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  • Grenade Launcher (category Grenade Launchers) (section List of Grenade Launchers)
    Special Grenade Launchers fall under one of 3 archetypes: wave frame, double fire, and lightweight. Wave frame grenade launchers fire grenades that detonate
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  • Pulse Grenade (category Grenades)
    Ability. Pulse Grenades explode on impact, unleashing several bursts of Arc damage in a radius before dissipating. Pulse Grenades can also be found in the hands
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  • lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. The Spark of Shock Fragment makes grenades jolt targets
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  • Acolyte Grenade (category Grenades)
    Acolyte Grenades are a type of Solar magic explosive conjured and thrown by Hive Acolytes in Destiny 2. As opposed to the Shock Grenades used by Fallen
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  • Slap Grenades are weapons employed by the Vex. Used to drive targets out into the open, these devices behave more like miniaturized gates than conventional
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  • Flashbang Grenade (category Grenades)
    explosive grenade that damages and blinds nearby targets." — In-game description Flashbang Grenades are a type of Arc Grenade Ability. Flashbang grenades bounce
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  • Shock Grenades are wielded by Fallen Dregs of all stripes, including but not limited to, Enhanced Dregs, Perfected Dregs, Splicer Dregs, and Wolf Scavengers
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  • Scorn Grenades are explosives wielded by Scorn Stalkers. Scorn Grenades are typically thrown in battle by Stalkers seeking to drive foes out of cover.
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  • Suppressor Grenade (category Grenades)
    "An explosive grenade that suppresses, preventing targets from using abilities for a short time." — In-game description Suppressor Grenades are a type of
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  • Void (section Grenades)
    Damaging targets with grenades grants melee energy. -10 Strength. Echo of Remnants: Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike
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  • Duskfield Grenade (category Grenades)
    leave the volume." — In-game description Duskfield Grenades are a type of Stasis Grenade Ability. The grenade bounces off of creatures and temporary barriers
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  • to a surface Grenades: Flashbang Grenade, Pulse Grenade and Lightning Grenade, Storm Grenade, Skip Grenade, Flux Grenade, Arcbolt Grenade Melee: Storm
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  • Arc (section Grenades)
    Trace. Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Spark of Momentum: Sliding
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  • jolts targets. Grenades: Pulse Grenade, Storm Grenade, Arcbolt Grenade, Flux Grenade, Flashbang Grenade, Skip Grenade, Lightning Grenade Melee: Thunderstrike:
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  • knives. Grenades—Incendiary Grenade, Tripmine Grenade, Swarm Grenade, Firebolt Grenade, Incendiary Grenade, Healing Grenade, Thermite Grenade, Fusion Grenade
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  • Solar (section Grenades)
    Champions. As of the Solar 3.0 update, all grenades are accessible to all classes Solar Grenade: A grenade that creates a flare of Solar Light which continually
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  • Coldsnap Grenade (category Grenades)
    of Stasis Grenade Ability. The grenade bounces off of creatures and walls, but activates instantly on the ground. On impact, the grenades freezes nearby
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  • The Colony (category Grenade Launchers)
    Deeper Pockets which adds to the magazine size. Insectoid Robot Grenades: These weapon's grenades are insectoid robots that chase targets and explode close to
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  • The Prospector (category Grenade Launchers)
    simultaneously. Excavation: [Shoot] : Fire grenades. Release to detonate all live grenades simultaneously. Grenades stick to surfaces and set targets on fire
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  • Fusion Grenade (category Grenades)
    Flame Dawnblade Aspect makes the Fusion Grenades explode twice. The Ashen Wake Exotic Armor causes Fusion Grenades to explode on impact, refunding energy
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  • such as Major Raiders and Chieftains. This drum-fed Grenade Launcher rapidly fires tracking grenades which continually bounce until it is within the vicinity
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  • Solar Grenade (category Grenades)
    duration of Solar Grenades. The Sunbracers Exotic Armor in Destiny 2 increase the duration of Solar Grenades and grant unlimited grenade energy for a brief
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  • ending warlock wells, and grenade spam. In particular, hunter's found that Shinobu's Vow granted near infinite usage of skip grenades. In raids or dungeons
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  • Fighting Lion (category Grenade Launchers)
    Lightweight-frame grenade launcher, being a single-shot, break-action weapon that fires bouncing grenades from a two-step trigger. Grenades are shot by holding
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  • Vortex Grenade (category Grenades)
    applied. "A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside." — In-game description Vortex Grenades are a
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  • Flux Grenade (category Grenades)
    "An explosive grenade that attaches to targets." — In-game description Flux Grenades are a type of Arc Grenade Ability. Flux grenades fly very fast in
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  • Magnetic Grenade (category Grenades)
    and applied. "A grenade that attaches to targets and explodes twice." — In-game description Magnetic Grenades are a type of Void Grenade Ability. Magnetic
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  • Storm Grenade (category Grenades)
    uploaded and applied. "A grenade that calls down a focused lightning storm." — In-game description Storm Grenades are a type of Arc Grenade Ability. Upon impact
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  • - Replenish energy when you kill an enemy with a grenade Improved Tripmine Grenade - Tripmine grenades last longer when placed Upgrade Defense Upgrade Defense
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  • Scatter Grenade (category Grenades)
    applied. "A grenade that splits into many submunitions and covers a large area with multiple explosions." — In-game description Scatter Grenades are a type
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  • recharges your grenades simply by damaging enemies. This, combined with a Rocket Launcher with the perk Demolitionist, as well as the exotic grenade launcher
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  • Lightning Grenade (category Grenades)
    applied. "A grenade that sticks to any surface and emits bolts of lightning." — In-game description Lightning Grenades are a type of Arc Grenade Ability.
