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{{Weapon infobox
{{Weapon infobox
|image= [[File:Malfeasance.jpg|300px]]
|image= [[File:Malfeasance.jpg|350px]]
|manufacturer= [[The Drifter (character)]], [[The Guardian]]
|manufacturer= [[The Drifter (character)|The Drifter]], [[The Guardian]]
|style= [[Taken]]
|style= [[Taken]]
|class= [[Exotic]]
|class= [[Exotic]]
|type= [[Hand Cannon]]
|type= [[Hand Cannon]]
|frame= [[lightgg:1322370662|Precision Frame]]
|craftable=No
|level=
|level=
|accuracy=
|accuracy=
|impact= High
|impact= 78
|stability= Very High
|stability= 80
|handling= Low
|handling= 29
|magazine= 15
|magazine= 20
|feed=  
|aim= 50
|ammo= Primary
|inventory= 57
|zoom= 14
|recoil= 98
|intensity= 2
|direction= Tends Center
|feed= [[Taken]]-infused weapon core
|ammo= Primary  
|mode= Semi Auto
|mode= Semi Auto
|rate= 180 RPM
|rate= 180 RPM
|damage= Kinetic
|damage= {{Icon|Kinetic}} Kinetic {{c|{{Icon|Unstoppable}} Anti-Unstoppable}}
|range= Medium
|range= 40-60 {{c|with Catalyst}}
|service= [[Guardian]]s
|reload= 80
|affiliation= [[The Guardian]]
|service= [[Guardian]]s<br>[[The Drifter]]
|affiliation=[[Gambit]]
}}
}}
{{Quote|Nothing kills a Guardian faster than another Guardian.|[[The Drifter (character)|The Drifter]]}}
{{Quote|Nothing kills a Guardian faster than another Guardian.|[[The Drifter (character)|The Drifter]]}}
'''Malfeasance''' is an exotic [[Hand Cannon]] introduced in ''[[Forsaken]]'' and obtainable through the Seething Heart [[Quest]]. When an enemy is hit with shots, the slugs in the target all detonate, causing massive damage to the target, as well as a smaller amount of damage to surrounding enemies. <ref>[https://www.youtube.com/watch?v=U5jdyjkGEYw '''YouTube''': ''Destiny 2: Forsaken - New Weapons and Gear'']</ref>
'''Malfeasance''' is an exotic [[Hand Cannon]] introduced in ''[[Forsaken]]'' and obtainable through the "[[Darkness in the Light]]" [[Quest]]. When an enemy is hit with 5 or more shots, the slugs in the target all detonate, causing massive damage to the target, as well as a smaller amount of damage to surrounding enemies. <ref>[https://www.youtube.com/watch?v=U5jdyjkGEYw '''YouTube''': ''Destiny 2: Forsaken - New Weapons and Gear'']</ref>
 
With the release of ''[[Season of Plunder]]'', Malfeasance was granted an additional perk and is now intrinsically Unstoppable.


==Acquisition==
==Acquisition==
The Quest is triggered by defeating the [[Ascendant Primeval Servitor]], a [[Chimera]] that appears randomly as a Primeval boss in [[Gambit]]. It will drop a Seething Heart which needs to be brought back to The Drifter, who will  send them to the [[Dreaming City]] to kill 25 [[Taken]] bosses or yellow-bars. The entrance to the [[Blind Well]] is a good place for this, as the Taken and the Scorn will constantly move against each other.
''Also see: [[Darkness in the Light]]''


The next step is a mission version of the [[Strike]] [[The Corrupted]] with a recommended Power level of 580. The player will head to [[Callum Sol]]'s Grave to obtain a '''Depleted Weapon Core''', which will start the next step when brought back to the Drifter.
Previously, The Quest was triggered by defeating the [[Ascendant Primeval Servitor]], a [[Chimera]] that appeared randomly as a Primeval boss in [[Gambit]]. Following the changes to Gambit in [[The Witch Queen]] update, the Ascendant Primeval was removed, as its custom shielding mechanics conflicted with new mechanics. The quest now must be first obtained from the quest archive, and the quest begins on the first regular [[Primeval]] kill. It will drop a Seething Heart which needs to be brought back to The Drifter, who will  send them to the [[Dreaming City]] to kill 25 [[Taken]] bosses or yellow-bars. The entrance to the [[Blind Well]] is a good place for this, as the Taken and the Scorn will constantly move against each other.
 
