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Did you mean: the sol mind
  • it. The Consecrated Mind was a Harpy Axis Mind of the Sol Divisive encountered as the first boss of the Garden of Salvation Raid. It is one of the two
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  • angle of the rendered Sol Progeny An un-textured render of the statue Sol Progeny. The names of the three Sol Progeny – Primeval Mind, Imminent Mind, and Eschaton
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  • Collective Harpy A Sol Collective Hydra A Sol Collective Cyclops The Sol Vex collective is the main Vex collective in Destiny 2, the only other Vex collectives
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  • Wyvern Sol Divisive The Undying Mind The Undying Mind restored Crotheon, Gate Keeper Sanctified Mind Sol Divisive Vex A Sol Divisive Cyclops in the Black
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  • defeated by the Guardians. The Sanctified Mind is one of the two Sol Inherent minds of the Sol Divisive who had communed with the Witness when the Black Fleet
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  • found on Luna and destroyed the Sol Inherent Minds. With the Black Garden lying open yet again, the ancient Mind directs the Sol Divisive's activity in an
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  • continue the same tactic, and the last Mind will enter combat once the second reaches half health. The Ternary Minds are reminiscent of the Sol Progeny
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  • believed they came from the ancient past. The Primeval are responsible for the creation of the Undying Mind, an ancient Axis Mind of the Sol Divisive feared by
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  • The Descendants (also known as the Sol Imminent), are a Vex collective spanning from the far future of the Vex Network, having first been encountered within
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  • continue the same tactic, and the last Mind will enter combat once the second reaches half health. The Ternary Minds are reminiscent of the Sol Progeny
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  • continue the same tactic, and the last Mind will enter combat once the second reaches half health. The Ternary Minds are reminiscent of the Sol Progeny
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  • like those of a Cyclops. The Primeval Mind is the third of the Sol Progeny to be fought, after the Eschaton Mind and Imminent Mind respectively. Destiny (First
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  • Akelous, the Siren's Current is a Vex Harpy of the Sol Divisive encountered as the first boss of the Spire of the Watcher Dungeon. It is one of the two Sol
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  • Covetous Mind is an Axis Mind of the Sol Divisive. It is encountered during the Exotic Mission Starcrossed. Ixion, Covetous Mind blocks the entrance to
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  • Centroidal Mind is a Vex Axis Mind of the Sol Divisive. It is one of the rotating bosses in Riven's Lair and the Coil seasonal activities. The Centroidal
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  • second Harpy ultra to appear in the Destiny series; the first being the Gorgons, and the third being the Consecrated Mind, Sol Inherent. In addition to this
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  • Imminent Mind is the second of the Sol Progeny to be encountered, the first being the Eschaton Mind. Destiny (First appearance) The Taken King (Mentioned only)
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  • expanding it. The Conceptual Mind is an Axis Mind of the Sol Divisive responsible for the creation of the Black Heart. It is encountered in the mission What
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  • The Inquisitor Mind, is a Vex Axis Mind of the Sol Collective, with the form of a giant Minotaur. It is encountered during the On The Verge story mission
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  • Wyvern of the Sol Divisive encountered as the final boss of the Spire of the Watcher Dungeon. It is one of the two Sol Divisive minds sent by The Witness
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  • they could not defeat the Taken, they let The Guardian enter the Vault of Glass. With the destruction of the Blighted Mind, the Vex's inevitable future was
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  • It is the root of the term eschatology, or the belief in a coming apocalypse. The Eschaton Mind is the first Ultra in its collective. Eschaton Mind awakens
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  • Vex (redirect from The Vex) (section Major Vex Minds)
    initiating the beginning of the universe, the patterns from the flower game escaped into it. In the initial hot state of the universe the abstract patterns
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  • about a Vex Axis Mind. For Dreaming City location, see The Adytum. Adytum, Inviolable Mind is a Vex Axis Mind of the Sol Collective, with the form of a large
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  • then passed through the portal. Deep in the Garden, the Guardian discovered the Black Heart, guarded by the Sol Progeny as it drained the Traveler's Light
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  • Pitiless Mind is a Axis Mind of the Sol Divisive that learned how to simulate the Techeuns and their ability to track Riven's clutch. It serves as the final
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  • position, such as the Gorgons in the Vault of Glass. Protheon, Modular Mind Sanctified Mind Sekrion, Nexus Mind Theosyion, the Restorative Mind Brakion, Genesis
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  • Praetorian, a Virgo Prohibition Minotaur. A Sol Divisive Minotaur. A Sol Primeval Minotaur. A Sol Imminent Minotaur. A Sol Collective Minotaur. A Major class Minotaur
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  • Virgo Prohibition Harpy. A Sol Divisive Harpy. A Sol Primeval Harpy. A Sol Imminent Harpy. A Vex Sol Collective Harpy. A Sol Divisive Harpy in Destiny 2
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  • destroyed by the Guardian. Once you have reached the Simulant Future within the Infinite Forest, you will have to fight through the forces of the Sol Imminent
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  • destroying the matrix in the center of the arena. After its forceful awakening, the Root Mind will enter its attack mode, where it circles around the battlefield
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  • Moon (redirect from The Moon) (section The Hunt for the Wrathborn)
    Garden lightly. The destruction of the Sol Inherent minds prompted the Sol Divisive to resurrect the Undying Mind. In turn, the Undying Mind copied itself
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  • Hobgoblin. A Sol Primeval Hobgoblin. A Sol Imminent Hobgoblin. An Aphix Invasive Hogoblin. A Sol Collective Hobgoblin. A Destiny 2 Sol Divisive Hobgoblin. An
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  • Virgo Prohibition Goblin. A Sol Divisive Goblin. A Sol Primeval Goblin. A Sol Imminent Goblin. A Vex Sol Collective Goblin. A Sol Divisive Goblin returning
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  • bounds in the A Garden World Strike. Grimoire Card for the Cyclops. Front view of the Cyclops. Back view of the Cyclops. A Sol Primeval Cyclops. A Sol Imminent
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  • variant of the Sol Primeval Hydra. A Sol Imminent Hydra. Major variant of the Sol Imminent Hydra. A Vex Sol Collective Hydra. A Destiny 2 Sol Divisive Hydra
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  • Black Heart (redirect from The Black Heart)
    determined that the Black Heart was in fact an attempt by the Sol Divisive to replicate the Veil, a paracausal entity hidden beneath Neomuna. The Sol Divisive
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  • The Secluded Mind is a Vex Hydra that appeared during the Festival of the Lost 2021. It serves as the overseer and boss of the Europa Haunted Sector. The
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  • Exothermic Mind is a Vex Minotaur appearing in the Strike Warden of Nothing. It is one of the commanding Axis Minds along with Apaktos, Oxidizing Mind still
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  • Nessus (redirect from The Myriad)
    Guardians to the Gofannon Forge in the ruins of the Exodus Black. The Guardians reclaimed the Forge from the Scourge's hands, and kept defending it from
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  • engaging the Mind, it is recommended to slay the Malignant Vex in the area, along with the surrounding Hobgoblins. Ioneion will stay in one of the corners
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  • destroyed the Mind, but not before it drained his Light, leaving him helpless for the Vex to finish him. However, with the power of the Sundial, the Guardian
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  • Hapax, the Convergent Mind was an Ultra Hydra that appears during the Story Mission Looped, on Nessus. Destiny 2 (First appearance)
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  • Axis Mind of the Sol Collective with the form of a giant Minotaur. It is encountered in the Vex Network, protecting its node from an attack by the Shadow
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  • Venus as the planet's conversion is halted, prompting the Weaver Theosyion, the Restorative Mind to bridge time and bringing the Vex Mind back from the past
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  • rotates the direction of the plate, allowing the forge warden to be damaged. If the forge warden's shield is completely behind it and a precision shot is
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  • It can be acquired by encrypting Bright Engrams. The design of this Sparrow is inspired by the Sol Divisive Vex. Destiny 2: Shadowkeep (First appearance)
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  • Hydra of the Sol Collective. Unlike many of its kind, it uses the copper chassis of a regular Quantum Hydra instead of a larger, oxidized body. The System
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  • The Entangled Mind is an Axis Mind that appears in the mission, Hijacked. It's the Mind spotted by the Hidden on Nessus, and was killed by The Guardian
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  • and remove the Guardian from the Forest. Ultimately, the Guardian still managed to penetrate the Forest and confront the powerful Axis Mind. Even though
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  • Asher Mir Brakion, Genesis Mind is an Ultra Hobgoblin that served as the Axis Mind of the Pyramidion on Io and the main boss of the aforementioned Strike in
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  • allowing you to finish it of and complete the mission. When playing on the Corrupted variant of the mission, the Vex enemies are replaced with Taken. Blasting
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  • Offensive played the exact same, but the final boss was the Undying Mind rather than Crotheon. The only difference in the boss fight was that the Mind summoned
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  • Gate Lord and the boss of the Prison of Elders challenge The Forever Eater. Unlike the other prisoners, Qodron and its minions came to the prison deliberately
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  • throughout the arena. Players must insert the Authentication Key into the installation on the opposite side of the room in order lower the shield and finish
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  • The Igneous Mind is a Major Vex Minotaur and the target of the "Mind Control" VIP Patrol mission. It is found in a cave area in the Tangle on Nessus. Destiny
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  • served as the main enemy during the second encounter of the Scourge of the Past Raid. To start the encounter, Guardians had to melee the pads at the sides
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  • Deceptor Mind is a Vex Axis Mind of the Sol Divisive. It is seen as the first "final" boss of the Apophasis mission. The Mind serves as a lure for the Guardian
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  • Belmon, Transcendent Mind is a Vex Hydra Axis Mind, and the main boss of the The Glassway Strike. Shortly before the Collapse, Clovis Bray I constructed
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  • Protheon, Modular Mind is a Vex Minotaur Axis Mind and the main boss of The Inverted Spire Strike. It was unearthed by the Red Legion following their occupation
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  • Oracles. 6 in the first round, and 12 in the second. The House of Wolves were able to take control of the Oracles during their invasion of the Vault of Glass
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  • The Integration Mind is an Ultra Hydra that appears as part of Spire Integrations. The Integration Mind appears as part of the Hold Off Elite Vex Heroic
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  • Frenzied Mind, has been dispatched." — In-game dialogue Falysion, Frenzied Mind was a Vex Minotaur encountered in The Cistern on Nessus during the Nessus
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  • leading a conversion ritual. The Mind was discovered by Asher Mir and slain by The Guardian before it could succeed in its objective. Destiny 2 (First appearance)
