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  • article is a stub. You can help Destinypedia by expanding it. The Survey Boss is a Vandal encountered in a Patrol Mission on the Cosmodrome. From their
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  • aura that heals all nearby Hive, including the bosses. Shambling Torrent—an Ogre which appears as the boss of Level 1 and spawns alongside another one in
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  • that accompany bosses of the fourth, fifth and sixth levels of the Escalation Protocol World Event. They are known to heal their bosses over time if they
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  • in Destiny. It is used to summon Tier 2 bosses in the Court of Oryx. A Stolen Rune is used to trigger Tier 2 boss events in the Court of Oryx. Before it
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  • of Xivu Arath was a powerful Taken Ogre that featured as one of the final bosses of the Astral Alignment activity, where it attempted to secure the Blind
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  • Destinypedia by expanding it. "Become the monster." — Weapon description FINAL BOSS is a Legendary Sniper Rifle that can be acquired from Arcite 99-40. This
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  • Destiny. It is used to summon Tier 1 bosses in the Court of Oryx. A Reciprocal Rune is used to trigger Tier 1 boss events in the Court of Oryx. Stolen Runes
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  • Taken Ogre that serves, alongside Ugroth, Soulkeeper, as one of the final bosses of The Oracle Engine Mission. It guards the top of the Observatory in the
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  • Crow and the Hawk and serves as the final boss. Later it returns as one of the weekly rotating final bosses of the mission Harbinger (Exotic Quest). Ishrasek
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  • The Deafening Blasts are Ultra Knights that serves as the bosses of the fourth and sixth levels of the Escalation Protocol World Event. They are some of
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  • Reefbane was a powerful Scorn Raider that featured as one of the final bosses of the Astral Alignment activity, where they attempt to secure the Blind
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  • Destiny. It is used to summon Tier 3 bosses in the Court of Oryx. An Antiquated Rune is used to trigger Tier 3 boss events in the Court of Oryx. Before
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  • Blight in the center while having the Blight Receding buff applied. The bosses fight much like normal giant versions of themselves, pelting foes with their
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  • Lightflayer is a powerful Solar Scorn Chieftain and one of the four daily-rotating bosses of the Wellspring activity. He, along with his Scorn followers, launch an
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  • Agoros, Gatekeeper is an Ultra Hydra that is the first of three bosses in the mission, The Gateway. During the uprising of the Vex on Mercury, Agoros attempts
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  • the Spring is a powerful Hive Knight who is one of the four daily-rotating bosses of the Wellspring activity. They attempt to defend the Wellspring from the
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  • major will drop a well of light that greatly buffs all damage done to the bosses. Tier 3 is similar to Tier II, however, enemies have higher hp and damage
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Aye-I is the first of the three weekly-rotating privateer bosses that appear in the
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  • Lightflayer is a powerful Scorn Raider and one of the four daily-rotating bosses of the Wellspring activity. He, along with his Scorn followers, launch an
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  • the Spring is a powerful Hive Ogre who is one of the four daily-rotating bosses of the Wellspring activity. It attempts to defend the Wellspring from the
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Ransaaks is the second of the three weekly-rotating privateer bosses that appear in the
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  • Locus of Subjugation is a powerful Scorn Chieftain and one of the rotating bosses in Riven's Lair and the Coil seasonal activities. The Locus of Subjugation
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  • prosthetics. Skeirviis' fighting mechanics bear similarities to most giant Ravager bosses. It can swing its Flame Censer to deal Solar damage, slam it into the ground
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  • Ungoloth, Wayward Beast is a Taken Ogre champion and one of the rotating bosses in Riven's Lair and the Coil seasonal activities. Ungoloth, Wayward Beast
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  • on Nessus, and served as the boss of the Lost Forge activity there. Much like the other Forge Saboteurs and Forge Bosses, Zevious-3 entered the encounter
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  • encountered at the end of the Verdant Forest as one of the possible final bosses. Phanes will never move from the center of the arena. Rather, it will stay
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  • was a unique Ultra Knight who appeared as one of the weekly rotating final bosses of Escalation Protocol. Kathok continuously bombarded the player's position
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  • serving as an "Honor Guard" of the greater Nightmare bosses. Primus Or'sek serves as the Tier 2 boss of the Nightmare Containment Public Event. If you are
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  • serving as an "Honor Guard" of the greater Nightmare bosses. Valus Thu'ur serves as the Tier 1 boss of the Nightmare Containment Public Event. If you are
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  • Contact (section Bosses)
    of three bosses will be summoned, dependent upon the weekly rotation. Taken Pyromaster and Taken Blights - Defeat Taken Blights powering the boss's shield
