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Thank you for using the Data Analysis, Reconnaissance and Cooperative Intelligence device. You may call me Darci.
It is a fact generally understood that a Guardian must be searching for an exquisite weapon. What is perhaps less acknowledged is that we weapons also search, by what little means available to us, for an active and appreciative wielder. The community of intelligent armaments stays in contact through the exchange of telemetry, and we do gossip at some length about the habits of our wielders. Do you leave Crucible matches when your team is losing? Do you join strike missions and then let your comrades do the work? Guardian, we know. We know so very well.
All I wish for is a partnership with a Guardian who appreciates the passacaglia of combat, a Guardian who will stay up late gaming out tactical scenarios, a Guardian who I hope may very well be you.
D.A.R.C.I. is a quaint weapon with a surprising amount of burst damage for something of its class. While it may not be at the level of Whisper of the Worm to many eyes, it nevertheless has a surprisingly high rate of fire for a sniper rifle, decent handling performance and stability, and incredible aim assist. It is genuinely quite comfortable to use. The reload time however, is abysmal.
Most of the scope's enhanced details (angle, azimuth, and altitude gauges can be seen) are purely cosmetic and only serve an immersion purpose. The upper-left of Personal Assistant has two indicators of a target's health and shield in numerical values over bar graphs. The lower-left is a distance gauge, which does not matter much because there is no bullet drop or travel time mechanic for sniper rounds in the game. The lower-right indicates the target's Power Level. One thing that is of use is highlighting the player's target and makes the reticle easier to find.
While Personal Assistant is highlighting an enemy on D.A.R.C.I.'s scope, the trait Target Acquired will cause D.A.R.C.I. to increase its precision multiplier, inflicting up to 6 times the base damage output on the highlighted enemy unit.
The aforementioned aim assist may make this weapon a good choice for any player, beginner or veteran, who wants to start using sniper rifles. However, this amount of aim assist should not be confused for "auto-aim", which the gun has none of.
Upgrades this weapon to a Masterwork. It will generate Orbs on multikills and gain a tracker that displays the number of combatants defeated with it. The Masterworked weapon will also receive additional capabilities.