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  • The Accumulative Mind is a Vex Minotaur seen in the Well of Flame on Nessus. By name, it could be assumed this Mind is responsible for gathering data or
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  • Vekron, the Conductive Mind is a powerful Axis Mind that is the boss of the Warlock Stormcaller sublcass quest A Spark in Shadow, acting as a conductor
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  • derived, from Tacitus, the name of a Roman politician and historian. Tacitas is the first Axis Mind to have the chassis of the Wyvern-class of Vex. Destiny
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  • Kargen is the only Psion Strike boss in Destiny 2, and the fourth overall after the Psion Flayers seen in the Dust Palace Strike. Kargen was the largest
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  • of namesake-wise, the Subterranean Mind was likely the commander, although not as powerful as its comrades, of the Vex residing in the Lighthouse. Destiny
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  • The Nucleative Mind is a Major Minotaur found in an Assassination Patrol located in The Tangle, Nessus. Destiny 2 (First appearance)
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  • The Photometeric Mind is a Major Vex Harpy found in an Assassination Patrol in The Cistern, Nessus. Destiny 2 (First appearance) Bungie (2014/9/9), Destiny:
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  • The Antikytheran Mind is a Vex Hydra seen in The Inverted Spire Strike as a defensive unit, where it lead the assault on the Cabal drill to neutralize
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  • Subjugated Mind is a powerful Vex Hydra Axis Mind that serves as the final boss of Override: Tangled Shore and as the keeper of its own domain within the The
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  • Wyvern (section Axis Minds)
    appearance) Season of the Chosen Season of the Splicer Season of Plunder Season of the Seraph Lightfall Season of the Witch Season of the Wish
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  • on the English Wikipedia. Venus is the second planet in the Sol System, and the largest terrestrial planet apart from Earth. With the coming of the Traveler
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  • two: the first team will defend the southern relay, the one in front of the team when they first enter the map. The second team will head down the left
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  • Subjugated Mind is a powerful Vex Minotaur Axis Mind that serves as the final boss of Override: The Moon and Override: Last City and as the keeper of its
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  • The Liquid Mind is a Major Vex Minotaur found in an Assassination Patrol in the Watcher's Grave, Nessus. Destiny 2 (First appearance)
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  • "Vex salvage is worth good money." — The Spider The Ruined Mind was a Vex Hydra that guarded the Aphix Conduit Lost Sector on Io. It was hunted down and
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  • The Obstructive Mind is a Major Vex Wyvern that attempted to invade the CloudArk. It was discovered by Tse Jingye, who sent The Guardian to the Radiosonde
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  • around the map. These fragments need to be inserted into one of the corners of the altar, and the elemental cranium weapon will appear when all the altar's
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  • The Recursive Mind is a Major Hydra found from an Assassination Patrol which can be picked up in The Rupture, Io. Destiny 2 (First appearance)
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  • normal Cyclops. The Corrective Mind is the first Axis Mind found in the game. In addition to this, the Corrective Mind could be the leader of the Hezen Corrective
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  • Through the Portal Enter the portal Defeat the Minotaur Retrieve the egg for Riven Defeat the Centroidal Mind Shield recharges in 1:29 The Crow: We have
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  • triggered the message The essence of Viadion, Cleansing Mind, shatters. Viadion shared the same name as Viadion, Transformed Mind, along with being on the same
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  • art of the Seditious Mind without the red coloring on its chassis. The Seditious Mind emerging for combat. The Seditious Mind in battle. Destiny The Taken
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  • Leviathan in the anomaly left in the place of the planet, where he would manage to commune with The Witness. The Runner The Up and Up Bug in the System Caloris
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  • events after the expansion's campaign and the raid, Ikora Rey and the Guardians must halt an invasion of Sol Divisive Vex from taking over the Moon, launch
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  • along with the all other Flashpoints and their bosses with the release of Beyond Light. When Xegonion appeared, the text "Xegonion, Warped Mind has been
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  • a stub. You can help Destinypedia by expanding it. On The Verge is the fifth story mission of the Lightfall expansion. This section needs expansion. You
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  • Apaktos, Oxidizing Mind is a Vex Minotaur encountered in the Warden of Nothing Strike after leaving the tunnels. Apaktos features rust on its exterior
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  • Spaelosus, Buried Mind is a Major Minotaur found in an Assassination Patrol located in the Hallows, Nessus. Destiny 2 (First appearance)
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  • expected. With the shields lowered, the Guardian defeats waring Vex and Taken Osiris: I suspect the Taken have been sent to do what the Sol Divisive refuse
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  • Transformed Mind was a Taken Vex Minotaur encountered in The Rupture Flashpoint on Io, attracted by the Cabal's digging operations and the Guardian's Light
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  • accessed via the Cadmus Ridge area on Europa. After you have made your way to the end of the Lost Sector and eliminated all of the Vex occupying it, the boss will
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  • return to the Black Garden. As of namesake-wise, the Prohibitive Mind is likely the leader of its collective. Although the other members of the Virgo Prohibition
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  • The Treacherous Mind is a Major Vex Hydra that is encountered in the Expedition: Europa activity. It appears at the Asterion Abyss to assault the Fireteam
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  • The Shuttered Mind is a Vex Hydra seen at The Endless Gate, where it and its subtype attempts to escape the carnage beyond the gate at the Vex Supercomputer
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  • ultimately revealing the Red Legion's plans for the Traveler and the Light. The Cabal were mining out the remaining Light energy from the Traveler, which attracted
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  • Phanes, Prototype Mind was an Ultra Vex Hydra that was encountered at the end of the Verdant Forest as one of the possible final bosses. Phanes will never
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  • except for the Synaptic Spear, which will appear in the arena. Once the Aspects are slain, the boss will reappear, and be vulnerable. Crushing the Lightbearer's
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  • The Attenuation Mind is a Vex Harpy seen in the Well of Dust on Nessus. Assuming by name, it serves as a current damper to prevent overload. Seeing this
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  • overwhelm the player. Kagathos will continuously move around the arena, damaging the player with Void blasts. The Vex Mind is the final encounter of the quest
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  • indicating that the Delirious Mind and its underlings are about to spawn. Once it arrives, you will have a limited amount of time to kill the boss before it
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  • found only in the Not Forged in Light Quest, in the mission Blood in the Garden. Its mission is to protect the Sol Progeny. Located in the Black Garden
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  • Destinypedia by expanding it. Viadon, Inquistor Mind is a Vex Hydra encountered as the final boss of the Road Rage Adventure. Destiny 2 (First appearance)
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  • it. Aegion, Deductive Mind was a Vex Ultra Hydra in charge of defending and studying the Izanami Forge. Destiny 2 Season of the Forge (First appearance)
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  • Fantis, Oppressive Mind was a powerful Vex Minotaur that served as the final boss of the Expunge: Labyrinth Mission. It also governed over the Labyrinth domain
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  • introducing the Worms into its own organic mind fluid, possibly because its observations of the Hive revealed the dangers of the parasitic symbiosis. At the behest
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  • toward Sol instead of charting an escape beyond the Reef. If they were clever, do you imagine they'd have been caught?" — The Spider Zerz, the Unstoppable
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  • is about the basic Sol Divisive units seen during the Vex Offensive. For rank in the Vex hierarchy, see Gate Lord. Gate Lords are massive Sol Divisive
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  • Darkness (redirect from The Darkness) (section The Birth of the Hive)
    aligned with the Witness and its cause, such as the Hive, Taken, Scorn and the Vex of the Sol Divisive, which has in large part led to the one-sided view
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  • locations on the Moon after unlocking the "Eyes on the Moon" Quest (which was available from completion of the Shadowkeep campaign during the season). While
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  • description Mars is the fourth planet in the Sol System, and the third largest terrestrial planet. Since the Collapse, much of Mars has returned to the desolation
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  • an important part of the Witch Queen's plans. With the destruction of the Sol Inherent by a six Guardian fireteam, the Undying Mind would return. It would
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  • them across the oceans to reach the Krill of the Osmium Kingdom. Eventually a dead white worm became the familiar of the Osmium King himself, the Witness fed
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  • allow players to clear out the blights. After clearing out most of the blights, Parthenios will teleport to the back of the room. After clearing out all
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  • Scale and the Sol Inherent minds were destroyed to stop its spread of Darkness. Around the time of the Almighty's descent upon The Last City, the Pyramids
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  • Destiny 2 Season of the Drifter (First appearance) Bungie (2019/3/5), Destiny 2: Season of the Drifter, Playstation 4, Activision Blizzard, The Verdant Forest
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  • Strand (section The Weave)
    in the Neptunian city of Neomuna during the Witness' assault on the Sol System. Strands of the Weave were visible to the Guardians in many parts of the
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  • Zeteon, Redemptive Mind is a Vex Minotaur seen guarding the massive Warp Gate hidden in the Lunar Battlegrounds, where it is summoned as a response to
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  • Archival Mind was a Vex Minotaur that appeared within the Tree of Probabilities in both the Mission and Strike of the same name. It served as the protector
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  • during the Lighting the Dark Mission, fending off the Fallen crew led by Mithrax, the Forsaken. The creature is either killed by The Guardian or the Fallen
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  • addition to this, Hephone is the first Taken Hydra to appear in a Strike, the only other being Sekrion, Subverted Mind. Destiny The Taken King (First appearance)
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  • adorning the sides, facing the front of the weapon. The projectiles shot from it also resemble giant daggers or "thorns". It was acquired via the Exotic
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  • The Digital Variant Tracker is an Ultra Vex Wyvern of the Sol Collective encountered in the Variant Security Protocol node of the Vex Network. It was summoned
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  • of the Worthy Season of the Chosen Season of the Splicer The Witch Queen Season of the Risen Season of the Haunted Lightfall Season of Defiance The Final
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  • The Digital Variant Neutralizer is an Ultra Vex Wyvern of the Sol Collective encountered in the Variant Security Protocol node of the Vex Network. It was
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  • Harpy variant that appeared in the Nessus Flashpoint. They had a significantly large health pool and hovered high above the ground, shooting at players from
