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From Destinypedia, the Destiny wiki

  • Variants Wrathborn Heavy Shank - A Heavy Shank turned into a Wrathborn Common Variants Resilient Heavy Shank - Elite Heavy Shank Resilient Heavy Shank, Kell's
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  • Heavy Slug Throwers (also known as Power Slug Throwers in Destiny 2) are heavy weapons used exclusively by Cabal Colossi. These weapons resemble autocannons/miniguns
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  • view of the Heavy Pike. A Heavy Pike belonging to the Scorn. Another shot of a Scorn Heavy Pike. Yaviks, the Rider, atop her modified Heavy Pike. Yaviks
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  • Instantly replenish Heavy weapon ammunition." — In-game description Heavy Ammo Synthesis is a consumable item in Destiny. Heavy Ammo Synthesis is a consumable
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  • upgradable Heavy Weapons for 30 minutes. Heavy Telemetries as well as its Special and Primary Weapon counterparts are able to be purchased from Banshee-44 for
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  • Heavy Shank, House Salvation is a Heavy Shank of the House of Salvation. Two of these drones would be seen in two missions, The New Kell and the Empire
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  • aren't giant bullets: they're planet-crackers." — Destiny Planet View Cabal Heavy Munitions or "Planet Crackers" are Cabal missiles contained in crates scattered
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  • -X, House Salvation is a Heavy Shank used by the House of Salvation. It is the tenth iteration of the Fallen S.A.B.E.R. Heavy Shank series first developed
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  • Shanks were unique Heavy Shank units deployed in the Titan Flashpoint. Hemolymph Repair Shanks had much more health than regular Heavy Shanks, and had the
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  • Nightmare of a Fallen Heavy Shank that appears as the boss of the K1 Crew Quarters Lost Sector on the Moon. Once a notable Heavy Shank before its demise
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  • Dusk A Resilient Heavy Shank in the Exodus Garden 2A Lost Sector A Resilient Heavy Shank found in the Exodus Crash strike A Resilient Heavy Shank patrolling
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  • Shrapnel Launcher Taken Shrapnel Launcher Shrapnel Launchers are heavy-duty weapons employed by the Fallen. The Shrapnel Launcher is a simple, effective
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  • Fallen S.A.B.E.R. Heavy Shank developed by the House of Devils and a defector of the Devils. The S.A.B.E.R.-2 was the successor Heavy Shank built by the
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  • in the pool for as long as possible and use heavy weaponry to counter HKD-1's durability and defeat the Heavy Shank for good. HKD-1, Instrument of Xivu Arath
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  • The Golden Age Looter is a Fallen Heavy Shank wanted target in the Exodus Crash Strike. The Heavy Shank alongside other Fallen fugitives escaped the Prison
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  • Weapon (redirect from Heavy Weapon) (section Heavy weapons)
    fusion rifles, and sniper rifles. The third slot is for heavy weapons such as rocket launchers and heavy machine guns. Ammo for the weapons will be color coded
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  • Pthasos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 5. Destiny
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  • Galagos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 7. Destiny
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  • Xronos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss in of Niobe's Torment at Wave 5. Destiny
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  • simply titled "Heavy Frame", and a more powerful red-highlighted one sporting pulsating warmind energy nodes titled Elite Heavy Frame. Heavy Frames are large
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  • at a safe distance. I was wrong." — Grimoire description. Minotaurs are heavy Vex units and are the main builders of the Vex collective. Minotaurs are
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  • S.A.B.E.R.-0.6 is a modified Heavy Shank built by the House of Dusk which appears in the adventure quest Supply and Demand. It appears as the final boss
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  • Vendetta Shanks were an Ultra variant of the Heavy Shank employed by the House of Dusk during Faction Rallies. They appeared defending the fourth cache
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  • Enhanced Shanks, House Salvation are a pair of Major Heavy Shanks from the House of Salvation. They appear in the Heroic Patrol mission, "In The Halls
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  • Aye-I, Privateer was an extremely powerful Fallen Heavy Shank and the leader of a crew of pirates hired by Eramis, the Shipstealer, to assist her in hunting
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  • and armed with a devastating arsenal of heavy weapons. Their primary weapon of choice is none other than the Heavy Slug Thrower, a large rotary machine gun
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  • Voltage Eaters are modified Heavy Shanks encountered in the Wrath of the Machine Raid that are meant to drain voltage from Guardians who are attempting
