Faction: Difference between revisions

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(Made changes and added some of the new factions.)
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*'''[[Eris Morn|Crota's Bane]]'''—Eris Morn is the sole representative of this faction, and is obsessed with stopping [[Crota, Son of Oryx]] and [[Oryx, the Taken King]]. Completing her bounties will unlock items for sale exclusive to her.
*'''[[Eris Morn|Crota's Bane]]'''—Eris Morn is the sole representative of this faction, and is obsessed with stopping [[Crota, Son of Oryx]] and [[Oryx, the Taken King]]. Completing her bounties will unlock items for sale exclusive to her.
*'''[[Queen's Wrath (event)|Queen's Wrath]]'''—the Reef is hiring Guardians to eliminate dangerous members of the [[House of Wolves]] and the [[Taken]] that have escaped into the wild. The [[Queen's Guard]] awards those who brings the Reef's enemies to justice.
*'''[[Queen's Wrath (event)|Queen's Wrath]]'''—the Reef is hiring Guardians to eliminate dangerous members of the [[House of Wolves]] and the [[Taken]] that have escaped into the wild. The [[Queen's Guard]] awards those who bring the Reef's enemies to justice.
*'''[[House of Judgment]]'''—the Queen wants the [[Prison of Elders]] cleared of its prisoners, and has tasked Guardians with this duty in exchange for treasures.
*'''[[House of Judgment]]'''—the Queen wants the [[Prison of Elders]] cleared of its prisoners, and has tasked Guardians with this duty in exchange for treasures.


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These factions have allied with the Vanguard and the Guardians of Earth in a common defense coalition.  
These factions have allied with the Vanguard and the Guardians of Earth in a common defense coalition.  
*[[Fallen]] House:
*[[Fallen]] House:
**[[House of Light]] - A newly formed house of Fallen lead by [[Mithrax, Kell of Light]] who believe in allying themselves with Humanity and worshiping the Traveler.  
**[[House of Light]] - A newly formed house of Fallen led by [[Mithrax, Kell of Light]] who believe in allying themselves with Humanity and worshipping the Traveler.
**[[House of Spider]]—a Fallen Crime Syndicate held up in the [[Tangled Shore]] lead by [[The Spider]].
*[[Cabal]] Legion:
*[[Cabal]] Legion:
**[[Imperial Cabal]] - The remnants of The Cabal Empire after the fall of [[Torobatl]] that still remain loyal to [[Empress Caiatl]].  
**[[Imperial Cabal]] - The remnants of The Cabal Empire after the fall of [[Torobatl]] that still remain loyal to [[Empress Caiatl]].  
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***[[Taniks' Crew]]—a rag-tag group of Fallen that work for the Fallen Mercenary [[Taniks, the Scarred]].
***[[Taniks' Crew]]—a rag-tag group of Fallen that work for the Fallen Mercenary [[Taniks, the Scarred]].
**[[House of Dusk]]—a mysterious Fallen House that emerges during the [[Red War]], engaging every other faction in the system.
**[[House of Dusk]]—a mysterious Fallen House that emerges during the [[Red War]], engaging every other faction in the system.
**[[House of Spider]]—a Fallen Crime Syndicate held up in the [[Tangled Shore]] lead by [[The Spider]].
**[[Kell's Scourge]]—Another Fallen Crime Syndicate full of anarchists that plundered the vaults and forges of the [[Black Armory]] lead by [[Siviks, Lost to None]].
**[[Kell's Scourge]]—Another Fallen Crime Syndicate full of anarchists that plundered the vaults and forges of the [[Black Armory]] lead by [[Siviks, Lost to None]].
**[[House of Salvation]]—A massive Fallen House formed from Dusk, Wolves, Devils, and Scourge seeking the destruction of the Traveler and utiziation of the [[Darkness]]. Lead by [[Eramis, Kell of Darkness]] and her Dark Council.
**[[House of Salvation]]—A massive Fallen House formed from Dusk, Wolves, Devils, and Scourge seeking the destruction of the Traveler and utiziation of the [[Darkness]]. Lead by [[Eramis, Kell of Darkness]] and her Dark Council.
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**[[The Silent Brood]]—wardens of [[The Sunless Cell]] on the [[Dreadnaught]].
**[[The Silent Brood]]—wardens of [[The Sunless Cell]] on the [[Dreadnaught]].
**[[Venom of Oryx]]—seen only in [[The First Firewall]] [[Story]] mission.
**[[Venom of Oryx]]—seen only in [[The First Firewall]] [[Story]] mission.
**[[Savathûn's Hive]]—servants of [[Savathûn]], found on [[Titan (moon)|Titan]].
**[[Savathûn's Hive]]—servants of [[Savathûn]] found on [[Titan (moon)|Titan]].
**[[Grasp of Nokris]]—servants of [[Nokris]] and [[Xol]], found on Mars, [[Hellas Basin]].
**[[Grasp of Nokris]]—servants of [[Nokris]] and [[Xol]] found in [[Hellas Basin]] on [[Mars]].
**[[Xivu Arath's Horde]]— Servants of [[Xivu Arath, God of War]].
**[[Xivu Arath's Horde]]— Servants of [[Xivu Arath, God of War]].
***[[Wrathborn]]— Corrupted army of Fallen, Hive, and Cabal that serve Xivu Arath and are lead by the [[High Celebrant of Xivu Arath|High Celebrant]].
***[[Wrathborn]]—corrupted Fallen, Hive, and Cabal that serve Xivu Arath and are led by her [[High Celebrant of Xivu Arath|High Celebrant]].
**[[Lucent Brood]]—servants and Lightbearers of Savathûn found in [[Savathûn's Throne World|her Throne World]].