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  • debuffs in the Icon of Avarice in the center of the arena. Once the sixty Cursed Engrams have been deposited, Avarokk will teleport away from the Icon of
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  • Vex since the Vault of Glass." — The Ghost Tyranos, Gatekeeper was a Major Vex Minotaur of the Sol Imminent, that appears on Mercury in The Gateway Mission
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  • Minotaur of the Sol Collective. It is encountered on Neptune, where it attempts to take over the CloudArk by hijacking the operations of the Shadow Legion
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  • In The Festering Core strike on Io, Quantum Cyclopses have the ability to encase players in a Vex suppression field, immobilizing them until the barrier
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  • forces. Despite their lack of memory, the Guardian, at the request of the Speaker, joined the fight against the foes of the City. In their exploits they met
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  • Devastator of Sol. Ardent scholar of the Bladed Path. You are still taken. Nothing remains of you but the knife. You have been relinquished. The hand is severed
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  • Hydra is a Vex Hydra of the Sol Collective. It attempted to invade the CloudArk by passing through the broadband connections of the Thrilladrome, but was
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  • Gate Lord Gate Lord Zydron in-game. The Grimoire card of Qodron. Acanthos in-game. A Sol Collective Vex Gate Lord A Sol Divisive Gate Lord Destiny (First
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  • Minotaur of the Sol Collective. It is encountered on Neptune, where it attempts to take over the CloudArk by hijacking the operations of the Shadow Legion
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  • Hive Knight created by Panoptes, Infinite Mind to control nearby simulated Hive and protect the Infinite Mind. Destiny 2 Curse of Osiris (First appearance)
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  • Fallen Captain created by Panoptes, Infinite Mind to control nearby simulated Fallen and protect the Infinite Mind. Destiny 2 Curse of Osiris (First appearance)
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  • Minotaur of the Sol Collective. It is encountered on Neptune, where it attempts to take over the CloudArk by hijacking the operations of the Shadow Legion
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  • so it continues ever onward on the wake of its birthing impulse. Through the black, caught in gravity at the edge of Sol, it fails, crashing through azure
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  • according to the Oracles' design. It, along with the Oracles, guards the way to the deeper sections of the Vault. The Templar is the first boss in the Vault of
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  • heart. The creature serves as the Witness's eyes and ears." — Mara Sov Aspirational Construct is a Hydra of the Sol Divisive that serves as the eyes and
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  • The Minotaurs Supernumeros are a group of giant Vex Minotaurs of the Sol Collective. They are encountered on Neptune, in the Vex Incursion Zone, where
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  • "Not all Minds are alike." — Grimoire description Overmind Minotaurs are Vex Minotaurs and are a boss enemy, encountered in the Prison of Elders. They
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  • that spawn with the Gate Lords will increase the chance of the Overlord spawning at the end of the activity. There are two waves of Quantum Hydras that
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  • Inviolable Mind A group of three headless, Goblins with about 60% health and armed with Torch Hammers attacks the player when they break the first wall
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  • E" — The Nine The Nine (often represented as the IX), also known as the ennead, are a group of enigmatic entities affiliated with the planets of the Sol
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  • sisters in the same way he had killed them. During the Golden Amputation Oryx Took the Emperor Raven and assured the defeat of the Taishibethi When the Vex invaded
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  • group of Vex of the Sol Collective used by Adytum, Inviolable Mind to protect its fortress within the Vex Network. They confronted the attacking Shadow
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  • are Sol Imminent Minotaurs seen in the Corridors of Time Part 2, where they are summoned by Agioktis, Martyr Mind in order to hold the barrier the Martyr
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  • accessed in the European Dead Zone. The Mission involves a Guardian Fireteam descending into the AVALON Node of the Vex Network. There, with the help of Mithrax
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  • The Data Nullifier is a Sol Collective Hydra found within the Variant Security Protocol node of the Vex Network. During the Guardian’s incursion into the
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  • with the creation of the Annihilator Totem. The weapon proved effective, but the two sides entered a stalemate as Quria fled to the other side of the gate
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  • speculated that the Sol Progeny are meant to unleashing them upon the Sol System and potentially the universe. Its enigmatic nature at the time of discovery
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  • keep in check the Hive and Taken, and discovered the Court of Oryx in the process. At the urging of Eris and the Vanguard they challenged the Court and slew
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  • is otherwise the same, with the difference being in how Taken Hobgoblins fight. A massive variant of this rifle is found in the hands the rare Hobgoblin
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  • version of The Sunless Cell Strike. The player Guardian must kill him, and then Alak-Hul, the Darkblade within thirty seconds, in order to seal the Sol Edge
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  • encountered as the final boss of The Gateway Mission. It attempted to prevent the Guardian from gaining access to the Lighthouse, but was destroyed in the process
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  • her life. Her pride is on the line. A headless crew is a worthless one. Remove her from the board." — The Spider Val'aug, the Brute was a Cabal Defector
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  • essence into the Deathbringer. With the destruction of the Sol Inherent, the Undying Mind would return, and direct the Sol Divisive to invade the Moon, including
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  • Salvation Raid, right after killing the Sanctified Mind, Sol Inherent, as the Pyramid architecture it protects seemingly flies up and reveals a Scale. Destiny
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  • resurrect the Black Heart. Find the Undying Mind Reach the Mind Eliminate the Precursors Fight to the Mind Kill the Mind {Loading screen} IKORA: The Black
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  • analyze the data from the map of the Infinite Forest. A Garden World - Find where exactly Panoptes, Infinite Mind is hiding using the Vex mind core you
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  • portal on the Black Garden on the Moon, the Guardian leads a fireteam to enter the Black Garden. They fight their way through the forces of the Sol Divisive
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  • hostage by the Network Cyclops. The Network Minotaur will spawn after 100% stabilizing the Confluxes the first time. It will teleport throughout the Watcher's
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  • disrupt the Vex. The link between the Vex nexus and the Black Garden is unclear, as other Collectives of the Vex are afraid and resentful of the Sol Divisive
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  • interfering with the Witness's messages to the Guardians, the Hive god took this opportunity to consolidate her authority to all of the Hive within the Sol System
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  • The Network Mind was an Axis Mind seen in the Deep Conversation Adventure at the Artifact's Edge. As it dies, it briefly states that it fears The Guardian's
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  • article is about the Vex unit. For the Scorn Archon, see Fikrul, the Fanatic. Vault of Glass Destiny 2 Fanatics are a Vex unit found in the Vault of Glass
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  • After the murder of Cayde-6 at Uldren's hands, Hiraks fled the scene alongside the Prince and his fellow Barons and went to the Tangled Shore. The Guardian
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  • Incendior with the rank of Val, and one of the few surviving Red Legion officers still left in the Sol System when Empress Caiatl arrived to reclaim the Legion
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  • newest Shadows. Sometime after the arrival of the Pyramids in the Sol System, the Leviathan mysteriously vanished from the orbit of Nessus. Osiris investigated
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  • fighting against the Scorn. Eventually, the Guardian would come across the Witch Queen's plan to move the Traveler from the Last City. The Lucent Brood again
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  • considered to be the highlight of the campaign for the expansion. The developers intentionally disabled sprint at the point the player first sees the Pyramid,
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  • Conductive Mind. Later, when the Guardians entered the Black Garden to destroy the Groundskeeper, the Prohibition would enter the Garden alongside the Descendants
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  • change dramatically for the people of Neomuna. They would detect the return of the Pyramids to the Sol System, and as a precaution, the people of Neomuna collectively
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  • Hive, and the master of the Taken. Reborn in the Darkness itself through a wicked pact with the Worm Gods, Oryx is the founder of the Hive race alongside his
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  • Collapse, the Sol Divisive created the Black Heart at the behest of the Witness, as it hoped to use the Black Heart for the same purpose as the Veil. However
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  • Humanity in the Sol System. The Traveler's arrival in the Sol System began the Golden Age, caused human lifespan to expand threefold, and enabled the humans
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  • access to the Vex's technology. However the Wolf Rebellion would be put to an end by the Reef with the assistance of the Vanguard. During the Taken War
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  • difficulty rewards the Guardian with the Wish-Keeper Exotic Bow. Traverse the Black Garden Approach the Structure Open the Way Access the Transmit Mechanism
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  • powerful Vex Minotaur seen as the boss of the Vex Offensive activity, where it was summoned by the Vex to repair the Gate Network the Guardian infiltrators disrupted
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  • Dreaming City (redirect from The Dreaming City) (section The Dark Age)
    into the Pale Heart created by the Witness, they return to the Keep of Voices. The Witness sends in the Sol Divisive, a Vex collective loyal to it, to
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  • World Corrupter is a Taken Wizard that sometimes appears in The Undying Mind Strike. Destiny The Taken King (First appearance)
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  • Drifter (redirect from The Drifter (character)) (section The Dark Age)
    tipping the Warlords off to the town's location. When the Warlords arrived, the Iron Lords ambushed them, and the resulting battle razed the town to the ground
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  • of the salvage crew tasked with scavenging the remains of a Ketch from the House of Kings. Alongside Kosis, she was among the first to discover the rise
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  • Before losing the Gofannon Forge on Nessus to the Guardians, the Kell's Scourge infiltrated the Botza District of the Last City, uncovering the Black Armory
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  • Red War (redirect from The Red War) (section Conquest of the Light)
    command ship, the Immortal, which is at the center of the Light-restraining device. Bypassing the ships forces, the Guardian reaches the top of the ship and
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  • volatile energy that most Sol Divisive Axis Minds will use as a source of power, but have severe repercussions on the Vex Mind if this unstable energy is
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  • Empress Caiatl in the Sol System and her announcement that the Cabal homeworld of Torobatl had fallen to the Hive. Despite the Fallen presence there, Basilius
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  • and this, the Egregore spores would provide." — Emperor Calus. When the Black Fleet arrived in the Sol System, Calus wished to commune with the Witness.