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  • of Xivu Arath, God of War. The Taken Knight acts as one of the rotating bosses in Riven's Lair and the Coil seasonal activities. Roln'gur, Blade-bound
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  • Multiple adds will also spawn to defend the Marauder. Like other Forge bosses, the Anarchist will possess an immunity shield, in which the player needs
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  • The Counterfeit Phalanx is a Taken Phalanx seen as one of the bosses Guardians fight in The Reckoning Arena. As stated by name, it, along with the other
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  • Centroidal Mind is a Vex Axis Mind of the Sol Divisive. It is one of the rotating bosses in Riven's Lair and the Coil seasonal activities. The Centroidal Mind is
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  • that is encountered in The Oracle Engine Mission as one of the two final bosses. It appears at the top of the Observatory in the Dreaming City, were the
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  • to continue the path of becoming a Stormcaller. Vekron is one of the only bosses to be presented in a mission that can't be replayed on the same character
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  • was a powerful Hive Ogre that appeared as one of the weekly-rotating final bosses of the Escalation Protocol Public Event. Nur Abath behaved like a typical
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  • alongside his brother, Tagh'al. He and his sibling served as the two final bosses of the Pirate Hideout: The Blademasters activity. Not much is known about
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  • The Coil (section Bosses)
    Guardians back to the Sensorium. There are currently four possible final bosses. This section needs expansion. You can help Destinypedia by expanding it
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Skiffiks is the third of the three weekly-rotating privateer bosses that appear in the
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  • Season of the Haunted story: Catharsis. It serves as the first of three bosses that are faced in the battle against Emperor Calus, Herald of the Witness
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  • players. Dungeons are Raid-like activities that feature unique mechanics and bosses throughout. They are longer than Raid Lairs, but remain shorter than proper
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  • could be a boss template for developers to help make new, Fallen bosses. It is also possible that they were a scrapped idea for a Fallen boss made by Bungie
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  • difficulty, with a recommended Light level of 340. Enhanced bosses are slightly more durable than Fused bosses, but still take relatively little firepower to take
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  • final wave, Guardians must face a Hive boss in order to complete the encounter. There are five possible bosses, each rotating on a weekly basis. This event
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  • Respite Mind was a large Vex Minotaur and one of many, extremely resilient bosses encountered at the end of the Verdant Forest activity. This section needs
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  • the Machine. Throughout Wrath of the Machine, SIVA Key Fragments drop from bosses and chests. Ten Fragments can be combined together to form a SIVA Cache
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  • extremely powerful Hive Ogre who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • the kind's Major look, but often sporting unique designs. Ultras serve as bosses, and are thus often the focal enemies in an activity. They appear in Story
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  • the Blind Well. They then need to defeat the three Hearld of the Plague bosses and deposit an Unstable Charge of Light into the Blind Well. This will then
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  • activity, though only the Hive and Vex ones. Common mechanics of the Nightmare bosses consist of becoming invincible until two Major Nightmares are slain, as
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it had a chance to spawn to engage the Guardians. Val Thallus uses
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  • epic, climactic encounters against various bosses, culminating in intense final battles against legendary bosses across the Destiny series. Raids differ from
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance of spawning to engage the Guardians. This section
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  • defeated by The Guardian. Ir Hanal appears alongside Ir Nithra as the final bosses of the Operation: Diocles Mission. They can first be spotted lurking in
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  • the leader of the Blood Guard. Thumos is one of the few bosses in Destiny to have the standard boss death animation while also able to have it changed to
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  • extremely powerful Vex Minotaur who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • versions of the Reckoning activity. It served as one of the biweekly final bosses, alongside the Eight of Swords and the Hermit. Destiny 2 Season of the Drifter
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  • versions of the Reckoning activity. It served as one of the biweekly final bosses, alongside the Two of Swords and the Hermit. Destiny 2 Season of the Drifter
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  • in the raid on the Vault of the old Tower, and served as one of the final bosses of the quest, alongside Mimiks-0 and Siriks, Loyal to Eramis. This section
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  • in the raid on the Vault of the old Tower, and served as one of the final bosses of the quest, alongside Mimiks-1 and Siriks, Loyal to Eramis. This section
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it had a chance to spawn to engage the Guardians. Val Ghranatum displays
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  • Destruction Public Event in the Quagmire area. They would also appear as final bosses in the Preservation Mission, where they lead Scorn forces in an effort to
