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  • An Salaak, the Weft is a Taken Wizard found in an Ascendant Challenge with An Hamaat, the Warp, and has the capability to control the movement or placement
    2 KB (149 words) - 16:04, October 7, 2023
  • An Hamaat, the Warp is a Taken Wizard found in an Ascendant Challenge with An Salaak, the Weft, and has the capability to control the movement or placement
    2 KB (149 words) - 16:03, October 7, 2023
  • Lore (section Dusk and Dawn)
    Bray Lab Records - CONFIDENTIAL Captain's Log Shattered Suns Inspiral Warp and Weft Sororicide Cabal Booklet Kuang Xuan's Logbook Mysterious Logbook The
    10 KB (576 words) - 14:59, April 27, 2024
  • aren't any tougher than their Hive counterpart. An Hamaat, the Warp An Salaak, the Weft Disrok Drarok, the Watching Dul'na, the Dissector Käav, Primeval
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  • Plane. Two connected systems, the warp and weft of our universe's fabric—one, a spool of thread for this world, and another perhaps, for the Ascendant
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  • the rotunda at the bottom, where Taken Wizards An Hamaat, the Warp and An Salaak, the Weft dwell. The latter will conjure Blights as area denial, which
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  • the all other Flashpoints and their bosses with the release of Beyond Light. When Xegonion appeared, the text "Xegonion, Warped Mind has been deployed" would
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  • guarding the massive Warp Gate hidden in the Lunar Battlegrounds, where it is summoned as a response to a Guardian assailant on the Gate and its defenders. Within
    1 KB (77 words) - 08:35, July 31, 2023
  • the attempt to root themselves into the Moon. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements, Gate Lords behave like
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  • will protect itself with an immunity shield and teleport around the fortress, requiring the player to chase it and slay Sentinels to acquire Logic Bombs that
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  • reinforcements." As soon as you receive it, a Skiff will warp in at the far side of the battlefield, and the Igniter will arrive. Yalsis uses a Molten Welder
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  • damage, they will regenerate their defences and warp down to the deck, giving them room to scurry about and quickly change position. Once Skiffiks's health
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  • splicing. Splicers work in metal and flesh, not warp and weft. But the goal is the same: to nurture life with art, and nurture art with your life." — Misraaks
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  • large Fallen Captain and the leader of gang of Eliksni and Cabal pirates, who scoured the Cosmodrome in search of buried riches and treasures. They appeared
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  • captured and immobilized by SIVA. The SIVA would then spend the years between the Battle of Site-6 and the events of Rise of Iron mutating and transforming
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  • Entrance to the Phalanx Echo fight and the Hexahedron to the Deadsea encounters. Occasionally the Kell Echo will not warp away from the Phalanx Echo arena
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  • challenge us." — Tazaroc and Ozletc joining with Niruul into Inotam. Inotam, Oblivion's Triune was the fusion of Niruul, Ozletc, and Tazaroc. After the Guardians
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  • stairs in front of the rally flag placement spot, which causes the Nightmare and several battalions of Cabal to spawn. Alongside these, two standard sites
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  • form of a Hobgoblin. Xegonion, Warped Mind, Brakion, Genesis Mind and Replicant Mind, Proxy being the first, second, and third, respectively. However, it
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  • to assault the City and targeted important temples and relics that contained many Awoken secrets. The Guardian took to action and defeated the Disciples
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  • dimension and the Ascendant realm. Before Cayde-6 and his Six imprisoned him in the Prison of Elders with the other Barons he ran with, Hiraks warped the mind
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  • captive Asher and his team to experiments injecting radiolaria and grafting Vex technology; some of which converted the latter's arm and Ghost into Vex
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  • that appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements, Disrupted Cyclops behave
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  • that appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements, Disrupted Hydras behave
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  • that appear in the Vex Offensive activity. Apart from having the massive Warp Gate overhead endlessly summoning reinforcements, Disrupted Minotaurs behave
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  • Elders and developed a reliable method for infusing Taken energy into their arms and armor. "The Taken King is dead. Yet his armies writhe and claw at
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  • variants: 12 Goblins and 1 Minotaur 12 Harpies and 2 Hobgoblins Harpies and Goblins will drop one Mote each, whereas Minotaurs and Hobgoblins will drop
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  • the command of Belmon Transcendent Mind, who they followed through into a Warp Gate that led to Europa. The one who accompanied Belmon during its initial
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  • his estranged firstborn and herald of the Worm God Xol, as well as two Deathsingers and inventors of the Oversoul, twins Ir Anûk and Ir Halak. Enraged at
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  • be cunning, and Aurash must always try to understand. The sisters accepted the pact and became the first Hive: Xi Ro took the Knight morph and became Xivu
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  • powerlessness and isolation. "For centuries, I led the revels of my empire, and the stars themselves burnt sweet and clear. But in time the jealous and the tight-fisted
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  • arms and live in peace as Eido hoped and even attempted to drive a wedge between the scribe and her father by revealing the Light Kell's troubled and brutal
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  • considered himself a god, and acted as such. His strength proved too much for my fireteam and I. He and his brood took their lives and left me nearly dead.
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  • life shaped and strengthened him into the warrior he became. Despite the growing friendship between Ghaul and Calus and the close trust and faith the Emperor
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  • arms and killed his former Kell out of revenge. Taniks later renounced his pledge to any House and refused to adhere to their arbitrary customs and traditions
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  • battle fought alongside Corsairs and Crows against the House of Wolves and the Devils, Mithrax sat on a Galliot's wing and watched with some discomfort as
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  • autonomous and universal, separate from any context or condition? What if She could invoke the ending of anything? How, then, would She know the song, and sing
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  • to her and established a council. Kridis and Phylaks received word of her release and invited to join her council. The duo reunited with Eramis and joined
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  • far back and face Siviks from a distance, as it became much more dangerous when taking place close and in the open. Finally defeating Siviks and killing
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  • damage to him and killing all other enemies, he'll jump to a second platform and do the same thing. Once again, after doing damage to him and killing adds
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  • Xol's power and the secret of necromancy. Oryx soon learned about his son's activities and was furious. Nokris's actions were sacrilege, and Necromancy
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  • realm. Ir Halak and Ir Anûk built the weaponry and internal systems for the ship, allowing Oryx to concentrate his Ascendant power and obliterate any foe
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  • Ascendant Hive Wizard and the eldest of the Daughters (herself, Besurith, Voshyr, and Kinox) of the Hive god Crota, Son of Oryx and Omnigul, Will of Crota
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  • creating Dark Ether and raising him as the first Scorn. Fikrul thereafter treated Uldren with devotion and reverence, calling him "Father" and believing that
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  • principles of slaughter, victory, and tribute, the Warpriest offers Oryx his tribute in the challenge and slaying of others and weighing the past conquests of
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  • punishment." — Arask Arask, the Bully was a Fallen Captain and the leader of a gang of pirates. He and his crew were hired by Eramis, the Shipstealer, to hunt
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  • — Alaaks Alaaks, the Beast Tamer was a Fallen Captain and the leader of a gang of pirates. She and her crew were hired by Eramis, the Shipstealer, to hunt
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  • Strike and later the main antagonist in Season of the Undying. Its purpose is to protect the Black Garden from intrusion by sealing it out of space and time
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  • ship and stole it's contents. The heist of Solis Descent saw the deaths of Guardians and stripped of its cache. She even stole Cabal Telemetry and Gravity
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  • Nokris prior to his death and defection, and is the main antagonist of the Warmind expansion. "And Xol felt [fear/cunning], for it knew that Yul would in time
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  • of the Dreaming City itself. She enjoys riddles and bargains, and has no issue manipulating the wishes and desires of others to serve herself, even those
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  • hunting down and retrieving the artifacts. Sedia lamented the losses and curse that had befallen the Awoken at the hands of the Hive and Taken and encouraged
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  • party of Stalkers and holding him back when Rhulk attempted to intervene. Rhulk was enraged and confused by his father's inaction and believed he was betraying
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  • Dreadnaught. Ir Anûk and Ir Halak built the weaponry and internal systems for the ship, allowing Oryx to concentrate his Ascendant power and obliterate any foe
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  • studies, Illyn tried to communicate with Shuro Chi and made the fatal mistake of *wishing* for her and Mara and Uldren to come back, attracting Riven. All the
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  • emerge and begin the battle. At the beginning of the encounter, Ecthar will be invincible and roam around the arena, attacking with his Boomer and Suppressor
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  • on hate and pain." "How... romantic." — The Ghost and Eris Morn Alak-Hul and his consort, Verok, were present at the Hellmouth when Eris Morn and Eriana-3
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  • clans and offspring in their starships and turned them into family homes. Atraks was among a new generation of Eliksni that were born in space and regarded
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  • psychic presence and reputation were known in several sects of civilizations who feared and even worshipped him, including the pre-Cabal Psions and pre-Golden
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  • to Sikariis, Plague of the Well and Varkuuriis, Plague of the Well and can be seen with Itzlii, Herald of the Plague and Tezcaa, Herald of the Plague. Macuii
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  • to Sikariis, Plague of the Well and Varkuuriis, Plague of the Well and can be seen with Itzlii, Herald of the Plague and Macuii, Herald of the Plague. Tezcaa
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  • to Sikariis, Plague of the Well and Varkuuriis, Plague of the Well and can be seen with Macuii, Herald of the Plague and Tezcaa, Herald of the Plague. Itzlii