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  • power that was the opposite of the Light, one linked to the mind and consciousness rather than the physical world: the Darkness. In studying the Darkness, they
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  • Barrier Minds are a more durable variant of the Cyclops that appears exclusively in the Bug in the System Adventure. Barrier Minds are designed to prevent
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  • part in the assault of the Cabal Fleetbase Korus on Phobos, heralding the arrival of Oryx, the Taken King, in the Sol System. Syrok was among the first Taken
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  • where The Guardian is resurrected in the Cosmodrome and become legend on the eve of the Darkness's return as it threatens to return to the Sol System
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  • clusters Activate the conflux Cross the threshold Annihilate the Vex Kill the First Sol Progeny Kill the Second Sol Progeny Kill the Final Sol Progeny {Loading
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  • might flow with the river of time." "Strengthen the body, empower the mind." "The watcher does not just observe. The watcher defines the observed." "Light
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  • Mithrax, the Forsaken, at some point in time. The Captain would be one of many to answer the call of Eramis, the Shipstealer, joining in her hunt for the relics
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  • enter the Vex domain and destroy the Subjective Mind in command of the local Vex. The Guardian traversed the Vex's realm before facing off with the Subjective
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  • that The Undying Mind was attempting to undo the destruction of the Black Heart. Ikora was determined that the keep the Garden in reality where the Light
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  • unlock the Sunbreaker class and the Hammer of Sol. Hunter: Track down a solitary nomad in the Black Garden to unlock the Nightstalker class and the Shadowshot
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  • reservations: the former over the unknowns of using the machine and the latter over the thing Osiris made a deal with to power the machine. Accepting the risks
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  • one of the ready bells to enter the nightmare realm of the arena and kill the two correct Psions located on the balconies. The locations of the correct
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  • brought the Dreadnaught into the Sol System, Mengoor and Cra'adug would be summoned into the Court of Oryx and defeated by Guardians looking to extinguish
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  • The Network Protector is a unique Cyclops appearing in the mission Deep Storage. It must be killed in order to access the map of the Infinite Forest. The
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  • aimlessly wander the galaxy aboard the Leviathan. Following Ghaul’s death in the Red War, Calus traveled to the Sol System to scout the Young Wolf and their
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  • CAIATL OF THE CABAL, TO ALL LEGIONARIES IN SOL// Warriors of the empire: the Imperial Crown calls to you. Ghaul failed us, and the Red Legion paid the price
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  • of Viadon, Inquisitor Mind during the Road Rage Adventure. A more powerful version of the Inquisitor Hydra serves as the boss of the Bunker E15 Lost Sector
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  • frequently as the Hezen Corrective, the Hezen Protective are mainly found in the Citadel, the Endless Steps, The Nexus, and the Vault of Glass. The Protective's
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  • nothingness, at the very edge of the universe, shorting out the navigation systems and the course the conspirators had set. Calus looked into the void and came
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  • operations, in addition to being a police profiler. When the Witness arrived at the Sol System accompanied by the Shadow Legion, all of Neomuna went into lockdown
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  • as the Witness begins to reveal itself and declares war with the forces of the Sol System and the Traveler itself. The Leviathan returns in the Sol System
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  • particular fled to Io and into the Lost Sector known as the Grove of Ulan-Tan to begin repairing the Vex presence on Io. The Vex mind was hunted and exterminated
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  • accordance to the wishes of the Taken King. When the Taken King brought the Dreadnaught into the Sol System, Mengoor and Cra'adug would be summoned into the Court
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  • Incaru to the Guardian Dûl Incaru, the Eternal Return is an Ascendant Hive Wizard and a daughter of Savathûn, the Witch-Queen, serving as the final encounter
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  • Prime was the leader of the Devil Splicers and the latest claimant to the title of Archon of the House of Devils when the SIVA Crisis occurred. The Devil Splicers
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  • signatures found in the Forest that are the Hive, they are the same as the ones found in the New Pacific Arcology on Titan. The construction of the Infinite Forest
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  • continuously pitted the Cabal against the Vex while trying to steal the map to the Forest itself. When the Guardian and Sagira arrived to secure the map and find
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  • You can help Destinypedia by expanding it. The Replicant Mind, Proxy is a Vex Hobgoblin simulation created by the Infinite Forest to lead other simulated
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  • It fled under the crossfire of the attack and engaged in guerrilla attacks on the Guardians, forcing them to give up the assault. The Vanguard determined
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  • Cache in the Scourge of the Armory Mission. The Anarchist Marauder will spawn right when the player enters The Weep. There the enemy will appear along with
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  • With the aid of the Praxic Warlock Taeko-3, the Guardian fought through the depths of the Arcology and disrupting the Hive's ritual, destroying the crystals
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  • of time, the Vex Mind will retreat until reaching a barrier, where it will fight the player until dead. Killing the Gate Lord will allow the player to
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  • Finishers. A Sol Divisive Supplicant in the Black Garden. Destiny (First appearance) Destiny 2 Shadowkeep Season of the Undying Season of the Splicer (Non-canon
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  • along with the rest of the court pulled down the Harmony's Gift Mast and also helped create the Dreadnaught. When Oryx traveled to the Sol System, Kagoor
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  • Soteria (redirect from The Augurmind) (section The Collapse)
    came to the attention of the Hidden after detecting Sol Divisive activity in the facility. Believing that the Vex were plotting to pillory Rasputin while
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  • Minotaurs were a large, Major class Vex Minotaurs belonging to the Sol Primeval found only in the A Garden World Strike. Their most notable feature is their
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  • Worlds in the Sol System. Io's conversion is believed to have been stopped, or at least delayed due the efforts of The Guardian and quite possibly the Pyramid
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  • encountered in the Warden of Nothing Strike. Zhagal is called by the Mad Warden when the servitor reaches the last quarter of its health. The Centurion will
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  • introduced in Season of the Wish. It can be acquired by claiming rewards from the Spirit of Riven Seasonal Vendor. "The path to the Witness is within sight
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  • referred to as Commander Dravus in the lore tab "The Hopeful Legion" of the "From the Front" Lorebook when the Season of the Chosen was released. This is likely
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  • Essence of the Feast for Eris Morn. This Strike appears in the second stage of the Hunger Pangs Quest. The name Morgath is similar to that of the name, Morgeth
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  • Last City (redirect from The City) (section The Beginnings)
    simply the City, is the final bastion of humanity on Earth. The City was built under the shadow of the Traveler in the hope the Light would offer some protection
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  • needs to pilfer the Ascendant Plane of Primevals, the oldest Taken in residence. He can create Primeval-likes from the energy of "the haul" and sheer force
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  • When a fireteam led by the Guardian infiltrated the Vault of Glass, the Aphix Invasive would attempt to defend the stronghold. Despite their best efforts
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  • Cabal (redirect from The Cabal) (section War for the Sol System)
    commander of the Skyburners and the mightiest Cabal in Sol, sent a report up the Cabal chain of command suggesting that the Hive technology aboard the Dreadnaught
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  • his aunt Savathûn, the Witch-Queen in a bid to end the Hive's pact to the Worms and the Witness. He served as the final antagonist of the Season of Arrivals
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  • threat which the Noesis survived. **The images of the Witness's attack on the Traveler and what it did to the Coalition ships— is fresh in my mind, as I am
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  • Hive (redirect from The Hive) (section Early Campaigns in Sol)
    war upon the rest of the universe's inhabitants, having exterminated other races such as the Ammonites, the Ecumene, the Dakaua, the Harmony, the Qugu, and
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  • indicates the purely psychological intent of the Luna Pyramids conjuration of the Nightmares, and not, in fact, its ability to pull the spirits of the dead
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  • "The Fallen found the Prison of Elders, but then the Taken found the Fallen. Too bad for them. The Archon Priest was better off in the Prison." — Ghost
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  • Light (redirect from The Light) (section The Nature of the Light)
    is listening to the music of the insects amidst the flowers, the unguent as it begins to drip from the ferns, the slight scratch of the Worm beneath, and
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  • The Divisive Mind was a Vex Hydra Axis Mind encountered in The Black Garden Mission. It had to be killed in order to gain access to the clusters. Destiny
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  • whirling to face the Vandal. "The time of The Shipstealer has gone." "All that matters now," Eramis said, "is where we are when the end arrives." The Kell of Darkness
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  • Slap Grenades are weapons employed by the Vex. Used to drive targets out into the open, these devices behave more like miniaturized gates than conventional
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  • Despite the risk of allowing the Ahamkara species to thrive and terrorize the Sol System once again yet desperate for the means to follow The Witness,
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  • Even though Ixel fell to the Lightbearers in the Rite of Proving, her findings in the prediction engine found their way to the rebel, Yirix, and her Psion
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  • Season of the Lost for Festival of the Lost. It could be purchased from the Eververse Store during this event. Glint compiled as Crow made his way down
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  • created by the Infinite Forest to lead other simulated units. Some were created by Panoptes, Infinite Mind to control nearby units and protect the Infinite
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  • Nokris chose Mars in the Sol system, and arrived there with Xol and the Grasp of Nokris during the Collapse. Xol and Nokris engaged with the Warmind Rasputin
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  • Warden (redirect from The Mad Warden)
    Legend. The Servitor core found in the Vestian Outpost may be the same one that was extracted from the Warden. Although the Warden first appeared in the House