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  • Ultra enemies that participate in the Dares of Eternity. They act as the bosses of the second encounter. Destiny 2 30th Anniversary Pack (First appearance)
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  • expansion in Taken form as Urzok, Aspect of Hate. He serves as one of the Taken bosses of The Whisper, also appearing in Lost Oasis to trigger the mission start
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  • blue map of the EAZ near the Solstice statue. Meditation Grounds, EAZ EAZ Bosses Destiny 2 Season of Opulence (First appearance) Season of Arrivals Season
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  • Lightflayer, a large Scorn Raider. Like the Wellspring: Attack bosses, these two bosses will rotate each time Wellspring is in its Defend version and they
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  • alongside his brother, Thagh'urn. He and his sibling served as the two final bosses of the Pirate Hideout: The Blademasters activity. Not much is known about
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  • extremely powerful Vex Hydra who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • a unique Strike boss fought at the end of The Sunless Cell. Weaker versions of Alak-Hul were carried over into Destiny 2 as mini-bosses, such as the Abyssal
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  • Moag's appearance was removed along with the other Flashpoints and their bosses with the release of Beyond Light. Moag appeared in the European Dead Zone's
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  • Xegonion's appearance was removed along with the all other Flashpoints and their bosses with the release of Beyond Light. When Xegonion appeared, the text "Xegonion
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  • and was the third-born in her family. She served as the first boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal
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  • until he is killed. Nixis is the first of the two Taken bosses to replace the usual final boss (in the case of Winter's Run, Aksor, Archon Priest) at the
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  • stop the Wizards and free Ahsa. The Screams of Xivu Arath are the final bosses of the Barotrauma Mission. The three Wizards will hover over a ritual Hive
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  • next to the arena. The Fused Captain is the weakest of the Splicer Captain bosses in the Archon's Forge. Destiny Rise of Iron (First appearance)
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  • the event, as they overcome Scorn, Taken, or Hive enemies while killing bosses at the end of whatever tier they choose. Once the charge is inserted, a
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  • Harbinger mission. It serves as the first of the three weekly-rotating final bosses of the mission. Akorith summons multiple Taken Goblins to shield itself
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  • first, An Salaak will begin summoning Taken Phalanxes as well. Killing both bosses will dispel the Blights and complete the challenge. Destiny 2 Forsaken (First
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  • first, An Hamaat will begin summoning Taken Phalanxes as well. Killing both bosses will dispel the Blights and complete the challenge. Destiny 2 Forsaken (First
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  • Raid Lairs are six-player activities that feature puzzles, challenging bosses, and exclusive loot, as well as Normal and Prestige difficulty options.
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  • one of the two possible bosses, either Azshradat, Celebrant of Xivu Arath or Uorgotha, Scourge of the Deep. Defeating the boss will complete the activity
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  • Scorn enemies—to repel the attackers who are disrupting the ritual. These bosses possess abilities typical of the average Abomination: being able to fire
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  • The Counterfeit Hydra is a Taken Hydra seen as one of the bosses Guardians fight in The Reckoning Arena. As stated by the name, it, along with the other
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  • up the role of what D1 Majors had, with the latter becoming akin to mini-bosses. The first striking feature of an Elite is their orange health bar, larger
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  • dropped the Sniper Rifle IKELOS_SR_v1.0.1 Damkath is one of the final Wave 7 bosses at the end of Escalation Protocol. It and several other adds, mainly Dread
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • defeated by The Guardian. Ir Nithra appears alongside Ir Hanal as the final bosses of the Operation: Diocles Mission. They can first be spotted lurking in
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  • massive Vex Hydras of the Sol Divisive. They were seen as optional final bosses of Vex Invasion World Events after losing subordinate Gate Lords. They coordinate
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  • Within the Court, there is a chest directly beneath the main platform that bosses spawn from. It can only be opened with a Key of Gnashing Teeth. Important
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  • by Necromancy and the Light of a Hive Ghost. Vorlog is one of the Tier 1 bosses of the Court of Oryx Created Public Event. His peculiarity is his possession
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  • Blind Well during Week 1 of the Dreaming City Curse. It acts as one of the bosses of the Tier 2 difficulty alongside Itzlii, and the two are joined by Tezcaa
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  • Blind Well during Week 1 of the Dreaming City Curse. It acts as one of the bosses of the Tier 2 difficulty alongside Macuii, and the two are joined by Tezcaa
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  • the area are filled, a Boss will spawn, either a Treasured Ogre, a pair of Sky-Eater Wizards, or both in the final part. The bosses must be killed in order
