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From Destinypedia, the Destiny wiki

  • enemies. In Rise of Iron, the Scorch Cannon made a return with new variants, the Shock Cannon and Null Cannon. Scorch Cannons are shoulder-mounted heavy impact
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  • the Sun and converts it to Solar Light. Some Guardians use Solar energy to create cooking fires. According to Osiris, Solar requires an understanding of
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  • encountered since. Unlike the Solar grenade-launching Projection Rifle, the Bronto Cannon is a direct-fire weapon that fires explosives of Void energy, more akin
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  • cities. They are armed with a single Solar cannon on the nose that fire at enemies as the ship drops off troops. This cannon fires fast-moving, powerful rockets
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  • Vow: Exotic Solar Hand Cannon Monte Carlo: Exotic Auto Rifle Leviathan's Breath: Exotic Void Combat Bow Optative: Legendary Void Hand Cannon Adhortative:
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  • Shock Cannon - Arc version of the Scorch Cannon. Used by Shock Captains and Taniks Perfected. Null Cannon - Void version of the Scorch Cannon. Used by
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  • Pulse Rifle Igneous Hammer (Adept) - Legendary Solar Hand Cannon Sola's Scar (Adept) - Legendary Solar Sword Shadow Price (Adept) - Legendary Arc Auto
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  • flechettes down upon enemy units. Chieftains that come equipped with the Scorn Cannon possess the same melee animation as Fallen Captains who wield Shock Blades
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  • first, Mau'ual gains his Arc cannon and shield projector for the remainder of the battle. Mau'ual uses his brother's cannon to even more devastating effect
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  • vehicle's underside. The Goliath Tank is armed with an powerful cannon as its main weapon, dealing Solar damage. It has a considerable range, high velocity, and
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  • cover. The SIVA Cannon seems to resemble a heavily modified Shrapnel Launcher with elements of the Sleeper Simulant in the design. SIVA Cannon from a different
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  • area of the Hunt. The Nightmare will fight the player by firing his Scorch Cannon, teleporting around the area, and occasionally getting close for an Ultra
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  • Mission. Instead of the normal Arc damage of Slug Launchers, it fires Resonant Solar bolts. Highly dangerous, Guardians should always seek cover when one is being
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  • Igneous Hammer (category Hand Cannons)
    fire and might." — Weapon description Igneous Hammer is a Legendary Solar Hand Cannon that can be acquired from the Trials of Osiris. Aggressive Frame: High
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  • Strong against Overload Champions. Unstoppable Hand Cannon: Aiming down sights with any Hand Cannon you are wielding loads a powerful explosive payload
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  • Luna's Howl (category Hand Cannons)
    don't forget those who do." — Lord Shaxx Luna's Howl is a Legendary Solar Hand Cannon that can be earned in Forsaken through a Crucible pinnacle quest. Josef
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  • same. Helium Spirals - Increases the duration of Solar Grenades. Solar melee kills grant unlimited Solar Grenade energy for a brief time. "WHEN ONE CAN WIELD
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  • Not Forgotten (category Hand Cannons)
    don't forget those who do." — Lord Shaxx Not Forgotten is a legendary Solar Hand Cannon released during Forsaken . It can currently be obtained from the Monument
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  • allies protection from damage. They also make use of a Scorn Cannon, firing powerful Solar projectiles and can reach players at fairly long distances. Like
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  • designed for Psions. The Cabal Interceptor is equipped with a pair of Solar cannons that fire large explosive shells, causing splash-damage. It is able to
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  • Vezuul, Lightflayer is a powerful Solar Scorn Chieftain and one of the four daily-rotating bosses of the Wellspring activity. He, along with his Scorn
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  • could be 1 of 3 perks Arc Recovery Solar Recovery Void Recovery Random Selection could be 1 of 3 perks Arc Armor Solar Armor Void Armor "The courage to walk
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  • amount of Scout Rifle ammunition you can carry Hand Cannon Ammo—increases the amount of Hand Cannon ammunition you can carry Fusion Rifle Ammo—increases
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  • have an additional shield which requires Solar damage to break. Cunqu'us will shoot players with its Bronto Cannon to deal a considerable amount of Void damage
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  • have an additional shield which requires Solar damage to break. Trekitus will shoot players with its Bronto Cannon to deal a considerable amount of Void damage
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  • of launch, coordinating the salvo for maximum effect. These weapons deal Solar damage." — Grimoire description. The Projection Rifle is a Cabal weapon commonly
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  • Dusk, they were employed by the other Fallen groups of the Solar System. Wretches are melee cannon fodder troops, and take the place of dual Shock Dagger Dregs
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  • vessel and take most of the Solar System with it. For those who face Valus Tlu'urn, he wields a massive back-mounted Arc-cannon which delivers a payload so
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  • its Cabal Bronto Cannon. They will also stomp the ground as soon as an enemy comes close, leaving behind a highly damaging field of Solar flame. Once they
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  • Nightmare of Cek'ik, Seeker of the Deep is a powerful Nightmare of a Scorn Solar Chieftain and the result of three other Nightmare Chieftains merging together