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  • to attack all Guardians in sight and suppress them. Waves of Thralls, Acolytes and Adepts will spawn at the left and right sides of the room; kill these
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  • Defenders were Minotaurs and Hydras who acted as High-Value Targets, and patrolled the Fields of Glass to eliminate any Cabal and Mercury Conquerors who
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  • Locus of Subjugation is a powerful Scorn Chieftain and one of the rotating bosses in Riven's Lair and the Coil seasonal activities. The Locus of Subjugation
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  • Cabal Colossus and the leader of a gang of Fallen and Cabal pirates, who scoured the icy wastes of Europa in search of buried riches and treasure. They
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  • Young Wolf towards a point of interest and offer insight relating to it and the foundations of the Dreaming City and the Awoken. This section needs expansion
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  • large Fallen Servitor and the leader of gang of Eliksni and Cabal pirates, who scoured the planetoid Nessus in search of buried riches and treasures. It was
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  • artifact. Iriks and his crew battled against the invader, but were ultimately defeated and had their artifact claimed. Iriks was a cold and ruthless sniper
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  • the center of all of it, an anchor point. And all along the fault lines of time, where the past and present and future met, Vex were ripped in half, sliced
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  • allies and themselves, and can smash the ground with a shockwave as a melee attack. As their health gets low, they will teleport deeper in the Bay and summon
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  • rotating bosses in Riven's Lair and the Coil seasonal activities. The Centroidal Mind is fought during the Apophasis mission and encounter. It has an immunity
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  • a Heavy Slug Thrower and Rocket Pods, and is supported by Skyburners Legionaries, Phalanxes and Psions. His weapon fires faster and has higher accuracy
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  • Charges will activate the tower and the boss's shield will be obliterated, allowing for players to continue the fight and finish her off. Once Phyris has
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  • in the adventure quest Supply and Demand. He appears in the courtyard area of Trostland, fighting alongside Cyronax and several Scorpius turrets to reclaim
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  • embedded into the ground and will stand up along with its summoned Knights and attack the player. He fights similarly to Zulmak and will stay at a distance
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  • Root Mind was a massive Vex Cyclops and Axis Mind that featured as the main boss of the A Garden World Story Mission and Strike. Found in Mercury's Simulant
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  • is a subordinate of Inomina, Plague of the Well, and can be seen with Kydoimos, Herald of the Plague and Kakos, Herald of the Plague. Oxus assaults the Blind
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  • is a subordinate of Inomina, Plague of the Well, and can be seen with Oxus, Herald of the Plague and Kydoimos, Herald of the Plague. Kakos assaults the
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  • is a subordinate of Inomina, Plague of the Well, and can be seen with Oxus, Herald of the Plague and Kakos, Herald of the Plague. Kydoimos assaults the
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Kalli Kalli, the Corrupted
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  • Captain and Baron of the House of Dusk. He was encountered in the New Light Mission, in which he appeared in the Breach area of the Cosmodrome, and attempted
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  • Knights are powerful Hive and Wrathborn Knights that serve Xivu Arath, God of War. They appear in both the Heist Battleground: Moon and Mars activities (the
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  • into 2 parts and requires multi-tasking, focus, and awareness. Atheon will spawn and face the Guardians personally. It will walk forward and fire his Torch
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  • Wailing Grief is a Taken Ogre and second boss of the Warlord's Ruin Dungeon. Following the Witness's travel into the Pale Heart and excommunication of Xivu Arath
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  • high-ranking Psion Flayer and one of the Red Legion's foremost experts on Vex technology. He and his team pillaged countless Vex sites and later attempted to
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  • adventure mission Supply and Demand. They can be found in a courtyard in Trostland, fighting alongside Raktar, the Unrelenting and several Scorpius turrets
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  • Ultra Colossus seen in the Stop and Go Adventure in the European Dead Zone. Jagad was deployed to kill The Guardian and protect a group of generators they
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  • "Like the Oracles and the Templar, the Gorgons reputedly possess the ability to define what is and is not real. Whatever they perceive becomes subject
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  • Resilient Shanks, and lurks in the area around the statue. It has no particular mechanics, and the patrol will be completed as soon as it and its entourage
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  • destroyed. The name Tacitas is one letter off, and most likely derived, from Tacitus, the name of a Roman politician and historian. Tacitas is the first Axis Mind
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  • Oryx, the Taken King and was sent to the Prison of Elders to corrupt the place before his demise, and would presumably failed and was locked up. After
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  • imprisonment. They would later be ambushed and killed by the Guardian during their mission to rescue the Spider and secure his Ketch, on behalf of the Drifter
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. The Two of Swords
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. The Eight of Swords
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  • at The Endless Gate, where it and its subtype attempts to escape the carnage beyond the gate at the Vex Supercomputer and lock the Taken infestation within
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  • is an escapee from the Prison of Elders and has been hiding out. He is seen accompanied by several Champions and other Red Legion. Destiny 2 Season of the
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  • Warriors and someone more capable than Aksor, Archon Priest. As with most of their counterparts they wield a shrapnel launcher in battle and pursue Guardians
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  • runes and avenged their deaths by killing Sagira and stripping the Warlock's Light. This fueled Kelgorath with an insatiable drive for vengeance and his
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  • Axis Mind that serves as the final boss of Override: The Moon and Override: Last City and as the keeper of its own domain within the The Outer Nexus network
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  • discovered by Tse Jingye, who sent The Guardian to the Radiosonde to draw it out and slay it. If the Obstructive Mind kills the player, it will become unresponsive
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  • Well during Tiers 1 and 3 during the second week of the Dreaming City curse. It appears alongside Teraph, Herald of the Plague and Mholoch, Herald of the
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  • the Archon and leader of the Scorn: Fikrul, the Fanatic. Serving as the Aspect of Insanity, it is the manifestation of Guardian's fears and trauma—created
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  • Blind Well during Tier 1 and 3 during the second week of the Dreaming City curse. It appears alongside Belhor, Herald of the Plague and Mholoch, Herald of the
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  • quest, and killing him and all other enemies in the room rewards the player with the Whisper of the Worm. Because of his immense difficulty to kill and his
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  • the Red Legion, and now that butcher carries Caiatl's banner." — Zavala. Commander Dracus was a Cabal Commander of the Imperial Cabal and formerly a Legionary
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  • capabilities, and can be easily dispatched so long as the player keeps a reasonable distance and avoids the boss's flaming pools. After Xirash and the rest
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  • serves as the Witness's eyes and ears." — Mara Sov Aspirational Construct is a Hydra of the Sol Divisive that serves as the eyes and ears of the Witness. The
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  • Haviks, Dusk Baron is a large Fallen Captain and Baron of the House of Dusk. He and his underlings are found deep within the Wall of the Cosmodrome, where
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  • limits and was drawn to the designs and inventions of Humanity and the Vex and urged the Guardians to discover how he created these dark weapons and stop
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  • Zulmak, strengthened and protected by the Darkness within the nearby crystal. Zulmak and his champions, the Accursed Swordbearers and the Disciples of the
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  • the left) and his Spectral Heralds (middle and right) Enkaar is the fifth Acolyte to be an ultra, the first three being the Eyes of Crota and the fourth
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  • House of Wolves and leader of the Silent Fang. She would later end up Taken at the hands of Xol. During the Reef Wars, she sided with Skolas and aided him in
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  • Sov Ungoloth, Wayward Beast is a Taken Ogre champion and one of the rotating bosses in Riven's Lair and the Coil seasonal activities. Ungoloth, Wayward Beast
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  • its safe spot and engage directly. It has the typical powers of a large Hydra, capable of firing a devastating torrent of Aeon Maul shots and unleasing damaging
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  • Battleground: EDZ. They have no particular mechanics and can be slain by volume of fire. In the playlist and Legend versions of the activity, Viguln is replaced
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  • the raid on the Vex stronghold, and attempted to halt the Fireteam of Guardians and their pursuit of their leader. With the release of Season of Dawn, the
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  • It's the Mind spotted by the Hidden on Nessus, and was killed by The Guardian in an effort to take and utilize its eye to find Panoptes, Infinite Mind
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  • Cabal Colossus and Valus of the Shadow Legion who oversees the gladiatorial fights that take place in the Gilded Precept Lost Sector, and acts as the boss
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  • Eramis, Kell of Darkness and the Fallen House of Salvation with reclaiming the Seraph Station in order to activate the Warsat network and target the Traveler
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  • become resistant to damage, and you will be able to finish the fight and kill him. When the Witch Queen launched, both Zeerik and Vezuul were the only Scorn
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  • a powerful Gladiator who led a crew of Cabal and Fallen pirates, alongside his brother, Thagh'urn. He and his sibling served as the two final bosses of
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  • to the Lightbearer in battle, alongside his brother and crew, and their relic was taken. Thagh'urn and his brother, Tagh'al, serve as the final bosses of
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Malaris, Second Broken
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Vrysiks, Third Broken
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Nymeks, Fourth Broken
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Sirloks, Fifth Broken
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  • Persys to turn around and begin approaching the team. Upon Persys entering the main room, the door it came through will shut and Vex reinforcements will
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  • master, Oryx, the Taken King. Despite praising this, Oryx rebuked Vorlog and defined his name as meaning "Less Than Me." He would later return in Season