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  • in Rise of Iron Story mission The Iron Tomb. Jolder is the first of three bosses you fight in the final mission of the Rise of Iron story. Like the other
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  • Thox's appearance was removed along with the all other Flashpoints and their bosses with the release of Beyond Light. Thox appeared in the European Dead Zone's
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  • for combat and meditation, fighting with various Cabal, Fallen and Hive bosses who seek to claim it. YouTube - Destiny 2 – Solstice of Heroes Trailer Polygon
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  • seven of the weekly bosses. Once all of the seven Majors have been defeated, an Ultra boss named Dumuzod will spawn. Once the boss and the rest of the
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  • Edyx, Exothermic Mind will be summoned by the Warden as well, and the two bosses will begin attacking each other if they can't see any Guardians. If left
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  • and weapons would later be used as the basis for several other Centurion bosses. These include Ghalak the Colossus, Forge Warden; the three Unbowed Legion
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  • energy and was the eldest of her family. She served as the second boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal
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  • attempt to use the Crown of Sorrow to control the Hive. Out of all Cabal bosses in the Destiny series, Gahlran could very be the largest, towering over
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  • appears as both a Tier 1 and Tier 3 boss in the Blind Well, during the second week of the Dreaming City curse. During the boss wave, Mholoch spawns at the top
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  • of Necromancy and a Hive Ghost. Šimmumah appears as one the of the mini bosses seen within the "Strange Terrain" Strike where they were under the leadership
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  • encounters which may or may not include a mini-boss, culminating in a battle against one or more bosses supported by additional enemies. Some of the newer
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  • deals continuous damage to Guardians. . Balwûr is one of the most dangerous bosses to be summoned on the Court. For one, her mere presence keeps the floor
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  • damage it, so focusing fire on the boss is recommended to deplete it as quickly as possible. The same applies to the boss itself, who is extremely durable
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  • damage it, so focusing fire on the boss is recommended to deplete it as quickly as possible. The same applies to the boss itself, who is extremely durable
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  • Scarlet Keep for a Lucent invasion of Earth. They are encountered as the final boss of the PsiOps Battleground: Moon activity. Korosek can be found at the end
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  • Protheon, Modular Mind's chassis. Unlike other Axis Minds or other Ultra Vex bosses, the Sanctified Mind does not possess a glowing central eye. This is probably
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  • Guardians in order to steal their light. They are encountered as the final boss of the PsiOps Battleground: EDZ activity. Mor'ak is can be found at the end
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  • challenge modes. Generic bosses lack any special abilities that challenge mode bosses have. However, as of the April Update, these bosses will gain special abilities
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  • PsiOps Battleground: Cosmodrome activity, where they are faced as the final boss. Uul'nath is encountered at the end of the Psi Ops Battlegrounds: Cosmodrome
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  • Flooded Chasm on Earth. Bracus Gu'ulan appears in the Flooded Chasm as the boss of the Haunted Sector that takes place there. After the five minute timer
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  • similarities to him. Unlike most Hive Knight bosses, Alak-Hul is shown to have the same sounds as a Taken boss would have. Destiny: The Taken King (First
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  • the Pirate Hideout: The Lucent Brood activity as the final boss. Hiak'ar serves as the final boss of the Pirate Hideout: The Lucent Brood activity, and is
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  • Subjugated Mind is a powerful Vex Hydra Axis Mind that serves as the final boss of Override: Tangled Shore and as the keeper of its own domain within the
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  • future open to their manipulation. Tazaroc serves as the third boss among the rotating bosses of The Sundial activity, after her sisters Niruul, the Hollow
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  • found around the arena and thrown at the boss. Once the shield is depleted, the players are free to engage the boss with any weapon; however, the Ogre itself
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  • second-in-command to the Fanatic: Elykris. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • killing enough enemies, Carun will finally arrive. Like other Nightmare bosses, it is extremely durable and highly resistant to all forms of damage, and
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  • down, making it the first boss thus to have its full appearance change during the battle. Protheon is one of the few Strike bosses to change their weapons
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  • Broods in the Cosmodrome: Navôta, Eir Spawn. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • Yirksii, Subversive Chieftain is a large Scorn Arc Chieftain who serves as the boss of the Bay of Drowned Wishes Lost Sector in the Dreaming City. Yirksii can
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  • them to begin the Rite of Proving and fight a Cabal boss. Every third of its health bar, the boss will become immune to damage and move to a different
