Touch of Malice: Difference between revisions

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{{Weapon infobox
{{Weapon infobox
|image= [[File:Grimoire Touch of Malice.jpg|300px]]  
|image= [[File:Grimoire Touch of Malice.jpg|300px]]  
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|range= 58-82 {{c|D1}} <br> 53 {{C|D2}}
|range= 58-82 {{c|D1}} <br> 53 {{C|D2}}
|service= [[Guardian]]s
|service= [[Guardian]]s
|affiliation=[[Oryx, the Taken King]]<br>[[Weapons of Sorrow]]
|affiliation=[[Oryx, the Taken King]] <br> [[Eris Morn]] <br> [[Weapons of Sorrow]]
}}
}}
'''Touch of Malice''' is an exotic [[scout rifle]] obtained through collecting [[Calcified Fragment]]s and fighting bosses in [[King's Fall]].
'''Touch of Malice''' is an exotic [[scout rifle]] obtained through collecting [[Calcified Fragment]]s and fighting bosses in [[King's Fall]].


==Destiny==
==Destiny==
===Acquisition and Gameplay===
===Perks===
====Perks====
*Intrinsic Perk: '''Touch of Malice''' – Final round of the magazine regenerates and deals bonus damage at the cost of the wielder's life force.
{{expand-section}}
*'''Column 1:'''
**'''Soft Ballistics''' - Less recoil. Penalty to Impact.
**'''Smooth Ballistics''' - Increased recoil. Boost to range.
**'''Smart Drift Control''' - Predictable and controllable recoil. Penalty to range.
*'''Column 2:'''
**'''Eye of the Storm''' - This weapon becomes more accurate as your health gets lower.
*'''Column 3:'''
**'''Snapshot''' - Aiming this weapon is incredibly fast.
**'''Hammer Forged''' - Improved range and accuracy.
**'''Flared Magwell''' - Reload this weapon even faster.
*'''Column 4:'''
**'''Touch of Mercy''' - Three rapid kills will return a portion of the wielder's health.


===Acquisition===
*Complete [[The Deep Lore]] - find 5 [[Calcified Fragment]]s
*Complete [[The Deep Lore]] - find 5 [[Calcified Fragment]]s
*Complete [[The Old Hunger]] by killing bosses in [[King's Fall]]
*Complete [[The Old Hunger]] by killing bosses in [[King's Fall]]
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*Pick up [[Touch of Malice]] from Eris
*Pick up [[Touch of Malice]] from Eris


===Gameplay===
The Touch of Malice is a high RoF-lower Impact archetype of [[Scout Rifle]]. This means that one would be tempted to repeatedly press the trigger to quickly fire off rounds, but there's a hidden perk: Full Auto. This makes it so that the player can simply hold down the trigger and reduce the stress on their finger. The Instrinsic Perk is the weapon's namesake: the last round in the magazine instantly regenerates and deals double damage at the cost of the wielder's life force. Even with your health slowly going down, the potentially endless stream of bullets allows this weapon to open up a niche in doing high, uninterrupted DPS against PvE bosses. And if one can take advantage of the Touch of Mercy perk, where three rapid kills instantly start health regeneration, then the wielder will be able to keep up on DPS on the boss. Even with the massive questline required to obtain it, as well as the fact that you can kill yourself while using this weapon, the reward is well worth it.
The Touch of Malice is a high RoF-lower Impact archetype of [[Scout Rifle]]. This means that one would be tempted to repeatedly press the trigger to quickly fire off rounds, but there's a hidden perk: Full Auto. This makes it so that the player can simply hold down the trigger and reduce the stress on their finger. The Instrinsic Perk is the weapon's namesake: the last round in the magazine instantly regenerates and deals double damage at the cost of the wielder's life force. Even with your health slowly going down, the potentially endless stream of bullets allows this weapon to open up a niche in doing high, uninterrupted DPS against PvE bosses. And if one can take advantage of the Touch of Mercy perk, where three rapid kills instantly start health regeneration, then the wielder will be able to keep up on DPS on the boss. Even with the massive questline required to obtain it, as well as the fact that you can kill yourself while using this weapon, the reward is well worth it.


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==Destiny 2==
==Destiny 2==
===Aquisition and Gameplay===
===Perks===
====Perks====
*Intrinsic Perk: '''Touch of Malice''' 
{{expand-section}}
**The final round in the magazine deals bonus damage, drawing from the wielder's life force, and then regenerates itself. Rapidly defeating 3 targets restores health. Guardians and powerful combatants count as more than one defeated target.
*'''Polygonal Rifling:''' Barrel optimized for recoil reduction. Increases stability. 
*'''Flared Magwell:''' Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed. 
*'''Charged With Blight:''' Precision hits drain combatants' life force and charge up a ball of Darkness. [Alternate Weapon Action] and then fire to unleash the blight projectile, shrouding combatants in Darkness and temporarily blinding them.
*'''Hand-Laid Stock:''' This weapon is optimized for recoil control. Increases stability.


===Acquisition===
This weapon randomly drops at a low rate after defeating [[Oryx, the Taken King]] in the reprised [[King's Fall]].
This weapon randomly drops at a low rate after defeating [[Oryx, the Taken King]] in the reprised [[King's Fall]].
===Gameplay===
The Touch of Malice has remained mostly unchanged from the original in both function and gameplay dynamic. However, with increased access to healing and damage resistance by all classes, users will typically be able to take advantage of the intrinsic perk (merged with Touch of Mercy) for longer than in ''Destiny 1'', and can do so without staying in place if necessary.
The Touch of Malice has remained mostly unchanged from the original in both function and gameplay dynamic. However, with increased access to healing and damage resistance by all classes, users will typically be able to take advantage of the intrinsic perk (merged with Touch of Mercy) for longer than in ''Destiny 1'', and can do so without staying in place if necessary.