*[[Vex]] Programmings:
*[[Vex]] Programmings:
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**[[Virgo Prohibition]]—aggressive and relentless Vex units that test the Cabal's [[Exclusion Zone]].
**[[Virgo Prohibition]]—aggressive and relentless Vex units that test the Cabal's [[Exclusion Zone]].
**[[Sol Divisive]]—protectors of the [[Black Garden]].
**[[Sol Divisive]]—protectors of the [[Black Garden]].
**[[Precursors]]—ancient yet futuristic Vex in the [[Vault of Glass (location)|Vault of Glass]].
**[[Precursors]]—ancient yet futuristic Vex in the [[Vault of Glass (location)|Vault of Glass]] and the [[Infinite Forest]].
**[[Descendants]]—extremely old Vex from the future in the [[Vault of Glass (location)|Vault of Glass]].
**[[Descendants]]—extremely old Vex from the future in the Vault of Glass and the Infinite Forest.
**[[Unidentified Vex collective]]—Vex programming collective active on [[Nessus]], [[Io]], and [[Mercury]].
**[[Unidentified Vex collective]]—Largest Vex programming collective encountered on [[Nessus]], [[Io]], [[Mercury]] and [[Europa]].
**[[Proxy|Proxies]]—Simulated entities created by the infinite Forest to protect it.


*[[Cabal]] Legions:
*[[Cabal]] Legions:
**[[Sand Eaters]]—most commonly encountered infantry on Mars.
**[[Sand Eaters]]—most commonly encountered infantry on Mars before the Red War.
**[[Dust Giants]]—highly trained soldiers used to reinforce crumbling lines and fend off Vex offensives.
**[[Dust Giants]]—highly trained soldiers used to reinforce crumbling lines and fend off Vex offensives.
**[[Siege Dancers]]—elite forward soldiers that take over newfound territory.
**[[Siege Dancers]]—elite forward soldiers that take over newfound territory.
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**[[Broken Legion]]—a renegade detachment contained in the [[Prison of Elders]].
**[[Broken Legion]]—a renegade detachment contained in the [[Prison of Elders]].
**[[Skyburners]]—celestial demolitions fleet; formerly a reserve fleet until the [[Taken War]].
**[[Skyburners]]—celestial demolitions fleet; formerly a reserve fleet until the [[Taken War]].
**[[Red Legion]]—elite [[Cabal]] special forces Legion; sent to capture the [[Traveler]] in ''[[Destiny 2]]''.
**[[Red Legion]]—elite [[Cabal]] special forces Legion sent to capture the [[Traveler]] in ''[[Destiny 2]]''.
***[[Blood Guard]]—Elite Royal Guard task Force of Ghaul and the Red Legion.
***[[Blood Guard]]—Elite Royal Guard task Force of Ghaul and the Red Legion.
***[[Unnamed Red Legion Deserters]]—Cabal forces who broke off from the Red Legion during the [[Red War]].
**[[Loyalists]]—the loyal followers of [[Emperor Calus]] who serve him aboard [[The Leviathan]].
**[[Loyalists]]—the loyal followers of [[Emperor Calus]] who serve him aboard [[The Leviathan]].
**[[Cabal Deserters]]—Various groups of Cabal forces who broke off from the main Cabal Legions for individual reasons.
***[[Psion Conclave]]—A rebel group composed predominantly of [[Psions]] seeking retribution for [[Amtec]] [[Niruul, the Hollow Voice|and]] [[Ozletc, the Sky Piercer|her]] [[Tazaroc, the Sun Eater|sisters]].


*[[Taken]]—the personal army of [[Oryx, the Taken King]], composed of corrupted and enslaved members of other enemy races.
*[[Taken]]—the personal army of [[Oryx, the Taken King]], composed of corrupted and enslaved members of other enemy races.
*[[Nightmare]]s—Manifestations of past enemies created by the [[Darkness]] of [[The Lunar Pyramid|the Lunar Pyramid]] for psychological and physical warfare.