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  • Sulk'oth, Taken of Xivu Arath Kholks, Taken of Xivu Arath (Final Boss) Kruutiks, Reefbane (Final Boss) Destiny 2: Season of the Lost (First appearance)
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  • attempt to break into Neomuna's CloudArk via the Vex Network. It is the final boss of the Hypernet Current Strike. After clearing the previous room of enemies
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  • "That must be the big boss in charge. Take 'em out, hero!" — The Drifter Keelhaal of House Salvation was a powerful Fallen Captain who was encountered
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  • and slew him alongside his troops. Uorgotha is one of the rotating final bosses of Salvage. After his vanguard has been slain, the Ogre will be found kneeling
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  • overseer and boss of the Europa Haunted Sector. The Secluded Mind fights like most other Hydras. However, like the other Haunted Sector boss, it creates
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  • spawning closest to the door at the end of the room.. Like other Nightmare bosses, they are extremely durable and highly resistant to all strikes, and your
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  • Maksor, Starving Scavenger is a unique Captain that features as the second boss of the mission Spark. After defeating Tikkis, Diminished Scrapper, Maksor
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  • is a target of the Taken War questline. Like all of the Taken Corruption Bosses, Sho'oulth appears only after three elite Taken commanders are killed. Sho'oulth
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  • summon more in the arena. Noru'usk, Servant of Oryx is the last of the eight bosses introduced in Challenge of the Elders, and the only one that lacks a unique
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  • the City's main tower, The Keep of Voices. It is the third boss of the Last Wish Raid. The boss encounter will trigger when someone collects a portion of
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  • spawning in a low pool of water in the center of the room. Like other Nightmare bosses, they are extremely durable and highly resistant to all strikes, and your
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  • that was found in the Exodus Crash Strike, where it could appear as a random boss at the Glade of Echoes on Nessus. After the Beyond Light expansion was released
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  • in the Pirate Hideout: The Coward activity as the final boss. Ei Arat serves as the final boss of the Pirate Hideout: The Coward activity. They are found
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  • whilst Hive forces and a Tombship arrive to cover the boss's retreat. Twenty seconds later, the boss will reappear by the Clovis Bray head and the player
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  • Psion Flayer and devotee of Freeborn Otzot. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • Centurion Colossus Infiltrator Valuses are Cabal Valuses that serve as the main boss of the Injection Rig Public Event in the European Dead Zone, Nessus, Mars
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  • Imperial Deserter is encountered midway through The Communion Mission as a boss. After killing all of the Cabal in the area, the Pyramid will begin to shift
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  • begin. Calus will summon a powerful Cabal boss,Valus Thu'ur, Vessel of Nightmares, a Colossus. When the boss reaches half health, it will pull up an immunity
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  • and again fights like a regular powerful Wizard, but unlike most other bosses, she retains her Solar Absorption Shield. In this fight she is supported
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  • Naaruz, Third Seeker of Silence is an Ultra Hive Wizard who serves as the boss of the Witches' Ritual Public Event in Savathûn's Throne World. Naaruz can
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  • in search of buried riches and treasures. It was encountered as the final boss of the Expedition: Nessus activity. The Raiding Servitor is found at the
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  • Rarely they can make an appearance in Dares of Eternity during the Taken Boss if the boss is not slain quickly. Destiny 2 (First appearance) Beyond Light (First
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  • Shard of the Traveler mission as a boss for Gunslinger subclass. Brandaks Prime also appeared in the mission as the boss for the Redux Shard of the Traveler
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  • lead to a trap, but the mechanics of the boss are the same as before; destroying all crystals will render the boss vulnerable to damage. Upon arriving, the
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  • series of 7 different encounters before finally facing one of 3 randomized bosses. As of Beyond Light, this activity is no longer available Vex Offensive
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  • from Empress Caiatl's empire to Yirix's Conclave. They serve as the final boss of the Vox Obscura Exotic Quest. Qabix is encountered within the Conclave's
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  • Florescent Canal area within Savathûn's Throne World, where they serve as the boss of the Resonant Destruction Public Event. Gee'yom is encountered at the end
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  • This rank is given to units who are Strike, Prison of Elders, or Patrol bosses. Ranks are given to Cabal depending on how well they can lead campaigns
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  • Belmon, Transcendent Mind is a Vex Hydra Axis Mind, and the main boss of the The Glassway Strike. Shortly before the Collapse, Clovis Bray I constructed
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  • Ghalak the Colossus, Forge Warden was the final boss of the Volundr Forge in the European Dead Zone. Ghalak's main weapon of choice was a Red Legion Slug