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  • seconds without pause. On its back is its main weapon: a swivel-mounted Solar cannon that fires high-velocity, high-explosive rounds powerful enough to eliminate
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  • Six Dreg Pride (category Hand Cannons)
    Pride is a Fallen themed Hand Cannon that can be acquired from the Prison of Elders. An advanced version that can deal Arc, Solar, or Void damage called the
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  • Ace of Spades (category Hand Cannons)
    weapon makes a striking resemblance to a hand cannon that could be obtained in Destiny, this hand cannon being Hard Luck Mk. 52. The Ace of Spades' perks
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  • to compensate for their size. They come armed with a Scorn Cannon, which fires explosive Solar projectiles that can travel long distances, and they are also
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  • as the Baroness did, coming armed with a large Scorn Cannon that shoots powerful, long-ranged Solar blasts, as well as being able to fire large volleys
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  • Psions that contained their "very will" that would allow him to harness Solar Psionic abilities. He would be told throughout the course of the ceremony
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  • Sniper Rifle - Acquired from Ada-1 for completing the Izanami Forge Jötunn: Solar Fusion Rifle - Acquired from Ada-1 for completing the Bergusia Forge Le Monarque:
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  • unleash a devastating Solar Fiery Burst in melee area attack. Smaller Brigs can be armed either with an extra arm mounting a Void Death Cannon turret, which can
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  • damages. Elemental Orbs:Solar While using a Solar subclass, Solar weapon final blows have a chance to spawn a Solar Elemental Orb. Solar Orbs can be thrown
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  • Finale Tommy's Matchbook: Exotic Solar Auto Rifle The Fourth Horseman: Exotic Arc Shotgun Heir Apparent: Exotic Solar Machine Gun Seventh Seraph Carbine:
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  • of Fallen to defend it. The Nightmare carries a Scorch Cannon for ranged combat, blasting Solar rockets which can stick for a second and detonates. It
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  • reinforcements at their back. The boss wields a Scorn Cannon into battle, firing long-ranged, Solar munitions that explode on impact. As an Arc Chieftain
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  • Sunshot (category Hand Cannons)
    Sunshot is an Exotic Hand Cannon in Destiny 2. It is one of nine exotic Hand Cannons, and one of two secondary exotic hand cannons. "Can't outrun the sunrise
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  • smash. They also are very intelligent with their totem placements, setting Solar totems near choke areas and cover to flush Guardians into the open, Arc totems
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  • runs and for continuous air support. They are armed with a main cannon that fires Solar explosive rockets, and can also be used for nighttime reconnaissance
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  • through Solar abilities, they can be used on any subclass, however the player will not benefit from the air dodge benefits unless they run a Solar subclass
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  • looking for. This Nightmare comes armed with a powerful Scorn Cannon that can fire descending Solar projectiles that explode on impact. It also has the ability
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  • The Iron Battle Axe is one of three weapons other than the Shock Cannon and Null Cannon that was added with the Rise of Iron expansion. Destiny Rise of
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  • allows them to lay waste to Guardians with their Cabal Bronto Cannon, a portable siege cannon that fires Void energy bolts with high damage output and a large
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  • can be a challenge. In addition, a Centurion's armor is embedded with a Solar shield, improving their overall durability. In conjunction with their deadly
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  • Fatebringer (category Hand Cannons)
    more information, see the citation policy. Fatebringer is a Legendary Hand Cannon that drops from the Templar Boss in the Vault of Glass Raid on hard difficultly
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  • which disintegrates enemies with Solar Light." — Ability Description Golden Gun forms a Hand Cannon supercharged with Solar elemental energy, allowing it
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  • The Taken Goblin is a type of Taken Vex. Taken Goblins are used less as cannon fodder and more in a support role. While sometimes they still appear in
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  • damage type on most weapons, causes generic damage to any enemy. Solar: Orange — causes Solar damage. Arc: Blue — causes Arc damage. Void: Purple — causes
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  • just like in normal mode, can only be destroyed by a Shock Cannon, Scorch Cannon, and Null Cannon respectively. When the Aksis Challenge is active, Guardians
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  • Defeat targets with abilities, Solar debuffs, or Solar weapons to change up an improvised Solar explosive. Throw a solar explosive that can be shot in mid-air
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  • smaller Tombships accompanied the Dreadnaught during Oryx's incursion of the Solar System. The Battle of Saturn devastated this fleet. Although the Dreadnaught
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  • Fallen lift in Eventide. There Ferkis will proceed to bombard players with Solar charged blasts from its Molten Welder. Ferkis is a highly durable and will
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  • Other than the normal abilities of a Solar Chieftain, they are also capable of using an Ultra Smash that leaves a Solar burning field around themselves. Killing
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  • Splicers. It serves the same functions as a conventional Skiff, but its cannons inflict Solar damage and are much faster to fire. The skiff will arrive and hover
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  • Epochal Integration (category Hand Cannons)
