The Colony

From Destinypedia, the Destiny wiki

The Colony
Destiny2-TheColony-XGL-Views.png
Production overview

Manufacturer:

Veist

Rarity class:

Exotic

Weapon type:

Grenade Launcher

Required level:

20

Min-max magazine:

7 (8 with catalyst)

Specifications

Feed system:

Magnetic Box Magazine

Ammunition type:

Insectoid Robot Grenades

Fire mode:

Semi-Automatic

Rate of fire:

140 RPM

Damage:

VoidS.png Void

Effective range:

Medium

Service history

In service:

Guardians

 

The Colony is an exotic void Grenade Launcher in Destiny 2: Curse of Osiris. This weapon fires grenades that, if they do not hit their target, will chase after the nearest target as an autonomous drone.

Lore[edit]

Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

We outnumber you. We will find you. You are alone, and we are colony.

Have you ever watched a snake kill something? It's awful. It's so awful. I watched a man die of a terciopelo bite once. Out by the northern wall. I still have nightmares about it. Anyway, that's where VEIST comes from. The inspiration, I mean. Weapons with all the power of a venomous creature. Plus an onboard AI with that creature's killer instincts. And now there's the Colony. A grenade launcher packed with fully mobile, AI-controlled insectoid detonators, each one designed with a taste for blood. We've made some pretty messed-up stuff. You've probably seen it. You know. But we've never made anything like the Colony before.

Gameplay[edit]

This grenade launcher can be useful to kill fast moving enemies, such as Vandals and Psions when they are running. The Colony sees moderate usage in The Crucible, with people mostly choosing it because of the weapon's tracking grenades, allowing players to seed chaos in the enemy rank while they push with another weapon.

Weapon mods[edit]

VEIST Silver - Equip this Weapon Ornament to change the appearance of The Colony. The ornament makes the weapon black and white, with tints of blue.

Sneak Attack - Equip this Weapon Ornament to change the appearance of The Colony. The ornament changes the gun to have a camouflage pattern.

The Colony XZ812 - Equip this Weapon Ornament to change the appearance of The Colony. It changes the appearance of the gun to a Black Armory style red and black color scheme and adds some changes to the shape.

Colony Catalyst - Equip this Catalyst to improve the Colony. Adds the perk Deeper Pockets which adds to the magazine size.

Weapon perks[edit]

Insectoid Robot Grenades: These weapon's grenades are insectoid robots that chase targets and explode close to them.

Linear Compensator: This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability

High-Velocity Rounds: This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed

Serve the Colony: Insectoid robot grenades quickly repopulate the magazine from reserves while the Colony is unequipped.

Composite Stock: This weapon has a versatile dual-purpose stock. • Slightly increases stability • Slightly increases handling speed

Gallery[edit]

List of appearances[edit]

References[edit]