World Event: Difference between revisions

From Destinypedia, the Destiny wiki

mNo edit summary
(added several missing events)
Line 1: Line 1:
'''World Events''' are activities that appear in public areas, and change with each new expansion. Completing world events yield rewards to the player.
'''World Events''' are activities that appear in public areas, and change with each new expansion. Completing world events rewards to the players with loot and other materials.


==Destiny==
==Destiny==
Line 9: Line 9:


==Destiny 2==
==Destiny 2==
*'''High-Value Targets''' - A special Major enemy will appear somewhere in the area, accompanied by a brief on-screen notice. Guardians must eliminate them before they depart. This enemy boasts a substantial pool of health, increased damage, and occasionally quickly-regenerating shields. Successfully killing the enemy will yield a chest containing [[Glimmer]] and a reputation token. An [[Engram]] may drop from the enemy itself. This event occurs in the [[European Dead Zone]], [[New Pacific Arcology]], [[Arcadian Valley]], and [[Echo Mesa]].
*'''[[High-Value Target]]s''' - A special enemy will appear somewhere in the area, accompanied by a brief on-screen notice. Guardians must eliminate them before they depart. This enemy boasts a substantial pool of health, increased damage, and occasionally quickly-regenerating shields. Successfully killing the enemy will yield a chest containing [[Glimmer]] and a reputation token. An [[Engram]] may drop from the enemy itself. This event occurs in all locations, with enemies of the faction present there.
 
*'''Enemies stand against each other''' - Two enemy factions will start fighting each other, sending stronger and stronger troops as the battle goes on. As the fighting continues, enemies become outfitted with [[Absorption Shield]]s, as if the Shielded Foes [[Modifier]] was active. If the player defeats all the enemies, they are awarded loot, but the belligerents will retreat after some time. This event occurs in all locations where two factions hostile to each other are present.


*'''[[Fallen Scavengers]]''' - A Skiff will drop off a crew of Fallen Scavengers with two [[Sentry Servitor]]s. The Fallen will scatter across the area, while the Servitors will move to guard a locked loot chest in the vicinity. If both Servitors are destroyed before the Fallen Scavengers finish their scavenging, the loot chest will unlock and reward Glimmer and a reputation token. This event occurs in the [[European Dead Zone]] and [[New Pacific Arcology]].
*'''[[Fallen Scavengers]]''' - A Skiff will drop off a crew of Fallen Scavengers with two [[Sentry Servitor]]s. The Fallen will scatter across the area, while the Servitors will move to guard a locked loot chest in the vicinity. If both Servitors are destroyed before the Fallen Scavengers finish their scavenging, the loot chest will unlock and reward Glimmer and a reputation token. This event occurs in the [[European Dead Zone]] and [[New Pacific Arcology]].
*'''Roving Pikes''' - On worlds with Fallen presence, a gang of [[Pike]]s piloted by [[Pike Dreg]]s may start roaming an area. They will engage with any foes they encounter, possibly disrupting a Public Event, but continue on after a while. While defeating them doesn't give special rewards, it allows players to use the Pikes for themselves.


*'''Flashpoint Bosses''' - During a [[Flashpoint]], Majors will spawn near Public Events such as the [[War Hound]]. These units will have a significantly large health pool and when defeated will drop loot, glimmer, reputation tokens and possibly engrams.  
*'''Flashpoint Bosses''' - During a [[Flashpoint]], Majors will spawn near Public Events such as the [[War Hound]]. These units will have a significantly large health pool and when defeated will drop loot, glimmer, reputation tokens and possibly engrams.  