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  • fight, and the Chieftain will spawn alongside multiple Scorn enemies to provide support for him. Vezuul comes equipped with Torch Ether Totems and a Scorn
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  • Darkness is located, and they are supported by several reinforcements, including Shanks and Tracer Shanks. Sniksis wields a Shrapnel Launcher and shielded by a
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  • coordinated by the Drifter and featuring Zavala, Saint-14, Sloane and Saladin Forge with his Iron War Beasts, who managed to stop the Wizards and free Ahsa. The Screams
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  • Technocrat, in the raid on the Vex stronghold, and attempt to halt the Fireteam of Guardians and their pursuit of their leader. With the release of Season of
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  • Technocrat, in the raid on the Vex stronghold, and attempt to halt the Fireteam of Guardians and their pursuit of their leader. With the release of Season
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  • Damned Mission, where the Wizard along with her coven and leader, Ir Airâm, Deathsinger, would be hunted and killed by The Guardian to gather their essence in
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  • Damned Mission, where the Wizard along with her coven and leader, Ir Airâm, Deathsinger, would be hunted and killed by The Guardian to gather their essence in
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  • Damned Mission, where the Wizard along with her coven and leader, Ir Airâm, Deathsinger, would be hunted and killed by The Guardian to gather their essence in
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  • Adventure. He and a group of Wizards led a Hive ritual with the goal of sinking the New Pacific Arcology. In the end, The Guardian slays Nalcthor and steals the
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  • were marked as a target by Tse Jingye, and The Guardian ventured into the depths of the ship to draw them out and slay them. Destiny 2: Lightfall (First
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  • Esi Terminal. They were marked as a target by Tse Jingye, and The Guardian sought them out and slew them, with the intent of ruining the Legion's morale
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  • crew had problems with the Knight, and as a result, she sent in the Guardian to deal with them. Despite their shielding and self-resurrection ability, Takul-Dar
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  • Lightbinder of Savathûn is first seen during the mission The Crow and the Hawk and serves as the final boss. Later it returns as one of the weekly rotating
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  • While Amanda Holliday and Mithrax, Kell of Light saw to the evacuation of the captives, Vereziia faced off against The Guardian, and was ultimately slain
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  • Shrieker and commander within Xivu Arath's Horde. It was sent into the Yggdrasil Stack, a Seraph Bunker on Europa, to merge with its mainframe and steal data
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  • Eriviks, the Dreaming) and The Shattered Throne. Once a Fallen Captain slain by Sjur Eido, Eriviks is seen in her tomb, Sjursrest, and the halls of the Shattered
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  • Querim, the Dreaming) and The Shattered Throne. Once a Vex Minotaur slain by Sjur Eido, Querim is seen in her tomb, Sjursrest, and the halls of the Shattered
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  • Flashbang Grenade, disorienting players and decreasing their awareness, and summon Goblins and Fanatics to flank and harry the fireteam. Additionally, any
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Akardon, Pitiless
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  • its name suggests, it resembled a Taken version of Nokris, and exhibited similar attack and movement patterns. The Likeness of Nokris was never a Hive
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  • Xavoth, the Dreaming) and The Shattered Throne. Once a Hive Ogre slain by Sjur Eido, Xavoth is seen in her tomb, Sjursrest, and the halls of the Shattered
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  • Minotaurs, Harpies, Wyverns and Fanatics. Once all the enemies have been killed and the Hydra has taken enough damage, it will retreat and Belmon will spawn once
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  • lasers will activating and more enemies appearing. After you have taken them out and made it to the final area, the battle with Thuun and his forces will continue
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  • lead the assault on the Cabal drill to neutralize both the Cabal and Guardians alike and protect Protheon, Modular Mind. It rarely appears, replacing a normal
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  • raid headed by Drekaa, Warmonger Chieftain and Kruvii, Subversive Chieftain. Them, along with their Taken and the Scorn assaulters, are killed by The Guardian
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  • commands the Taken and their corruption that seeps from Eleusinia in a battle with the Awoken and Guardians, allying with Xivu Arath's Horde and facing Scorn
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  • fast if you get to close to her, but she lacks any reinforcements, and can be beaten and killed without any trouble. Ishaya is the first Ogre who has been
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  • dons armor similar to the Hangman, but colored purple and includes a helmet that covers its mouth and a different chest peice. Additionally, its legs have
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  • the center of all of it, an anchor point. And all along the fault lines of time, where the past and present and future met, Vex were ripped in half, sliced
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  • Arcology and where it attacked The Guardian looking for Cayde-6's Secret Stashes so that they may repair the Ace of Spades. Posthüm failed and was destroyed
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  • BrayTech Futurescape with their squad of Psions and War Beast. Unlike other High-Value Targets, Bracus Ghurm and their squad will be found guarding a certain
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  • Red Legion and the Chief of Security at Firebase Hades, who appears in the adventure quest Anti-Anti-Air. He deploys alongside Defender Born and Defender
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  • Nightfall and Malfeasance) seen in the first encounter of The Corrupted. Ashorc is seen barring the way to the temple, holding back the Scorn and Guardians
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  • "One by one, Crota slaughtered many Guardians. The Light stood by and did nothing. And a Great Disaster ensued. In Light, there is only death." — The Witness
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  • Aethiks, Instrument of Xivu Arath was a Fallen Captain and Technocrat's Assistant who was corrupted into a Wrathborn serving Xivu Arath, God of War. They
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  • powerful Eye Blasts and Ground Slams, Sumok is also capable of hiding behind a large Wall of Darkness, like a Knight's but larger and wider, which will protect
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  • for tampering and polluting the ozone layer of Nessus. Seeing this as an issue, Failsafe issued an assassination contract on their head and they were killed
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  • from reaching the Clovis Bray AI and the Warmind Vault. Despite being a Major, Once-Ezriks uses Ultra Captain animations, and is immune to Finishers. Destiny
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  • oubliette alongside the Prevenient Mind, Proximate Mind and several other units. It is called forth and slain as tribute in Mission: Invoke, as well as in Altars
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  • the raid on the Vault of the old Tower, and served as one of the final bosses of the quest, alongside Mimiks-0 and Siriks, Loyal to Eramis. This section
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  • the raid on the Vault of the old Tower, and served as one of the final bosses of the quest, alongside Mimiks-1 and Siriks, Loyal to Eramis. This section
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  • first, and start attacking the player with its Vex Laser Rifle, Temporal Shockwave stomp, and summoning reinforcements, which will vary in number and strength
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  • counterparts, they choose to wield a Shrapnel Launcher in battle and pursue Guardians in a swift and aggressive manner. Once killed, the chest to the lost sector
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  • result of the alliance with the Witness and trusted to its collection of worlds, where he was tasked with categorizing and studying each for unknown purposes
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  • first, and start attacking the player with its Torch Hammer, Temporal Shockwave stomp, and summoning reinforcements, which will vary in number and strength
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  • Sending out orders to scouts and demolitionists within the Chamber of Sky, their efforts were uncovered by The Guardian and tracked down to his location
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  • Hive Wizard encountered in the European Aerial Zone and served as a boss. Ir Abassin and her shade act and behave like In Anânh, Brood Queen, where she will
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  • Loyalist Legionaries and Loyalist War Beasts, which will spawn continuously. Both the boss and its forces are extremely powerful and can kill you very fast
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  • Ascendant Sentinel and Teksis, Ascendant Sentinel, she was sent to the Harbinger's Seclude to bar the way to the Ascendant Portal. She and her fellow Sentinels
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  • Devils and was loyal to her cause. They would later led a heist on the Old Tower in an effort to steal Outbreak Perfected from a Cryptarch vault and use it
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  • the center of all of it, an anchor point. And all along the fault lines of time, where the past and present and future met, Vex were ripped in half, sliced
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  • child of the Hive prince Crota seen in the In the Deep Mission, where she and some Scholars attempted to protect the Cryptoglyph from The Guardian. Attempting
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  • was an extremely powerful Fallen Captain and the leader of a large crew of pirates, consisting of both Eliksni and Cabal. They were hired by Eramis, the Shipstealer
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  • travelling directly between her master's throne world and the realm. However, she was killed by the Guardian and the ritual was disrupted. Destiny 2: Season of
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  • the crystal will call forth hordes of Taken of many types and ranks, and Uorgotha will rise up and start attacking while standing still. After most of the
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  • Menagerie as his kingdom. After the Guardian and their fireteam infiltrates his Kingdom of Sorrow, he confronts them and tries to defend himself with the aid from
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  • incredible speed and precision. Coupled with her reinforcements, which can include hordes of Acolytes, Revenant Cursed Thrall, trios of Shriekers, and multiple
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  • Ilheru Xolborne is a Hive Wizard seen roaming in the Glacial Drift, Mars and appears as a High-Value Target. Destiny 2: Warmind (First appearance)
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  • Birthplace of the Vile Strike, and is one of the three to bear the title of "Lightscourge." The other two being Cadori and Nakoix. They are found in the
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  • Yamaat and Om Alir, where they attempt to bar the way to the Ascendant Portal there. They can also appear throughout the City when both Scorn and Taken
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  • of the first and fourth levels of the Escalation Protocol World Event. It is a devastating enemy to most Guardians as said from its name and, like the others
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  • of Wormspawn as well as other entities the Witness and Rhulk had previously obtained to be analyzed and stored within the Pyramid. It was slain by the intrepid