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  • Skip Grenade (category Grenades)
    "A grenade that splits upon impact, creating multiple projectiles that seek targets." — In-game description Skip Grenades are a type of Arc Grenade Ability
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  • Swarm Grenade (category Grenades)
    targets." — In-game description The Swarm Grenade is a Solar Grenade Ability. Upon contact with a surface, the grenade splits into several drones that hover
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  • capable of firing Slap Grenades; an ability most commonly used by Hobgoblins. If it is stunned while preparing one of these grenades, the Curator will drop
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  • Tripmine Grenade (category Grenades)
    Tripmine Grenades, removes damage falloff and causes them to deal no damage to the thrower. Solar ability damage also recharges Tripmine Grenades. Destiny
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  • other Captains, with the exception of their ability to throw Web Mines as grenades. However, like the other Haunted Sector overseers, they are capable of
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  • Warden "Titans are empowered to create grenades fueled by the Traveler’s Light. When thrown, these new grenades explode and create a barricade at the impact
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  • Stasis (section Grenades)
    Unstoppable Champions to be stunned. Stasis grenades are accessible to all classes. Glacier Grenade: A grenade that creates walls out of Stasis crystals
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  • will attack from a distance with its Boomer, rarely launch Solar Mortar grenades, and summon Clouds of Darkness to poison players, all while constantly
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  • wielding a Boomer as a primary weapon, with the ability to throw Solar Mortar grenades, and its area melee attacks leave behind a heavily damaging field of burning
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  • Scatter Charge—enables tracking for Scatter Grenades. Hold an extra Scatter Grenade Charge. During development, this item's main perk was called "The Cold
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  • reinforcements, and fights the Guardian with its Torch Hammer and Slap Grenades. It is immune to the physics effects of Sam's viral construct. Every third
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  • Arcbolt Grenade (category Grenades)
    and applied. "A grenade that chains bolts of lightning to nearby targets." — In-game description Arcbolt Grenades are a type of Arc Grenade Ability. Upon
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  • Threadling Grenade (category Grenades)
    description Threadling Grenades are a type of Strand Grenade Ability. While in flight, or upon impact with the ground, the grenade splits into three threadling
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  • Glacier Grenade (category Grenades)
    shattered for damage." — In-game description Glacier Grenades are a type of Stasis Grenade Ability. The grenade bounces off of creatures and temporary barriers
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  • Shackle Grenade (category Grenades)
    subprojectiles." — In-game description Shackle Grenades are a type of Strand Grenade Ability. The grenade takes the form of a bola of Strand matter that
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  • charging your Void grenade with Chaos Accelerant, Feed the Void, or Handheld Supernova. Charged Void grenades return a random amount of grenade energy on a hit
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  • It favors the Gunslinger class and focuses on Supers and grenades. Fastball - Increases grenade throw distance. Upgrade Defense Ashes to Asset: Replenish
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  • thrown, damage being dealt with grenades or kills made with grenades. Full Stop: Oversized Sidearm with extended-range, heavy-caliber rounds. Fires full
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  • tactics are typical of other Lightbearer Knights; making use of Suppressor Grenades, summoning Sentinel Shields, and having a Hive Ghost to resurrect him upon
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  • simultaneously bombarding them with fire from his Torch Hammer and Slap Grenades. After depleting a third of its health, the Minotaur will teleport the
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  • reinforcements. Hathrek, like other Lightbearer Wizards, can throw Pulse Grenades, summon Healing Rifts to recover from damage, and enter Stormtrance when
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  • analogue of a grenade launcher, they relentlessly bombard the position Guardians with highly-explosive grenades at any distance. The grenades they fire have
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  • They will fight with all they have, quickly using their Super abilities, Grenades, and weapons. If the player is killed, the Secret will disappear, and the
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  • will fire upon the player with its Line Rifle, launch blinding Arc Slap Grenades from its left arm, and stomp the ground if the player gets too close, creating
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  • Damaging targets with grenades grants melee energy. -10 Strength. Echo of Remnants: Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike
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  • Trace. Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Spark of Momentum: Sliding
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  • comes armed with a corrupted Projection Rifle, which fires powerful Void grenades that explode on impact. It have the ability to stomp the ground if players
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  • Dawnblade (section Grenades)
    skies. Solar Grenade: A grenade that creates a flare of Solar Light which continually damages enemies trapped inside. Firebolt Grenade: A grenade that unleashes
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  • will suppress the player if they enter and prevent them from shooting. Grenades or Supers need to be used to break a generator in the middle, or pulse
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  • smaller room. They use a Boomer as their main weapon, can launch Solar Mortar grenades, conjure Clouds of Darkness, protect itself with a wide Darkness Barrier
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  • Helium Spirals - Increases the duration of Solar Grenades. Solar melee kills grant unlimited Solar Grenade energy for a brief time. "WHEN ONE CAN WIELD THE
