual
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  • Captain working for the criminal syndicate, Kell's Scourge. They appeared as a boss in Niobe's Torment at Wave 3. Destiny 2 Season of the Forge (First appearance)
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  • Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 5. Destiny 2 Season of the Forge (First appearance)
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  • Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 7. Destiny 2 Season of the Forge (First appearance)
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  • Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss in of Niobe's Torment at Wave 5. Destiny 2 Season of the Forge (First appearance)
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  • Time Warden Paranthul is a Cabal Colossus seen as the final boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts to stop the
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  • Time Warden Borduros is a Cabal Centurion seen as the second boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts to stop the
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  • from the Prison of Elders to a remote cave on Io. He is featured as the main boss of the WANTED: Blood Cleaver Adventure, which is sold by The Spider for 5
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  • Module Proxy was an Ultra Vex Minotaur that is encountered as the final boss of The Gateway Mission. It attempted to prevent the Guardian from gaining
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  • Knight of the Lucent Brood who appears in Savathûn's Throne World as the boss of the Heroic version of the Witches' Ritual Public Event. In order to encounter
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  • spawn. Once it arrives, you will have a limited amount of time to kill the boss before it despawns. Ropymion will rapidly bombard its enemies with Void energy
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  • Spider Calzar, Scarred Captain is a unique Captain that features as the main boss in the Lost Sector level Shaft 13. During Forsaken, The Spider had a Bounty
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  • Captain is a Fallen Captain of the House of Dusk, that was encountered as the boss of the Adventure Thief of Thieves. They share the same name as Teliks, House
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  • House of Dusk encountered in the Atrium Lost Sector, as well as the final boss in the A New Frontier Adventure. Destiny 2 Bungie (2017/8/9), Destiny 2:
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  • Time Warden Takronog is a Cabal Colossus seen as the second boss of the Datamine encounter in The Sundial, where the Time Warden attempts to stop the Guardian
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  • Depraved is a Fallen Marauder of the House of Dusk, that serves as the main boss for the Exodus Crash Strike, leading a gang of Dusk Scavengers to salvage
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  • Nightmare of a Hive Ogre—created by the Lunar Pyramid—that serves as the boss of the K1 Revelation Lost Sector on the Moon. The Nightmare of Arguth will
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  • Time Warden Cratenug is a Cabal Blood Guard Incendior seen as the first boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts
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  • Time Warden Prectorus is a Cabal Colossus seen as the final boss of the Bombardment encounter in The Sundial, where the Time Warden attempts to stop the
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  • Time Warden Calid'Valof is a Cabal Centurion seen as the second boss of the Datamine encounter in The Sundial, where the Time Warden attempts to stop the
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  • Time Warden Braghusk is a Cabal Blood Guard Incendior seen as the first boss of the Datamine encounter in The Sundial, where the Time Warden attempts to
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  • Time Warden Legatul is a Cabal Blood Guard Incendior seen as the first boss of the Bombardment encounter in The Sundial, where the Time Warden attempts
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  • it. Zarik, the Booming Voice is a unique Centurion appearing as the main boss of the The Importance of Networking World Quest in the European Dead Zone
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  • Curator Arrox is the first Elite-class boss of the Anti-Anti-Air Adventure. Arrox is a part of the Cabal detachment responsible for placing Anti-Air Turrets
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  • respective abilities at once, forcing Guardians to deal with two Strike bosses instead of one, adding a much greater threat into the mix. When one dies
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  • Nightmare of Rizaahn, the Lost is the Nightmare of a Fallen Captain seen as the boss of the K1 Communications Lost Sector. Once a Captain of high renown before
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  • a Marauder for the criminal syndicate, Kell's Scourge. They appeared as a boss of Niobe's Torment at Wave 6. Destiny 2 Season of the Forge (First appearance)
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  • Vendraxis, Shadow of Oryx is a unique Taken Captain that serves as the main boss of the Hallowed Grove Lost Sector in the European Dead Zone. Vendraxis is
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  • Hefnd's Vengeance, Blighted Chimaera is a Taken Chimera and the final boss of the Warlord's Ruin Dungeon. It acts as the blighted avatar of the Ahamkara
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  • found holed up in the Ma'adim Subterrane Lost Sector on Mars. Dulurc is the boss of the Ma'adim Subterrane Lost Sector, which can be accessed via the Glacial
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  • found deep within the Wall of the Cosmodrome, where he serves as the final boss of the Risk/Reward Exotic Quest. Haviks appears far into the Breach area
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  • you into walls. Furthermore, before the summoning ritual and as long as the boss is present, Nightmare and Scorn reinforcements will constantly spawn, consisting
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  • the Metamorphosis Lost Sector in Savathûn's Throne World. Tatsrekaa is the boss of the Metamorphosis Lost Sector, which can be accessed via the Miasma area
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  • the All-Seeing Force is a unique Cabal Centurion that features as the main boss of The Pit Lost Sector. Destiny 2 (First appearance)
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  • Traveler alongside Maksor, Starving Scavenger. Tikkis is the first Fallen boss to be fought in Destiny 2. Destiny 2 (First appearance)
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  • who appears in the adventure quest Supply and Demand. They appear as the boss of the defense section at the end of the mission, leading the second wave
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  • Lightbearer Acolyte encountered within Savathûn's Spire. He is the final boss of the Solar Votarists encounter, appearing after all the crystals have been
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  • good enough for the final boss and was instead used for the Siege Engineer on the Siege Engine. Aksis is one of many raid bosses to have multiple encounters
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  • Lightbearer Wizard encountered within Savathûn's Spire. She is the final boss of the Arc Votarists encounter, appearing after all the crystals have been
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  • Spider Zerz, the Unstoppable Weight is a Cabal Incendior encountered as the boss of the Lost Sector Pathfinder's Crash in the EDZ. Destiny 2 (First appearance)
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  • Soaring Keens are an Ultra Wizard variant that is the boss of the second level of the Escalation Protocol World Event. These Wizards have incredible amounts
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  • quest for the Whisper of the Worm. He also returned as one of the final bosses of the quest, and killing him and all other enemies in the room rewarded
