Interference VI

From Destinypedia, the Destiny wiki

Interference VI
Interference VI.jpg
Production overview

Manufacturer:

Häkke

Rarity class:

Legendary

Weapon type:

Grenade Launcher

Min-max magazine:

6

Specifications

Ammunition type:

Heavy

Rate of fire:

120 RPM

Damage:

Arc

Service history

In service:

Guardians

Affiliation:

New Monarchy

 

"Come between your enemies and their lives."
— Weapon Description

Interference VI is a Legendary Grenade Launcher reintroduced in Season of the Worthy. It can be obtained through Legendary Engrams or through random loot drops.

Perks[edit]

  • Adaptive Frame: A well-rounded grip, reliable and sturdy.
  • Perk Slot 1:
    • Smart Drift Control: This barrel is broadly optimized for firing control.
      • Moderately control recoil.
      • Increases Stability.
      • Increases handling speed.
      • Slightly increases projectile speed.
    • Hard Launch: This weapon's launch barrel is optimized for projectile speed.
      • Greatly increases projectile speed.
      • Decreases stability.
      • Slightly decreases blast radius.
    • Volatile Launch: This weapon is optimized for an especially explosive payload.
      • Greatly increases blast radius.
      • Slightly decreases handling speed.
      • Slightly decreases. projectile speed.
    • Confined Launch: This weapon's launch parameters are particularly stable.
      • Greatly increases stability.
      • Increases blast radius.
      • Decreases projectile speed.
    • Linear Compensator: This weapon's launch barrel is well-balanced.
      • Slightly increases projectile speed.
      • Slightly increases blast radius.
      • Slightly increases stability.
    • Quick Launch: This weapon's barrel provides faster projectiles and much faster aiming.
      • Greatly increases handling speed.
      • Increases projectile speed.
    • Countermass: This weapon is weighted for vertical recoil.
      • Greatly controls recoil.
      • Increases stability.
      • Increases handling speed.
  • Perk Slot 2:
    • Spike Grenades: Grenades fired from this weapon do increased damage on direct hits.
      • Increases stability.
    • Alloy Casing: Reduces weight for faster reloads.
      • Greatly increases reload speed.
      • Decreases stability.
    • Augmented Drum: Heavy, high capacity drum.
      • Greatly increases magazine size.
      • Greatly decreases reload speed.
    • Proximity Grenades: Grenades fired from this weapon have increased proximity detection but a decreased blast radius.
    • High-Velocity Rounds: This weapon's projectiles are particularly light and quick.
      • Increases projectile speed.
      • Increases reload speed.
    • Thermoplastic Grenades: Grenades fired from this weapon bounce further.
      • Increases stability.
      • projectile speed.
    • High-Explosive Ordnance: This weapon's projectiles are larger and travel faster.
      • Increases blast radius.
      • Slightly increases projectile speed.
      • Decreases magazine size.
    • Mini Frags: Grenades are smaller and more compact for easier reloading.
      • Increases magazine size.
      • Increases reload speed.
      • Decreases blast radius.
  • Perk Slot 3:
    • Auto-Loading Holster: The holstered weapon is automatically reloaded after a short period of time.
    • Field Prep: Increased Ammo reserves. Faster reload, stow, and ready speed when you're crouching.
    • Clown Cartridge: Reloading this weapon randomly overfills it from reserves.
    • Grave Robber: Melee kills reload a portion of this weapon's magazine. Grants ammo for Primary weapons; reloads from reserves for Special and Heavy weapons.
  • Perk Slot 4:
    • Demolitionist: Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
    • Swashbuckler: This weapon gains increased damage from melee kills and kills with this weapon.
    • Full Court: Increases detonation damage as the projectile travels further before exploding.
    • Threat Detector: Increased reload, stability, and handling when enemies are in close proximity.

Trivia[edit]

  • Interference VI is unique in that it is the first Grenade Launcher to be able to roll with Clown Cartridge or Swashbuckler.

List of appearances[edit]