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  • wields a Shrapnel Launcher for ranged combat, teleports to evade gunfire, and uses a Arc Absorption Shield for extra protection. Despite this, he is very
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  • Riis-Reborn Approach and later destroyed in battle. It is the first iteration of the Fallen S.A.B.E.R. Heavy Shank developed by the House of Devils and a defector
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  • Xivu Arath, the Hive Goddess of War, and was an object of worship within the Prison. It broke free when Uldren Sov and the Scorned Barons escaped from the
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  • Monitor Hydra is a powerful Hydra that appears as part of the Test of Light and the Test of Darkness. To get the Hydra to appear, one must undertake the Test
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  • Commander Zavala and his grief over the death of his adopted son, Hakim. It is encountered as the final boss of the Missions Sever - Grief and Sever - Forgiveness
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  • aligning the first beacon. They and their hordes of Scorn swarmed their position, but they proved no match and they and their forces were eventually defeated
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  • Dawnblade, including Voshyr and her kin Yishra and Ayriax, while Kinox was consumed by a Nova Bomb alongside her son Ulg'Urin and his Knight guard. Only the
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  • Kridis and Taniks in their “Final Attempt” assault, causing final deaths for many Guardians. However, the unified Eliksni lost the fight, and she disappeared
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  • caves and fighting your way through groups of Scorn and Hive enemies, you will arrive in a chamber with the same architecture as the Dark City and the Pyramids
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  • the fourth and sixth levels of the Escalation Protocol World Event. They are some of the most powerful Knights ever encountered by Guardians and are deployed
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  • Captain created by Panoptes, Infinite Mind to control nearby simulated Fallen and protect the Infinite Mind. Destiny 2 Curse of Osiris (First appearance)
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  • Knight created by Panoptes, Infinite Mind to control nearby simulated Hive and protect the Infinite Mind. Destiny 2 Curse of Osiris (First appearance)
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  • "The Cabal have bled the Traveler of Light and reshaped it into a weapon. This should infuriate you, Guardian. And you should turn that fury into fire" — Osiris
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  • to grab a tank and shoot the Insurrection Prime once to start the damage phase. The mech will kneel and the Servitor will reveal itself and its critical
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  • Salvation, House of Salvation would uncover and occupy the Crypt, securing and repurposing the systems and tech inside, the Crypt Security systems included
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  • Elikaa infiltrated the Dreaming City and swore to avenge the Scorn Barons. There, they stole an Offering to the Oracle and lured The Guardian to their trap
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  • Probabilities in both the Mission and Strike of the same name. It served as the protector of the map of the Infinite Forest, and was also, supposedly, the Vex's
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  • drone on their way to battle Thaviks, the Depraved and eliminated it. After defeating the Fallen Walker and Heavy Shanks battling the Vex outside the crash
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  • three who bear the title of "Lightscourge." The other two being the Lillix and Nakoix. They are encountered, alongside the latter-mentioned Chieftain, outside
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  • three who bear the title of "Lightscourge." The other two being the Lillix and Cadori. They are encountered, alongside the latter-mentioned Chieftain, outside
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  • be uploaded and added to this page or section. Details: improved Taken Vandal Remove this template once the image(s) have been uploaded and applied. Wizard
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  • It serves as a manifestation of the Guardian's fears and trauma—created by the Lunar Pyramid—and is used to taunt them by reminding them of how easily
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Akorith, Lightdrinker
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  • white armor with dark-blue markings as Blistered Wizards, and possess increased health and a Solar Absorption Shield. Upon killing her for the first time
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  • them. However Hex-Drinkers can melee them and transfer the Hex back into the Guardians. When the Totems and Hexes have been cleansed, the fireteam will
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  • of levitating around the area and will occasionally teleport across and hide behind cover. It also has high durability and requires a immense amount of
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  • into their desire: a future where the Vex reign supreme, Light and Darkness no longer exist and other lifeforms are destroyed. As such, the exiled Guardian
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  • The Rupture Flashpoint on Io, attracted by the Cabal's digging operations and the Guardian's Light. It is presumed to be the Taken form of Viadion, Cleansing
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  • kill Emperor Calus and seize the ship for the Red Legion's purposes. His forces occupied the Spire of Stars, and they raided the spire and killed many of Calus's
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  • distances, and they are also equipped with Ether Totem torches, binds and shields, allowing them to deny their enemies ground, restrain players, and grant themselves
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  • Centurions who oversee productions of the Artillery Cannon at Firebase Hades and lurk in the Legion's Anchor, European Dead Zone. Destiny 2 (First appearance)
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  • he was once an inmate of the Prison of Elders, where he served as a spy and/or data gatherer. After the events of Last Call, he fled from the Prison to
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  • comms and mocked the Guardian by saying they are "good target practice". By tracking his signal, he was located to the middle of Sorik's Cut and proceeded
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  • Assuming by her title and appearance on Mars, she may have been sent as an agent of Savathûn, the Witch-Queen to negotiate and ally with the forces of
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  • Minotaur Accompli, and summon large amounts of troops to defend it. Once their health reaches half, they will summon an Immunity Shield and three Portable
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  • enough, they will despawn and you will have to wait for another chance. You will have to fight off several Elite-tier Legionaries and War Beasts, as well as
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  • blocking the entrance to the tower, and serve as the second to last line of defense for the Engine, before Mukor and Ugroth, until they are slain by the
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  • which he had become a member—was subjugated by the Witness and Xivu Arath, God of War, and Rilliks was sent to Vostok to prevent the Guardian from claiming
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  • encountered in the Heroic version of the Glimmer Extraction Public Event on Nessus and in most of the European Dead Zone. They appear after two waves of lesser Fallen
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  • three Taken sentinels are slain, and leads the attack against the remaining one's position. It has no special powers and can be slain as one wishes. With
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  • Prime Servitors and are featured as the main boss of the Ether Resupply Public Event. They can be found in the European Dead Zone, Moon and Nessus deployed
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  • Shank built by the House of Dusk which appears in the adventure quest Supply and Demand. It appears as the final boss of the mission. The S.A.B.E.R.-2 was
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  • "Ah, Nessus. What a trash fire. Glad you're doing, and not I." — The Spider Thyrdron is a Major Vex Minotaur encountered within the Orrery Lost Sector
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  • the Disciple's experiments and growth of the Worms in Savathûn's Throne World. Heimiks appears armed with a Scorn Rifle and reinforcements at the start
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  • appeared during the Festival of the Lost 2021. It serves as the overseer and boss of the Europa Haunted Sector. The Secluded Mind fights like most other
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  • after its fall to Xivu Arath and served as the leader of her Imperial Cabal fleet. He is heralded as Caiatl's greatest warrior and would be selected by the
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  • expanding it. Aegion, Deductive Mind was a Vex Ultra Hydra in charge of defending and studying the Izanami Forge. Destiny 2 Season of the Forge (First appearance)
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  • conjure a Nightmare Servant of Ir Yût in order to use it as an occult amplifier and become part of the Choir of Ir Airâm, Deathsinger. However, the Wizard was
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  • Colossus seen in the Heroic Cryo-Pod Escape for the Consul Partisan, where them and their detachment attempt to rescue the Partisan from imprisonment. Destiny
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  • Proto-Sentinel Galedrix, Forge Saboteur was a Vex Minotaur charged with defending and studying the Izanami Forge, as well as moving crucial Black Armory assets
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  • Guardians, Phensis took the field themselves and was killed, the parts of their band that survived left astray and leaderless. Phensis will first spawn underneath
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Elikaa, the Pale Rot
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  • Oryx) and exhibits similar attack and movement patterns. The Likeness of Oryx's main means of attack is launching volleys of Void Darkness Blasts, and blasting
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  • expanding it. Samaa, the Deserter was a Scorn Raider found in The Hollowed Lair and was Wanted by The Spider. Destiny 2 Forsaken (First appearance)
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  • invasion fleet. It was the first of its kind encountered by The Guardian, and differed from its nameless brethren by the red color of its legs. Kavauust
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  • led a mining operation to harvest and refine Ascendant energy from the Planes, but they were killed by the Guardian and their operation was thwarted. Destiny
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  • The Igneous Mind is a Major Vex Minotaur and the target of the "Mind Control" VIP Patrol mission. It is found in a cave area in the Tangle on Nessus. Destiny
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  • Fallen Captain of the House of Dusk, who appears in the adventure quest Supply and Demand. They appear as the boss of the defense section at the end of the mission
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  • random location and summon Vorlog and a small army of Acolytes and Revenant Knights at each body part of Oryx's body except his left foot and heart. To proceeded
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  • will be armed with a Shrapnel Launcher for ranged combat and pursues Guardians in a swift and aggressive manner. Destiny 2 (First appearance) Bungie (2018/9/4)
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  • shield and health, and if at point-blank range, he would slam his censer on the floor, creating a shockwave which knocked Guardians around and dealt massive
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  • losing enough health, the Knight is lacking in resilience and can be brought down quickly and easily. Upon defeating it, the player will granted the Lost
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  • "Lots of nasty little nooks and crannies on Earth...Happy hunting, friend." — The Spider Kendrik, Drained Captain is a Fallen Captain of the House of Dusk