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  • his heart surges. The Grenades and Horseshoes perk is a reference to the idiom "close only counts in horseshoes and hand grenades." This rocket launcher
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  • Trace. Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Spark of Momentum: Sliding
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  • and rarely Psions and Phalanxes. These weapons launch Solar explosive grenades in an arc trajectory, and may or may not be linked to the Cabal Battle
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  • Knight’s most quintessential and unrelenting Grenade Launcher. Moths included." Mothkeeper's Wraps "A Hunter’s grenade becomes a cage of loyal moths that release
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  • are Exotic Titan gauntlets introduced in Warmind. Bring the Heat: Fusion Grenades now explode on impact and gain increased throw speed. With Update 7.3.0
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  • exception of their grenade. Instead of a SIVA Charge, they will throw a more powerful solar grenade that is similar to a Thermite Grenade. Perfected Dregs
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  • Occasionally, Hobgoblins make use of Slap Grenades to force players out of cover and push them back. These Slap Grenades do Void damage, and the Hobgoblin's
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  • incoming fire or surprise their opponents. They also come equipped with Shock Grenades, which they usually will throw at the player when they are further away
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  • reinforcements, including Acolytes and Knights. Korosek is equipped with Arc Pulse Grenades and has the ability to Stormtrance when they have enough energy, indicated
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  • Coldsnap: Your Coldsnap grenades have an additional charge that recharges quicker on direct impact. The seeker spawned from Coldsnap grenades travels further.
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  • players with her long range Wire Rifle and hurl occasionally Stasis Duskfield grenades that is capable of freezing players. Defeating Bakris will end the mission
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  • Sentinel (section Grenades)
    Damaging targets with grenades grants melee energy. -10 Strength. Echo of Remnants: Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike
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  • Anarchy (category Grenade Launchers)
    faded into antiquity despite the increases in effectiveness. Arc Traps: Grenades stick to surfaces and chain Arc bolts to other mines. Quick Launch: This
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  • including Acolytes and Wizards. Mor'ak comes equipped with a Splinter and Swarm Grenades, and has the ability to evade and use Blade Barrage when they have enough
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  • provide backup for them. Uul'nath makes use of a Boomer and Suppressor Grenades, and can create a Towering Barricade as cover while firing at you. They
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  • Arcstrider (section Grenades)
    Trace. Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Spark of Momentum: Sliding
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  • favors the Gunslinger class and affects supers and grenades. Light the Blade: Causing damage with a grenade reduces your melee cooldown. Upgrade Defense Ashes
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  • from them. They also have the ability to summon and throw Solar Mortars grenades which explode on impact, leaving behind a large pool of flames, forcing
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  • chance to fire at them. The Ogre is also capable of throwing Solar Mortar grenades that explode when they hit the ground, leaving fields of flames in their
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  • ability to cast Healing Rifts to restore their health, and can throw Pulse Grenades from long distances. When they activates her Super, Stormtrance, they will
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  • Barricades to fire at the player from behind cover, and throwing Suppressor Grenades to nullify their target's abilities. When activating their Sentinel Super
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  • the amount of Heavy Weapon ammunition you can carry Grenade Booster - Carry an additional grenade Upgrade Defense Upgrade Defense Upgrade Defense Destiny
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  • Damaging targets with grenades grants melee energy. -10 Strength. Echo of Remnants: Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike
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  • focuses on one type of elemental damage. This extends to melee attacks, grenades, and Supers. Enemy weapons and abilities typically have their own elemental
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  • Slightly increases range. Grenade Chaser - Landing multiple rockets loads a grenade. [Alternate Weapon Action] to switch into grenade launcher mode. Hand-Laid
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  • League. Some bosses have the ability to throw Web Mines like they were Grenades, and a common Modifier in high level activities causes Vandals to drop
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  • Love and Death (category Grenade Launchers)
    reload, stow, and ready when you're crouching. Proximity Grenades Thermoplastic Grenades Spike Grenades Alloy Casing Augmented Drum High-Velocity Rounds Mini
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  • enemies up-close, along with Scorn Repeater Pistols. They also carry Scorn Grenades, which they use to pelt their opponents from afar. Stalkers show nearly
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  • Servitor gains the ability to teleport as well as fire a barrage of Shock Grenades. According to the killcam, Pilot Servitors seem to belong to the House
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  • subclasses share three, but can have their own exclusive ones. Main article: Grenade Grenades are explosive abilities that deal heavy or continuous damage, weaken
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  • his Wire Rifle, moving slowly but teleporting frequently, and throw Shock Grenades. The player must destroy the Shanks to make Iriks vulnerable, at which