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  • Centurion encountered in the story mission Homecoming. Brann is the second boss to be encountered in the mission Homecoming, and the second Ultra to be in
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  • a Cabal Colossus and a leader of the Red Legion. He appears as the final boss in the Adventure mission Anti-Anti-Air. Destiny 2 (First appearance) Bungie
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  • bears a resemblance to the Mad Warden. Insurrection Prime is one of few raid bosses that has multiple encounters. Among them being Aksis, Archon Prime, Vosik
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  • Drusk, the Crushing Fist was a unique Centurion that appeared as the main boss of the A Frame Job Adventure. As the name suggests, he was responsible for
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  • Ghost Prusk, the Unequaled Maul is a Cabal Colossus that appears as the main boss of the Dark Alliance Adventure in the European Dead Zone. He has been infused
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  • supplies in the adventure quest Supply and Demand. It appears as the first boss encountered during the defense section at the end of the mission, but is
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  • of the Temple of the Cunning in Savathûn's Throne World. They appear as a boss in The Cunning Mission. Once the player reaches the Temple of the Cunning
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  • Tutelary of Savathûn is large Hive Knight of the Lucent Brood who serves as the boss of the Sepulcher Lost Sector in Savathûn's Throne World. Bar-Zel can be found
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  • help Destinypedia by expanding it. Drensik, Venom of Oryx is a Taken Captain boss that appears in the Shard of the Traveler mission for the Sunbreaker subclass
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  • as the final boss for the Exodus Garden 2A. It also appears in the Master and Legend difficulty of the Lost Sector and as a additional boss in the Story
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  • Guardian from stealing the Worm familiar located there. It acts as the final boss of The Cunning Mission. This section needs expansion. You can help Destinypedia
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  • Europa in search of buried riches and treasure. They served as the final boss of the Expedition: Europa activity. Gun'nar appears at the Asterion Abyss
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  • killing bosses in the Prison of Elders. Acquire 1,000 points; level 28 bosses earn 75 points, level 32 bosses earn 250 points, level 34 bosses earn 350
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  • Val Eralus, the Obedient is a powerful Taken Phalanx that is serves as the boss of the Shattered Ruins Ascendant Challenge, which is located at the Spine
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  • Pandrok, Pillar of Nothing was a unique Taken Knight that appeared as the main boss in the Sanctum of Bones Lost Sector on Io. He was destroyed by Glimmer hungry
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  • The Modular Upsilon is a massive Taken Minotaur appearing as the final boss of the mission Fury in Destiny 2. It is accompanied by a Modular Sigma, a Taken
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  • Aksor, Archon Priest has two main abilities consistent with most Fallen Bosses: Teleportation and a Ultra Smash. He often teleports between locations in
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  • survive the ambush and eliminate the Knight and its forces. Syrok appears as a boss midway through The Coming War Mission. After Oryx announces himself to the
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  • the nose? Bah-hah-hah!" — The Spider Devourer Darg is a Colossus and the boss of the Skydock IV Lost Sector in the European Dead Zone on Earth. At some
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  • Saint-14. It was encountered at Infinity's Siphon, where it served as final boss of the Corridors of Time Part 2 Mission. Built in desperation to counter
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  • Heimiks, Warden of the Harvest is a Scorn Raider that appears as the final boss within the Birthplace of the Vile Strike. Set to act as the warden of Harvest
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  • Nightmare of Kelnix Reborn is a Nightmare of a Fallen Servitor seen as the boss of the K1 Logistics Lost Sector. Once an apparent Reborn Servitor before
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  • expanding it. Iraz, Eye of Savathûn is a Taken Wizard that served as the final boss in the mission, Unexpected Guests. Sent by Savathûn to Io, possibly as a
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  • with protecting the Altar of Reflection. They are encountered as the final boss of the Missions Memories of Loss and Altar of Reflection: Choice. After completing
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  • Favored by Incaru is a powerful Hive Darkblade Knight who is encountered as the boss of the Cimmerian Garrison Ascendant Challenge, which is located in the Chamber
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  • appears at the end of the Altar of Reflection: Pact Mission as the final boss. The Ogre is encountered in the main hall of the Altar of Reflection after
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  • down the food production of the Hydroponics Delta facility. They act as the boss of the area. They fight much like a normal large Centurion, but one should
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  • 'hot-swapping' technique. Whilst the effect was limited in range, for the majority of bosses in the game this was an incredibly powerful technique that trivialized many
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  • Destiny 2 in the Siren's Watch. Ubara was killed during the Red War. Ubara is a boss character that can be found in the western area of Siren's Watch on Titan
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  • invasion. However, it was destroyed by Valus Thuun, who served as the true final boss, when it attempted to challenge the Guardians. Destiny 2 Curse of Osiris
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  • encountered, alongside the latter-mentioned Chieftain, outside the final boss arena within the dark city of Harvest, where they and their Scorn allies
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  • encountered, alongside the latter-mentioned Chieftain, outside the final boss arena within the dark city of Harvest, where they and their Scorn allies
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  • Network Minotaur was a powerful Vex Minotaur that serves as an important boss in the Hack the Planet Adventure on Nessus. It must be killed to obtain a
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  • Saboteur Shield Servitor Warmonger Wrathful Interloper Wrathful Predator Bosses J4W-S, Wrath-Hunter Servitor Kudazad, Bound to Xivu Arath Kelgorath, Taken
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  • Subjugated Mind was a powerful Vex Wyvern Axis Mind that served as the final boss of Override: Europa and as the keeper of its own domain within the Outer
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  • of Nokris and commander in the Lucent Brood. They can be encountered as a boss in the Ghosts of the Deep. Killing Thul-Ar is a paramount to collecting the
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  • Bones is the final boss of Operation Fulgurite (Abyss), as well as one of the possible final bosses of Deep Dives. When he is the boss, the Asphyxiator's
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  • Adventure. A more powerful version of the Inquisitor Hydra serves as the boss of the Bunker E15 Lost Sector on Europa. Destiny 2 (First appearance) Beyond
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  • to use this pathway unless invisible or enemy presence is very light. Any bosses in this room will be able to relatively easily wander around the arena.