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  • was a Hive Wizard encountered in the European Aerial Zone and served as a boss. Ir Abassin and her shade act and behave like In Anânh, Brood Queen, where
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  • their place. Azshradat reappears for a proper battle as one of the final bosses of Salvage. At the beginning of the battle, the Celebrant will be kneeling
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  • responsible for keeping Vex realms locked out of time. They were featured as the boss of the Vex Crossroads Public Event on Mercury. In the normal version of the
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  • to block your path, you will reach the end of the Lost Sector, where the boss and its reinforcements will be waiting for you. Ur Haraak was originally
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  • who is encountered within Savathûn's Throne World. They appear as the final boss of the Resonant Destruction Public Event in both the Quagmire and the Miasma
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  • Consecrated Mind was a Harpy Axis Mind of the Sol Divisive encountered as the first boss of the Garden of Salvation Raid. It is one of the two Sol Inherent Minds
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  • at the end of the Heist Battleground: Moon activity, serving as the final boss. Once the Fireteam reaches the inside of the Submind Vault and attempts to
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  • Jaliks, Fallen Captain is a unique Captain that features as the main boss of the Story Mission Six on Nessus. Jaliks will first be seen attacking Failsafe's
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  • Painsmith is a large Scorn Arc Chieftain who can be encountered as the final boss of the Heroic version of the Ether Ritual Public Event throughout Savathûn's
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  • Shambling Torrents are an Ogre variant that serves as the boss of the first and fourth levels of the Escalation Protocol World Event. It is a devastating
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  • the Bonfire in the European Aerial Zone. The Heat-Drinker Ogre is the final boss of Bonfire Bash, the activity of the 2022 Solstice. When the activity starts
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  • Gor'ath Gath is a Taken Phalanx that serves as the final boss of the Revamped version of the Lake of Shadows Strike. Gor'ath Gath functions similarly to
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  • Acanthos, Gate Lord was a Vex Gate Lord encountered on Nessus. It is the first boss encountered in the mission Six. Acanthos was encountered in the Glade of
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  • Root Mind was a massive Vex Cyclops and Axis Mind that featured as the main boss of the A Garden World Story Mission and Strike. Found in Mercury's Simulant
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  • Choking Blades were an Ultra Vanquisher variant that was the boss of the third level of the Escalation Protocol World Event. Twitch, Warmind Reveal Stream
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  • within the boss area, meaning players had to move regularly. The Final Assault version of Vex Offensive played the exact same, but the final boss was the
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  • Descendant Minotaur that was encountered in the Simulant Future as the final boss of the Not Even the Darkness Mission. Its purpose was to guard the inner
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  • Guardian in a standoff within the depths of the Jetsam of Saturn. Unlike most bosses, Enkaar has a special mechanic, which requires him and The Guardian to engage
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  • Legion forces in Mercury's future, as well as a boss in the Bombardment encounter. Dranurgh is the first boss of Bombardment encounter. They make use of all
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  • forces. Argos is the third largest Raid boss, behind Oryx, the Taken King, and Riven. Argos was one of few raid bosses that had multiple encounters. Among
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  • activity where players face raid bosses with increasing difficulty. The player's Power level decreases as more raid bosses become available, up to the equivalent
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  • Salvation is a Fallen Captain of the House of Salvation who serves as the boss of the Concealed Void Lost Sector. The entrance to the Concealed Void Lost
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  • The Herald of Savathûn, Proxy is the main boss of the adventure Bug in the System. It is killed by The Guardian in a simulation within the Infinite Forest
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  • Subjugated Mind is a powerful Vex Minotaur Axis Mind that serves as the final boss of Override: The Moon and Override: Last City and as the keeper of its own
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  • scout rifle obtained through collecting Calcified Fragments and fighting bosses in King's Fall. Intrinsic Perk: Touch of Malice – Final round of the magazine
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  • Hathrek, the Glasweard is a Hive Lightbearer Wizard who appears as the boss of the Extraction Lost Sector in Savathûn's Throne World. Hathrek is encountered
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  • Subjugated Curator was a powerful Vex Minotaur that is encountered as the final boss of The Lost Splicer Mission. It served as the protector of its own domain
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  • variants of the Scorn Abomination. A giant Demented Abomination is the final boss of the Mission Last Call. The encounter will start when the player travels
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  • both were able to utilize Solar Flare attacks. Ablazed Glory was the second boss in Destiny 2 that does not need to be damaged to end the encounter and the
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  • have a small window of opportuniy to damage the boss before the drones return. Killing the second boss will cause remaining enemies to leave and open the