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  • Sov During the Collapse, the Yang Liwei was engulfed by a singularity made by the battle between the Traveler and the Black Fleet. Mara was the first to
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  • Ahsa (section The Golden Age)
    to tell the Guardian that they must enlist the aid of Savathûn in order to follow the Witness through the portal on the Traveler. Exhausted by the effort
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  • of the Empire following his death during the Red War. After the Sol System was invaded by the Black Fleet, Caiatl sought to bring humanity into the Cabal
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  • may come with modifiers. The modifier is indicated not only on the weapon's stats but also in the weapon menu on the HUD. At the common level, only Fusion
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  • as the final boss of The Lost Splicer Mission. It served as the protector of its own domain within the Outer Nexus, before it was destroyed by the Guardian
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  • overwatch for the sync plates. More health lost also means more plates to activate to draw out the Hydra. The encounter ends with the death of the boss. Pagouri
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  • !!" — Kaniks, the Mad Bomber Kaniks, the Mad Bomber is a Baron of the Scorn. The exact origins of Kaniks madness is unknown, however the horrors he witnessed
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  • close to the arcology along with the High Servitor Selkis, the Obstructor to acquire the vital machine. The Fallen faced stiff resistance from the Hive, and
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  • Prison of Elders Move the prison transport Transverse the tunnels Exit the tunnels Defeat the escaped prisoner Push through the Cabal Eliminate all hostiles
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  • means of connecting the far corners of the Hive's dominion in the physical plane. After the Hive's defeat of the civilization known as the Harmony, Savathûn
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  • Fallen (redirect from The Fallen) (section The Reef Wars)
    Oryx and Keksis, the Betrayed. The Wolves also suffered a loss in the form of Driviks, the Chosen, which forced the Guardians to re-enter the Traitor's Ketch
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  • signal near the edge of the Sol System, which satisfied the former exile enough to leave and investigate. After the events at the Sundial, the Red Legion
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  • during the Strikes The Pyramidion and The Festering Core, and the Curse of Osiris story mission Deep Storage. It is the lair of Brakion, Genesis Mind. According
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  • and eleventh expansion of the Destiny franchise. "The Witness has arrived, threatening the City, the Traveler, and all of Sol. Aided by its newest Disciple
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  • to the Ghost, it is unclear what the Vex got the use of lasers for but the Vex calibrate their weapons according to their enemies. A more powerful variant
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  • being the first Gate Lord and the first Ultra Vex in the game, Zydron is the first Axis Mind to be encountered in Destiny. Zydron and Qodron were the only
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  • Osiris Season of the Forge Season of Opulence Shadowkeep Season of the Undying Season of Dawn Beyond Light Season of the Chosen Season of the Splicer Season
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  • common Major variant of the Vex Wyvern. In the Sol Collective, they are identified by their oxidized white chassis. In the Sol Divisive, they can be distinguished
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  • Rahool (category Citizens of the Last City) (section The Rising Darkness)
    Age's greatest minds and the Cryptarchs wished to study the data within. The Guardian succeeded in driving the House of Winter from the Academy's archives
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  • this, as the Taken and the Scorn will constantly move against each other. The next step is a mission version of the Strike The Corrupted. The player will
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  • Malignant Cyclops of the Sol Collective opening fire. A Malignant Cyclops of the Sol Divisive opening fire. A Malignant Cyclops of the Sol Divisive opening
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  • Legendary Emblem The Glass Throne. The Door to the Vault opens. The Door as seen from a distance. The Door opening from a different angle. The Spire to unlock
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  • Investigate the Vex Network Cleanse the Taken Blights Push Farther into the Network Cleanse the Taken Rifts Enter the Central Control Area Defeat the Taken Hydra
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  • of the Forge Season of Opulence Shadowkeep Season of the Undying Season of Dawn Season of Arrivals Beyond Light Season of the Chosen Season of the Splicer
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  • all military operations in the Sol System during the Golden Age, and Failsafe being affiliated with the Exodus Project. The nature of Truth to Power itself
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  • Eramis, the Shipstealer) is the Fallen Kell of the House of Salvation and the first Eliksni to wield the power of Stasis from The Witness and the Black Fleet
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  • Nectar "The sun took my sight, thus the sun became my eyes."- Eye of Sol "Strengthen the body, empower the mind."- Gauntlets, Gloves, and Grips of the Exile
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  • template once the image(s) have been uploaded and applied. Malignant Minotaurs are a common Major variant of the Vex Minotaur. In the Sol Collective, they
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  • dissolving. With the only ones who know the location of the Garden being the Awoken, the Guardian seeks an audience with the Queen of the Reef and is informed
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  • Zahn to the Sol System and aid in arming the Red Legion with his illicit weaponry as they went to war with the Last City of Humanity; much to the latter's
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  • Time-locked Minds were a durable and powerful Major variant of the Minotaur seen throughout the Sundial Spire. They were able to be distinguished from
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  • Rasputin to arm the Warsats on the Almighty before it could reach the Last City and prepare for the arrival of the Black Fleet in the Sol System. Season of
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  • help Destinypedia by expanding it. Omega is the eighth story mission of the Curse of Osiris expansion. Vex - Sol Collective Goblin Fanatic Axis Goblin Hobgoblin
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  • bounty offered by The Spider to hunt down the Arcadian Chord on Nessus. Hunt the Arcadian Chord Destroy the Wanted Arcadian Chord Vex - Sol Collective Goblin
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  • down. Rejecting the Leviathan's entreaties, the sisters dove into the core. Reaching the very center of Fundament, the three sisters found the Worm Gods: Akka
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  • Nightmare. Since Ghaul's death and the liberation of the Last City, the Red Legion have maintained a foothold in the Sol System but have become seriously
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  • representing the Titan. A Titan (right) in The Law Of The Jungle live action trailer. Titan character sheet 1. Titan character sheet 2. The Law Of The Jungle
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  • Players carrying the orb from the laboratory need to use the launch pods and travel to the space station and also enter the airlocks. If the Operator were
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  • for the Arcstrider the Whirling Guard. Titans got for the Striker the Thundercrash, for the Sentinel the Banner Shield and for the Sunbreaker the Burning
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  • periods, as the warp gates of future Vex appear synonymous with the Vex of the ancient past. Whereas the warp gates of past Vex maintain the same dilapidated
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  • around. THE GUARDIAN FINDS THE ENTANGLED MIND Sagira: That's the Vex we need. Go get it. THE GUARDIAN DEFEATS THE ENTANGLED MIND AND SCAVENGES THE MIND CORE
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  • hands of the Guardians, the Dreaming City reverted to the state it had been in upon first being unsealed by the Guardian, progressing again through the same
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  • When the Black Fleet chased the Traveler to the Sol System, Nezarec led the assault against humanity, accompanied by Hive forces led by Savathûn, the Witch
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  • Your rage becomes the swing of the cleaver, the thrust of the shield, the shout of the cannon. I send out a challenge to the remains of the broken Legion:
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  • detachment, the operation was considered "no longer essential to the strategic security of the empire" by Ghaul and the contingent abandoned the Clipse. The Clipse
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  • reunited by The Guardian, and fought in the Red War against the Red Legion and Ghaul. After the successful liberation of the City and the awakening of the Traveler
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  • is where the damage phase begins. The buff lasts 30 seconds. Once the buff expires, the process resets. Note that the lower Atheon's health, the faster the
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  • "Does it matter where the money comes from, as long as you are paid?" — The Spider The Arcane Mind was a Major Vex Hydra seen in The Cistern on Nessus as
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  • created the gauntlets to grant his House the means to harness the powers of Stasis through the use of Splinters. His technology helped shift the balance
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  • introduces the player to the people of the Tower. The Guardian returns to the Cosmodrome to explore; after slaying an Archon of the House of Devils, the player
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  • of the three elements to make the Arc Edge, Sol Edge, or Void Edge and asked which the Guardian would prefer. After the Guardian improved upon the sword
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  • known as the Exo Stranger. On the current loop, Elsie has made progress in her goal by befriending The Guardian and destroying the Black Heart of the Black
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  • ordered the Flayers to locate the source of the Warmind's transmissions. The Cabal deployed a coalition of Sand Eaters and Siege Dancers to secure the Dust
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  • on the Battle of the Twilight Gap While the City was preparing for an assault by the combined forces of all the Fallen houses, tensions between the Speaker
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  • even the children as the citizens of the city watched in horror of his butchery. The forces of the Regime were horrified by the slaughter in the streets
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  • belonging to the Sol Divisive. They are fought in the Garden of Salvation Raid. They must be defeated in order for the fireteam to advance through the Black Garden
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  • researching the Hive in the Dreaming City before the Black Fleet arrived and Xivu Arath had unleashed the Cryptoliths and Wrathborn in the Sol System. "Life
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  • spawn, the Swarm became the de facto Hive power on the Moon; succeeded by Crota's own daughters. The Hidden Swarm are the first Hive encountered in The Dark
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  • Guardians. The trio slew many more Guardians and led a charge to the City walls with the aid of Taniks, the Scarred and House of Winter. However the crusade
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  • Our report went all the way up, and the decision came all the way back." — Primus Ta'aun When the Hive fleet commanded by Oryx, the Taken King was detected
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  • that some Ahamkara would flee to the far edges of the Sol System to escape the Vanguard's reach. She pleaded with the Queen to kill any Ahamkara that entered