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  • House of Salvation. S.A.B.E.R.-X is the tenth iteration of the S.A.B.E.R. Heavy Shanks. It is also deployed by the House of Salvation. S.A.B.E.R.-2 appears
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  • Privateer was an extremely powerful Fallen Marauder and the leader of a crew of heavily-armed pirates. They were hired by Eramis, the Shipstealer, to assist her
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  • upgrade materials. All special and heavy weapons will have an Elemental damage modifier (as do all Special and Heavy weapons in the above tiers). Rare items
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  • formidable array of combat electronics and deployable munitions fitted on their heavy armor. Centurions back up Legionnaires in battle by giving commands and bolstering
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  • Phased Heavy Shanks, Kell's Scourge were special, Major-tier Fallen Heavy Shanks that were enhanced with Radiant Batteries stolen from the Black Armory
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  • in our system." — Grimoire description The Goliath Tank is a Cabal super-heavy hovercraft tank. The main turret is a roughly estimated 110 mm artillery
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  • their making, but we can change that." — Lord Shaxx Swords are a class of Heavy Weapons featured in the Destiny series. They were introduced in The Taken
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  • Resolute Heavy Shanks are a Major variant of the Heavy Shanks. They look like normal Heavy Shanks, but boast high durability and aggression. They were
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  • death at the hands of the Guardians. It is heavily inferred he is a commander of the Blood Guard. Thumos is a heavily armored foe equipped with a Slug Rifle
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  • Wrathborn Heavy Shanks are Fallen Heavy Shanks that have had their programming altered by Hive Cryptoliths, turning into Wrathborn to serve Xivu Arath
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  • troops and vehicles. The cannons fire powerful explosive rounds that deal heavy splash damage and the mines can block off certain areas. However, it is possible
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  • Special Weapon ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Grenade Booster - Carry
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  • cheats with death. This eventually led to her accruing a reputation for heavy-handed brutality, through her merciless treatment of her followers. When
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  • " "Why would you ask that?" "I'm telling you it looks heavy." "Don't be ridiculous. It's not heavy. You have triple-redundant shielding, sure, but that's
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  • throw Solar Mortar grenades, and its area melee attacks leave behind a heavily damaging field of burning flames. It is also capable of entering a frenzy
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  • direct damage but creating a massive field of Solar flames that can deal heavy damage to all caught within. Killing Molok will complete the encounter. Molok's
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  • "We all carry heavy burdens. Don't carry yours alone." — Jumpship Description Atlas Hauler is an Exotic Jumpship introduced during Season of the Hunt.
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  • lesser Hive troops swarm them. To defeat the boss, players simply need to heavily damage them until dead, at which point they can claim the second-to-last
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  • Shockwave smash melee which can inflict serious damage. Using Supers and heavy weapons is recommended to take it out. Destiny 2 Season of the Drifter (First
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  • because her relationship with Fikrul was complicated. Riding atop an upgraded Heavy Pike, Yaviks sought to replace the hierarchy of the Fallen by spreading anarchy
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  • Fusion Rifle ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Praise the Sun - Further
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  • Arguth fights much like a normal Ogre, and can be quickly brought down by heavy weapons. The ethereal form of Arguth, before manifesting. Destiny 2 Shadowkeep
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  • The War Hound differed from its standard Red Legion counterpart by its heavier, gold-colored armor, adorned with black, red and white markings, and incredible
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • Cabal commander, with Colossi simply being larger, more heavily-armed Centurions. Ta'aun's Taken Heavy Slug Thrower looks like the Dreadnaught weaponized even
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  • nonetheless it is not a very strong enemy should the team have the right Heavy weapons or Supers active for the damage phase. Once it reaches half health
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  • it will engulf itself in an Immunity Shield, summon Befouler Shanks and Heavy Shanks, and cover three bells on the arena in hive gunk. Players have to
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  • close range of Kladior will prompt the Colossus to unleash a quake attack. Heavy weaponry is recommended to eliminate Kladior. Destiny 2 Season of the Chosen