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  • barrier surrounding it and the nearby debris from the planet. Argos' barrier quickly began to clog up the Leviathan's interior workings and stalled its engine
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  • members, Pershing and Agadir. After he went mad and his teammates and Ghost had all met a grisly end, the Fallen tracked Wilhelm down and murdered him, after
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  • Hydra Axis Mind that serves as the final boss of Override: Tangled Shore and as the keeper of its own domain within the The Outer Nexus network. There
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  • engine to predict any and every way to kill Commander Zavala and cripple the Last City's command. Caiatl did not reject Ixel's claim, and her desire to kill
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  • prisoners they are about to battle and directing them to the proper chamber of the prison. After the massive Scorn prison break and Variks's disappearance, the
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  • Screebs and Ravagers will assault the player on all sides and must be taken care of. While fighting Kaniks, it is best to keep one's distance and remain
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  • 'Shared Fears' Triumph and you may claim your loot from the chest that spawns nearby. The Nightmare of Cek'ik is the first—and so far only—Nightmare to
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  • Several Void Chieftains and Invasive Warrant Ravagers will also spawn to assist the warden. Termiiks is extremely agile, and will attempt to maintain
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  • Chamber of Starlight Lost Sector. According to its title, it serves as an agent and follower of Quria, Blade Transform. Destiny 2: Forsaken (First appearance)
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  • succeed and the Mindbender would create a number of Ether-secreting Hive Knights and Worms, though the Worms' Ether would become unstable and explosive
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  • the hands of Avrok as collateral. Seeking to join and exemplify himself, Ma'rag gathered his forces and launched an offensive against the Hive in the Cosmodrome
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  • requested that image(s) be uploaded and added to this page or section. Remove this template once the image(s) have been uploaded and applied. Strike Nightfall Avakrii
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  • Exchange Public Event. They have higher health than regular Fallen Walkers and are used by the Fallen to protect their weapon caches. Damaging the Walker
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  • Guardian after they open all the cages and slay the prisoners. The Hydra variant of the Vex Warden are an Elite and a Major Hydra seen in the Lost Crew Adventure
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  • perfecting her Deathsong and rebuilding the Choir. She was tender and loving, giving herself selflessly to halt the Swarm's ruin and gift her brother a chance
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  • attacks, and can only broken by players who gain the "Harmony" buff. Said buff is acquired by killing The Anathemas that appear near the boss and collecting
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  • Nightmare of a Fallen Dreg that appears alongside the Nightmares of Loronvis and Seresis at the Archer's Line every four weeks as a part of a weekly powerful
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  • once avid supporters of Consul and fought in the Reef theater for the Red Legion before being detained by the Awoken and sent to the Prison of Elders. After
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  • Teksis and Om Alir, where they attempt to bar the way to the Ascendant Portal there. Yamaat can also appear throughout the City when both Scorn and Taken
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  • created by the Lunar Pyramid. It serves as the target of VIP Patrol mission, and is located at the Lunar Battlegrounds. The Nightmare of Volniks can be found
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  • Ogre who was encountered in Glacial Drift on Mars, at the end of the Ice and Shadow Mission. It tried to prevent the Guardian from reaching the BrayTech
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  • seen in the Heroic Cryo-Pod Escape for the Pallas Siegebreaker, where it and it's Fallen crew attempted to rescue the Captain from imprisonment. Destiny
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  • in Sever - Rage and Resolve. After clearing the previous room of Scorn and Loyalists, the player will drop down into the room below and go right into the
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  • Nightmare of a Fallen Marauder that appears alongside the Nightmares of Rovikis and Seresis at the Archer's Line every four weeks as a part of a weekly powerful
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  • Nightmare of a Fallen Vandal that appears alongside the Nightmares of Loronvis and Rovikis at the Archer's Line every four weeks as part of a weekly powerful
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  • Cryptolith and retreat. Players are then tasked with preventing its escape by locating its lair in the Dreaming City. A quest beacon will pop up and allow them
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  • that included setting up ambushes with Hive and Taken and stalking patrols through the methane seas with hit-and-run tactics. The Servitor was noted for its
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  • the effects of Divinity and give players the "Wrathful" buff. Upon depleting its health, the Ogre will abandon the Cryptolith and retreat. Players are then
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  • spawns). He spawned semi-frequently, and could be identified by the notification message Naktal, Fury of Savathûn, and his horde have risen to attack. Upon
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  • Boomer and Suppressor Grenades, and can create a Towering Barricade as cover while firing at you. They can also summon Sentinel Shields to ram and throw
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  • own creation. As the spokesman and envoy of the Scorn, she was often the first to strike. Utilizing cloaking technology and leaving traps for unsuspecting
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  • sleep and Ether as she found herself constantly standing at the mouth of the cave. She was left distracted and unfocused during her work routine and broke
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  • Scorch Cannon, teleporting around the area, and occasionally getting close for an Ultra Smash, while his Fallen and Major Nightmare reinforcements join in the
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  • a rushed preliminary scan, Navôta was able to separate the Fireteam and kill Cas and Maeve. She continued to gather her brood, hoping to carve out the Cosmodrome
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  • "What are you standing around for? Nessus is more than just a hop and a skip away from my Shore. Get going!" — The Spider Pakrion is a Vex Hydra encountered
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  • the Sunken Isles. Assuming by name, Yann is responsible for fortifications and defense building. Destiny 2 (First appearance)
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  • Nokris Faction. It can occasionally be seen patrolling the Glacial Drift and is a High Value Target with a fair share of loot. Destiny 2: Warmind (First
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  • Destinypedia by expanding it. Voxon, Respite Mind was a large Vex Minotaur and one of many, extremely resilient bosses encountered at the end of the Verdant
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  • Europa activity. It appears at the Asterion Abyss to assault the Fireteam and the drill, when the first excavation is nearly complete. Destiny 2 Season
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  • However, Moag's appearance was removed along with the other Flashpoints and their bosses with the release of Beyond Light. Moag appeared in the European
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  • health, it will become invincible and teleport out of the battlefield. Following this, an orbital bombardment will commence, and missiles will begin raining
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  • Solar flame. As the fight goes on and his health and troops are depleted, he will call forth increasingly large and powerful waves of Cabal. Every third
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  • that was deployed to protect stolen supplies in the adventure quest Supply and Demand. It appears as the first boss encountered during the defense section
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  • fireteam initially encounters the Colossus alongside several Cabal and Psion reinforcements, and the Warden will stand on an elevated platform to bombard the
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  • the left, right, and far end. When its shell is closed, the Shrieker is completely immune to all attacks, forcing you to get closer and grab its attention
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  • the Gofannon Forge on Nessus, and served as the boss of the Lost Forge activity there. Much like the other Forge Saboteurs and Forge Bosses, Zevious-3 entered
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  • reinforcements, including Acolytes and Wizards. Mor'ak comes equipped with a Splinter and Swarm Grenades, and has the ability to evade and use Blade Barrage when they
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  • fireteam initially encounters the Centurion alongside several Cabal and Psion reinforcements, and the Bracus will stand on an elevated platform to bombard the
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  • amounts of damage and can quickly overwhelm and kill you if you do not take them out fast. After killing enough enemies, both Ha'lok and Kra'lok will finally
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  • The Anarchist Captain, Kell's Scourge was a powerful Fallen Captain and a commander of the Kell's Scourge. They were found in the Whispered Falls guarding
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  • Immunity Shield and provide some more damage before retreating inside a Blight, which point Taken and Vex reinforcements will arrive and start battling
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  • Alak'nar is encountered in Mission: Invoke and as a possible encounter in the Altars of Summoning activity, and is a massive Knight with a slew of abilities
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  • amounts of damage and can quickly overwhelm and kill you if you do not take them out fast. After killing enough enemies, both Ha'lok and Kra'lok will finally
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  • was one of the Vex that the Exodus Black Captain talked to before death, and was killed by the Guardian. Kagathos will spawn in an arena-like area after
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  • superiors to locate the members of the House of Dusk responsible and execute them. As he and his men patrolled the region in Harvesters looking for signs of
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  • Ablazed Glory would emerge from the door the team activated and pursue the fireteam down the track and would instantly kill anything it passes. To end the encounter
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  • the final boss arena and defeat them. If you fail to do this within said amount of time, an orbital bombardment will commence and you die instantly, forcing
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  • under direction from the Spider. Though she and her crew put up a fight, they were ultimately killed, and her relic was taken. Val'aug can be found within
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  • Mode, and they will charge at a random player to try and slam them with their Boomer. Small groups of Thrall will frequently come to aid them, and much
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  • alongside Mouvurg and Daazaz Dar, serving as one of the commanders of a group of Red Legion deserters. Shogmar and their allies, Mouvurg and Daazaz Dar, will
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  • alongside Mouvurg and Shogmar, serving as one of the commanders of a group of Red Legion deserters. Daazaz Dar and their allies, Mouvurg and Shogmar, will
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  • fight Shogmar and Daazaz Dar, serving as one of the commanders of a group of Red Legion deserters. Mouvurg and their allies, Shogmar and Daazaz Dar, will