    — Osiris Epochal Integration is a Solar Adaptive frame Hand Cannon released during Season of the Deep. It deals Solar damage and in order to acquire it
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  • Guardians. He is a Fallen commander armed with a Scorch Cannon and capable of unleashing devastating Solar blasts from any range and effectively holding down
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  • Waking Vigil (category Hand Cannons)
    duty to this solar system that goes deeper than blood, deeper than oaths." — Paladin Devi Cassl Waking Vigil is a Legendary Arc Hand Cannon, introduced
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  • Eriana's Vow (category Hand Cannons)
    light in the dark." — Weapon description Eriana's Vow is an Exotic Hand Cannon introduced in the Season of the Undying. It was awarded to the player once
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  • similar Scorch Cannons. They are mostly used by Captains and stronger units of Dregs and Vandals. They function similarly to a Scorch Cannon, except that
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  • Cabal Incendior troops. This weapon primarily operates by firing puffs of Solar flame at a moderate range, which can leave behind residual flames if they
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  • Jewel of Osiris (Adept) (category Hand Cannons)
    champions." — Weapon description Jewel of Osiris (Adept) was a Legendary Hand Cannon that could be acquired from the chest within The Lighthouse by going flawless
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  • the Needlestorm super ability. Hunter Gunslinger — summons a flaming Solar hand cannon that will deal massive damage to a single target via the Golden Gun
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  • down using heavy artillery cannons dropped by certain Splicer Captains: Shock Captains for Arc, Splicer Scorch Captains for Solar, and Null Captains for Void
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  • sound resemble those of the Cabal Bronto Cannon, albeit single-barrelled and fired from the shoulder with a Solar projectile. Destiny 2: Season of Dawn (First
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  • order to start the damage phase. They can only be killed by using a Scorch Cannon. Destiny Rise of Iron (First appearance)
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  • ignites his Golden Gun. He singles out several enemy flak cannons and skewers them with Solar points, incinerating nearby Cabal. Hot barrels realign on
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  • fight the Guardian alongside its troops, bombarding them with a Cabal Bronto Cannon and charging with its wrist blade, but it has no particular abilities other
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  • by Cabal Colossi. These weapons resemble autocannons/miniguns that fire Solar micromissiles in rapid succession, melting Guardian shields in a matter of
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  • attempt to cut up Guardians with these blades. They are dual-wielded and Solar-powered, enabling them to inflict serious pain with every strike. Calus uses
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  • Right Hand—auto rifle Her Mercy—hand cannon Dreamwalker—rocket launcher Wolves' Bane—machine gun Merciless—hand cannon Lethe Noblese—scout rifle Final Duty—pulse
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  • to drop from Eververse Engrams. Sunshot Shell is based on the Exotic Hand Cannon Sunshot. Destiny 2 Season of the Drifter (First appearance)
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  • into the battlefield and seize the Scorch Cannon from the Vandal. From there the team must use the Scorch Cannon to open one of two doors on each side of
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  • Last City have access to jumpships that they can use to travel around the Solar System. Jumpships can be bought from the Shipwright Amanda Holliday, and
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  • Summoning Pits. Reward: Thorn (Hand Cannon) Steps: Complete "The Summoning Pits" Strike on the Moon to get Depleted Hand Cannon. Kill five hundred Hive on the
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  • all of which have devastating consequences. In hand, she wields a Scorn Cannon, which fires explosive molten Ether fumes from long range, constantly blasting
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  • are capable of summoning Ether Totems. Depending on whether possess Arc, Solar or Void, they will use a Tether, Torch, or Shield totem respectively. Successfully
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  • remember this with pride, even after so much else has been lost. We settled our solar system and filled it with our work." — Grimoire Description. The Golden Age
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  • Phalanxes, and Psions. Sometimes Centurions utilize them. These weapons deal Solar damage. These weapons may or may not be linked to the Cabal Battle Network
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  • ability to swap between all 3 elements by holding the reload button (Arc, Solar, then Void). IONIZED POLYMER SYNBALLISTIC ATTACK PLATFORM. THE SYSTEM'S LETHALITY
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  • the occasion than by continuing on our journey together. And so, with the solar winds at our backs, we humbly invite you to draw your Myth Claymore from
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  • Human (section Hand Cannons)
    this subject at Human on the English Wikipedia. "This was our world, our solar system. We were here first. And no matter what the darkness brings, we will
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  • Zaouli's Bane (category Hand Cannons)
    look back! Don't-" — Weapon description Zaouli's Bane is a Legendary Hand Cannon first introduced in The Taken King then later reprised during Season of
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  • Six Dreg Pride II (category Hand Cannons)
    and squeeze?" — Weapon description Six Dreg Pride II was a Legendary Hand Cannon that could be acquired by killing Skolas, Kell of Kells in the Prison of
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  • to bring about a second collapse. Race Emperor Calus to the edge of the Solar System. Learn the ways of the Cloud Striders, wield Strand, a new power of