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • Loyalists. Some of these reinforcements will drop Web Mines disguised as Heavy Ammo upon being killed. Once the Nightmare of Anaphex has lost a third of
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  • Conflux. He is just like other Colossi who repeatedly bombards the player with heavy weaponry and aided with higher durability. Since Dominus Ghaul was leading
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  • following characteristics: Area-of-Effect melee attack (if large sized). Heavy ranged attack (from their equipped weapon). Summon Reinforcements. Rapid
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  • expanding it. "The Mitternacht SR3 is a lightweight weapon built to receive very heavy scopes." — Weapon Description The Mitternacht SR3 is a scout rifle in Destiny
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • will attack with a melee and use it's trustpack to dash to a new position. Heavy weaponry is recommended to eliminate Taxaat quickly. In some instances Vocca
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  • will attack with a melee and use it's trustpack to dash to a new position. Heavy weaponry is recommended to eliminate Taxaat quickly. Destiny 2 Season of
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  • are a class of Weapons featured in the Destiny series. They are tubular, heavy-duty firearms that fire grenades one after another. This makes them an ideal
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  • by the Scorn. The Scorn Walker's main weapon is a missile pod which fires heavy barrages of seeker warheads that can swiftly demolish any Guardians they
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  • indicating that these tanks must be destroyed. Periodically, a large shimmering Heavy Shank will spawn and will drop Ether Charges on death. Players will need
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  • Fusion Rifle ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Improved Arcbolt Grenade
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  • and inflict heavy damage to anything and everything nearby, which can be used to a Guardian's advantage, but as a result can also heavily damage a Guardian
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  • by expanding it. "Position compromised. Casualties unsustainable. Request heavy air. Request [Dust Giants]." — Cryptarch translation of Sand Eater tactical
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  • Exploder Shank - Shank that detonates when in close proximity Heavy Shank - Large, heavily armored Shank equipped with dual machine guns Repeater Shank
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  • is defeated. Naktal himself employed a large cleaver, capable of dealing heavy damage. As such, players should keep their distance or risk getting overwhelmed
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  • players enter the Lost Sector, they will encounter waves of Fallen, such as Heavy Shanks, guarding it. When playing on Legend or Master difficultly, Champions
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Veorthus quickly. In rare occasions
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Trekitus quickly. Destiny 2 Season of
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  • and will move across the platforms of the Halphas Electus to avoid fire. Heavy weaponry is recommended to eliminate Cempas quickly. In rare occasions it
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  • from Special Weapon kills on minions of the Darkness. Heavy Lifting - Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness. Option 2:
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  • detonation. Incendiary Grenade: A grenade that explodes in a fiery burst and heavily scorches nearby targets. Thermite Grenade: A grenade that sends forth a
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  • in The Dark Below and reissued in Curse of Osiris. Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you carry. Upgrade Defense Be Somewhere
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  • You can help Destinypedia by expanding it. "The weapon's true weight and heavy punch make for a valued friend when out beyond the City." — In-game description
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  • Weapon - 23 Strange Coins (Primaries) or seventeen Strange Coins (Specials/Heavies) Exotic Shard - 7 Strange Coins Exotic Armor Engram - 23 Motes of Light
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  • Thralls, and a Servile Wizard, unleash covering fire. As with any Tormentor, heavy precision weaponry is recommended to end the fight quickly. Promotional Gameplay
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Cunqu'us quickly. Val Cunqu'us, due
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Cunqu'us quickly. In rare occasions
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  • be destroyed through concentrated fire, especially by making use of the Heavy Ammo Crates in the area. Another is encountered soon after, facing the player
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  • the range of this attack, whilst sending them flying backward. They are heavily reliant on reinforcements, and will constantly summon more hordes of Hive
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  • gold highlights. Among the Loyalists, Majors maintain their name, but wear heavier armor with even more gold. Some Cabal factions also have an elite "Guard"
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  • - Fires a massive heavy bolt that staggers unshielded enemy combatants. Strong against Unstoppable Champions. Chain Bowstring: Heavy-duty bowstring. Cabal