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  • She requested the Young Wolf clear the Taken from the Observatory and save the Engine, as it was the only way the Awoken had to contact Queen Mara Sov
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  • out. The Guradian fights Tekton, Constructive Mind Asher: According to the Collective, the Mind is summoning some sort of… pestilent defence The Guardian
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  • who represented the faction on the Consensus. Jalaal spent much of his time in the hangers of the Tower preparing for the departure of the Dead Orbit fleet
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  • one of the first Awoken and is the loyal brother of the Queen of the Reef Mara Sov. As the Prince of the Reef he served as the Master of Crows, the official
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  • incursion. Meeting in secret with the The Guardian in the basement of the barn at The Farm, they rushed to the ruins of the destroyed Tower to stop Eramis'
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  • reflection of the events, Variks agreed with Skolas that only the Kell of Kells can unite all the Houses. In the aftermath of the destruction of the Awoken fleet
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  • [Earp: T-4:59…] Earp is the first to see the Sol Divisive materializing. Naylor: Hobgoblins marked. The Sol Divisive belong to the Witness, I hear. Earp
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  • point when in the Distributary. "How did the Awoken survive?" "No one knows…" — The Guardian and Ghost It is said the Awoken were born in the Collapse, descended
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  • Orin (redirect from The Emissary) (section Life in The Distributary)
    emissary to the Awoken of Earth Following the return to the Sol System and the Awoken's attempt to build a society within the wrecked starships of the asteroid
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  • join the ranks of his father's. At some point in time of the Collapse, Crota and his spawn came to the Sol System in his everlasting pursuit of The Traveler
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  • ends." — The Spider The Spider, born Rakis, is the leader of a Fallen crime syndicate stretching from the Tangled Shore to the Last City. He was the planetary
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  • broken. The City holds." — Saladin at the conclusion of the battle The efforts of the Iron Lords allowed the creation of The Last City under the protection
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  • to suppress the Nightmares and breach the Pyramid. The Nightmare would be defeated by the Dusk Warrens after the Guardians breached into the Temple of Crota
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  • Alak-Hul, the Darkblade is a Hive Darkblade Knight, foster son of Oryx, the Taken King, and the boss of The Sunless Cell Strike. After being killed by the Guardians
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  • The Fragment was a Vex Minotaur seen in the The Pyramidion Strike, where it is seen as a Wanted fugitive from the Prison of Elders. Destiny 2 Forsaken
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  • him leaving the Tower. {End Cutscene} {End Mission} Vex - Sol Collective Goblin Hobgoblin Minotaur Hapax, the Convergent Mind The display on the crashed ship
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  • obtained about it. The only encounter that the Guardians had with the Caretaker was in the Collection section of the Sunken Pyramid. The Caretaker is initially
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  • article is about the Scorn Abomination. For the Fallen Weapon, see Shieldbreaker. The Shieldbreaker is a Scorn Abomination seen in the Dark Monastery Mission
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  • start the quest for the Whisper of the Worm. He also returns as one of the final bosses of the quest, and killing him and all other enemies in the room
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  • — Pirrha In search of the Baron who murdered the Ghost of Cayde-6 and led to the eventual death of Cayde, the Guardian traced the Rifleman to Sorik's Cut
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  • stub. You can help Destinypedia by expanding it. The Drowned is a powerful Nightmare Chieftain found on the Derelict Leviathan. This section needs expansion
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  • stub. You can help Destinypedia by expanding it. The Sunken is a powerful Nightmare Chieftain found on the Derelict Leviathan. This section needs expansion
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  • stub. You can help Destinypedia by expanding it. The Forgotten is a powerful Nightmare Chieftain found on the Derelict Leviathan. This section needs expansion
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  • Taken Wizard The Hermits are a group of specialized Taken seen in the Darkblades encounter in The Reckoning. They lurk within the depths of The Haul along
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  • die!" — Fikrul. Fikrul, the Fanatic is the leader of the Scorned Barons, and the Archon of the Scorn. As the only member of the group to escape capture
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  • world, at the time of the Guardians' raid on the Hellmouth. She was slain by the Lightbearers, and armor and weapons were fashioned from the spoils. However
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  • grant the wish. However, the Witness sends the Sol Divisive to invade the Dreaming City. Thus the Awoken Queen calls upon the Guardian to assist the Techeuns
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  • To begin the encounter, the team must jump across the chasm into the battlefield and seize the Scorch Cannon from the Vandal. From there the team must
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  • is about the Scorn Baron. For the Adventure, see Target: The Rider. "Don't be afraid of dying under our Pikes. Fear surviving." — Yaviks, the Rider Yaviks
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  • position, Thumos may be a leader of, or the leader of the Blood Guard. Thumos is one of the few bosses in Destiny to have the standard boss death animation while
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  • Season of the Witch is the 22nd Season of Destiny 2 and the third seasonal content of the Lightfall Annual Pass. The season started on August 22nd, 2023
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  • Glossary (redirect from The Void)
    who was born on the eve of the Darkness's return to the Sol System at the Cosmodrome. The Light and Darkness Saga - The first saga of the Destiny universe
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  • they are ambushed by the Guardian. As the Raiders fled the arena, Akaskis attempted to fight back but was defeated along with the remaining Scorn. Destiny
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  • Demiks, the Forgotten is an Ultra Fallen Captain that was introduced during the Festival of the Lost Event in 2021, were they are featured in the newly-added
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  • sloughing off the skin of their former culture. If the Scorn are learning, changing... what are they becoming? " — Queen Mara Sov Siirnak the Deepwalker was
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  • Ascendant energy from the Planes, but they were killed by the Guardian and their operation was thwarted. Destiny 2 Season of the Lost (First appearance)
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  • Episkeptis, the Uninvited is a Vex Hydra seen in the Inverted Spire Strike, where it appears as a Wanted enemy. Destiny 2 Forsaken (First appearance)
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  • to be in the early stages of developing some form of trial by combat. I am reminded of your Crucible, Guardian." — Queen Mara Sov Kaaskis the Hungerer
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  • fled to the European Dead Zone, where she would join with the likes of Grask, the Consumed and his operation to corrupt the water supply in the EDZ. She
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  • with the Hive, an ancient mystery turns our gaze to the Dreaming City, to the last of the Ahamkara, and to the place of the Fifteenth Wish." "The key to
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  • Hadak the Devoted is a Hive Knight of the Grasp of Nokris seen in the Glacial Drift, where he attempts to stop the Guardian from entering the Clovis Bray
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  • The Vengeful Hand was a powerful Scorn Abomination that guarded the way to Fikrul, the Fanatic, in The Hollowed Lair Strike. They had to be killed in order
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  • Yalsis, the Igniter was an Ultra Fallen Vandal encountered at the Watcher's Grave on Nessus when it was featured as the weekly Flashpoint. Yalsis will
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  • once the Heroic version of the Ether Ritual public event has been triggered. This can be done in any of the three main areas of the Throne World: the Quagmire
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  • Kiphoris, the Eclipsed was a Fallen Marauder encountered in the Exodus Black Flashpoint on Nessus. Kiphoris shares their name with Kiphoris, Devil Captain
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  • Magnar the Rockjaw was a Wanted Red Legion Colossus encountered in the Warden of Nothing Strike. With the release of The Witch Queen, Magnar was removed
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  • Golur the Plagued was a Hive Knight found in the Penumbral Depths, where they attempted to kill The Guardian with their swarm of Thrall. However they'd
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  • Yer'ot, the Forgotten is a Grasp of Nokris commander seen patrolling the BrayTech Futurescape on Mars. Destiny 2: Warmind (First appearance)
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  • demonstration of the power of Stasis held in the main chamber of Riis-Reborn, after communing with the Crux of Darkness therein present, the Council saw The Guardian
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  • it." — Elykris, the Machinist Elykris, the Machinist is a Baroness and the second in command of the Scorn. Known as the Scourge and the Bandit, her reign
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  • Close up of the Trickster. Textureless render of the Trickster. Araskes is the second shortest member of the Scorn Barons. Araskes is the first female
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  • down for the count. Surprise of the day? He was Red Legion." — The Ghost Grask, the Consumed was a Taken Red Legion Phalanx that served as the final boss
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  • shortly after with the Proto-Thorn, a variant of the Soulfire Rifle that will instantly kill the Guardian with one shot. To deal damage, the Last Word has to
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  • member of the House of Dusk who led the final Fallen strike into the Exodus Black. Prior to the events of Exodus Crash, Jaliks, Fallen Captain led the charge
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  • wishing for the Traveler to awaken When the Red Legion invaded The Last City, Amanda was ordered by Commander Zavala to pick up The Guardian from the Tower in
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  • Witness. He served as the final boss of the Pirate Hideout: The Sharpshooter activity. Iriks was a pirate lord from the Old Crews, pirates of Fallen legend,
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  • Salvation on Europa. While the Mask of Bakris Exotic helmet is named after Bakris, the lore tab implies that the skinned face on the mask comes from Atraks-1
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  • Mithrax, the Forsaken. After the return of Eramis, the Shipstealer, Ithyks would be among the many Pirate Lords to answer her call to search for the artifacts
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  • of the dark path that would lead to the creation of the Xenophage, they hold onto a remnant of the fallen Hunter Omar Agah. At the start of the encounter
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  • Arask appears as the final boss of the Pirate Hideout: The Bully activity. He is located within the 14072 Volterra, an asteroid in the Themis Cluster. After
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  • Serkuleks, the Fount was a Fallen Servitor of the House of Dusk. Serkuleks appeared as the final boss of the Enhance World Quest for the Experimental Treatment
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  • Segrex, the Tainted was a Hive Ogre seen in the Tangled Shore, where it harbored itself in the shipwrecked Wolfship Turbine. Under the orders of The Spider
