Shinigami SR1

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Shinigami SR1
Shinigami Sr1.webp
Production overview

Manufacturer:

Omolon

Rarity class:

Uncommon

Weapon type:

Scout Rifle

Required level:

38+

Magazine:

14

Specifications

Ammunition type:

Primary

Damage:

102-192

Service history

Affiliation:

Vanguard

 

"Death comes for the City's foes. Let's not keep it waiting."
— Weapon description

Shinigami SR1 is a Uncommon Scout Rifle that introduced in The Taken King. It can be acquired from Banshee-44 and Uncommon weapon drops.

Perks[edit]

  • Sights
    • Candle IS2: Minimal iron sights. Improves weapon handling.
    • Spark IS6: Omolon holo sights. Improves weapon handling.
    • Torch HS2: Omolon close quarters combat sights. CQ optics, improved target acquisition.
  • 1st perks
    • Triple Tap: Rapidly landing precision hits will return one round to the magazine.
    • Icarus: Improved accuracy while airborne.
    • Replenish: This weapon's magazine will be refilled whenever you unleash your Super.
    • Army of One: Quick unassisted kills with this weapon reduce grenade and melee cooldown.
    • Underdog: This weapon gains a boost to range and handling when health is low.
    • Eye of the Storm: This weapon becomes more accurate as your health gets lower.
    • Rescue Mag: Chance to refill this weapon's magazine when critically wounded.
    • Life Support: Kills with this weapon while critically wounded have a chance to start regenerating health.
    • Danger Close: This weapon gains increased reload and handling when two or more enemies are in close proximity.
    • Surrounded: This weapon gains bonus damage when three or more enemies are in close proximity.
    • Exhumed: This weapon gains improved range and handling for a short time after revival.
    • Firefly: Precision kills with this weapon cause the target to explode.
    • Third Eye: Radar stays active while aiming down this weapon's sights
    • Mulligan: Missing a shot has a chance to return ammo directly to the magazine.
    • Grenadier: Kills with this weapon reduce the cooldown of your grenade.
    • Luck in the Chamber: One random bullet in the magazine causes considerable bonus damage

List of appearances[edit]

References[edit]