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  • fights that take place in the Gilded Precept Lost Sector, and acts as the boss of the area. He fights much like a normal large Colossus. Tharum seems to
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  • Abomination that can be conjured in the Altars of Summoning. Dkurzii is the final boss of the "Void Keepers" encounter of the Altars of Summoning. After three waves
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  • area, promoting an aggressive and careful behavior ironically. Killing this boss ends the mission and rewards the player with loot, experience, and Glimmer
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  • House of Dusk that appears in the Exodus Crash Strike, that stands before the boss room to Thaviks, the Depraved, it helped the Fallen protecting the entrance
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  • watches over and protects the Altar of Reflection. It serves as the final boss of the Altar of Reflection: Catalyst Mission. After making your way from
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  • appears in the adventure quest Supply and Demand. It appears as the final boss of the mission. The S.A.B.E.R.-2 was a earlier prototype built by the rising
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  • the Pyramidion on Io and the main boss of the aforementioned Strike in Destiny 2. It later appears as the final boss of //NODE.OVRD.AVALON//, now named
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  • often obstacles in the Prison of Elders and Sparrow Racing League. Some bosses have the ability to throw Web Mines like they were Grenades, and a common
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  • enter a portal at the end of it. There, they will find the boss in a large, circular arena. Each boss has its own mechanics that suspend the fight twice, involving
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  • phase or dead. Numerous adds will also spawn to overwhelm the player. If the boss is killed quick enough, no adds will spawn. The Network Protector is one
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  • hunting for lost relics on behalf of the Witness. He served as the final boss of the Pirate Hideout: The Sharpshooter activity. Iriks was a pirate lord
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  • incursion on a Vex supercomputer located within The Endless Gate. It is the final boss of the The Festering Core Strike. For most of the encounter, Baurisk will
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  • treasures. They appeared in the Expedition: Cosmodrome activity as the final boss. Cutlaaks is encountered at the Forgotten Shore at the end of Expedition:
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  • is a Fallen Captain of the House of Dusk, who is encountered as the main boss of the Widow's Walk Lost Sector, a secluded plaza within the Trostland. Like
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  • than the rest. A Guardian flanking Straff. Straff is the second Incendior boss in the entirety of Destiny 2. Destiny 2 (First appearance)
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  • one of the different Lightbearer variants. When the players reach the final boss, they will fight it until a third of its health is depleted. At that point
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  • components to forge a new Gjallarhorn. Iliksis is encountered as the final boss of the A Symbol of Honor mission. After the Fallen assault force's bombs
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  • Ogre will re-emerge with its depleted health and killing it will summon the boss. Dul Arath will spawn with an immunity shield, alongside Wrathborn Revenant
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  • deeper into the expansive realm of the Nine. It is encountered as the first boss of Prophecy dungeon. This section needs expansion. You can help Destinypedia
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  • wary to not completely focus on the boss. In the Revisited version of the strike, Sekrion makes a return as the final boss. Once again, it stays in the center
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  • from interfering with the Legion's subversion of the CloudArk. Ludus is the boss of the first stage of Terminal Overload. They will take back the array from
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  • enable them to deal damage to the Wizard. This buff will enable them to damage boss's shield, as well deal extra damage to it. If players leave the pool or if
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  • Greed of Xivu Arath is a Taken Chimera that serves Xivu Arath, and is the boss of the Broken Courier Mission. The Chimera will attempt to stop The Guardian
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  • Altar of Reflection: Insight Mission, where they are encountered as the final boss. Hadragal appears in once you have completed the puzzles in first area and
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  • Plague of the Well is a massive Hive Ogre who is encountered as a Tier 4 boss in the Blind Well, when the curse of the Dreaming City is on its second week
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  • is a Wrathborn Knight encountered in Savathûn's Spire. Molok is the final boss of the Wrathborn Lighthoarders encounter, appearing after the light of three
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  • is encountered during the mission Way of the Witch. Elūnash is the final boss of the activity, and will initially be found in the Sanctum of the Brood
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  • oversees Cabal excavation efforts. An Excavator Valus appears as the main boss in the Red Legion version of the Cabal Excavation Public Event, which can
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  • Ketchcrash (section Bosses)
    Once this second activity has been completed, the players can move on to the boss fight. After the second room has been cleared, an elevator will open for
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  • the drill one last time against waves of enemies until the boss appears. Killing this boss will end the activity and the loot will be revealed. Expedition:
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  • Shank. This title can be seen in the text appearing on the sidebar while the boss fight occurs. It is the first Heavy Shank and the most advanced with two
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  • End Raid. It is reminiscent of Ir Yût, the Deathsinger - one of the raid's bosses - and her Deathsong. Song of Ir Yût returned alongside other weapons from
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  • was a Fallen Servitor of the House of Dusk. Serkuleks appeared as the final boss of the Enhance World Quest for the Experimental Treatment mission. In the
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  • Captain is a Fallen Captain of the House of Dusk that serves as the main boss of the Lost Sector, The Drain. He is regarded by Taniks, the Scarred as being
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  • from an attack by the Shadow Legion and the Guardian. Haliekron is the final boss of the Partition: Ordnance Mission. It appears in a large, circular arena