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  • After the events of Last Call, he fled from the Prison to the Dreaming City, where he came under the control of Sedia, the Corrupted. During the Strike
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  • Nalcthor, the Crystaline was a Hive Knight seen in the Siren Song Adventure. He and a group of Wizards led a Hive ritual with the goal of sinking the New Pacific
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  • Eriviks, the Waking is a Taken Captain seen in a mysterious Quest (as Eriviks, the Dreaming) and The Shattered Throne. Once a Fallen Captain slain by Sjur
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  • Querim, the Waking is a Taken Minotaur seen in a mysterious Quest (as Querim, the Dreaming) and The Shattered Throne. Once a Vex Minotaur slain by Sjur
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  • Wyr, the Taken is a Taken Wizard encountered in the Story mission Sacrilege. She's one of the three Wizards, the others being Norr, the Taken and Erruk
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  • Norr, the Taken is a Taken Wizard encountered in the Story mission Sacrilege. It is one of the three Taken Wizards along with Wyr, the Taken, Erruk, the
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  • Malura, the Fated is a Hive Wizard seen in the tenebrous Catacombs of the Moon, where the Wizard spawns once a player picks up the Essence of Servitude
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  • Erruk, the Taken is a Taken Wizard encountered in the Story mission Sacrilege. She is one of the three Wizards, the others being Norr, the Taken and Wyr
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  • Xavoth, the Waking is a Taken Ogre seen in a mysterious Quest (as Xavoth, the Dreaming) and The Shattered Throne. Once a Hive Ogre slain by Sjur Eido,
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  • Thûl, the Monstrous is a Hive Ogre seen in the Will of the Thousands Strike, where it attempts to kill the Guardian fireteam dispatched to kill Xol, Will
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  • of the City's main tower, The Keep of Voices. It is the third boss of the Last Wish Raid. The boss encounter will trigger when someone collects a portion
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  • Dul'na, the Dissector is a Taken Wizard that serves Rhulk, Disciple of the Witness. They are encountered in Vow of the Disciple fighting alongside The Caretaker
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  • Xeno'doti, the Scavenger is a Taken Wizard that serves Rhulk, Disciple of the Witness. They are encountered in Vow of the Disciple fighting alongside The Caretaker
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  • Naksud, the Famine was a unique Hive Ogre that could be summoned during the final wave of Escalation Protocol. Naksud is similar to Golgoroth from King's
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  • activated the plates and dealt with all of the Scorn and Lucent Hive enemies in the cave areas, head into the final room of the Lost Sector, where the boss
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  • giant Ultra, again with the special immunity shield. Once the first of the two is slain, the other blight will open, revealing the second Taken as a giant
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  • Raktar, the Unrelenting is a Legionary fighting for the Cabal Red Legion who appears in the adventure quest Supply and Demand. He appears in the courtyard
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  • circles found in the Divalian Mists before the entrance to the Blind Well. Paradii fights akin to most others of its kin, however with higher health and
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  • Mar'y'n, the Devourer is a Taken Wizard that serves Rhulk, Disciple of the Witness. She is encountered in Vow of the Disciple fighting alongside The Caretaker
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  • Agra, the Stalwart is a Taken Knight seen in the beginning of the Dark Monastery Mission. They were sent to defend the Harbinger's Seclude from a Scorn
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  • giant Ultra, again with the special immunity shield. Once the first of the two is slain, the other blight will open, revealing the second Taken as a giant
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  • Shun'gath, the Excised is a Thrall seen in the inactive World's Grave, where the Thrall drops its teeth required for the Essence of Rage quest for the One Small
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  • stay at the front and back of the Ogre as it is basically impossible to shoot the weak spot when Damkath faces the player. Killing the Ogre ends the activity
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  • Juraag, the Waylaid is a Taken Phalanx seen in the The Festering Core Strike, where it serves as a subordinate to Baurisk, Envoy of Savathûn and attempts
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  • Mahesh, the Bitter is a powerful Taken Centurion sent to claim a fragment of the Traveler during the mission Off-World Recovery. Mahesh will spawn after
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  • Ghalar, The Fugitive is a Cabal commander found within the Sanctum of Bones Lost Sector on Io. He replaces Pandrok, Pillar of Nothing and the Taken in
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  • set off by The Young Wolf, who had lured the Cabal there to force the Fallen into the open. During the subsequent firefight, Kraug and his troops were
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  • Destinypedia by expanding it. Samaa, the Deserter was a Scorn Raider found in The Hollowed Lair and was Wanted by The Spider. Destiny 2 Forsaken (First appearance)
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  • they held off the Guardian while their master escaped, dying in the process. The encounter will start once the player enters the arena where the Scorn and
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  • family. She served as the second boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal in the Infinite Forest, Ozletc
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  • Malignant Hydras are a common Major variant of the Vex Hydra. In the Sol Collective, they are identified by their oxidized white chassis. Precursor Malignant
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  • used to best the Black Recluse, was for two players to jump back up to the Forge's entrance, out of range of the Recluse's support with the exception for
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  • Telksis the Pillager was a Fallen commander found in The Conflux in the Quest Origin: Nessus. They were accompanied by Siviks, Lost to None before The Guardian
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  • and fled the conflict. The Devils' attack on the temple would begin the conflict the Vanguard would name the SIVA Crisis, the war between the Devil Splicers
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  • Posthüm of the Deep was a Hive Ogre seen in the Ace in the Hole mission, where it lurked the halls of the New Pacific Arcology and where it attacked The Guardian
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  • hosts will drop the Ephemeral Virus which lasts for 29 seconds and allows the players to damage Elikaa. If the timer reaches zero the player will be killed
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  • Yulog of the Deep was a Hive Ogre seen in the Ace in the Hole Mission, where it lurked in the New Pacific Arcology, attacking The Guardian attempting to
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  • Witness to the Guardian, upon defeating the Nightmare of the Fanatic The Nightmare of the Fanatic is the Nightmare of the Archon and leader of the Scorn: Fikrul
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  • albeit with the Hidden Swarm coloring and spikes. A dormant Eye of the Swarm seen in the Lunar Battlegrounds. The destroyed core of the Eye. Destiny 2
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  • insane. As a result, the mad Cabal brought the Hive to infest the lower levels of the Leviathan; having taken the deepest depths of the Menagerie as his kingdom
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  • Tazaroc serves as the third boss among the rotating bosses of The Sundial activity, after her sisters Niruul, the Hollow Voice and Ozletc, the Sky Piercer.
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  • and was the third-born in her family. She served as the first boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal
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  • attempted to turn the tide of the Reef Wars. Skriviks was captured by the Awoken along with the other remaining Wolf nobles and cast into the Prison of Elders
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  • symbolize that the two are related in the way that they're created by the same Hive other than the three deities, Oryx, the Taken King, Savathûn, the Witch-Queen
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  • Drusk, the Crushing Fist was a unique Centurion that appeared as the main boss of the A Frame Job Adventure. As the name suggests, he was responsible for
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  • Sizmic, the Net-Desecrator is a large Psion Flayer of the Shadow Legion who attempts to break into the CloudArk through the use of a special Pyramid array
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  • Pashk, the Searing Will is a Red Legion Blood Guard Incendior encountered in the Story Mission, Homecoming. The Guardian encountered him aboard Dominus
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  • "Thox, the Smoldering Wasp arrives to purge the Fallen from the Legion's territory." — Thox's Appearance Message. Thox, the Smoldering Wasp was a Cabal
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  • Phensis, the Disillusioned (formerly Phensis, Loyal to Eramis) was a Fallen Captain seen in the European Aerial Zone, where the Captain served as a Fallen
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  • Glomus, the Severing Slash was a Colossus that was fought in the Heroic version of the Taken Blight Public Event during the European Dead Zone Flashpoint
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  • expanding it. Zarik, the Booming Voice is a unique Centurion appearing as the main boss of the The Importance of Networking World Quest in the European Dead Zone
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  • destroy the turbines that power the shield generator onboard Dominus Ghaul's command ship. In the Redux version of Homecoming available during the Solstice
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  • Ghalak the Colossus, Forge Warden was the final boss of the Volundr Forge in the European Dead Zone. Ghalak's main weapon of choice was a Red Legion Slug
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  • Kashur, the Infinite Blaze was a Cabal Legionary that was encountered in the Injection Rig Public Event during the EDZ Flashpoint. Destiny 2 (First appearance)
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  • Jagad, the Overwhelming Surge is an Ultra Colossus seen in the Stop and Go Adventure in the European Dead Zone. Jagad was deployed to kill The Guardian
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  • Brann, the Unbent Blade is a Red Legion Centurion encountered in the story mission Homecoming. Brann is the second boss to be encountered in the mission
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  • with the other Flashpoints and their bosses with the release of Beyond Light. Moag appeared in the European Dead Zone's Firebase Hades during the Ether
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  • Cabal!" — Ghost Prusk, the Unequaled Maul is a Cabal Colossus that appears as the main boss of the Dark Alliance Adventure in the European Dead Zone. He
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  • purple pool and bring the orb to a pedestal near one of the statues on one of the tall islands to the east on the map. Once the charge is placed, Pauurc
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  • ousted from the House of Exiles. The outcast Dreg found refuge within the Tangled Shore as the harsh land shaped him, and set up a base in the Quitter's
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  • leader. Valus Dralgur is the final boss of The Communion Mission. Once the player reaches the room with the statue, they must disable the three Cabal jammer
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  • magic breaks." — The Ghost Takul-Dar, the Unbreakable was an Elite Hive Knight with the ability to undo their own death, that appeared in the Deathless Adventure
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  • Eralus, the Obedient is a powerful Taken Phalanx that is serves as the boss of the Shattered Ruins Ascendant Challenge, which is located at the Spine of