*'''[[Prisoner Exchange]]''' - On worlds with a [[Vex]] presence, such as [[Nessus]], [[Io]] and [[Mercury]], a [[Minotaur Guard]] guarding an energy cage with an [[Ultra]] will appear. Eliminating the Minotaur Guard will drop nothing, but will make the energy shield around the Ultra disperse, releasing it. Defeating this enemy will drop a loot chest which could contain reputation tokens, engrams or pure loot. In Flashpoints, sometimes the health and loot drops of the Ultra will increase, or more enemies will be added to the cage. For example in the Mercury Fields of Glass prisoner exchange, three [[Psion Flayers]] will join the [[Brawl Gladiator]] in the cage. This only occurs during a Flashpoint.
*'''[[Prisoner Exchange]]''' - On worlds with a [[Vex]] presence, such as [[Nessus]], [[Io]], [[Mercury]] and [[Europa]], a [[Minotaur Guard]] or [[Storm Minotaur]] guarding an energy cage with an [[Ultra]] will appear. Eliminating the Minotaur Guard will drop nothing, but will make the energy shield around the Ultra disperse, releasing it. Defeating this enemy will drop a loot chest which could contain reputation tokens, engrams or pure loot. In Flashpoints, sometimes the health and loot drops of the Ultra increased, or more enemies were added to the cage. For example in the Mercury Fields of Glass prisoner exchange, three [[Psion Flayers]] joined the [[Brawl Gladiator]] in the cage.
 
*'''[[Supply Retrieval]]''' - This event occured only during [[Faction Rallies]]. For the duration of a Rally, the [[Red Legion]] or [[House of Dusk]] will drop four supply crates which will be guarded by standard troops and [[Retrieval Specialist]] [[Incendior]]s or [[Stealth Tracker]] [[Marauder]]s. Capture each crate to earn a faction token. Once three out of four crates are captured, a [[Quartermaster]] [[Colossus]] or [[Vendetta Shank]] [[Heavy Shank]] will arrive to defend the fourth crate. After all crates are captured, a loot chest will appear with Public Event-level rewards. This event occurs in the [[European Dead Zone]], [[New Pacific Arcology]], [[Arcadian Valley]], and [[Echo Mesa]].
 
*'''[[Escalation Protocol]]''' - The event could be triggered on [[Mars]] by activating any of the [[Rasputin]]-themed towers scattered around [[Hellas Basin]]. The participating players have to defend themselves against several waves of [[Hive]], ranging from [[Thrall]]s during the lower levels and [[Ultra]] [[Knight]]s, [[Wizard]]s and [[Ogre]]s during the higher levels. Some waves will include the added challenge of having to locate and disable [[Shadowrift]]s by standing within them and shooting Void crystals, similarly to the Witches' Ritual [[Public Event#Witches' Ritual|public event]] on [[Titan (moon)|Titan]]. When all the crystals have been destroyed, a Severing Knight will spawn which will drop a [[Cleaver]] when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.
 
*'''Nightmare Chest''' - On the [[Moon]] and the [[Leviathan (ship)|Derelict Leviathan]], a trio of [[Major]] [[Nightmare]]s may appear in an area, alongside a locked chest. Killing the Nightmares unlocks the chest, which yields World Drops and location appropriate loot.
 
*'''Vex Invasion''' - This event occured during [[Season of the Undying]], on the Moon. After a [[Public Event]] was completed, the [[Sol Divisive]] would open a gate and send in an invasion force. Waves of Vex would start pouring in, led by a [[Gate Lord|Gate Lord (enemy)]]. Killing the Gate Lord would make the Vex retreat and start another invasion in the same area. When three of them were killed, the invasion would stop and players would be awarded Powerful Gear.
 
*'''Enemy Waiting out the storm''' - On Europa, in the [[Eventide Ruins]], there is a chance a [[Technorunner]] will appear whenever a snowstorm happens. Players that kill this Captain can begin a small quest that leads to Europan Powerful Gear.
 
*'''Lucent Hive Inquisitors''' - In the [[Court of Savathûn]], a group of glowing [[Elite|Revenant]] [[Hive]] may appear in an area, announced by a message. Defeating these Hive will prompt their [[Major]] commander to appear. Once the commander is defeated, another group will be announced nearby. After three such groups are defeated, three [[Ultra]] [[Lightbearer]]s will appear, alongside some reinforcements. Killing these and crushing their [[Ghost]]s will prompt the reinforcements to leave, and award a Chest with World Drops and [[Qualichor]]. Your [[Deepsight]] will also activate, revealing another chest with better loot and more Qualichor. This event happens in any of the three main locations, changing on a weekly basis.