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  • Reyiks, Actuator is the Nightmare of a Fallen Heavy Shank that appears as the boss of the K1 Crew Quarters Lost Sector on the Moon. Once a notable Heavy Shank
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  • automatically appeared once entering the cavern where the usual Lost Sector boss appears. Unlike the Anarchist Marauder though, they would first appear without
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  • player with Void blasts while lesser Hive troops swarm them. To defeat the boss, players simply need to heavily damage them until dead, at which point they
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  • ten seconds. Nightmare bosses are often accompanied by two Major mob enemies that can respawn if destroyed, most often when boss health reaches halfway
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  • Princess-Imperial is the Nightmare of Empress Caiatl. It serves as the final boss of the Duality Dungeon, where it can be found at the center of Emperor Calus'
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  • bounties, the Warden was not counted as a Fallen boss in Warden of Nothing. Instead, it seemed to count as a Vex boss. Destiny House of Wolves (First appearance)
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  • coven." — Oryx, the Taken King Alzok Däl is a Hive Wizard that appears as a boss in the Court of Oryx. She is accompanied by her two sisters Gornuk Däl and
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  • within the Dark Age castle of Windswept Crag. They can be encountered as a boss in Warlord's Ruin. Defeating Primeval Thressia is a paramount to obtaining
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  • away." — Oryx, the Taken King Gornuk Däl is a Hive Wizard that appears as a boss in the Court of Oryx. She is accompanied by her two sisters Alzok Däl and
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  • encountered alongside Uorgotha, Scourge of the Deep as one of the possible final bosses of Salvage activities. After Uorgotha has reached the first checkpoint,
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  • to The Drifter, who will send them to the Dreaming City to kill 25 Taken bosses or yellow-bars. The entrance to the Blind Well is a good place for this
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  • a Factory Brig is deployed, crushing the Walker and initiating the final boss encounter. A Factory Walker getting crushed A Factory Walker Factory Walker
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  • shot divides into will bounce of the forge warden's shield and will hit the boss making Sleeper Simulant an extremely viable weapon against this forge warden
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  • Scorn Chieftain and follower of Fikrul, the Fanatic. They served as the final boss of the Scorned Mission, where they held off the Guardian while their master
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  • Ghost, it will resurrect with the name "Ir Valoch, Lucent Stalker", and the boss of the same name will not spawn. After the release of Lightfall and the PsiOps
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  • Derelict Leviathan. The Loyalist Sentinel Commander appears as the final boss of the "Loyalists are fortifying a position" World Event, which can happen
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  • " — Ikora Rey. Oxiith, Abandoned Spawn is a Hive Wizard who serves as the boss of the lunar Haunted Sector of Year 4's Festival of the Lost. Oxiith is assumed
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  • Ensnaring. The Retina will spawn alongside several other Vex units during the boss fight against Baurisk, Envoy of Savathûn, when it has retreated after losing
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  • Blind Well during Week 1 of the Dreaming City Curse. It acts as the sole boss of the Tier 1 difficulty, and accompanies the other two Scorn Heralds in
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  • in the battle against the Darkness. The Echo is encountered as the final boss of Prophecy dungeon. Main article: Prophecy After a final approach with the
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  • Founts. When the time is used the player is faced with a boss fight with lots of enemies. When the boss is defeated a chest will spawn which can drop legendary
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  • Stasis crystals on impact when thrown, with more crystals created by hitting bosses and vehicles. While using a Stasis subclass and behind your rally barricade
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  • Oryx, the Taken King and Zyrok Zyrok Däl is a Hive Wizard that appears as a boss in the Court of Oryx. She is accompanied by her two sisters Alzok Däl and
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  • Dreadnaught. He can be summoned after killing three waves of Taken. He is the boss for Thursday. Aarta is one of seven major Taken that are used to convert
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  • Assault Leader was a Fallen Captain of the House of Dusk, encountered as the boss in the Nessus Adventure Exodus Siege. As their name states, they attempted
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  • Dreadnaught. He can be summoned after killing three waves of Taken. He is the boss for Sunday. Gurroth is one of seven major Taken that are used to convert
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  • a horde of Wrathborn's assault. Golakh is one of the three possible final boss encounters of the Savathûn's Spire activity. When the encounter starts, Golakh
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  • Dreadnaught. He can be summoned after killing three waves of Taken. He is the boss for Tuesday. Gornith is one of seven major Taken that are used to convert
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  • Dreadnaught. He can be summoned after killing three waves of Taken. He is the boss for Saturday. Dakkadi is one of seven major Taken that are used to convert
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  • The Cornea will spawn alongside several other Vex units near the end of the boss fight against Baurisk, Envoy of Savathûn, when it has retreated after its
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  • Blind Well during Week 3 of the Dreaming City Curse. It acts as the sole boss of the Tier 1 difficulty, and accompanies the other two Taken Heralds in
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  • was a Taken Chimera that served the Taken Ahamkara Riven. It is the final boss of Forsaken story campaign and appears in the Nothing Left to Say mission
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  • Primordial Ruin is a Vex Wyvern of the Sol Divisive encountered as the final boss of the Spire of the Watcher Dungeon. It is one of the two Sol Divisive minds
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  • Crotheon, Gate Keeper was a powerful Vex Minotaur seen as the boss of the Vex Offensive activity, where it was summoned by the Vex to repair the Gate Network
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  • Bracus Sho'ogurn is a Taken Centurion encountered as the final boss of the Tenebrous Tunnels Mission, appearing as an Echo of Oryx flees from the Black
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  • Ithyks appears in the Pirate Hideout: The Scrapworker activity as the final boss. She is found within the asteroid 8319 Antiphanes in the Themis Cluster.