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  • have a small window of opportuniy to damage the boss before the drones return. Killing the second boss will cause remaining enemies to leave and open the
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  • of powerful Taken to bring down the boss' shield. This will be repeated twice before the Fetor dissipates and the boss is left completely vulnerable. Caretaker
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  • the Ahamkara Hefnd. He acts as the first boss of the Warlord's Ruin Dungeon. Rathil serves as both the first boss and encounter, seen overlooking Warlord's
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  • the end of the Lost Sector and eliminated all of the Vex occupying it, the boss will spawn to fend off the intruder. The Sacrificial Mind utilizes tactics
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  • where its master is being resurrected. Val Belyx is appears as the final boss of the Dark Monastery mission, which is accessible only during the week of
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  • last mini-boss before Phylaks, the Warrior. The Brig doesn't have many unique abilities, excluding its large health thanks to it being a mini-boss. It will
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  • Scorn Void Chieftain who is encountered in the Witch's Echo as the final boss of the The Mirror Mission. After the Darkness Spike located in the Witch's
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  • expanding it. Azyrax, Exalted Conjurer is a Hive Wizard encountered as the boss in the Adventure Bad Neighbors. Destiny 2 (First appearance)
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  • expanding it. Viadon, Inquistor Mind is a Vex Hydra encountered as the final boss of the Road Rage Adventure. Destiny 2 (First appearance)
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  • Kell's Scourge was a Marauder working for Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 6. Destiny 2 Season of the Forge (First appearance)
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  • glowing central eye. Their face remains pitch black. Keksis is one of the few bosses that doesn't have a slam ability should the player get close. The "many
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  • Destinypedia by expanding it. The Son of In Anânh is a Hive Knight Major mini-boss encountered in Broodhold. As his name suggests, He is the Son of In Anânh
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  • Captain working for the criminal syndicate, Kell's Scourge. They appeared as a boss in Niobe's Torment at Wave 3. Destiny 2 Season of the Forge (First appearance)
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  • quest for the Whisper of the Worm. She also returns as one of the final bosses of the quest, and killing her and all other enemies in the room rewards
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  • completed, it will disappear soon after. If the Wretched Knight is one of the bosses in the Challenge of Elders, the Hive room will have more banners than usual
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  • Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 5. Destiny 2 Season of the Forge (First appearance)
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  • Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 7. Destiny 2 Season of the Forge (First appearance)
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  • Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss in of Niobe's Torment at Wave 5. Destiny 2 Season of the Forge (First appearance)
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  • Time Warden Paranthul is a Cabal Colossus seen as the final boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts to stop the
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  • Time Warden Borduros is a Cabal Centurion seen as the second boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts to stop the
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  • from the Prison of Elders to a remote cave on Io. He is featured as the main boss of the WANTED: Blood Cleaver Adventure, which is sold by The Spider for 5
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  • Module Proxy was an Ultra Vex Minotaur that is encountered as the final boss of The Gateway Mission. It attempted to prevent the Guardian from gaining
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  • Knight of the Lucent Brood who appears in Savathûn's Throne World as the boss of the Heroic version of the Witches' Ritual Public Event. In order to encounter
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  • spawn. Once it arrives, you will have a limited amount of time to kill the boss before it despawns. Ropymion will rapidly bombard its enemies with Void energy
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  • Captain is a Fallen Captain of the House of Dusk, that was encountered as the boss of the Adventure Thief of Thieves. They share the same name as Teliks, House
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  • Time Warden Takronog is a Cabal Colossus seen as the second boss of the Datamine encounter in The Sundial, where the Time Warden attempts to stop the Guardian
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  • Depraved is a Fallen Marauder of the House of Dusk, that serves as the main boss for the Exodus Crash Strike, leading a gang of Dusk Scavengers to salvage
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  • Spider Calzar, Scarred Captain is a unique Captain that features as the main boss in the Lost Sector level Shaft 13. During Forsaken, The Spider had a Bounty
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  • House of Dusk encountered in the Atrium Lost Sector, as well as the final boss in the A New Frontier Adventure. Destiny 2 Bungie (2017/8/9), Destiny 2:
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  • Time Warden Cratenug is a Cabal Blood Guard Incendior seen as the first boss of the Gatecrash encounter in The Sundial, where the Time Warden attempts