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  • type except kinetic damage. Drum-loaded Grenade Launcher - drum-loaded firearms capable of firing multiple grenades to rapidly siege enemy positions. Also
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  • chance to gain glimmer. Orbs collected when your Super is full recharge your grenades and melee. Reduce incoming arc burn Carry more special ammo Destiny The
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  • from the blast. It is also capable of creating and throwing Solar Mortar grenades at long distances, which inflict heavy damage and leave behind large, flaming
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  • of the usual giant Minotaur abilities, it can fire a blinding Arc Slap Grenade. It has no invulnerability phases and can be swiftly slain by a group of
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  • regenerate health, melee and grenade energy upon activating your Super. Insatiable: Immediately regenerate health, melee and grenade energy upon activating your
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  • Weapon ammunition you can carry Improved Arcbolt Grenade - Arcbolt Grenade chains further. Spawn with grenade energy Upgrade Defense Upgrade Defense Upgrade
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  • weapons, but deadly in large numbers. They are also equipped with Shock Grenades they use to drive enemies out of cover. Rarely they are given Shrapnel
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  • Cabal Empire's Legionaries. They serve the dual purpose of a knife and a grenade. Frag Detonators were first encountered when the Red Legion came into the
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  • damage from teammates. Lord Kelvin's Basilisk (Class Item): Void and Stasis grenades cause disruption, delaying ability regeneration and lowering damage output
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  • Strong against Unstoppable Champions. Thermal Overload: Solar and Stasis grenades cause disruption, delaying ability regeneration and lowering combatant
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  • Perpetualis - Auto Rifle Prodigal Return - Breech Grenade Launcher Raconteur - Combat Bow Regnant - Heavy Grenade Launcher Royal Executioner - Fusion Rifle Destiny
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  • of the usual giant Minotaur abilities, it can fire a blinding Arc Slap Grenade. It has no invulnerability phases and can be swiftly slain by a group of
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  • their foes with a Splinter as their weapon of choice, and can throw Swarm Grenades if the enemy is too far away or taking cover. Their eyes will normally
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  • exposed arm to stun them or kill them outright with splash damage from grenades, Rocket Launchers or Interceptor mortar shells. In Destiny 2, Phalanxes
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  • Orewing's Maul (category Grenade Launchers)
    projectile speed Concussion Grenades: Grenades fired from this weapon emit a blast that staggers enemies. Blinding Grenades: Grenade detonation has a brief
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  • once Light is now Dark." Exotic Weapon: Witherhoard "Wield this Exotic Grenade Launcher and your foes will stumble on the trembling earth left in your
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  • Parasitic Pilgrimage mission. Soon after one acquires the Parasite Exotic Grenade Launcher, the first of them will spawn with a massive horde of Scorn Wraiths
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  • of Darkness Blasts onto their enemies, and on occasion throw out Pulse Grenades, both of which deal Arc damage. They will also cast Healing Rifts onto
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  • Weapons Deafening Whisper - Void Grenade Launcher Corsair's Wrath - Solar Linear Fusion Rifle Blast Battue - Arc Grenade Launcher Friction Fire - Kinetic
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  • and Coldsnap grenades have enhanced functionality. Glacier Grenade: Adds a Stasis crystal and changes the formation. Duskfield Grenade: Increases slow-field
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  • splash-damage rounds. Also, strafing causes the Pike to fire bouncing Shock Grenades, much like a Skiff. Like the ordinary Pike its boost will eventually run
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  • a Dares Champion, it has gained the ability to teleport, to launch Slap Grenades, and to create Detainment Walls. When the fight starts, Zydron is protected
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  • needs our strength. Solar Grenade—a grenade that periodically damages enemies inside its explosion radius Firebolt Grenade—a grenade that unleashes bolts of
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  • military equipment, but not properly formatted as the prefix 7G refers to grenades, and there is no dash or zero before single-digit numbers in the suffix
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  • Healing Grenade (category Grenades)
    In-game description The Healing Grenade is a Solar Grenade Ability. Upon impact with a surface or entity, the Healing Grenade unleashes a burst that cures
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  • Temporal Shockwave stomps, and sometimes launching a blinding Arc Slap Grenade from its left arm. Once a third of its health is depleted, Protometon will
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  • Thermite Grenade (category Grenades)
    "A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path." — In-game description The Thermite Grenade is a
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  • an ability (grenade, melee, or Barricade) empowers the other two abilities. Empowered means abilities have faster regen, melees and grenades do more damage
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  • felled by area-of-effect weapons and attacks, such as Rocket Launchers and grenades. In Destiny 2, Legionaries remain largely the same, but they now have the
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  • recharge Added in Warmind: Grenadier: Faster grenade recharge Added in Forsaken: Scorched Earth: Enemies throw grenades more often. Added in Shadowkeep Fire Pit:
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  • Witherhoard (category Grenade Launchers)
    private security company." — The Drifter Witherhoard is an Exotic Kinetic Grenade Launcher introduced in the Season of Arrivals. It was awarded to the player
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  • Wizards, the Right Hand utilizes Stormtrance, Healing Rifts, and Pulse Grenades, and she is accompanied by a large group of Lucent Hive. After losing a