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  • repeat, can be one of the strongest damage sequences against Raid and Dungeon bosses. This combonation can be further boosted in damage with a teammate with
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  • Techeuns and their ability to track Riven's clutch. It serves as the final boss of the Starcrossed mission when the Guardian goes into the Black Garden to
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  • by hijacking the operations of the Shadow Legion. Protometon is the last boss of the Terminal Overload Public Event, which takes place throughout Neomuna
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  • from the Guardian to end its threat once and for all. Adytum is the final boss of the Partition: Backdoor activity. It is fairly unaggressive for a Wyvern
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  • the defense of the array during Terminal Overload. Testu'udo is the final boss of the second level of Terminal Overload. It will appear after three Psion
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  • Ta'aurc, Aspect of War, and Urzok, Aspect of Hate. After dealing half the boss' health in damage, it will generate a shield that may only be destroyed after
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  • Bound to Sedia (Nightfall) Ashorc, Temple Claimant (Malfeasance) Final Bosses Sedia, the Corrupted (Strike/Nightfall) Yächaar, Bound to Sedia (Malfeasance)
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  • Siren's Current is a Vex Harpy of the Sol Divisive encountered as the first boss of the Spire of the Watcher Dungeon. It is one of the two Sol Divisive minds
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  • Sullied Ogre in the hangar of the vessel, surrounded by reinforcements. The boss will continuously bombard the player with blasts of Void energy from its
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  • Driviks, the Chosen is an Ultra Taken Captain encountered as the boss in the alternate ending to the Heroic version of the Story Mission Lost to Light
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  • Dikast, Oppressive Mind was a powerful Vex Cyclops that served as the final boss of the Expunge: Styx Mission. It also governed over the Styx domain and maintained
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  • Fantis, Oppressive Mind was a powerful Vex Minotaur that served as the final boss of the Expunge: Labyrinth Mission. It also governed over the Labyrinth domain
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  • the Fallen House of Dusk. Raksil appeared in the Enhance World Quest as a boss for the Experimental Treatment mission. In the European Dead Zone, Raksil
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  • Volmâr, the Tempted is a Wizard seen as a secret boss in the Pit of Heresy, where they are seen within one of The Pit's dark chambers. Seen at the end
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  • player is tasked to kill him during the second wave of Precursor Vex of the boss fight before he dies in order to collect an Essence of the Feast for Eris
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  • Dreadnaught. She can be summoned after killing three waves of Taken. She is the boss for Wednesday. Purtra is one of seven major Taken that are used to convert
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  • end of the mission to protect the Radial Mast and later acting as the final boss of the No Time Left. This section needs expansion. You can help Destinypedia
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  • alike." — Grimoire description Overmind Minotaurs are Vex Minotaurs and are a boss enemy, encountered in the Prison of Elders. They are the servants of Qodron
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  • eventually be defeated after a strenuos battle. Savathûn's Right Hand is the final boss of The Last Chance Mission, and is encountered at the highest floor of the
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  • a Hive Knight who leads Oryx's forces against Rasputin. He serves as the boss of the mission The First Firewall, and killing him will allow the player
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  • purpose." — Grimoire description Qodron, Gate Lord is a Vex Gate Lord and the boss of the Prison of Elders challenge The Forever Eater. Unlike the other prisoners
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  • Grask, the Consumed was a Taken Red Legion Phalanx that served as the final boss of the Lake of Shadows Strike. It was later removed from Lake of Shadows
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  • over the death of his adopted son, Hakim. It is encountered as the final boss of the Missions Sever - Grief and Sever - Forgiveness. This section needs
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  • version of the respective Story Mission, with added Champions and without the boss' unbreakable Stasis shield. Only one Empire Hunt is available each week.
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  • immobile. All six Wizards should be killed as fast as possible to prevent the boss from healing. When they are dead, the blight on top of the Captain will descend
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  • Hull Breach and the Mausoleum after killing three waves of Taken. She is the boss for Monday. Surnon is one of seven major Taken that are used to convert an
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  • a hidden dungeon or side area that contains a large number of enemies, a boss enemy, and an unlockable treasure chest. Lost Sectors can be identified by
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  • control to move on. The name Meksis was originally assigned to the final boss of the raid, Aksis, but was instead used as it is now for the Siege Engineer
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  • Strand, and slay the Mind along with all its troops. Ioneion is the final boss of the mission Headlong. It comes forth after the player has defeated most
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  • Taeko-3 Savathûn's Song was a massive Hive Shrieker that served as the final boss of the Savathûn's Song Strike. It would be summoned by the Hive of Savathûn's
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  • Balvog, Shield of Oryx is a Taken Knight who serves as the boss of the Dread Patrol quest and a Patrol mission. They are located in the Trenchway of the
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  • of Oryx Ecthar, Sword of Oryx is a Ascendant Hive Knight that appears as a boss during the Quest A Sword Reforged. Once a confidante and a high ranking member