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  • The Dark Below. Dragon's Breath fires unique rockets that leave behind a Solar flare grenade, making it a good area-denial weapon. After an update with
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  • found her once again in the Solar System. Seeking to reclaim their glory, the Eliksni decided to explore the newly discovered Solar System and start a war against
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  • have a set element, and can spawn as any kind of elemental Chieftain, be it Solar, Arc or Void. Due to them recently reappearing on Patrol, it is unknown if
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  • Edge of Intent is an Exotic Glaive in The Witch Queen expansion. It does Solar damage. Intrinsic Perk: Edge of Intent - Hybrid Melee/ranged polearm with
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  • "A lone wolf who lives for the perfect shot." A medium to long distance Solar class suited for engaging single or sometimes multiple targets with precision
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  • weapon (of which there are five, counting the Simulant; aside from the Hand cannon, three others may be earned from Escalation Protocol) and defeat 250 Hive
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  • biggest danger presented by Chieftains comes from their Ether Totems. The Solar Ether Torch totem used by the Chieftains acts as a flame turret which spins
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  • previous weapons, but they have higher muzzle velocity and deal Solar damage. The main cannon now has a different firing mode: a homing barrage of missiles
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  • and converting it to Solar Light. The Vanguard has denied petitions from the various weapon foundries of the City to research the solar farm (and the resources
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  • it's that first shot. Now I am a Gunslinger, and my heart's more or less a cannon, and my purpose is to land that first shot. One shot. You take it and you
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  • Prometheus Lens is an Exotic Solar Trace Rifle introduced in the Curse of Osiris expansion for Destiny 2. The weapon generates a damage field of intense
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  • teleport and the ability to attack you directly with his own cannon which launches both regular Solar projectiles and clouds of SIVA mites that will damage players
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  • Scorch Captains are Fallen Splicer Captains who specifically wield Scorch Cannons, much like their non-augmented counterparts from the House of Wolves. Two
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  • and know it's mine to take." — Clovis Bray Eyes of Tomorrow is an Exotic Solar Rocket Launcher introduced in Beyond Light. It is acquired as a random drop
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  • to bits. However, a Captain is his most deadly when armed with a Scorch Cannon, which he uses to devastating effect, being able to instantly kill Guardians
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  • instance. Recommended weapon loadout is ascended Solar-based weaponry (as there is typically a Solar Burn), a primary (e.g., Vision of Confluence), a special
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  • featured in Forsaken. It fires two rockets simultaneously, one Void and one Solar, that can track onto the same target. It is a weapon from the Daito foundry
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  • other colonies throughout the Solar System. Thousands of Warsats were launched into orbit above the planets of the Solar System. and together with an array
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  • of them and dealing Solar damage. They can also spin it for a few seconds before slamming it into the ground, creating a pool of Solar fire that inflicts
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  • unlocked for other players in Forsaken. Borealis can switch between Arc, Solar, and Void energy upon the alternate fire command. As a weapon able to switch
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  • last memory in my head than know that little prince holds Cayde's prized cannon: the Ace of Spades. You gotta promise me. Put Uldren in the ground. And
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  • Frag Detonators were first encountered when the Red Legion came into the Solar System. Since then, they have been found among all Cabal units across the
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  • is one of several known manifestations of the Light, along with Arc and Solar. It is associated with gravity and the distortion of spacetime, and allows
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  • "Exotic Bow: Ticuu's Divination This ancient recurve Bow charges multiple Solar arrows that can track several targets at once." "Power Gathered: Weapons
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  • first in the arsenal of the Red Legion. The Headhunter is a very long range Solar rifle, similar to the Vex Line Rifle. A user must aim the weapon for a while
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  • in large numbers. The Taken use a version of the Torch Hammer that fires Solar explosives at a faster rate, though with lower splash damage. It can be especially
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  • Note the absence of the bottom attachments and the condition of the nose cannon on the Destiny 2 model. Destiny 2 Warmind (First appearance) Bungie (2014/9/9)
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  • Bundle, included with the Credence Weapon Ornament for the Legendary Hand Cannon Trust, and the Celestial Dome Shader. When I got to the City, Tallulah Fairwind
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  • fleet to the Solar system to exact retribution upon the Guardians—specifically the one who struck the killing blow. When he arrived at the Solar system, in
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  • Shrapnel Launcher, a Shock Rifle or even at rare times Shock Blades, Scorch Cannon, or a Molten Welder, along with leading one or several crews of Dregs, Vandals
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  • known position. The Undying Mind and some Taken Hydras are outfitted with a Solar variant, though its other properties are unchanged. Destiny (First appearance)