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  • The Taken Wizard is immune and will summon enemies for assistance. Within the room are six torches on the left and right and corrupted totems. The torches
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  • the Servitor would teleport away and flee to another location. When it was defeated, the player was rewarded experience and the quest line will be completed
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  • nearby player, and after a few seconds it will summon Taken Phalanxes and Taken Centurions to aid in its fight against The Guardian and their fireteam
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  • once members of the House of Wolves and were present during the Siege of Pallas before being detained by the Awoken and sent to the Prison of Elders. After
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  • deployed to prevent the Guardian from aligning the third Ley Line beacon and freeing the lost Techeun, but was destroyed. The Scrapwalker serves as the
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  • retreated and left Elatiox, Beloved of Quria behind to fight the Young Wolf. He then retreated to Excavation Site II and began taking Vex trapped and tranced
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  • Grenades, and weapons. If the player is killed, the Secret will disappear, and the trail will have to be followed again. Killing the Secret and crushing
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  • circular arena alongside a number of reinforcements, and fights the Guardian with its Torch Hammer and Slap Grenades. It is immune to the physics effects
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  • Trace Rifle and will need a Vestige of Light buff, which is obtained by interacting with dead ghosts, which has a time limit of a minute and twenty seconds
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  • last wall is broken, and the Deception attempts to cast a Hive Annihilation Ritual. To deny this and begin damage, a blessed and non-blessed player should
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  • present, including Akaskis. Kaaskis fled and attempted to hide in a nearby encampment, but was later found and killed. Destiny 2 Season of the Lost (First
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  • Kaaskis ran and hid in an encampment nearby, Siirnak fled to a cave guarded by other Scorn at the Ruined Outpost, but was later tracked down and killed. Destiny
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  • players with Void blasts and pursue them to stomp on them if they get close. On some occasions though, it could fight Zhagal and ignore the player. When
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  • blast. It is also capable of creating and throwing Solar Mortar grenades at long distances, which inflict heavy damage and leave behind large, flaming pools
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  • activity. After you have boarded the enemy Ketch and completed the first randomized encounter, you and your Fireteam will proceed to the Captain's Quarters
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  • several Cabal and Psion reinforcements. Zatocc tends to keep their distance, knocking back close foes before using their thrusters to dash away and fire their
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  • After finding and claiming one of the reliquaries, it began to whisper to the Scrapworker. It spoke of her own destiny, and that of existence, and she was scared
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  • to the Consecrated Mind and even manifests "eyes" on its own chassis, although the mechanics for its encounter are different and it is easier to defeat
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  • Core Strike, where it serves as a subordinate to Baurisk, Envoy of Savathûn and attempts to bar the way deeper into The Endless Gate's Vex Supercomputer.
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  • can help Destinypedia by expanding it. Taskmaster Vazar is a Cabal Colossus and a leader of the Red Legion. He appears as the final boss in the Adventure
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  • defected from the empire to join Qabix's rebel faction, following Emperor Calus and the Black Fleet. They are encountered in the base in Scablands, midway through
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  • significant durability and health and also carries an energy shield to provide cover from damage. Cempas will shoot players with its Slug Rifle and with its shield
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  • lumber towards the player and try to smash you with their Hive Axe if they get close enough, and is capable of teleporting away and vanishing for several seconds
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  • outposts, six Techeun temples, and hundreds of Awoken lives. However, her days of riding were cut short when Cayde arrived and caught her after beating her
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  • immediately summon reinforcements, including Acolytes and Knights. Korosek is equipped with Arc Pulse Grenades and has the ability to Stormtrance when they have
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  • champions: Au'gor and Jai'ek. The Colossus will continuously fire at their target with their Power Slug Thrower, rapidly draining their health and killing them
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  • Lightbearer Wizards, the Right Hand utilizes Stormtrance, Healing Rifts, and Pulse Grenades, and she is accompanied by a large group of Lucent Hive. After losing
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  • removed from Lake of Shadows and replaced with Gor'ath Gath. Grask is a large Taken Phalanx, armed with an Arc Slug Rifle and a Cabal Shield. Like others
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  • the Taken Ahamkara Riven. It is the final boss of Forsaken story campaign and appears in the Nothing Left to Say mission, where it devours Uldren Sov after
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  • activity. It wields a Flame Cleaver and has the ability to use Fire Blast. They are assisted by Revenant Ogres and Knights with Boomers. During the beginning
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  • but picking up Unstable Essence will buff your damage and make assassinating the Wizard quicker and easier. Destiny 2 Shadowkeep (First appearance) Bungie
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  • attacking Guardian Fireteam and was slain as a result. Exomida initially appears surrounded by an invulnerable barrier and Taken reinforcements. Destoying
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  • is a Blood Guard Legionary encountered in the Story Mission Homecoming. He and his crew must be killed in order to destroy the turbines that power the shield
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  • with black, red and white markings, and incredible durability. It behaved in the same manner as standard War Beasts, running in fast and slashing Guardians
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  • additional reinforcements such as sniper Psions and Scorpius. In some instances they can be replaced by Val Cempas and because of this multiple play throughs of
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  • from side to side, and any Guardian caught in its radius will be slowed and weakened. However, it will not fix itself on one player, and will keep sweeping
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  • too close, the boss will pull out two rockets and slam them down on the ground, causing an explosion and dealing significant damage to anyone caught in
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  • combat to deter them from entering and earning proof of entry. Ozysas bears an identical resemblance in both appearance and gameplay as Basilius the Golem
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  • the Dungeon, Duality. They appear in the third encounter "Unlock the Vault" and is the first miniboss that needs to be killed before progressing the encounter
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  • shield, watching a Wretch and War Beast battle. Once the War Beast and Wretch are defeated, Azilis would send in two waves of Cabal and one wave of Fallen. Upon
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  • become immune to damage and stand still in its spot, summoning three diamond-shaped Oracles and large numbers of Quantum Wyverns and Fanatics, as well as
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  • Nightmare to work among the Fallen and defend the Lost Sector. To encounter Reyiks, players need to travel to the Hellmouth and locate the entrance to the K1
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  • will spawn and players must take caution as their Void blasts from their turrets can deal damage at a fast rate. They're also highly durable and can levitate
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  • lacking in abilities and mechanics, especially in comparison to its appearance in the dungeon, and can be finished off quickly and easily with enough brute
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  • alongside various Scorpius and reinforcements near the second power unit. In some instances they can be replaced by Val Veorthus and because of this multiple
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  • siphon Neomuna's power supply and weaken the CloudArk's defenses. The Guardian, investigating the issue with Nimbus and Rohan, encounters Calixte's Consumed
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  • of a large Ahamkara that is conjured to protect the Temple of the Cunning and prevent the Guardian from stealing the Worm familiar located there. It acts
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  • Thrall, a Knight with a Cleaver, and pairs of Major Nightmare Acolytes. These will be summoned when the battle begins and every time the Nightmare takes
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  • summoning Major Nightmare Vex and several other troops. It will roam around the area, pelting the players with its Torch Hammer and stomping on any that get
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  • appear alongside two Goliath Tanks and spawn from the far left side of the vehicle bay. Their spawn however is infrequent and in some instances they can be
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  • appear alongside two Goliath Tanks and spawn from the far left side of the vehicle bay. Their spawn however is infrequent and in some instances they can be
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  • lure will attract a Fallen Wrathborn Servitor and after depleting its health, it will abandon the Cryptolith and retreat. Players are then tasked with preventing
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  • it drop the unit and begin the fight. The Harpy will move to one of the corners of the tower, where it will proceed to open up fully and open fire with its
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  • activate them and "Begin the Summoning Ritual". Light all three, and the Nightmare of Sy'ad will appear. Sy'ad is a very powerful enemy, and the small size
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  • Lost Souvenir Mission alongside Xirixis, the Unknowable, where the Knight and his Taken compatriot attempted to intercept The Guardian attempting to recover
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  • arena and need to be destroyed in order to damage the Chimera, and can easily be found by following their projected line connecting the Blights and Inomina
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  • fight for a few moments before summoning Fallen reinforcements and Warbringer Brigs and leaving the player to them. Haroktha returns for a proper battle
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  • upon the Tangled Shore, alongside many others, and then forced into a connection with the Crown of Sorrow and the Darkness anomaly left where Mars once was
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  • Lost Souvenir Mission alongside Bab'dotek, the Abhorrent, where the Captain and it's Taken compatriot attempted to intercept The Guardian attempting to recover
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  • alongside Hive reinforcements and attempt to repel the Guardians from the vicinity. An Xohol is armed with a Shredder and will continuously blast players
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  • will periodically vanish and then teleport just like Alak-Hul, the Darkblade if not killed fast enough. Its weak spots, the eye and the bright yellow 'crack'