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  • whole with the release of Beyond Light on November 10, 2020. Naktal was a boss character that only spawned during Flashpoint events on Titan, and could
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  • Archon Servants are encountered during the final boss of the Machine Wrath Prison of Elders. Archon Servants appear during the battle with Kaliks Reborn
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  • ultimately fail and was destroyed as a result. The Data Nullifier is the boss of the second encounter of //NODE.OVRD.AVALON//. It will initially watch
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  • Nightmare manifested form of Gahlran, the Sorrow-Bearer that serves as the first boss of the Duality Dungeon. The Nightmare of Gahlran roams the lower section
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  • of Oryx Gravekeeper Baxx, Hand of Oryx is a Taken Ogre that appears as a boss in The Taken King. Originally known as Baxx, The Gravekeeper, it is encountered
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  • before the Exotic effects will apply. Damaging Champions, Tormentors, or mini-bosses with a shoulder charge deals further increased damage and refunds your melee
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  • The Whisper (section Bosses)
    lead them to the final room where three bosses would appear among many other Taken enemies. Killing all three bosses would finish the mission and reward the
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  • keeping them as pets and deploying them during battle. Alaaks is the final boss of Pirate Hideout: The Beast Tamer activity. In which, she is found within
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  • only engaging when left with no other option. Arask appears as the final boss of the Pirate Hideout: The Bully activity. He is located within the 14072
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  • hidden in this sport." — Kagoor Kagoor is a Taken Wizard that appears as a boss in the Court of Oryx. Regarded as a master in the creation and taming of
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  • confronted Kravaum, who was slain in a fierce battle. Bracus Kravaum is the final boss of Defiant Battleground: Orbital Prison. The fireteam initially encounters
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  • the Warden, who was slain in a fierce battle. Warden Vincu'us is the final boss of Defiant Battleground: EDZ. The fireteam initially encounters the Colossus
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  • off against The Guardian, and was ultimately slain. Vereziia is the final boss of Mission: Jailbreak. It is distinguishable from most other Tormentors by
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  • them drop Unstable Essence, which will allow you to deal extra damage to the boss. If do not finish off the target fast enough, though, it will depart from
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  • Public Event is active, during a Flashpoint. If you are able to bring down the boss's health down to sixty-six percent within the first minute, a message will
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  • frustrating, and taking this Shank out before focusing on Grisprax or the Boss is a common strategy to prevent players becoming pinned for extended periods
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  • be a developer oversight. It is possible that Pilxis is an abandoned mini boss that Bungie forgot to remove, similar to the Ultra Captain. Destiny The Taken
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  • guards the way to the deeper sections of the Vault. The Templar is the first boss in the Vault of Glass and has arguably the most complex encounter in that
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  • Shards) Dismantle non-Eververse shaders (produces 1 Shard) Defeat Strike bosses (rare drop) Complete weekly Nightfalls Complete weekly Flashpoints Complete
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  • throughout the open worlds of Destiny 2, which include a variety of treasures and bosses that contain the key to them. Upon completion of a Lost Sector, players
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  • is a Hive Ogre who guards the Chamber of Night and is the mission's final boss. As an unborn Ogre, Telthor must prove itself to become reborn by protecting
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  • The Founts by a player using their Charged Agonarch Rune. Dumuzod is the boss of a Public Event triggered by the player. He is assisted by the seven Taken
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  • Hive Ogre and the creation of Crota, Son of Oryx. It serves as the final boss of the Siege of the Warmind Story Mission. The Might was first conceived
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  • Onslaught (section Bosses)
    rally flag and Pyramid switches. The boss wave begins after shooting the Pyramid switches to open a door. While the boss wave is active, players can complete
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  • the Lightbearers still slew them in a fierce battle. Zatocc is the final boss of Defiant Battleground: Cosmodrome. The Psion first appears after the fireteam
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  • lesser enemies, which will give you a damage buff and allow you to wear the boss down much faster. If you manage to defeat the Gestalt Chieftain before it
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  • them drop Unstable Essence, which will allow you to deal extra damage to the boss. If the target is not killed fast enough, it will depart from the area. If
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  • the lost Techeun, but was destroyed. The Scrapwalker serves as the final boss of the Debris of Dreams branch of the Shattered Realm, which is available
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  • them with its troops, and was slain in battle. Sumok appears as the final boss of the Operation: Archimedes Mission. They can first be spotted lurking in
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  • another curse." — Oryx, the Taken King Krughor is a Hive Ogre that appears as a boss in the Court of Oryx, previously the creation of Savathûn, the Witch-Queen
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  • Oryx, the Taken King Bracus Horu'usk is a Taken Centurion that appears as a boss in the Court of Oryx. He possesses an invincible shield that can only be
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  • Starhorse's Treasurer is a Taken Ogre that appears in Dares of Eternity as a rare boss at the end of the mission's second encounter. Kashh'n Pryzus is far more
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  • reddit - "The Old Witch of Cuba" Born This Day Planet Destiny, The Dark Below BOSSES?