The next step is a mission version of the [[Strike]] [[The Corrupted]]. The player will head to [[Callum Sol]]'s Grave to obtain a '''Depleted Weapon Core''', which will start the next step when brought back to the Drifter.


The next step requires the player to win Gambit matches and deposit motes. However, dropped motes will subtract x2, so the safest strategy is to frequently deposit only a few at a time, to avoid the risk of exposure to invading rivals or being slain by dangerous hostiles while carrying motes.
The next step requires the player to win Gambit matches and deposit motes. However, dropped motes will subtract x2, so the safest strategy is to frequently deposit only a few at a time, to avoid the risk of exposure to invading rivals or being slain by dangerous hostiles while carrying motes.
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—The Drifter
—The Drifter


==Weapon Perks==
==Gameplay==
===Column 1===
===Perks===
'''Explosive Shadow''': Shoot tainted slugs that burrow into the enemy. Stacking enough slugs causes them all to explode.
*Intrinsic Perk: '''Explosive Shadow'''  
 
**Shoot tainted slugs that burrow into the enemy. Stacking enough slugs causes them all to explode. Effective against Unstoppable [[Champion]]s.
===Column 2===
*'''Corkscrew Rifling''': Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
'''Corkscrew Rifling''': Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
*'''Extended Mag''': This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed
 
*'''Taken Predator''':Bonus damage against Taken enemies and Gambit invaders.
===Column 3===
*'''Heavy Grip''': This grip is weighted for recoil control. • Increases stability • Decreases handling speed
'''Extended Mag''': This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed
 
===Column 4===
'''Taken Predator''':Bonus damage against Taken enemies and Gambit invaders.
 
===Column 5===
'''Heavy Grip''': This grip is weighted for recoil control. • Increases stability • Decreases handling speed


===Column 6===
===Catalyst===
'''Tracker Disabled''': No tracker is displayed on this weapon.
The [[Exotic Catalyst]] can be obtained after completing ritual activities. After 700 kills with the hand cannon unlocks its masterwork, it will gain the following perks:


'''Kill Tracker''': This weapon tracks the number of enemies you defeated with it.
*'''+20 Range'''
 
*'''Vorpal Weapon''': This weapon deals more damage against bosses, [[Champion]]s, and vehicles.
'''Crucible Tracker''':
This weapon tracks the number of Crucible opponents you defeated with it.


==Gallery==
==Gallery==
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File:Malfeasance-Overlay.jpg|The overlay and perks of Malfeasance. Along with the equipped ornament, Aim to Misbehave.
File:Malfeasance-Overlay.jpg|The overlay and perks of Malfeasance. Along with the equipped ornament, Aim to Misbehave.
File:Malfeasance-weapon-trailer.jpg|The Malfeasance wielded by a Guardian in the Forsaken weapon trailer.
File:Malfeasance-weapon-trailer.jpg|The Malfeasance wielded by a Guardian in the Forsaken weapon trailer.
File:Red string of fate.jpg|The ornament Red String of Fate.
File:The Pink Mist.jpg|The Pink Mist ornament.
File:Malfeasance concept.jpg|Concept art of Malfeasance and its bullets.
</gallery>
</gallery>
==Trivia==
*When holding Malfeasance, the player's hands are shown to be trembling.
*Due to buffs and debuffs not having a form of fall-off of effectiveness, Explosive Shadow can stack and deal full damage at any distance, allowing players to kill enemies at any distance as long as they land 5 shots consecutively


==List of appearances==
==List of appearances==
*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Forsaken]]'' {{1st}}
**''[[Forsaken]]'' {{1st}}
**''[[Season of the Drifter]]'' {{Mo}}


==References==
==References==
<references/>
<references/>


{{Exotic weapons D2}}
{{Exotic weapons|D2}}
[[Category:Hand cannons]]
 
[[Category:Hand Cannons]]
[[Category:Weapon lore]]
[[Category:Weapons]]
[[Category:Exotic weapons]]

Latest revision as of 10:25, January 30, 2024

Malfeasance
Malfeasance.jpg
Production overview

Manufacturer:

The Drifter, The Guardian

Style:

Taken

Rarity class:

Exotic

Weapon type:

Hand Cannon

Intrinsic frame:

Precision Frame

Is craftable:

No

Min-max impact:

78

Min-max stability:

80

Min-max handling:

29

Min-max reload speed:

80

Min-max magazine:

20

Specifications

Feed system:

Taken-infused weapon core

Ammunition type:

Primary

Fire mode:

Semi Auto

Rate of fire:

180 RPM

Damage:

KineticS.png Kinetic (UnstoppableS.png Anti-Unstoppable)

Effective range:

40-60 (with Catalyst)

Hidden stats

Aim assistance:

50

Inventory size:

57

Zoom:

14

Recoil:

98

Bounce intensity:

2

Bounce direction:

Tends Center

Service history

In service:

Guardians
The Drifter

Affiliation:

Gambit

 

"Nothing kills a Guardian faster than another Guardian."
The Drifter

Malfeasance is an exotic Hand Cannon introduced in Forsaken and obtainable through the "Darkness in the Light" Quest. When an enemy is hit with 5 or more shots, the slugs in the target all detonate, causing massive damage to the target, as well as a smaller amount of damage to surrounding enemies. [1]

With the release of Season of Plunder, Malfeasance was granted an additional perk and is now intrinsically Unstoppable.

Acquisition[edit]

Also see: Darkness in the Light

Previously, The Quest was triggered by defeating the Ascendant Primeval Servitor, a Chimera that appeared randomly as a Primeval boss in Gambit. Following the changes to Gambit in The Witch Queen update, the Ascendant Primeval was removed, as its custom shielding mechanics conflicted with new mechanics. The quest now must be first obtained from the quest archive, and the quest begins on the first regular Primeval kill. It will drop a Seething Heart which needs to be brought back to The Drifter, who will send them to the Dreaming City to kill 25 Taken bosses or yellow-bars. The entrance to the Blind Well is a good place for this, as the Taken and the Scorn will constantly move against each other.

The next step is a mission version of the Strike The Corrupted. The player will head to Callum Sol's Grave to obtain a Depleted Weapon Core, which will start the next step when brought back to the Drifter.

The next step requires the player to win Gambit matches and deposit motes. However, dropped motes will subtract x2, so the safest strategy is to frequently deposit only a few at a time, to avoid the risk of exposure to invading rivals or being slain by dangerous hostiles while carrying motes.

The last step requires the player to defeat 25 opposing Guardians, either by invading the other side or killing an invading enemy, and defeat 4 opponents during a single invade. This step can be completed by either themselves or a teammate, but requires three team wipes from a teammate instead of 1. When both tasks are completed, the Malfeasance will be rewarded when visiting the Drifter again.

Lore[edit]

Yes, I wrote you a note. I want you to burn this in your memory. If you're wielding this gun, I've already told you all this and more. But I want you to keep it fresh in mind.

I want you to have this. You may need it. You and I have done a lot together in this system, and I hope and pray we'll get to do a lot more.

It'll be a lot safer with you wearin' one of these. It's the culmination of a lot of things. Long time ago I set out to find a replacement for a weapon called Thorn. This will never be that, but to me, it's better. We built it together.

And all of us, with this in hand? Even the Man with the Golden Gun should have pause.

Maybe we can't out-shoot him. Maybe he can't be out-shot. But if we all take our shot together? We don't have to beat him to it.

He'll die, too.

Remember this. For when the day comes.

—The Drifter

Gameplay[edit]

Perks[edit]

  • Intrinsic Perk: Explosive Shadow
    • Shoot tainted slugs that burrow into the enemy. Stacking enough slugs causes them all to explode. Effective against Unstoppable Champions.
  • Corkscrew Rifling: Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
  • Extended Mag: This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed
  • Taken Predator:Bonus damage against Taken enemies and Gambit invaders.
  • Heavy Grip: This grip is weighted for recoil control. • Increases stability • Decreases handling speed

Catalyst[edit]

The Exotic Catalyst can be obtained after completing ritual activities. After 700 kills with the hand cannon unlocks its masterwork, it will gain the following perks:

  • +20 Range
  • Vorpal Weapon: This weapon deals more damage against bosses, Champions, and vehicles.

Gallery[edit]

Trivia[edit]

  • When holding Malfeasance, the player's hands are shown to be trembling.
  • Due to buffs and debuffs not having a form of fall-off of effectiveness, Explosive Shadow can stack and deal full damage at any distance, allowing players to kill enemies at any distance as long as they land 5 shots consecutively

List of appearances[edit]

References[edit]