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  • allowed the Warminds to monitor and coordinate defenses across the entire Solar System. Bungie.net - The Ides of Mail Sack
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  • Compared to similar troops in other races, like Dregs, Psions are not used as cannon fodder, but as support and infiltrator units. While the main Cabal units
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  • PVP Mode: Elimination, Seasonal Artifact: The Lantern of Osiris, New Seal, Solar Subclass Update December 17 – The Dawning, The Sundial: Ozletc, the Sky Piercer
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  • vanished from this region, giving the Crucible one of its largest arenas in the solar system. The Cabal, on the other hand, still prefer to keep their distance
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  • strategic weakness. Targeting the fiery head of the censer will cause a Solar explosion. The flames from the explosion will immediately consume the Ravager
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  • are built for excitement! Ghost detects Solar energy Ghost: Wait a minute — there's a high concentration of solar energy over there! Or alternatively Hawthorne:
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  • Scorn of the Fanatic. This Shotgun gathers energy and fires a scatter of Solar rounds in a four-scatter burst which can quickly sunder health if these rounds
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  • Empress Caiatl. Following Xivu Arath's invasion of Torobatl, they left for the Solar System to recruit Cabal commanders from other Legions, such as the Red Legion
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  • coincide with the release of Solar 3.0. The old perk used to be: Slug Rifle: This weapon lobs large, explosive, seeking solar slugs when you're firing from
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  • version of the Shrapnel Launcher or Scorn Blaster. They fire a rose of three Solar shots that spread out over distance. They are found in the hands of Scorn
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  • off-world. Try to relax and enjoy yourself as you fish for samples around the Solar System." Become Leviathan: Gear and Rewards Gods, Hunters, and Ghosts "A
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  • phoenix with every attack. Buff your weapons, allies, and harness the living Solar flame. Destiny 2: The Final Shape | Teaser Trailer
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  • leading Queen Mara to believe that a dark force was encroaching upon the Solar system, and sends for her associates. Leaving the fate of the disgraced Kell
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  • succeed, Guardians must gain access to the most impenetrable facility in the solar system: a Braytech orbital platform above the Last City. Break through layers
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  • Pain. Intrinsic Perk: Split Decision Dual barrels split into Stasis and Solar damage. Shortened Barrel: Greatly improves handling at the cost of range
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  • survivors to flee. You will venture to mysterious, unexplored worlds of our solar system to discover an arsenal of weapons and devastating new combat abilities
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  • Older Sister III (category Hand Cannons)
    is a Legendary Hand Cannon that can be acquired from Executor Hideo during Faction Rallies. Sights- Hitmark HCS:Accurate Hand Cannon sight. Steadyhand HCS:Stable
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  • expanding it. Merciless is very useful against enemies with higher health and solar shields. Each hit that doesn't kill with this weapon reduces its charge time
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  • It does Void damage by default, with the capacity to change to dealing Solar and Arc damage by holding the reload button. This weapon became craftable
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  • varied attacks. Strikes from Flame Torches burn their targets, inflicting Solar damage over time. The Flame Torch is the first torch seen being used as a
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  • immediately sound an alarm, and instantaneously target their enemy. The hail of Solar bullets is akin to a Heavy Slug Thrower, and can likewise destroy a Guardian's
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  • the first time since the Collapse as the Vanguard scrambles to defend the Solar System from the encroached Pyramids and the enemies beckoned to their call
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  • that empowers both Burning Maul and Consecration to unleash cyclones of Solar flame." Briarbinds "Void Souls created by the Warlock last longer and gain
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  • an instant, and do Solar-damage with their melee. Shadow Thrall—a shadowy imitation of a Thrall summoned by Taken Wizards, and do Solar-damage with their
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  • call sent by the Skyburners during the Taken War, Ghaul traveled to the Solar System with his Red Legion with the goal of claiming the Traveler and its
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  • the legendary Warmind Rasputin, one of the most powerful entities in the solar system. Off-World Recovery - Travel to the European Dead Zone to find something
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  • God of War boldly moves to seize power. If left unchecked, she threatens a solar system already in turmoil. While investigating the growing threat, Osiris
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  • (for more info see Chieftain page) All three totems have varying ranges, Solar totems have the smallest range with their range being that of a Ward of Dawn
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  • Fiber, and Freeze: Combines the Solar/Strand and Solar/Stasis Siphon mods into one. Kindling Trigger: Radiant causes Solar weapons to apply Scorch to unscorched
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  • incoming damage. Jump: Lift Sunbreaker: "Forge the fury of undying suns." A Solar artillery class focused on strong offense, recovery, and ability buffs. Available
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  • updated to the aspect and fragment system with the launch of the expansion. Solar was updated with the launch of Season of the Haunted. Finally, Arc was updated