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  • summoned per Haunted Sector, 10 before the overseer spawns, and 5 during the boss fight. Completing a Haunted Sector will award various amounts of Candy, Glimmer
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  • simplicity." — Oryx, the Taken King Lokaar is a Hive Wizard that appears as a boss in the Court of Oryx, having joined and named by Oryx for evading the wrath
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  • Grimoire text. Mormu, Xol Spawn is a Major Hive Wizard, who appears as a mini boss in The Summoning Pits Strike. She and her coven are responsible for conducting
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  • Destiny 2, through the Prime Ether Servitors and a few Ultra-type Servitor bosses. Orbiks Prime is the second Servitor to have its own model design and the
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  • the Warsat network and target the Traveler on Earth. Ir Garza is the final boss of the ABHORRENT IMPERATIVE Mission. She appears in her shade form, alongside
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  • equipped with powerful Solar Absorption Shields. Phogoth is not a complex boss overall, being a very large and slow target, and defeating it amounts to
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  • it serves as the Aspect of Anguish. The Nightmare of Omnigul is the final boss of Nightmare Hunt: Anguish. It is found in the circular chamber that serves
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  • Main Barotrauma Tuk'rin, Iron War Boss is a soldier of the Imperial Cabal, who was involved in the operations on the Derelict Leviathan and assisted The
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  • massive Hive Ogre, encountered in the Grasp of Avarice Dungeon as the first boss. It later appears in Savathûn's Throne World when the Heroic version of the
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  • The Locus of Wailing Grief is a Taken Ogre and second boss of the Warlord's Ruin Dungeon. Following the Witness's travel into the Pale Heart and excommunication
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  • calling forth an Ultra and a Lucent Archivist Lightbearer Hive. Defeating the boss will cause all remaining enemies to retreat to the exit door. Defeating all
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  • Hermit Prior to Forsaken, every Taken Ogres encountered were only Ultras or Bosses. Destiny: The Taken King (First appearance) Destiny 2: Forsaken Season of
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  • tithed Eris Morn before her final tithe. The Leviathan-Eater acts as the final boss of Mission: Conjure. He will first summon two Revenant Knights wielding Cleavers
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  • that was publicly decried by their former leader. Valus Dralgur is the final boss of The Communion Mission. Once the player reaches the room with the statue
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  • Pride. The Nightmare of Skolas, Kell of Kells is encountered as the final boss in the Nightmare Hunt: Pride, serving as the herald of the Essence of Pride
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  • enhanced by SIVA technology by the Devil Splicers. It serves as the main boss of remastered version of the Devils Lair strike. "Sepiks Prime cast a great
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  • wherever they land and make you more vulnerable. Getting too close to the boss will cause it to use a stomp attack that deals serious damage and knocks
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  • Transform's three week time loop of the Dreaming City's curse. Vorgeth is the last boss before the player meets Dûl Incaru. Vorgeth, the Boundless Hunger will spawn
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  • them drop Unstable Essence, which will allow you to deal extra damage to the boss quicker. If you do not finish off the target fast enough, though, it will
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  • Sha'aul, a Centurion boss. A Major rank Centurion. Also can be an Ultra class enemy. Thumos, the Unbroken, a Red Legion Centurion boss. A Centurion in battle
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  • corruption by a fireteam of Guardians led by the Young Wolf. She is the first boss of the Last Wish raid. Kalli sought the position of Coven Mother. Before
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  • Rounds trait inherited from the previous game. On stronger enemies such as bosses, lightning strikes will generate the longer the gun is fired, causing mass
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  • entrance A Minor Mindbent Ogre An Elite Mindbent Ogre A rare Mindbent Ogre boss in Four Horn Gulch The Mindbender is the first enemy observed working with
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  • being collected, loot appears in the world as glowing polyhedra. Defeating bosses will reward Guardians with rare loot, such as Exotic weapons and armor.
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  • FROM TRICKERY, I INVOKE YOUR DEBT." — Xivu Arath, God of War As the final boss of the Mayday, Mayday mission and of Deep Dives, the resurrected Kudazad
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  • standing inside the green pool they drop. This buff will enable them to damage boss's shield, as well deal extra damage to it. If players leave the pool or if
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  • them drop Unstable Essence, which will allow you to deal extra damage to the boss quicker. If you do not take do not finish off the target fast enough, though
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  • of weaken up one tier against all targets, except for finishers against bosses, which retains the maximum size and duration. "He's the one," Radegast said
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  • Dimio, Oppressive Mind was a powerful Vex Hydra that served as the final boss of the Expunge: Tartarus Mission. It also governed over the Tartarus domain
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  • Mind is an ancient Axis Mind of the Sol Divisive Vex, serving as the final boss of the eponymous Strike and later the main antagonist in Season of the Undying
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  • Ether Servitors are a variant of Prime Servitors and are featured as the main boss of the Ether Resupply Public Event. They can be found in the European Dead
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  • Tesseract. Once acquired, players must strike five different Escalation Protocol bosses with Tesseract, marking for a five week acquisition. Once completed, Tesseract
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  • of the Blind Legion. While he is a Primus of Blind Legion, in the actual boss fight, he leads soldiers from the Dust Giants instead of his own. In his
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  • slower scale. "Gulrot" is Norwegian for "carrot". Gulrot is the only ogre boss presented in the Prison of Elders. The weak spot on Gulrot's chest is also
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  • can suspend more targets. Vorpal Weapon Refit: Increased damage against bosses, vehicles, and Guardians with their Super active. Hatchling Refit: Precision
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  • of Crota to serve as their puppet champion. He is encountered as the final boss of Pit of Heresy dungeon. "In the Pit, Zulmak unleashes a battle cry. He
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  • Kell of Darkness, to search for the relics of Nezarec. She was the final boss of the Pirate Hideout: The Brute activity. Val'aug was once a Colossus of
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  • range on the opening shot of attack. Vorpal Weapon: Increased damage against bosses, vehicles, and Guardians with their Super active. Killing Wind: Final blows
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  • Oversoul Throne wouldn't cause her final death. Unlike all the other raid bosses before her, Ir Yût will not immediately be actively attacking any Guardians
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  • Psion honing all of their Psionic power. She served as the final rotating boss of the Sundial Arena before her death. Inotam formed once the Psion Flayer
