The Last Word
The Last Word is an exotic hand cannon first introduced in Destiny Year One. A Year Two version of The Last Word is available in The Taken King. The Last word excels in Crucible because of its' fast rate of fire and high impact. This hand cannon has been nerfed from its Year 1 itineration, with changes made to a bug that made it deal over 100 damage per headshot and would kill an enemy Guardian with only two shots. The current Year 3 version still retains the signature firing but now takes between 3 to 5 shots to kill an enemy Guardian.
The Last Word belonged to the Hunter Jaren Ward. It takes its name from the exchange between himself and the petty tyrant Loken. After Jaren's death, the gun passed to his adoptive son Shin Malphur, who used it in his legendary showdown with the fallen Guardian Dredgen Yor.
Unlike most hand cannons, the Last Word can be fired rapidly without taking your finger off the trigger at the cost of significant recoil. One of its special upgrades, The Last Word, increases accuracy and damage from hip-fire shots.
In Year 2, the Last Word's signature ability returns, lacking the previously given damage boost for hip fire, the rest of the weapon remains unchanged (Excluding its inclusion in Year 2's Infusion system)
"Knew this day would come, and with it, one last lesson…
There's an end to all things, kid. Good and bad.
Sure, the best times seem small, and the bad tend to linger, but the only permanent is eternity.
I'm off to meet it.
If you're lucky, someday you will too.
For now, though, you've got road yet traveled and lives yet lived.
I know you got hate in you. Most do. Trick is to use it, 'stead of it usin' you.
But you know this—vengeance is a motivator, not the motive.
Meant to—hoped to—say these words to you one last time in person, but writin' 'em down seems the safe bet with the prey we're trackin'.
Worst part about bein' a good guy? As much as you may want it, you can't always win. But that truth don't bother me. We do the right thing, 'cause the right thing needs doin'. So, when another does harm—casts their shadow upon you or your kin—you go 'head and hunt for the justice needed to answer any sins inflicted.
Don't hunt 'em 'cause you been wronged.
Hunt 'em 'cause what they did was wrong.
There's a world of difference there, kid.
One makes you selfish. The other makes you a hero.
And I see a hero in you.
And with this last good lesson, a gift. I know it feels right in your hand—its weight easy, its trigger smooth. Use it as you will—I know you'll use it right.
It's yours now, 'til the last flame dies and all words've been spoken.
'Til that time.
Safe journeys. Straight aim. And good huntin'.
The Last Word returns in Black Armory and was unlocked for all players on January 29, 2019. Unlike Thunderlord's quest after Festival of the Lost, it is not time-gated and can be obtained at any time. Like its Destiny incarnation, The Last Word is a short-range, full-auto hand cannon that is meant to be hip-fired. Its Fan Fire exotic perk increases reload speed and stability with each successive hit as long as it is hip-fired, and its low time-to-kill at close to mid range makes it the perfect answer to shotguns. The Fan Fire buff wears off if the gun is ADSed. Unfortunately, The Last Word comes with a magazine size of eight bullets, so, unlike hand cannons such as Ace of Spades, Luna's Howl, or Not Forgotten, it will run out of ammo very quickly. On console or controller, the gun has a lot of recoil, so it is recommended to compensate for it unless playing with a mouse and keyboard on PC. It is also highly recommended to pair this weapon with a long-range weapon such as a sniper rifle or a combat bow.
List of appearances