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  • Adamantine Bakris and Deksis working together Bakris using a Duskfield grenade Bakris unleashing a Ultra Smash Bakris firing her Wire Rifle Bakris using
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  • Malphur Incendiary Grenade—an explosive grenade that catches enemies on fire, causing additional damage over time Swarm Grenade—a grenade which detonates
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  • Salvation's Grip (category Grenade Launchers)
    unique gameplay loop for a grenade launcher. A single round launched without holding the trigger will launch a normal grenade launcher round at enemies
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  • Dead Messenger (category Grenade Launchers)
    empress who has everything." — Weapon description Dead Messenger is an Exotic Grenade Launcher introduced in Season of the Risen. The weapon is acquired by completing
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  • Interference VI (category Grenade Launchers)
    Increases stability. Increases handling speed. Perk Slot 2: Spike Grenades: Grenades fired from this weapon do increased damage on direct hits. Increases
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  • is by firing a massive amount of projectiles from Rocket Launchers, and Grenade Launchers into her mouth. Destiny: Rise of Iron (First appearance) Destiny
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  • Feng (deceased) Fusion Grenade—an explosive grenade that causes bonus damage when attached to its target Thermite Grenade—a grenade that sends forward a
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  • due to high-voltage fields and are used by Splicer Dregs of all types as grenades. These are a major mechanic in the Wrath of the Machine Raid to damage
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  • Initially, Ransaaks comes equipped with a Shrapnel Launcher, as well as Shock Grenades that they can throw at long distances. They can also set fire to the ground
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  • battlefield must attack Kagoor with everything they have: weapons, Supers, grenades. Otherwise, another Servile Ogre will reappear, and players will need to
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  • the Mindbender and fires similarly to a Taken Boomer. The Ex Diris Exotic Grenade Launcher is a wieldable version of a Boomer. A Knight wielding a Boomer
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  • Strand (section Grenades)
    recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets. Threadling Grenade: A woven projectile
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  • reach their target, and are highlighted on your screen as if they were grenades. A Moth's detonation can also trigger other Moths and cause them to detonate
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  • Season of the Lost. The design of this Sparrow is based off the Exotic Grenade Launcher Fighting Lion. Destiny 2: Season of the Lost (First appearance)
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  • Incendiary Grenade (category Grenades)
    applied. "A grenade that explodes in a fiery burst and heavily scorches nearby targets." — In-game description The Incendiary Grenade is a Solar Grenade Ability
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  • absorption shields in a single hit regardless of its elemental type. Elemental grenades can take down shields of their respective element by simply detonating
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  • Blight or Flight Jumpship. This Sparrow's design is based on the Exotic Grenade Launcher, Witherhoard. Destiny 2: Season of the Witch (First appearance)
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  • invincible and roam around the arena, attacking with his Boomer and Suppressor Grenades and erecting Towering Barricades, alongside his numerous reinforcements
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  • and leave them exposed to incoming damage. This can be done by tossing a grenade in their general direction to flush them out, followed by shooting them
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  • multiple Grenades to choose from, and multiple Jump types, several other Perks, and multiple Class Abilities starting from Destiny 2. Grenades can be shared
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  • Firebolt Grenade (category Grenades)
    "A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them." — In-game description The Firebolt Grenade is a
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  • Store for 2000 Bright Dust. The design of this ship is based on the Exotic Grenade Launcher Fighting Lion. Destiny 2: Season of the Lost (First appearance)
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  • and Nemean Armor Ornament bundles. Nemean Shell is inspired by the Exotic Grenade Launcher Fighting Lion. Both the design and the Ghost shell description
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  • Roaring Primeval Sparrow. The design of this ship is based on the Exotic Grenade Launcher Witherhoard. Destiny 2: Season of the Witch (First appearance)
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  • - Increases grenade throw distance Upgrade Defense Quintessence Transfer - Replenishes Super energy when you kill an enemy with a grenade Delusions of
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  • Truthteller (category Grenade Launchers)
    speed Decreases stability Slightly decreases blast radius Concussion Grenades: Grenades fired from this weapon emit a blast that staggers enemies. Black Powder:
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  • targets with Solar volleys. They are also equipped with Web Mines and Shock Grenades, which they will toss at players who are further away. Getting too close
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  • Slap Rifle and its Slap Grenade launcher, the latter of which creates a blinding effect upon detonation similar to a Flashbang Grenade, disorienting players
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  • triumphs & collections. Brand new weapons and armor to uncover. Anarchy: Arc Grenade Launcher - Acquired from Scourge of the Past Izanagi's Burden: Kinetic Sniper
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  • Prismatic (section Grenades)
    Shackle Grenade Thermite Grenade Glacier Grenade / Electrified Snare (Transcendent) Warlock Healing Grenade Vortex Grenade Storm Grenade Coldsnap Grenade Threadling