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  • becomes whether or not to fire, not where to aim." — Osiris The Duality is a Solar Shotgun introduced in Season of the Hunt. It was acquired from the Season
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  • manpower across Mars and Phobos. Almost a year after the Red Legion entered the Solar System and the events of the Red War, a number of Legionary deserters wearing
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  • The Drake Tank's main armament is a turret-mounted cannon that fires a fast flying explosive Solar round. This shot is powerful enough to take off a quarter
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  • engrams, upgrade materials, cosmetics and more." Light: Free for all players - Solar 3.0 "Warlock Befriend these incandescent priests and find restoration. Oppose
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  • the first rain to the desert planet. It helped humanity expand across the solar system, teaching humans new technologies, helping them terraform planets
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  • Trust (category Hand Cannons)
    have a partner you can rely on." — The Drifter Trust is a Legendary Hand Cannon introduced in Forsaken. It can be acquired from Gambit match completions
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  • has the ability to teleport short distances in an instant. Its claws deal Solar damage. They retain the swarming and intelligence of ordinary Thrall but
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  • spacetime engineering and even time travel. The Vex have been present in the Solar System for billions of years, and their sophisticated and watchfully guarded
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  • Precision hits return ammo to the mag. Landing 4 precision hits loads a delayed Solar explosive round for your next shot. Smallbore: Dual strength barrel. Increases
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  • being hit by the flame jets and the flames they leave behind, as they cause Solar damage and inflict a "Burning" debuff that can quickly eat through shields
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  • Shotgun Strident Whistle - legendary Combat Bow Pure Poetry - legendary Hand Cannon Prolonged Engagement - legendary Submachine Gun Nameless Midnight - legendary
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  • Elite / Major Ultra (Solar) Ultra (Arc) Ultra (Void) Corrupted Chieftains are a more powerful variant of Scorn Chieftain. In The Witch Queen expansion
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  • hands." Cross Play "Play with and against your fellow Guardians across the solar system, regardless of platform. Cross Play is here and free for all players
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  • was a massive accelerator designed to launch cargo to colonies across the Solar System. By the time of the City Age, the facility was under occupation by
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  • due to the shield only activating if the user is at full health. Using a Solar subclass can alleviate this problem if the wielder is able to gain constant
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  • this quest step and killing Xol your Rose Hand Cannon will transform into the Lumina Exotic Hand Cannon. Destiny 2: Season of Opulence Bungie (2019/6/4)
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  • unexpected positions. In high difficulty activities, Shanks can be equipped with Solar Absorption Shields, which significantly increase their durability. Still
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  • making it more potent." "The Path of Burning Steps Titan armor that converts Solar eliminations into increased weapon damage and makes them more difficult to
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  • station between Earth and the rest of the colonial effort throughout the Solar System. Now, the fringe Fallen House of Exile involve the decayed installation
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  • leaderless Legion and tried to carve out their own strongholds throughout the Solar System. The first few accounts were Cabal escapees for which The Spider issued
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  • Numoc chasing a Guardian. A Void variant of a Ice Reaper Psion Operant. A Solar variant of a Ice Reaper Psion Operant. A Arc variant of a Ice Reaper Psion
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  • Redrix's Broadsword: Kinetic Pulse Rifle Luna's Howl: Solar Hand Cannon Not Forgotten: Solar Hand Cannon The Mountaintop: Kinetic Grenade Launcher The Recluse:
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  • Mercury for fuel, and linked with the star in preparation for destroying the Solar System once Ghaul had obtained the Traveler's Light for the Red Legion. Commander
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  • Destructive. As forceful and chaotic as Ymir himself." — Ada-1 Jötunn is an Exotic Solar Fusion Rifle that could be acquired from the Bergusia Forge when forging
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  • released in Season of the Forge and rewarded players the reprised Exotic Hand Cannon, The Last Word. It was initially given by the Drifter until Beyond Light
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  • Prohibition, and all other places in the solar system. For a time, the Red Legion maintained complete control of the Solar System but a few Guardians were able
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  • differently. When firing from the hip, Ticuu's Divination will fire three Solar "darts" that home in on enemies and "mark" them - signified by flames running
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  • disposal, the corporation built a number of research installations across the Solar System. Clovis Bray was responsible for the construction of the Dust Palace
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  • were willing to cut off their Ether ration and join them. Their weaponry is Solar-based, with red-colored energy instead of the typical orange coloration.
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  • Arath, God of War. When Crota, Son of Oryx and his spawn arrived at the Solar System during the Collapse and took over the Moon as their territory, the
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  • succor of Ether from their Prime Servitor. Following their arrival into the Solar System, the Devils terrorised humanity and ransacked their settlements across