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  • appearing after all the crystals have been placed. He has no particular mechanics and can be slain as one wishes. Destiny 2: Season of the Witch (First appearance)
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  • Taken Centurion's and cannot be shot down, and can attack multiple targets at once. After a few seconds, she will exit this phase and return to normal,
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  • be recovered by Kelgorath, Risen from Bones and used in a ritual to both offer his tributes to Xivu Arath and to bring the Wizard back to life, giving her
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  • Elūnash is the final boss of the activity, and will initially be found in the Sanctum of the Brood Queen, immoble and protected by an Immunity Shield alongside
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  • associated with the Worm God Yul and fought the Awoken in order to tithe power to the Worm before being detained and sent to the Prison of Elders. After
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  • allude to the Marauder and their Captain having a connection to the House of Scar, of which Taniks is theorized to have been a member, and his cloak to be the
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  • Guardian before leaving the area, therefore ending the mission and rewarding the player with loot and experience. Destiny 2 Forsaken (First appearance) Bungie
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  • its Rotten Surge and getting in melee range to smash them with its Ground Slam. The fireteam will continue to be teleported back and forth until one of
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  • Taxaat and Kladior will spawn together which can help players complete the triumph faster. Taxaat is a Major Psion with significant durability and health
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  • your way through cave and cleared out the enemies within, you will come to the upper area of the sector, where the Colossus and their troops are guarding
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  • use of the same tactics and abilities of most wizards. She can move rapidly through the air to try and evade incoming fire, and is capable of shooting multiple
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  • trap, and two Luminous Eye Shriekers will spawn if one goes into it. The other three will each lead to crystal, protected by an immunity shield and a group
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  • first area and reached the main hall of the Altar of Reflection. She will call upon a Lucent Archivist Acolyte and a large horde of Hive Thrall and Acolytes
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  • multiple darkness blasts from its hands to attack foes and deploy a cloud of darkness to slow and damage any Guardian that gets too close. After losing
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  • with its Eye Blast and getting in melee range to smash them with its Ground Slam. The fireteam will continue to be teleported back and forth until one of
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  • Guardian attempting to search for Cayde-6's hidden Stashes. However it failed and was subsequently destroyed. It's possible that Yulog's name is derived from
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  • alongside various Scorpius and reinforcements near the second power unit. In some instances they can be replaced by Optus Vocca and because of this multiple
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  • Harpies and Hobgoblins, which it will summon more of after it has lost a significant of health. However, Alkestis is lacking in defensive abilities, and it
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  • beams to pelt targets, and are also capable of shooting volleys of six Axion Dart-like projectiles that home in on their target and deal massive damage.
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  • where the Time Warden attempts to stop the Guardian Fireteam with their tech and weaponry, as well as the weaponized light of the Traveler. Destiny 2: Season
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  • attack, launching you backward and causing considerable damage. Malykuh is be backed up by a horde of Wrathborn Fallen, and will call upon more to aid them
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  • Dungeon. Rathil serves as both the first boss and encounter, seen overlooking Warlord's Ruin. He is immune and will summon Scorn reinforcements to his aid
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  • continuously fire Void Eversion blasts, and is capable of moving around the arena through flight. It is also highly durable and will summon more reinforcements
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  • them in the Waking World, enter the rooms that open up, and then go back to the Nightmare and kill the Visions of Gahlran that lurk in there. Once both
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  • middle to drop the shield and start the damage phase. After the boss has taken enough damage, the shield will rise again and the process will repeat until
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  • mobile, strafing around and eventually teleporting to the lower platform, but can inflict high damage both with its Scorn Crossbow and its Solar burning area
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  • before they attempt this. After you have activated the plates and dealt with all of the Scorn and Lucent Hive enemies in the cave areas, head into the final
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  • after all the crystals have been charged. She has no particular mechanics and can be slain as one wishes. Destiny 2: Season of the Witch (First appearance)
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  • Lucent Brood activity, and is encountered inside the asteroid 16246 Cantor in the Themis Cluster. After you have entered the lair and cleared out the waves
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  • head towards Riis-Reborn Approach and enter the chamber where Eramis made her speech. There, a small group of Fallen and Keviks, Vex Researcher, can be found
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  • are in the side areas and vice versa. It will frequently take flight to fire its Cabal Bronto Cannon at a faster rate than normal, and doesn't disdain a melee
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  • Shields. Phogoth is not a complex boss overall, being a very large and slow target, and defeating it amounts to being capable of stopping enemies from overwhelming
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  • momentarily close and and reopen, before Atan Maht emerges along with several reinforcements. Atan Maht comes armed with a Boomer, and will attempt to bombard
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  • the Expunge: Tartarus Mission. It also governed over the Tartarus domain and maintained the Endless Night through its subroutines. The Hydra was later
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  • I saw dozens of mighty boxers compete in hand-to-hand combat, armorless and glistening with blood. This Ogre is worthy of them." — Emperor Calus Arunak
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  • at the Guardians. In concert with its high accuracy and damage, this can be quite frustrating, and taking this Shank out before focusing on Grisprax or
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  • Uun'kar, Retainer of Savathûn. The pair appears as part of a Ritual Anomaly, and both must be slain with haste in order to gather their tithes. Destiny 2:
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  • she was never encountered during the Wolves' raids on Earth, the Moon, and Venus, and Petra Venj issued no bounty against her. Skriviks' whereabouts remained
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  • Nightmares, and destroy the three crystals they protect, scattered around the area. Once this is done, the crystal above Arguth will be vulnerable, and destroying
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  • various Arc Crystals will appear in the area, and must be charged to attract Ur-Hiruk, Warden of the Spire and Zirah, Warden of the Spire. The combination
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  • Crystals will appear in the area, and must be transported to the center to attract Dûl Alai, Warden of the Spire and Ur-Hiruk, Warden of the Spire. The
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  • of the Injection Rig Public Event in the European Dead Zone, Nessus, Mars and Neptune. In the Red Legion, they are all Centurions, while the Shadow Legion
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  • appears in the adventure quest Anti-Anti-Air. He spawns alongside Defender Hahn and Security Chief Kolg to prevent the destruction of the anti-air defenses protecting
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  • Last Call Mission. They were found fighting against Baurg, Blood Infernal, and the other Cabal inmates, alongside their fellow Eliksni. Despite being a Marauder
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  • appears in the adventure quest Anti-Anti-Air. He spawns alongside Defender Born and Security Chief Kolg to prevent the destruction of the anti-air defenses protecting
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  • Sacrilege. She's one of the three Wizards, the others being Norr, the Taken and Erruk, the Taken, to attempt to siphon the Traveler's energy on Io along with
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  • one of the three Taken Wizards along with Wyr, the Taken, Erruk, the Taken, and the Taken Centurion Irausk, Herald of Savathûn that attempt to steal the Light
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  • target's health and kill them if they do not find cover or stagger the boss. If one gets to close to it, the Ogre will raise its foot and unleash a powerful
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  • various Void Crystals will appear in the area, and must be destroyed to attract Dûl Alai, Warden of the Spire and Zirah, Warden of the Spire. The combination
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  • of Architectors and frenzied Integrators. It will focus on firing upon participating Guardians, bombarding them with its Aeon Maul and distracting them
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  • rockets which can stick for a second and detonates. It will also utilize its teleportation ability to evade gunfire and the Ultra Smash attack whenever a
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  • their two champions: Jai'ek and Au'gor. The Chieftain will stand in the front, continuously summoning Ether Binds to disrupt and confuse the players. They
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  • the ground and create a burning field of Solar damage. After a third of their health is lost, the Saboteur will activate an immunity shield and arm a bomb
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  • will be disrupted and Sizmic will retreat. They will try to set up the array twice more, signaling the beginning of each stage, and confront the interloping
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  • location and find Thaviks, who would challenge the Fireteam. By using his cloaking devices, Thaviks would use stealth to their advantage and deploy Overcharge
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  • area. They must kill the Saboteur and pick up the charge they dropped. Holding the uncharged orb will slow the player and negate their double jump. For the
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  • enter the cave where the boss and their forces are located. Yirksii is equipped with a Scorn Blaster, which charges up and fires volleys of Solar projectiles
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  • Solar Spitfire bombardment and Arc Turrets for range to damage the player, summoning Fallen backup to amplify its defense and offense, as well as initiating
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  • close and personal. Throughout the fight, he will constantly surround Guardians with Blood Guard reinforcements. He will occasionally stand back and hover
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  • be overwhelmed by them and their forces. If a player gets within a close enough distance, they will send them flying backwards and cause significant damage
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  • front and back of the Ogre as it is basically impossible to shoot the weak spot when Damkath faces the player. Killing the Ogre ends the activity and rewards
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  • the mission and trigger the following encounter without destroying its Ghost, it will resurrect with the name "Ir Valoch, Lucent Stalker", and the boss of