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  • Nightmare of a Hive Ogre—created by the Lunar Pyramid—that serves as the boss of the K1 Revelation Lost Sector on the Moon. The Nightmare of Arguth will
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  • Time Warden Prectorus is a Cabal Colossus seen as the final boss of the Bombardment encounter in The Sundial, where the Time Warden attempts to stop the
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  • Time Warden Calid'Valof is a Cabal Centurion seen as the second boss of the Datamine encounter in The Sundial, where the Time Warden attempts to stop the
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  • Time Warden Braghusk is a Cabal Blood Guard Incendior seen as the first boss of the Datamine encounter in The Sundial, where the Time Warden attempts to
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  • Time Warden Legatul is a Cabal Blood Guard Incendior seen as the first boss of the Bombardment encounter in The Sundial, where the Time Warden attempts
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  • it. Zarik, the Booming Voice is a unique Centurion appearing as the main boss of the The Importance of Networking World Quest in the European Dead Zone
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  • Curator Arrox is the first Elite-class boss of the Anti-Anti-Air Adventure. Arrox is a part of the Cabal detachment responsible for placing Anti-Air Turrets
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  • respective abilities at once, forcing Guardians to deal with two Strike bosses instead of one, adding a much greater threat into the mix. When one dies
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  • Nightmare of Rizaahn, the Lost is the Nightmare of a Fallen Captain seen as the boss of the K1 Communications Lost Sector. Once a Captain of high renown before
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  • a Marauder for the criminal syndicate, Kell's Scourge. They appeared as a boss of Niobe's Torment at Wave 6. Destiny 2 Season of the Forge (First appearance)
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  • Vendraxis, Shadow of Oryx is a unique Taken Captain that serves as the main boss of the Hallowed Grove Lost Sector in the European Dead Zone. Vendraxis is
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  • found holed up in the Ma'adim Subterrane Lost Sector on Mars. Dulurc is the boss of the Ma'adim Subterrane Lost Sector, which can be accessed via the Glacial
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  • found deep within the Wall of the Cosmodrome, where he serves as the final boss of the Risk/Reward Exotic Quest. Haviks appears far into the Breach area
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  • you into walls. Furthermore, before the summoning ritual and as long as the boss is present, Nightmare and Scorn reinforcements will constantly spawn, consisting
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  • the Metamorphosis Lost Sector in Savathûn's Throne World. Tatsrekaa is the boss of the Metamorphosis Lost Sector, which can be accessed via the Miasma area
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  • Hefnd's Vengeance, Blighted Chimaera is a Taken Chimera and the final boss of the Warlord's Ruin Dungeon. It acts as the blighted avatar of the Ahamkara
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  • the All-Seeing Force is a unique Cabal Centurion that features as the main boss of The Pit Lost Sector. Destiny 2 (First appearance)
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  • Traveler alongside Maksor, Starving Scavenger. Tikkis is the first Fallen boss to be fought in Destiny 2. Destiny 2 (First appearance)
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  • who appears in the adventure quest Supply and Demand. They appear as the boss of the defense section at the end of the mission, leading the second wave
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  • Lightbearer Acolyte encountered within Savathûn's Spire. He is the final boss of the Solar Votarists encounter, appearing after all the crystals have been
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  • Soaring Keens are an Ultra Wizard variant that is the boss of the second level of the Escalation Protocol World Event. These Wizards have incredible amounts
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  • Lightbearer Wizard encountered within Savathûn's Spire. She is the final boss of the Arc Votarists encounter, appearing after all the crystals have been
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  • Spider Zerz, the Unstoppable Weight is a Cabal Incendior encountered as the boss of the Lost Sector Pathfinder's Crash in the EDZ. Destiny 2 (First appearance)
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  • good enough for the final boss and was instead used for the Siege Engineer on the Siege Engine. Aksis is one of many raid bosses to have multiple encounters
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  • quest for the Whisper of the Worm. He also returned as one of the final bosses of the quest, and killing him and all other enemies in the room rewarded
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  • Centurion encountered in the story mission Homecoming. Brann is the second boss to be encountered in the mission Homecoming, and the second Ultra to be in
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  • a Cabal Colossus and a leader of the Red Legion. He appears as the final boss in the Adventure mission Anti-Anti-Air. Destiny 2 (First appearance) Bungie
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  • Drusk, the Crushing Fist was a unique Centurion that appeared as the main boss of the A Frame Job Adventure. As the name suggests, he was responsible for
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  • Ghost Prusk, the Unequaled Maul is a Cabal Colossus that appears as the main boss of the Dark Alliance Adventure in the European Dead Zone. He has been infused
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  • supplies in the adventure quest Supply and Demand. It appears as the first boss encountered during the defense section at the end of the mission, but is
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