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  • An Salaak, the Weft is a Taken Wizard found in an Ascendant Challenge with An Hamaat, the Warp, and has the capability to control the movement or placement
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  • An Hamaat, the Warp is a Taken Wizard found in an Ascendant Challenge with An Salaak, the Weft, and has the capability to control the movement or placement
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  • Major Vex Hydras of the Sol Divisive that were deployed to the Ares Spire. Incarcerator Hydras appear all throught the Spire of the Watcher Dungeon. They
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  • Exomida, Taken of the Witness is a Taken Chimera that was set in defense of the Ascendant Realm entrance to the Shadow Legion Prison of the European Dead Zone
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  • following Mara's death in the Taken War, and became the lair for Dûl Incaru, the Eternal Return, who perpetuates the Taken curse of the Dreaming City. "For you
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  • discovered the presence of the Hive in the Cosmodrome, the Speaker summoned them and explained his role and some of the history of the conflict between the Traveler
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  • Devoted to the Witness is a Psion Flayer of the Shadow Legion that acts as the warden for the Shadow Legion Prison of the Cosmodrome. They guarded the many prisoners
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  • Heimiks, Warden of the Harvest is a Scorn Raider that appears as the final boss within the Birthplace of the Vile Strike. Set to act as the warden of Harvest
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  • Kell of Light saw to the evacuation of the captives, Vereziia faced off against The Guardian, and was ultimately slain. Vereziia is the final boss of Mission:
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  • Born of the Hellmouth is a Taken Ogre seen in the The Other Side Quest, where it is deployed to an Ascendant version of the Pleasure Gardens from the Leviathan
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  • about halfway through the Mission First Contact, where it will ambush the player as they approach the bridge of the Vual Gaudium. The Tormentor will appear
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  • Taken of the Witness is a massive Taken Ogre that guarded the Ascendant Realm entrance to the Shadow Legion Prison of the Cosmodrome. It appears in the last
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  • Cragur, Plague of the Well is a massive Hive Ogre who is encountered as a Tier 4 boss in the Blind Well, when the curse of the Dreaming City is on its
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  • from killing a Butcher of the Spring, and deposit it in the Wellspring at the center of the arena. Doing this will disable the Ogre's shield and allow players
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  • Herald of the Plague and Mholoch, Herald of the Plague as subordinates to Cragur, Plague of the Well. During the boss wave, Belhor spawns at the left of
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  • Warden of the Spring is a powerful Hive Knight who is one of the four daily-rotating bosses of the Wellspring activity. They attempt to defend the Wellspring
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  • Herald of the Plague and Mholoch, Herald of the Plague as subordinates to Cragur, Plague of the Well. During the boss wave, Teraph spawns at the right of
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  • Gothrax, Protector of the Swarm is a Hive Ogre who appears in the A Mysterious Disturbance Mission, where it was sent to protect the gateway leading to Sorrow's
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  • of my enemies have fled to the EDZ. Checking off their bucket list before they die, I suppose. Bahaha!" — The Spider Kurg, the All-Seeing Force is a unique
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  • Varkuuriis, Plague of the Well is a Scorn Chieftain encountered alongside Sikariis, Plague of the Well in the Blind Well as a part of Week 1 of the Dreaming City
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  • of the Well and can be seen with Itzlii, Herald of the Plague and Tezcaa, Herald of the Plague. Macuii assaults the Blind Well during Week 1 of the Dreaming
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  • of the Well and can be seen with Itzlii, Herald of the Plague and Macuii, Herald of the Plague. Tezcaa assaults the Blind Well during Week 1 of the Dreaming
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  • of the Well and can be seen with Macuii, Herald of the Plague and Tezcaa, Herald of the Plague. Itzlii assaults the Blind Well during Week 1 of the Dreaming
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  • Plague of the Well is a Scorn Chieftain encountered alongside Varkuuriis, Plague of the Well in the Blind Well as a part of Week 1 of the Dreaming City
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  • Kydoimos, Herald of the Plague and Kakos, Herald of the Plague. Oxus assaults the Blind Well during Week 3 of the Dreaming City Curse. It appears alongside
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  • Herald of the Plague and Kydoimos, Herald of the Plague. Kakos assaults the Blind Well during Week 3 of the Dreaming City Curse. It acts as the sole boss
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  • with Oxus, Herald of the Plague and Kakos, Herald of the Plague. Kydoimos assaults the Blind Well during Week 3 of the Dreaming City Curse. It appears alongside
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  • Plague of the Well is a Taken Chimera that appears during the Heroic phase of the Tier III Blind Well event. It appears in the Week 3 event of the Blind Well
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  • City curse. During the boss wave, Mholoch spawns at the top of the stairs on the far side of the arena. Its immunity shield renders it impervious to attacks
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  • infiltrate the Red Legion forces of Valus Thuun. However, they would be discovered by the Guardian Fireteam, and would be killed as a fugitive of the Prison
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  • Reverent of the Witness is an Ultra Tormentor encountered in the Altars of Summoning, leading a horde of Taken. Axsaeniia is the central enemy of the "Taken
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  • Officers Board the Cabal drill Repel all attackers Cross the dig site Get clear of the drill Investigate the dig site Defeat the Modular Mind (Mission Begins)
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  • Zirah, Warden of the Spire is a Lightbearer Acolyte that appears within Savathûn's Spire. The Wardens of the Spire are one of the possible final encounters
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  • Reysk, the Waning Light was a Scorn Chieftain seen in the heroic rendition of The Hollowed Lair Strike for the "Memento" Quest. Once a Captain for the House
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  • spot is not the eye, but the pulsating sacs on his back. Players should also be careful about the damaging pools of Blight on the ground that the Ogre will
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  • as part of the "Send a Message" VIP Patrol mission, which takes place in the Temple of the Wrathful. Kish-Agesor is the main target of the Send a Message
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  • destroyed by Guardians. With the release of the Beyond Light expansion, Bracus Payne was replaced with a Blighted Centurion. The Triumph related to their defeat
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  • Recreated with the power of the Darkness by the Lunar Pyramid, it serves as the Aspect of Isolation. Taniks is one of the Nightmares the player hunts during the
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  • Phyris appears at the end of the Heist Battleground: Moon activity, serving as the final boss. Once the Fireteam reaches the inside of the Submind Vault and
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  • The Nightmare of Arguth, the Tormented is the Nightmare of a Hive Ogre—created by the Lunar Pyramid—that serves as the boss of the K1 Revelation Lost Sector
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  • depths of the Hellmouth, all the way into the Summoning Pits, in order to face it. Once the players approach its phantasmal aura, the Nightmare will manifest
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  • potential target in the Royal Pools: the Nightmare of Ky'leks, the Docked. The Triumph that requires you to kill the two high-value targets in the Royal Pools
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  • must head to the large gates on the side of the area opposite to the spawn point, where they have to plant the Nightmare Harvester to begin the final encounter
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  • Ky'leks and the other potential target in the Royal Pools: the Nightmare of Evoks, the Burned. The Triumph that requires you to kill the two high-value
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  • The Nightmare of Rizaahn, the Lost is the Nightmare of a Fallen Captain seen as the boss of the K1 Communications Lost Sector. Once a Captain of high renown
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  • The Nightmare of Qalec, the Sniper was the Nightmare of the Psion rebel, Qalec. After his attempt on the life of Commander Zavala ended in failure, he
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  • The Nightmare of Sy'ad, the Unending is the Nightmare of a Scorn Abomination that can be found in the Royal Pools aboard the Derelict Leviathan. The Nightmare
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  • The Nightmare of Kra'lok, the Sword is a Nightmare of a Scorn Chieftain that can be found in the Pleasure Gardens on the Derelict Leviathan. While you
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  • The Nightmare of Ha'lok, the Shield is a Nightmare of a Scorn Raider found in the Pleasure Gardens on the Derelict Leviathan. While you are exploring the
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  • Lightbearer who was reborn in the fighting pits of the Tangled Shore by the Ghost Shakto. After being enslaved and forced to fight in the pits by Driksys, she eventually
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  • responding to the noise caused by The Guardian. It will fight for a few moments before summoning Fallen reinforcements and Warbringer Brigs and leaving the player
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  • killing the Leviathan that once graced the Ammonites, he would later be tasked with stealing the tithes to Eris Morn and to kill the Guardian in the process
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  • Born of the Hellmouth is a Taken Centurion seen in the The Other Side Quest, where it is deployed to an Ascendant version of the Castellum from the Leviathan
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  • Taken of the Witness is a powerful Taken Phalanx encountered in the Shadow Legion Prison of the Cosmodrome. It appears in the last wave of the ambush set
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  • lurking in the control room from the windows at the entrance. When the player enters the final room, the Wrathborn will engage them in battle. The Wizards
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  • lurking in the control room from the windows at the entrance. When the player enters the final room, the Wrathborn will engage them in battle. The Wizards
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  • of the Spire is a Lightbearer Knight that appears within Savathûn's Spire. The Wardens of the Spire are one of the possible final encounters of the Savathûn's
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  • applied to the Light subclasses starting with Void with the launch of The Witch Queen expansion & Season of the Risen, followed by Solar with the launch of
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  • of the Spire is a Lightbearer Wizard that appears within Savathûn's Spire. The Wardens of the Spire are one of the possible final encounters of the Savathûn's
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  • Gorgon (redirect from The Gorgons)
    "Like the Oracles and the Templar, the Gorgons reputedly possess the ability to define what is and is not real. Whatever they perceive becomes subject
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  • The Nightmare of Sek're, Echo of the Voice is the Nightmare of a Scorn Abomination. They can be found in the Pleasure Gardens area aboard the Derelict
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