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  • Legionaries and Loyalist War Beasts, which will spawn continuously. Both the boss and its forces are extremely powerful and can kill you very fast, so it is
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  • fire." — Oryx, the Taken King Cra'adug is a Taken Knight that appears as a boss in the Court of Oryx. They are accompanied by their comrade Mengoor. The
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  • Thralls Fallen Dregs Wretches Marauders Vandals Captain Shanks Servitor Bosses Azilis, Dusk Marauder Aksiniks, Bound by Honor (Memento Quest) Fallen Nightclub
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  • Heroic. This will cause another boss, or a larger amount of bosses to spawn at the Splinter's destination. Until all the bosses are defeated, the Splinter will
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  • grenades. These are a major mechanic in the Wrath of the Machine Raid to damage bosses. On occasion, in high-voltage fields, a clump of SIVA will glitch off the
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  • jumping. Celestial Nighthawk has historically been able to one-shot many bosses such as: Oryx, the Taken King's Last Stand phase(Destiny 1) Hashladûn, Daughter
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  • weapon swap speed. Foebreaker Chant- When you stun a Champion or defeat a boss/miniboss, your nearby fireteam members gain a burst of grenade and melee
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  • This section needs expansion. You can help Destinypedia by expanding it. Bosses An Ragaar, Son of Xivu Arath Tir Balok, Daughter of Xivu Arath Xavan, Daughter
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  • to me." — Oryx, the Taken King Mengoor is a Hive Knight that appears as a boss in the Court of Oryx. They are accompanied by their comrade Cra'adug. The
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  • and, as such, he would likely not support Skolas. Keldar is the only enemy boss that is killed on Patrol instead of their respective faction's questline
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  • weapon swap speed. Foebreaker Chant- When you stun a Champion or defeat a boss/miniboss, your nearby fireteam members gain a burst of grenade and melee
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  • multiple Taken Vandals; more of which will spawn if you kill them. However, the boss is susceptible to being stunned, making him easier to be taken down without
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  • nest deep within Bunker Triglav in the Plaguelands. He served as the final boss of the Wretched Eye Strike. According to rumors, Kovik was among those responsible
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  • its Defense Laser and destroy the shield, allowing players to defeat the boss. When the Heist Commander is defeated, a chest containing a World Drop will
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  • they encounter a large, flat platform. Players will jump the gap to begin a boss fight with Fantis, Oppressive Mind which is a large Minotaur. When the fight
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  • use a Rally Banner at the end of the section, before confronting the final boss. As with the Ascent, there are weekly rotating secret chests and elementally
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  • Rite of Proving, ending his ambitions. Ma'rag is encountered as the final boss of Battleground: Foothold. He will initially be inside an unbreachable Portable
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  • Nightmare Hunt: Despair, on the Moon. The Nightmare of Crota serves as the final boss of the Shadowkeep campaign after the Guardians are coaxed into entering the
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  • continuously return time and time again The Locus of Communion is the final boss of the Exotic Mission Presage. Its main means of attack is its massive Flame
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  • are a group of Servitors that are programed for piloting Ketches, and are a boss enemy encountered in the Prison of Elders. Pilots Servitors are usually responsible
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  • lesser warriors." — Grimoire description Val Aru'un is a Cabal Centurion and boss enemy encountered in the Prison of Elders. Although his promotion to his
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  • the Taken King Thalnok, Fanatic of Crota is a Hive Knight that appears as a boss in the Court of Oryx. Like Crota, Thalnok can only be killed using a sword
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  • expanding it. Hive - Lucent Brood Thrall Cursed Thrall Acolyte Lucent Moth Bosses Lucent Archivist - Wizard Balhoth, Keeper of Memory Destiny 2: The Witch
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  • appears in the Summoning Pits Strike while it is a Nightfall in the final boss room with Phogoth, the Untamed and appears after four waves of Ascendant
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  • weapon swap speed. Foebreaker Chant- When you stun a Champion or defeat a boss/miniboss, your nearby fireteam members gain a burst of grenade and melee
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  • Only focus Ixel once the herd has been thinned by a substantial amount. The boss also possesses an ability of the late Red Legion Flayer: Ozletc, the Sky
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  • weapons supplier you've got." — Bracus Zahn to the Consul Bracus Zahn is the boss of the The Arms Dealer Strike in Destiny 2. He is a notorious weaponsmith
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  • Character Boss "The Red War saw so many lives lost. Saw the Light taken away so easily. In Light, there is only weakness." — The Witness to the Guardian
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  • active weakens them. The catalyst can be obtained by defeating three mini-bosses throughout the Duality dungeon, retrieving their standards and placing them
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  • Vandals and Exploder Shanks will arrive to provide back up. Overall, the boss is not particularly difficult and can be killed quickly, so long as your
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  • eliminating another contender for Caiatl's War Council. Basilius is the final boss of the Battleground: Hailstone activity. Once the fireteam begins the Rite
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  • possibly indicating his rank as a Psion Flayer. Kargen is the only Psion Strike boss in Destiny 2, and the fourth overall after the Psion Flayers seen in the
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  • Hobgoblins, Tracer Shanks, some Vandals, and Raiders, or dealing damage to Bosses. The Linear Mode can also be used to destroy certain objects of importance
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  • Aksis has, unless a team of Guardians kill him before it happens. Vosik's boss battle encompasses two phases. In phase one, he will not immediately appear
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  • the Wrath of the Machine Raid. The Siege Engine is a particularly difficult boss fight. It will continuously assault your position on the battlefield by closing
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  • but *I'm* OK 'cause I'm one of the good ones. That's not very generous, boss." Z: "I don't remember saying that you were OK." C6: "…" Z: "What?" C6: "IKORA
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  • City in an attempt to free her from its prison. Riven serves as the final boss of the Last Wish Raid when Guardians would storm the Keep and slay her at
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  • Knight Wizard Revenant Wizard Revenant Ogre Reclaimant of Savathûn - Elite Bosses Aulith, Oblative Postulant Auloc, Oblative Postulant Elūnash, Oblative Adherent
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  • Grimoire description Golgoroth is a Hive Ogre that appears as the second boss in the King's Fall Raid. Containing a heart filled with and strengthened
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  • the quest. The area contained jumping puzzles along with Taken enemies and bosses to fight which ultimately rewarded Whisper of the Worm, the third incarnation
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