*'''[[Supply Retrieval]]''' - This event occurs only during [[Faction Rallies]]. For the duration of a Rally, the [[Red Legion]] or [[House of Dusk]] will drop four supply crates which will be guarded by standard troops and [[Retrieval Specialist]] [[Incendior]]s or [[Stealth Tracker]] [[Marauder]]s. Capture each crate to earn a faction token. Once three out of four crates are captured, a [[Quartermaster]] [[Colossus]] or [[Vendetta Shank]] [[Heavy Shank]] will arrive to defend the fourth crate. After all crates are captured, a loot chest will appear with Public Event-level rewards. This event occurs in the [[European Dead Zone]], [[New Pacific Arcology]], [[Arcadian Valley]], and [[Echo Mesa]].
*'''Haunted Alcove''' - On the Derelict Leviathan, one of two Haunted Alcoves per area may become active, identified by a personalized message. The Nightmares within will be powerful and constantly backed up by reinforcements. Clearing all the Alcoves awards the "Fever Dream" [[Triumph]].


*'''[[Escalation Protocol]]''' - The event can be triggered on [[Mars]] by activating any of the [[Rasputin]]-themed towers scattered around [[Hellas Basin]]. The participating players have to defend themselves against several waves of [[Hive]], ranging from [[Thrall]]s during the lower levels and [[Ultra]] [[Knight]]s, [[Wizard]]s and [[Ogre]]s during the higher levels. Some waves will include the added challenge of having to locate and disable [[Shadowrift]]s by standing within them and shooting Void crystals, similarly to the Witches' Ritual [[Public Event#Witches' Ritual|public event]] on [[Titan (moon)|Titan]]. When all the crystals have been destroyed, a Severing Knight will spawn which will drop a [[Cleaver]] when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.  
*'''Loyalist Operations''' - On the Derelict Leviathan, one of four Events may occur: An Imperial Boarding Party, a [[Shield Warden]] with its prisoner, [[Loyalist Sentinel Commander|Loyalist Fortifications]], or a [[Nightmare of Cek'ik, Seeker of the Deep|Nightmare Trinity]]. These are announced by a personalized message, as well as the lighting briefly turning dark like a Public Event. Completing all these events awards the "A Guardian Is a Guardian, Even in a Nightmare" Triumph.


==List of appearances==
==List of appearances==

Revision as of 09:49, October 19, 2022

World Events are activities that appear in public areas, and change with each new expansion. Completing world events rewards to the players with loot and other materials.

Destiny

  • Wolf Packs - House of Wolves reintroduced the Queen's Wrath, retooled as a Bounty hunter activity in which players could collect Bounties on Fallen targets that would arrive by Skiff to public areas on Earth, the Moon, and Venus. These Fallen always came in waves; the first wave would drop a small group of Fallen and two Scorch Captains. Killing the first wave would initiate five more waves; on the last wave, the Bounty target, typically a Wolf noble, would appear. Killing the target would not only complete the Bounty, but also cause an Ether Chest to appear somewhere in the area. The player had one minute to find the chest and unlock it for ammo synthesis, planetary materials, and a chance at a Treasure Key.[2]