==List of appearances==
==List of appearances==

Revision as of 10:55, August 16, 2022

"They've done more good than harm. By most calculations."
Grimoire description
Grimoire card for the three main City factions.

Factions are groups that Guardians can join and earn Reputation with. Most factions are based within the Last City, but some are found elsewhere, such as the Reef. Completing activities for a faction allows Guardians to increase their rank with them and earn rewards. On the other hand, there are some factions that cannot be joined because they have no Reputation stat, and furthermore, the enemy races have their own factions dedicated to their own goals.

Consensus factions

These three factions form the City's government, the Consensus, and seek champions among the Guardians to represent them in the Crucible. Guardians may pledge themselves to a faction for a fee of 2500 Glimmer to support it and earn faction-specific rewards, such as weapons, armor, emblems, and shaders. Guardians can only change their allegiance once per week, and must pay the fee each time. Players continue to earn Vanguard or Crucible Reputation in addition to Reputation with their faction.

If players earn Level 25 Reputation with a faction, they'll unlock a faction quest that rewards an Exotic class item that increases Reputation gains with that faction.

Dead Orbit Future War Cult New Monarchy
Dead Orbit Grimoire.jpg Future War Cult Grimoire.jpg New Monarchy Grimoire.jpg
Tower Rep
Arach Jalaal
Tower Rep
Lakshmi-2
Tower Rep
Executor Hideo
Philosophy
"The Traveler is not our only salvation. Another future lies out among the light of other stars."
Dead Orbit is a survivalist faction that believes humanity's future lies not on Earth with the Traveler, but in a great diaspora throughout the universe. They hope that by colonizing as many worlds beyond the Solar System as possible, humanity will become too innumerable for another disaster like the Collapse to break it or an enemy like the Darkness to extinguish it. Dead Orbit members are currently assembling a fleet of starships to begin their interstellar journey.
Philosophy
"There is no future but now. No truth but war."
Future War Cult is a fatalist faction that believes conflict is the quintessential nature of the universe and the inescapable end-state of most, if not all possible realities. Known for their martial prowess as much as their secrecy and eccentricity, Cultists assert that another confrontation with the Darkness, the "coming war", is inevitable whether humanity makes its stand on Earth or attempts to flee elsewhere. In their opinion, preparing for that confrontation should be the sole, driving purpose of the Last City and the Guardians.
Philosophy
"Hope will be born from the collective triumphs of the king in us all."
New Monarchy is a monarchist faction that believes humanity should strive to restore the lost glory and order of the Golden Age, and that the ideal way to achieve that is by uniting the Last City under a single, benevolent ruler invested with absolute authority. New Monarchists view the Consensus as a tenuous compromise that impedes the path to true progress. They patiently await the day when the Consensus voluntarily abolishes itself and a monarch is chosen by acclamation.

Faction Rallies

In Destiny 2, the factions return to compete against one another in the Faction Rallies event, where one of the factions is declared the winner by receiving the most support from players across all available activities.

Guardian factions

These factions give Reputation to Guardians by default.

  • Vanguard—the default faction for all Guardians. The Vanguard advise Guardians on missions and see to the City's defense. Guardians earn Reputation with the Vanguard by completing Patrol missions, Story Missions, Strikes, and Vanguard Bounties.
  • Crucible—the City's competitive arena. Guardians earn Reputation by competing and completing Crucible bounties, and Lord Shaxx's weekly bounties.
  • Iron Banner—a special tournament in the Crucible. Guardians earn Reputation by winning matches and completing Iron Banner bounties. Formerly hosted by Lady Efrideet and currently overseen by Lord Saladin.
  • Cryptarch—any Guardian who brings engrams for decoding are rewarded for their discoveries.
  • Gunsmith—field test weapons for the Tower's gunsmith, and he'll reward you with a special delivery with one of the City's Weapon Foundries.
  • Sparrow Racing League—complete and win Sparrow races to increase SRL Event Standing and earn better rewards. The Tower Shipwright hosts the event.

Quest factions

These individuals seek the help of Guardians for their own agendas.

Other factions

These factions are named, but cannot be joined by Guardians to date.

  • Cult of Osiris—a cult dedicated to the teachings of Osiris. Players can interact with its representative, Brother Vance, but cannot earn Reputation with them.
  • Symmetry—a minor faction that was founded on the teachings of Ulan-Tan. Barred from the Consensus for being too dangerous.
  • Concordat—a former Consensus member, ejected after its founder, Lysander, was exiled.

Allied Factions

These factions have allied with the Vanguard and the Guardians of Earth in a common defense coalition.

Enemy factions

  • Scorn—a rogue faction of Fallen pirates that broke out from the Prison of Elders following the Red War and were transformed into a new race.

List of appearances

Template:Guardian Factions Template:Guardian Orders Template:Enemy Factions