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  • fight, many Taken Psions, Taken Ogres, and a special Taken Captain will spawn. The Captain will drop Taken Essence, and only two Taken Essence can be present
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  • knocking them backward and dealing massive amounts of damage. Throughout the battle, reinforcements consisting of Taken Psions and Phalanxes will continuously
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  • will engulf itself in an Immunity Shield, summon Befouler Shanks and Heavy Shanks, and cover three bells on the arena in hive gunk. Players have to shoot
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  • reinforcements, including Cyclopses and Wyverns. It will lay down fire on the players while its brethren assault the Confluxes and try to disable them. The stunning
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  • your way through the Fallen and Lucent Hive throughout the hideout, you will come to the treasure hoard, where the boss and their forces are battling the
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  • Guardian after they hijacked a mineral processing room in the Almighty. Vurst and the platoon were inevitably killed in the process. Destiny 2 (First appearance)
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  • more easily fend off the large waves of enemies and deal more damage to the boss, who has increased health and their attacks are more deadly. Destiny 2 The
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  • Conjure and as a possible encounter in the Altars of Summoning. At the beginning of the encounter, one will take shade form, becoming invulnerable and using
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  • will take shade form, becoming invulnerable and using a Void powerset, while the other will remain material and use a Solar powerset. Once the vulnerable
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  • knocking you back and causing significant Solar damage. The Centurion will call for more troops as they continue to take damage, and will summon an immunity
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  • a Solar Aeon Maul and two rotating impregnable shields. It is also capable of firing blinding Darkness Bolts like a Taken Captain, and at close range it
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  • Taken reinforcements and is capable of firing large volleys of Void Axion Darts, which home in on one specific player at a time and can potentially kill
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  • the Time Warden attempts to stop the Guardian Fireteam with their new tech and weaponry, as well as the weaponized light of the Traveler. Destiny 2: Season
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  • Eclipse Zone and locate the Techno Squad Leader, who is usually invisible. The Squad Leader is usually accompanied by Defiled Servitors and Resilient Homing
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  • places the two Solar crystals, Aulith and their companion Aulith, Oblative Postulant will rise from their meditation and engage the player. They have no particular
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  • places the two Solar crystals, Aulith and their companion Auloc, Oblative Postulant will rise from their meditation and engage the player. They have no particular
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  • it back. Upon approaching the Awoken relic and defeating the Hive guards, reinforcements will arrive to try and prevent it from being taken back. Killing
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  • high mobility, and drone shielding, Ghalak posed a serious threat to underleveled Guardians. Appearance-wise, Ghalak had a similar armor and weapon setup
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  • its demise, the Pyramid created a projection of it to work among the Fallen and defend the Lost Sector. Kelnix Reborn shielded Kelnix beside a Skiff Kelnix
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  • Sacrilege. She is one of the three Wizards, the others being Norr, the Taken and Wyr, the Taken, along with Irausk, Herald of Savathûn whom of which tried
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  • Axsaeniia's shield and make them vulnerable. The Reverent will remain vulnerable for about a minute before reengaging its shield and summoning more Anomalies
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  • encountered in the Glade of Echoes, combating the invading Fallen forces on Nessus and blocking the path to the Exodus Black. It was subsequently defeated by the
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  • responsible for murdering the Reef Cryptarch Master Ives. He was later hunted down and killed by The Guardian in the Cosmodrome to avenge Ives' death. Destiny 2
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  • will cause pillars and miniature walls to emerge throughout the area, which can be used as cover in the following battle. Dralgur and his troops will then
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  • only available during Faction Rallies. If the supply crates are Red Legion and the players capture the third crate out of four crates, a Quartermaster will
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  • easily overwhelmed and rarely targeted the Guardians. Once Thox was defeated, he dropped five EDZ Tokens, a Legendary Engram, 500 Glimmer, and the message "Thox
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  • the Observatory, and reinforcements will appear throughout the area. Like the first Soulkeeper, it too has a large amount of health, and it will also pursue
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  • as Hammer of Sol and Golden Gun were often used against them. When destroyed, they would've dropped multiple reputation tokens, loot, and possibly engrams
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  • a group of Fallen to battle the Vex outside entrance of the Nexus. Riliks and Deniks are the two Salvation lieutenants enlisted into battle by their Commander
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  • serious damage and knocking you back if you are close enough to trigger it. Ropymion accompanied by an entourage of several Goblins and Harpies, all of
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  • promoting an aggressive and careful behavior ironically. Killing this boss ends the mission and rewards the player with loot, experience, and Glimmer. Mahesh is
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  • Phalanx champion seen in the Prophecy Dungeon, where it is conjured by the Nine and summoned by the Kell Echo to bar the way deeper into the expansive realm of
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  • Witnesses were a collection of massive Shriekers utilized as surveillance and security proxies by Savathûn. First seen in the Court of Savathûn, these units
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  • they are too close, and potentially causing large amounts of damage. However, the boss is not particularly resilient against attacks, and can be brought down
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  • reinforcements, and will attack the fireteam at the best of their abilities. Soon after, Edyx, Exothermic Mind will be summoned by the Warden as well, and the two
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  • engage the players with its Projection Rifle and Axion Darts, which can quickly drain a player's health, and they should be wary to not get stuck in a position
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  • avoided by the Guardian and left alive to roam the halls of the Solarium. Infernal Ogres are also utilized by the Hidden Swarm and the broods of the Cosmodrome
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  • Vendraxis is one of the few Taken still baring a title to Oryx after the Red War and Oryx, the Taken King's death. Destiny 2 (First appearance)
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  • its brethren, and tends to stand in a pool of Taken matter that drains player health. It has no special defense other than high health, and should be attacked
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  • stay put and shielding itself with its three rotating shields and occasional wave of Goblins. It mainly relies on its high amount of health and constant
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  • Wizards are a Ultra Wizard variants that accompany bosses of the fourth, fifth and sixth levels of the Escalation Protocol World Event. They are known to heal
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  • reinforcements, and using the Fist of Darkness up close. As long as they are present, the Totem will stay active, maintaining the Overwhelming Battlesong and stopping
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  • traversing the Vex Network and fighting through several defenders, where Mithrax will instruct you to destroy the Subjugated Curator and to take the code contained
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  • shield is then broken and allows players to begin a timed damage phase. When the timed damage phase ends, Vorgeth regains immunity and players must repeat
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  • another player. Orm Duluz will engage the players with its Shredder and flaming breath, and they should be wary to not get stuck in a position where their Phalanx
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  • Nightfall spin on The Corrupted, where it accompanies Orm Duluz, Bound to Sedia and Val Prosk, Bound to Sedia. The two Majors replace the Ransacker Phalanxes
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  • Nightfall spin on The Corrupted, where it accompanies Orm Duluz, Bound to Sedia and Val Gruuk, Bound to Sedia. The two Majors replace the Ransacker Phalanxes
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  • Taken aboard The Haul, was created by the Drifter using the power of The Haul and is therefore not a "real" Taken entity. Destiny 2 Joker's Wild (First appearance)
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  • Events after losing subordinate Gate Lords. They coordinate these Invasions and only appear once a large enough threat is detected. Once killed, they drop
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  • It was sent to protect the Supercomputer from the incursion of Guardians and Taken. When playing the Nightfall version of the strike, the Cyclops would
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  • Survival. It will bombard the player with it Aeon Maul and slam the ground to force them away from the fire and make them succumb to the cold. It will constantly
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  • As Hasapiko's health reaches certain thresholds, more numerous and resilient adds spawn and, during damage phase, once Hasapiko is at a third of its health
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  • displays the same behavior and battle tactics as other Colossi, although they have a much higher chance of jumping to a target and using their close-range
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  • Excavation Public Event, which can happen in the European Dead Zone, on Nessus and on Io. It will arrive when a Thresher is destroyed, which will appear at about
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  • started a prison riot, Qeldron and many other prisoners fled into the solar system. Qeldron in particular fled to Io and into the Lost Sector known as the
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  • the ground and create a large burning pool that deals a significant amount of damage. However, the boss is lacking in defensive abilities and can do nothing
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  • highly-damaging stream of Void eye blasts from a distance and slamming the ground during close combat, and would occasionally summon lesser Hive units as well
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  • Colossus comes wielding a Power Slug Thrower, capable of rapidly firing at and quickly draining the health of its target. They are also equipped with a missile
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  • Axis Mind can move around quite quickly, given its size, and comes equipped with a Torch Hammer, and will rapidly bombard you with powerful Void projectiles
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  • Prime uses Servitor Eye as a weapon, and teleports around to defend itself, along with summoning Fallen troops and Ether Shield to have them immune to any
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  • facility of the Bray Exoscience in the Heist Battleground: Europa activity, and attempted to corrupt the Clovis Bray AI into a Wrathborn alongside its fellow
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