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  • May possibly respawn with overshield. Random selection Innervation: Bonus grenade energy from Orb pickup. Invigoration: Bonus melee energy from Orb pickups
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  • Fastball: Increases grenade throw distance. Momentum Transfer: Gain bonus melee energy on grenade hits. Impact Induction: Bonus grenade energy on melee hits
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  • is depositing troops, the skiff will fire red balls of energy and Shock Grenades at the player and/or any other enemy factions present. When the skiff's
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  • Parasite (category Grenade Launchers)
    will of every efficient parasite." — Savathûn's worm Parasite is an exotic Grenade Launcher that was crafted by Queen Mara Sov through a ritual transforming
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  • damaging or at least consistently damaging weapons like rocket launchers, grenade launchers, auto rifles, shotguns, and fusion rifles are recommended. Along
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  • can carry Improved Axion Bolt—your Axion Bolt grenade spawns an additional seeker. Respawn with full grenade energy Upgrade Defense Upgrade Defense Upgrade
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  • deprive it of the Light, and finish the battle. Explosive Personality - Grenade Launcher Piece of Mind - Pulse Rifle Recurrent Impact - Machine Gun Sweet
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  • with the Golden Gun. Talk to Cayde-6 Kill 50 enemies using Golden Gun, grenades or melee Talk to Cayde-6 Generate 25 orbs of light Talk to Cayde-6 Kill
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  • attack speed Paramuscle Armature—increases grenade throw distance Momentum Transfer—causing damage with a grenade reduces your melee cooldown Impact Induction—causing
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  • killing minions of the Darkness. Ashes to Assets - Gain bonus Super energy on Grenade kills. Hands-On - Gain bonus Super energy from melee kills on minions of
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  • magazine size • Increases reload speed • Decreases blast radius Spike Grenades- Grenades fired from this weapon do increased damage on direct hits. • Increases
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  • made ranged combat difficult. Therefore, one would find turning to their grenades, Supers, or high-impact weapons as a reliable method of damaging Reksis
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  • Ex Diris (category Grenade Launchers)
    presence is an omen. So be it." — Eris Morn The Ex Diris is an Exotic Arc Grenade Launcher added in Season of the Witch. It could be obtained from the season
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  • Warlock gauntlets. Dynamic Duo: Consume your Arc grenade to become amplified. Converts your Arc Grenade into a supercharged Arc Soul. The Arc Soul functions
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  • Flash and Thunder (category Grenade Launchers)
    can help Destinypedia by expanding it. Lightweight Frame: : : : Blinding Grenades: : Field Prep: Destiny 2 (First appearance)
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  • which will kill them quickly. Destroying the bubbles with rockets and/or grenades will often cause serious or even fatal damage to the victim. Otherwise
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  • Stay Away (category Grenade Launchers)
    Common Grenade Launcher in Destiny 2. This section needs expansion. You can help Destinypedia by expanding it. Lightweight Frame: : Blinding Grenades: The
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  • Hijacker. The Minotaur will summon hordes of troops and launch blinding Grenades. Once it loses a third of health, Protometon will become invulnerable and
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  • Projection Rifle for most Centurions encountered since. Unlike the Solar grenade-launching Projection Rifle, the Bronto Cannon is a direct-fire weapon that
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  • a powerful shockwave that shatters nearby frozen targets. Glacier Grenade: A grenade that creates walls out of Stasis crystals to block damage and freeze
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  • about that?" —Satomi, Architect of the Mask Dreaded Visage: Grants Melee, Grenade, and Class Ability energy when damaged. Void Ability kills grant health
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  • Ada-1 using Synthweave and The Loom. Depths of Duskfield: Your Duskfield grenades have a much larger effect radius. Allies inside the Duskfield take reduced
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  • Hunter boots introduced in Rise of Iron. Destiny 2 Rapid Cooldown: Increased grenade, melee, and dodge regeneration while sprinting. Dodging increases your sprint
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  • against the ground, it summons in a homing projectile similar to the Coldsnap Grenade which targets players and encases them in Stasis for a short time. Destiny
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  • acquisition and aim-down-sight speed for a short duration. Osmosis - Using your grenade ability changes this weapon's damage type to match your subclass until the
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  • entrance, and breach its defenses. The truth behind the attack and the Exotic Grenade Launcher, Dead Messenger, await your success." "Legendary Weapons Lift new
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  • (formerly) Himura Shinobu Flux Grenade—an explosive grenade which deals additional damage when attached to enemies Skip Grenade—a grenade which splits on impact
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  • now enables players to fire weapons, melee, and throw grenades while gliding. Holding the grenade charge also gaining the following buff and releasing a
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  • between him and the player. He has the ability to conjure and throw Stasis Grenades, which either generate a field which slows down and eventually freezes
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  • Intrinsic Perk 1: Army of One: Quick unassisted kills with this weapon reduce grenade and melee cooldown. Selectable Perk 2: Hand Loaded: This weapon is effective
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  • perks: Momentum Transfer - Gain bonus melee energy on grenade hits. Impact Induction - Gain bonus grenade energy on melee hits. Option 1: Shotgun Loader - Increases