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  • ships." — Virixas, Kell of Wolves to Queen Mara Sov Prior to arriving in the Solar System, the House of Wolves, then called 'Mraskilaasan', or "Gentle Weavers"
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  • The weapon returns in Forsaken but now inflicts Kinetic damage instead of Solar damage, and is mounted in the player Guardian's Kinetic slot instead of Energy
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  • Daedalus Code (category Hand Cannons)
    your own escape." — Weapon description Daedalus Code is a Legendary Hand Cannon that can be acquired from Strikes and rank-up packages awarded by Commander
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  • Ancient Gospel (category Hand Cannons)
    — Rekkana, Warlock of the Kentarch 3 Ancient Gospel is a Legendary Hand Cannon that can be acquired from the Garden of Salvation Raid. Similar to weapons
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  • Minuet-42 (category Hand Cannons)
    you to join the dance." — Weapon description Minuet-42 is a Legendary Hand Cannon that can be acquired from rank-up packages awarded by Banshee-44. This section
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  • Annual Skate (category Hand Cannons)
    And fall in love." — Weapon description Annual Skate is a Legendary Hand Cannon that was able to be acquired from activity rewards on Titan and rank-up
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  • meekly. "…I'll get help!" Solar Light flows through Crow. "Come on! YOU WANT ME? I'M HERE!" Hand flexes around the grip of his cannon; flames sputter from fingertips
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  • the Everjoy. In the days immediately before the Red Legion set out to the Solar System to wipe out the Guardians, Calus deployed his Shadows to assassinate
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  • Allegro-34 (category Hand Cannons)
    pick up the pace." — Weapon description Allegro-34 is a Rare Energy Hand Cannon in Destiny 2. Destiny 2 (First appearance) Forsaken Bungie (2017/9/8), Destiny
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  • more guns by far. Something moved in the corner. Aunor's Minuet-42 Hand Cannon came up in her fist. "Hey, whoa. No one draws in the den. Are you crazy
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  • get a good line of sight to blast them with their Psionic Blast. Arc and Solar Psion Operants have Absorption Shields of their element instead of void when
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  • Recoil Intrinsic: Shrapnel Launcher - Fires a power short-range burst of Solar damage. Barrel: Chambered Compensater - Stable barrel attachment. Increases
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  • peruse a desolate wasteland dotted with fragments of worlds throughout the Solar System to search for a trio of Blights and destroy them. Although reasonably
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  • The Defiant (category Hand Cannons)
    distract you from your purpose!" — Lakshmi-2 The Defiant is a Legendary Hand Cannon that can be acquired from Lakshmi-2 during Faction Rallies This section
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  • the Everjoy. In the days immediately before the Red Legion set out to the Solar System to wipe out the Guardians, Calus deployed his Shadows to assassinate
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  • of Dusk entered a massive guerrilla war with Red Legion forces across the Solar System as well as battling the Hive and Vex. The House of Dusk first became
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  • down by using a Shock Cannon, Scorch Cannon, or a Null Cannon depending on the type of elemental shield. In order to get these cannons, you must kill Shock
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  • Following Dominus Ghaul's death during the Red War, the Leviathan arrived in the Solar System and began consuming the planetoid Nessus. Some time after the Leviathan
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  • me into exile." — Emperor Calus Many years prior to the invasion of the Solar system, Calus led a populist revolution to remove the Praetorate and restore
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  • communicate with Oryx across the universe, were known to exist throughout the Solar System. Osiris studied the Hive extensively and foretold that the Spawn of
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  • Exodus Black. At some point, SIVA was transported to worlds outside of the Solar System under the direction of the Warmind Rasputin. "Felwinter tried to communicate
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  • in their favor, by securing a victory where the Red Legion subverts the Solar System. Another group of Psions sought to use Rasputin's nodes to evolve
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  • combatants with Hand Cannons, and collect the Necromantic Strand in the Hall of Wisdom to cleanse this Essence. Awards the Loud Lullaby Hand Cannon. "Trauma is
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  • Taken Essences in one cycle by using the Tractor Cannon method. Keep in mind that the Tractor Cannon will not push Mights of Riven, and will only apply
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  • would be strong enough to create a blast capable of wiping out half the Solar System. Wishing to avoid this, the Guardians formed a strike team to disable
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  • crystals and the Song Shrieker in the process. Evidence from elsewhere in the solar system indicates that Savathûn has taken control of her late brother's Taken
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  • who were born after the Whirlwind and never knew any other home but the Solar System. Last but not least was the last scribe of the House of Judgment,
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  • Island Book https://www.ishtar-collective.net/entries/tractor-cannon?highlight=tractor+cannon Cayde's Treasure Island Book Cayde's Treasure Island Book Bungie
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  • launch themselves from a cannon that the Cabal had set up in order to destroy her ship first. The Guardian commandeers the cannon, and launches themselves
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  • SUROS GJS-42 (category Hand Cannons)
    can help Destinypedia by expanding it. SUROS GJS-42 is a Legendary Hand Cannon in Destiny 2.