Destiny 2

  • High-Value Targets - A special enemy will appear somewhere in the area, accompanied by a brief on-screen notice. Guardians must eliminate them before they depart. This enemy boasts a substantial pool of health, increased damage, and occasionally quickly-regenerating shields. Successfully killing the enemy will yield a chest containing Glimmer and a reputation token. An Engram may drop from the enemy itself. This event occurs in all locations, with enemies of the faction present there.
  • Enemies stand against each other - Two enemy factions will start fighting each other, sending stronger and stronger troops as the battle goes on. As the fighting continues, enemies become outfitted with Absorption Shields, as if the Shielded Foes Modifier was active. If the player defeats all the enemies, they are awarded loot, but the belligerents will retreat after some time. This event occurs in all locations where two factions hostile to each other are present.
  • Fallen Scavengers - A Skiff will drop off a crew of Fallen Scavengers with two Sentry Servitors. The Fallen will scatter across the area, while the Servitors will move to guard a locked loot chest in the vicinity. If both Servitors are destroyed before the Fallen Scavengers finish their scavenging, the loot chest will unlock and reward Glimmer and a reputation token. This event occurs in the European Dead Zone and New Pacific Arcology.
  • Roving Pikes - On worlds with Fallen presence, a gang of Pikes piloted by Pike Dregs may start roaming an area. They will engage with any foes they encounter, possibly disrupting a Public Event, but continue on after a while. While defeating them doesn't give special rewards, it allows players to use the Pikes for themselves.
  • Flashpoint Bosses - During a Flashpoint, Majors will spawn near Public Events such as the War Hound. These units will have a significantly large health pool and when defeated will drop loot, glimmer, reputation tokens and possibly engrams.
  • Prisoner Exchange - On worlds with a Vex presence, such as Nessus, Io, Mercury and Europa, a Minotaur Guard or Storm Minotaur guarding an energy cage with an Ultra will appear. Eliminating the Minotaur Guard will drop nothing, but will make the energy shield around the Ultra disperse, releasing it. Defeating this enemy will drop a loot chest which could contain reputation tokens, engrams or pure loot. In Flashpoints, sometimes the health and loot drops of the Ultra increased, or more enemies were added to the cage. For example in the Mercury Fields of Glass prisoner exchange, three Psion Flayers joined the Brawl Gladiator in the cage.
  • Escalation Protocol - The event could be triggered on Mars by activating any of the Rasputin-themed towers scattered around Hellas Basin. The participating players have to defend themselves against several waves of Hive, ranging from Thralls during the lower levels and Ultra Knights, Wizards and Ogres during the higher levels. Some waves will include the added challenge of having to locate and disable Shadowrifts by standing within them and shooting Void crystals, similarly to the Witches' Ritual public event on Titan. When all the crystals have been destroyed, a Severing Knight will spawn which will drop a Cleaver when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.
  • Nightmare Chest - On the Moon and the Derelict Leviathan, a trio of Major Nightmares may appear in an area, alongside a locked chest. Killing the Nightmares unlocks the chest, which yields World Drops and location appropriate loot.
  • Vex Invasion - This event occured during Season of the Undying, on the Moon. After a Public Event was completed, the Sol Divisive would open a gate and send in an invasion force. Waves of Vex would start pouring in, led by a Gate Lord (enemy). Killing the Gate Lord would make the Vex retreat and start another invasion in the same area. When three of them were killed, the invasion would stop and players would be awarded Powerful Gear.
  • Enemy Waiting out the storm - On Europa, in the Eventide Ruins, there is a chance a Technorunner will appear whenever a snowstorm happens. Players that kill this Captain can begin a small quest that leads to Europan Powerful Gear.
  • Lucent Hive Inquisitors - In the Court of Savathûn, a group of glowing Revenant Hive may appear in an area, announced by a message. Defeating these Hive will prompt their Major commander to appear. Once the commander is defeated, another group will be announced nearby. After three such groups are defeated, three Ultra Lightbearers will appear, alongside some reinforcements. Killing these and crushing their Ghosts will prompt the reinforcements to leave, and award a Chest with World Drops and Qualichor. Your Deepsight will also activate, revealing another chest with better loot and more Qualichor. This event happens in any of the three main locations, changing on a weekly basis.
  • Haunted Alcove - On the Derelict Leviathan, one of two Haunted Alcoves per area may become active, identified by a personalized message. The Nightmares within will be powerful and constantly backed up by reinforcements. Clearing all the Alcoves awards the "Fever Dream" Triumph.
  • Loyalist Operations - On the Derelict Leviathan, one of four Events may occur: An Imperial Boarding Party, a Shield Warden with its prisoner, Loyalist Fortifications, or a Nightmare Trinity. These are announced by a personalized message, as well as the lighting briefly turning dark like a Public Event. Completing all these events awards the "A Guardian Is a Guardian, Even in a Nightmare" Triumph.

List of appearances

References

  1. ^ Bungie (2014/12/9), Destiny, The Dark Below PlayStation 4, Activision Blizzard
  2. ^ Bungie (2015/5/19), Destiny, House of Wolves PlayStation 4, Activision Blizzard
  3. ^ Bungie (2015/9/15), Destiny, The Taken King PlayStation 4, Activision Blizzard