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  • reload speed. Grenadier: Kills with this weapon reduce the cooldown of your grenade. Third Eye: Radar stays active while aiming down this weapon's sights. Underdog:
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  • with a faster fire rate and higher impact. The secondary fire is a unique grenade launcher, referred to as a Concussion Rifle, that fires Arc blasts that
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  • - Legendary Grenade Launcher Mindbender's Ambition - Legendary Shotgun Hung Jury SR4 - Legendary Scout Rifle Wendigo GL3 - Legendary Grenade Launcher Buzzard
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  • Completing the mission for the first time will reward you with the Exotic Grenade Launcher, Dead Messenger, and completing it on Master difficulty will give
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  • adapts its damage type to match your equipped subclass. Final blows grant grenade energy. Polygonal Rifling: Barrel optimized for recoil reduction Increases
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  • Intrinsic Perk 1: Army of One: Quick unassisted kills with this weapon reduce grenade and melee cooldown. Selectable Perk 2: Hand Loaded: This weapon is effective
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  • grapple, Shackle Grenade, and Threadling Grenade have enhanced functionality. Your grapple melee spawns three Threadling eggs. Shackle Grenade: Hold to consume
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  • won 3 rounds, and heavy ammo does not carry into the next round. Supers, grenades melee charges and special ammo do carry over, however. Further differences
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  • Highlights priority targets and improves the regeneration speed of your Grenade, Melee, and Rift abilities. Mobility Enhancement Mod: Increased Mobility
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  • the pressure on their attackers. They will also often throw a Suppressor Grenade, which can shut down a Guardian's Abilities and make them easy targets.
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  • blade release a shockwave. Switching weapons will drop the sword, though grenades can still be used with the sword. Cleavers return in Destiny 2, both in
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  • the Range stat. Similarly, Blast Radius replaces Impact. In Destiny 2, Grenade Launchers were added to the game. Like rocket launchers, they fire projectiles
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  • Upgrade Defense Impact Induction - Causing damage with a melee reduces your grenade cooldown Seeds of Ruin - Heavy ammo drops more often and contains more ammo
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  • (deceased) Commander Zavala Magnetic Grenade—a grenade that attaches to enemies and explodes twice Spike Grenade—a grenade that attaches to any surface and
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  • acquired from Exotic Engrams. The Fourth Magic: Energy weapon kills boost grenade recharge rate for you and nearby allies. Mobility Reinforcement Mod: Increased
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  • Upgrade Defense Impact Induction - Causing damage with a melee reduces your grenade cooldown Improved Transfusion - Kills with Storm Fist immediately trigger
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  • exotic Hunter helmet in Destiny. Light the Blade - Causing damage with a grenade reduces melee cooldown. Upgrade Defense Inverse Shadow - Increased Super
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  • killing minions of the Darkness. Ashes to Assets - Gain bonus Super energy on Grenade kills. Hands-On - Gain bonus Super from melee kills on minions of the Darkness
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  • exotic Warlock helmet added in The Dark Below. Energy Protection: Increases grenade throw distance. Upgrade Defense Inverse Shadow: Increased Super energy gained
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  • ensure their death. Kaniks' main explosive weapon of choice is the Scorn Grenade, which he throws at The Guardian to continuously bombard their position
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  • Behemoth (section Grenades)
    Stasis crystals or frozen targets to shatter them instantly Glacier Grenade: A grenade that creates walls out of Stasis crystals to block damage and freeze
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  • range and accuracy increase as rate-of-fire decreases. Kills grant bonus Grenade energy. Ornaments Meteorite Silver Bullet Summary: The exotic perk functions
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  • wave of adds is killed. Guardians should use their class abilities such as grenades and Supers when fighting him, or just avoid him if they want to wait for
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  • or defeat a boss/miniboss, your nearby fireteam members gain a burst of grenade and melee energy. Aeon cult allies who do not have the Sect of Force role
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  • damage." "Just as she lined up her shot, somebody rocked her with a spike grenade, and the round came right at me. About an inch away from my ear. I swear
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  • Precision Frame Grenade Launcher Roar of the Bear- 15 RPM High-Impact Frame Rocket Launcher Swarm of the Raven- 150 RPM Aggressive Frame Grenade Launcher Archon's
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  • Each class has its own unique abilities, ranging from melee attacks to grenades to their iconic Super ability. Players can also choose race for aesthetic
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  • or defeat a boss/miniboss, your nearby fireteam members gain a burst of grenade and melee energy. Aeon cult allies who do not have the Sect of Force role
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  • Leviathan, Eater of Worlds. "Five Lights. Too many to fight. I loosed web grenades and fled." — Sekris, Baron of Shanks Sekris, the Baron of Shanks, wore
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  • additional damage Grenadier—kills with this weapon reduce the cooldown of your grenade Feeding Frenzy—kills with this weapon increase reload speed for a short
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  • stability Alloy Mag +10 reload when magazine is empty Osmosis – Using a grenade ability changes this weapon's damage to match your subclass until stowed
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  • duration. Demolitionist: Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves. Frenzy: Being