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  • remained dissolved in usage. With the arrival of Empress Caiatl into the Solar System, the Cabal Empress, vying for power and unification over the tenuous
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  • Portals. After escaping the cold world, the Drifter returned to the inner solar system on a new ship dubbed The Derelict with a massive object from the Nine
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  • Fusion Rifle Sleeper Simulant, the legendary shotgun IKELOS SG v1.0.1, hand cannon IKELOS HC v1.0.1, and submachine gun IKELOS SMG v1.0.1. IKELOS legendary
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  • Underbelly of the Leviathan An Elite Loyalist Centurion with a Cabal Bronto Cannon An Elite Loyalist Centurion with a Cabal Slug Shotgun, a high-value target
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  • will rarely withstand even one shot from Fighting Lion, while those with Solar or Arc shields still succumb quickly. This weapon can even be a viable choice
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  • the Guardians from taking the plates in the Birthplace of the Vile Strike. Solar Tarnished Chieftain Void Tarnished Chieftain with a Scorn Crossbow A Tarnished
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  • ""They say Hand Cannons have long been used for personal defense, even before the days of the City. Nothin' defensive about'em. When a Cannon speaks, people
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  • height of the Golden Age. While most were bound for locations within the Solar System, at least one, Exodus Black, was intended to colonize a world in the
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  • that if Ir Arok succeeded, the Taken could unleash devastation across the solar system. Asher pointed out that losing the Young Wolf would devastate the
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  • Shanks which are heavily shielded with the three elements, Void, Arc, and Solar (in that order of spawn). The enemies will spawn from a Fallen Ship, randomly
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  • World Quest on Nessus. Its perks work in conjunction with the Exotic Hand Cannon Sturm. As of Beyond Light, Drang may be purchased from Banshee-44 after
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  • Mission: Bergusia Forge Weapon(s): Arc Nose Repeater Arc Missile Pod Solar Laser Cannon Abilities: Summon Fallen High Durability Deploy Shank Shock Emmission
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  • Corridors of Time Part 1 Weapon(s): Arc Nose Repeater Arc Missile Pod Solar Laser Cannon Abilities: Summon Fallen High Durability Shock Emmission Ketch Bombardment
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  • watched from the Prison of Elders as the Red Legion cut a swath into the Solar System. He sent warnings to Petra and The Last City of the fleet, but was
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  • Presto-48 (category Hand Cannons)
    hold nothing back." — Weapon description Presto-48 is a Rare Energy Hand Cannon in Destiny 2. This section needs expansion. You can help Destinypedia by
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  • Mission: Legacy Code Weapon(s): Cabal Bronto Cannon Abilities: Summon Cabal High Durability Rapid Movement Solar Absorption shield Void Sword Limited Flight
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  • appearance) The Militia's Birthright Gyrfalcon's Hauberk (First appearance) Hand Cannon Pure Poetry (First appearance) Zaouli's Bane Ketchkiller's Suit (First appearance)
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  • distributing weapons belonging to the Black Armory to Fallen across the Solar System. When Fallen manufactured Black Armory gear made its way to the Guardians
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  • a good magazine size, high zoom, extended stability and range, and with Solar elemental synergies to top it off. It is relatively easy to handle, and Extended
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  • (First appearance) Fusion Rifle Midha's Reckoning (First appearance) Hand Cannon The Revelator Zaouli's Bane (First appearance) Machine Gun Qullim's Terminus
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  • appearance) Sunrise GL4 (First appearance) The Colony (First appearance) Hand Cannon A Cold Sweat (First appearance) Crimil's Dagger (First appearance) Crimson
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  • (First appearance) Grenade Launcher Love and Death (First appearance) Hand Cannon Ancient Gospel (First appearance) Eriana's Vow (First appearance) Loud Lullaby
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  • with other members of the crew. As the Yang Liwei was outbound from the Solar System, the Black Fleet descended to bring about the Collapse. As the Yang
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  • tribute, Caiatl and what remained of the Cabal from Torobatl, arrived in the Solar System in order to claim more champions for her army. Commander Dracus Basilius
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  • Through Fire and Flood (First appearance) Gwisin Vest (First appearance) Hand Cannon Ace of Spades Better Devils Duke Mk. 44 Luna's Howl (First appearance) Malfeasance
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  • Cinder Pinon Armor (First appearance) Dawn Chorus (First appearance) Hand Cannon Hawkmoon Posterity (First appearance) The Steady Hand Thorn (Mentioned only)
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  • Mine TR3-VR Grenade Launcher Edge Transit Forbearance The Mountaintop Hand Cannon Luna's Howl Midnight Coup Machine Gun Hammerhead Pulse Rifle Blast Furnace
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  • appearance) Undercurrent (First appearance) Wild Style (First appearance) Hand Cannon Judgment Optative Waking Vigil Linear Fusion Rifle Doomed Petitioner (First
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  • to eliminate one of her father's Shadow agents operating in the Human's solar system that was using The Fourth Horseman, an infamous Cabal killer, to eliminate
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  • salvage their gear and weapons. Eventually getting her hands on a Scorch Cannon, she became a threat to Risen that have been around longer than her and
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  • Cave Weapon(s): Cabal Bronto Cannon Abilities: Summon Cabal High Durability Rapid Movement Limited Flight Strafe Thrusters Solar Absorption Shield Void Sword
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  • Combat information Mission: A Frame Job Weapon(s): Cabal Bronto Cannon Abilities: Solar Shield High Durability Rapid Movement Limited Flight Strafe Thrusters
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  • Mars Patrol Weapon(s): Cabal Bronto Cannon Abilities: Summon Cabal High Durability Rapid Movement Limited Flight Solar Absorption shield Thrustpack Strafe
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  • Ammunition type: Primary ammo Fire mode: Full Auto Rate of fire: 360 RPM Damage: Solar Service history Affiliation: Atheon, Vault of Glass, The Guardian, Guardians
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  • Dread Bearer Raiders will start appearing. An Arc Chieftain Dread Bearer A Solar Chieftain Dread Bearer Destiny 2 Season of the Haunted (First appearance)
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  • Opulent Chieftains are a Major type of Solar Scorn Chieftains that appear in the Gambit activity, and Gambit Prime formerly, in which they act as High-Value
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  • Good Min-max handling: Decent Min-max magazine: 2 Specifications Damage: Solar Effective range: indefinite Service history In service: In service Affiliation:
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