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  • Below. Dragon's Breath fires unique rockets that leave behind a Solar flare grenade, making it a good area-denial weapon. After an update with The Taken King
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  • or defeat a boss/miniboss, your nearby fireteam members gain a burst of grenade and melee energy. Aeon cult allies who do not have the Sect of Force role
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  • Shrapnel Launcher Shieldbreaker Shield Drones Shock Blade Shock Dagger Shock Grenade Shock Pistol Shock Rifle Splinter Mines Trip Mine Web Mine Brig Skiff Walker
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  • Osiris swept into the room. Saint put down his datapad next to a crate of grenades and stood up. Osiris scanned the shelves of guns and ammo, looking for
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  • life from the Weave. You can grapple on things and in thin air through the grenade button, summon creatures that will fight for you called threadlings, create
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  • Outrageous Fortune (Grenade Launcher) (category Grenade Launchers)
    where it will fall." — Weapon description Outrageous Fortune is a Legendary Grenade Launcher introduced in Forsaken. It can be acquired through rank-up packages
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  • additional damage. Grenadier: Kills with this weapon reduce the cooldown of your grenade. Unflinching: It is easier to aim under fire using this weapon. Feeding
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  • slam the ground Savek summoning Wrathborn allies Savek throwing a Shock Grenade Savek's helmet bears a close resemblence to that of Aksor, Archon Priest
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  • Weapons Royal Entry - legendary Rocket Launcher Empty Vessel - legendary Grenade Punching Out - legendary Sidearm Fortissimo-11 - legendary Shotgun Strident
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  • isn't very fast. The player's grenade icon will have been replaced with a generic purple colored bomb icon. With the "grenade" button, the player will emit
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  • the player dive to the ground, releasing a powerful shockwave on impact. Grenades can still be used, but activating a Super or a Class Ability will drop
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  • set loadout of weapon types, e.g. Kinetic Pulse Rifle, Energy SMG, Power Grenade Launcher. Ammo reserves are disabled. You start with only a full Kinetic
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  • stability Grenadier—kills with this weapon reduce the cooldown of your grenade Outlaw—precision kills with this weapon dramatically increase reload speed
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  • recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets. Threadling Grenade: A woven projectile
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  • additional damage Grenadier—kills with this weapon reduce the cooldown of your grenade Unflinching—it's easier to aim under fire with this weapon Feeding Frenzy—kills
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  • fully finish this encounter. Note, if a Guardian commits suicide with a grenade launcher while crossing the finish line, it will count for several completions
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  • Crucible. Grenadier: Kills with this weapon reduce the cooldown of your grenade. Smooth Ballistics: Increased recoil. Boost to range. Accurized Ballistics:
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  • towards target-tracking rocket launchers, scout rifles, submachine guns, grenade launchers and Sparrows. Over three years after the Red War, City investigator
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  • felt strength flow through him as he concentrated and consumed the fiery grenade in his fist. "Just what we need." The Hunter chuckled low beside him. "We'll
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  • magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers. Celerity: Gain the following effects while you are the last living
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  • Ignition Code (category Grenade Launchers)
    "I can decode anything with a grenade launcher." — Saint-14 Ignition Code is a Legendary Grenade Launcher released during the Season of the Splicer. "And
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  • Ashes to Asset - Replenish Super energy when you kill an enemy with a grenade. Inverse Shadow - Increased Super energy gained from killing minions of
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  • The Mountaintop (category Grenade Launchers)
    Legendary Grenade Launcher acquired from the Crucible pinnacle quest of the same name given in Season of the Forge. It is the second Breech grenade launcher
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  • Rifle Father's Sins - Rapid-Fire Sniper Rifle Tarnation - Rapid-Fire Drum Grenade Launcher Destiny 2 The Witch Queen
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  • Grapple (category Grenades)
    their Super. The Widow's Silk Threadrunner Aspect, on top of giving all Grenades a second charge, makes Grapples create a Grapple Tangle at the grapple
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  • Hunter Gauntlets introduced in Season of the Witch. Winged Eclipse: Your grenade becomes a cage of loyal moths that release on impact and fly toward the
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  • were elementally charged and included weapons like rocket launchers and grenade launchers. All classes in Destiny 2 each get another exclusive subclass
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  • Martyr's Retribution (category Grenade Launchers)
    is a Legendary Grenade Launcher obtained from the Sundial during Season of Dawn. It is the first and only "Wave Frame" archetype Grenade Launcher in Destiny's
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  • Shinobu's Vow- Exotic Hunter gloves. Signature perk grants an extra Skip Grenade charge on Bladedancer. Thagomizers- Exotic Titan gloves. Grants extra melee
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  • The common ones exclusively carry Wire Rifles, and can throw Duskfield Grenades to slow down their enemies and pick them off from afar, much like Praksis
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  • magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers. Composite Stock - This weapon has a versatile dual-purpose stock
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