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  • more powerful. These can be shot to prevent them from impacting the player. Heavy ranged weaponry is recommended to defeat Xaras once and for all. Xaras, Greed
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  • quickly enough, so it is best to build up your Super energy and save a your heavy ammo to use on them. If you manage to defeat both Au'gor and Jai'ek before
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  • you'll hurt yourself. A lot."" — Weapon Description Winterbite is an Exotic Heavy Glaive introduced in Lightfall. It is acquired through the "Strider" quest
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  • 250 Glimmer can be traded to the Crucible Quartermaster in the tower for Heavy Ammo Synthesis. Destiny The Taken King (First appearance)
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  • The Cinders. They make a return during the fight with Draksis. They boast heavier armor than normal Vandals. The Kell's Guard are one of the three known type
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  • times. Heavy ammo economy has been reworked slightly- high-value targets now drop heavy ammo bricks, and after successfully clearing each wave, a Heavy Ammo
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  • enough. Fire now. [M.L.] <Fire.> Test subject is under heavy resistance. Exo chassis receiving heavy damage. [C.B.] FIRE. NOW. [M.L.] <Fire.> Projectiles
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  • weapons by you or your allies. [Light Attack]: Light attack [Heavy Attack]: Suppressing heavy attack [Block]: Guard/Drain nearby targets Composite Stock:
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  • durability and requires a immense amount of firepower to tackle. The use of heavy weaponry can easily defeat the Servitor. When facing Deksis in the story
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  • can send them flying back with a highly powerful stomp attack, inflicting heavy damage to those hit by it. However, Gun'nar is lacking in terms of defensive
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  • will return if still alive, or the activity will end. Uorgotha's design is heavily based on the Grasp of Nokris Ogre, Damkath, the Mask. Destiny 2: Season
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  • ability to teleport. Players are advised to tackle Inomina as a group with heavy weaponry and routinely destroy its Blight Shields to defeat the boss for
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  • Launchers tracking, active Radar while zooming in with all Heavy Weapons, and increased Heavy Ammo drops. The helm can be correctly used with all three
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  • and part of the Sahara Series. Its absurdly high rate of fire makes it heavily unstable but good for close-quarters combat. Destiny (First appearance)
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  • by high-ranking Scorn troops such as Chieftains and Fanatic's Chosen. A heavily modified version of this weapon is used by Elykris, the Machinist. Comprised
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  • Fusion Rifle ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Starfire Protocol -
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  • to attacks. The boss possesses a concussive stomp attack that will cause heavy damage to anyone caught in its radius, and can teleport throughout the arena
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  • quickly enough, so it is best to build up your Super energy and save a your heavy ammo to use on them. If you manage to defeat both Au'gor and Jai'ek before
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  • this Armor. Random Selection: Could be 1 of 3 perks. Heavy Lifting: Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness. Random Selection:
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  • this roll is attained by using the heavy spin attack when at full energy, then weaving light attacks between the heavies. "And my vanquisher will read that
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  • Warlock gauntlets introduced in Destiny 2. As per the above quote, it is heavily speculated that these bracers once belonged to Felwinter, one of the original
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  • one should be mindful of reinforcements, but concentrated attacks with heavy damage weapons will bring Vorlog down very quickly. Vorlog, Risen in Heresy
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  • by expanding it. "Semi-automatic rifle. Built to score snap kills under heavy suppression, the lightweight Mitternacht handles like a dream." — Weapon
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  • Crow's Wing: Press Heavy Attack twice to fire off a projectile cross combo Tempered Edge: Increased sword damage and ammo. Heavy Guard: Sword Guard has
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  • in the next combat encounter. This provides Guardians with regenerating heavy ammunition and increased defense. Depending upon the race faced, objectives
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  • with other modifiers such as Brawler or Arc Burn. Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry. Peregrine Strike -
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  • Thoughts: Bonus Super energy from Special Weapon kills. Heavy Lifting: Bonus Super energy from Heavy Weapon kills. Random Selection Increase Discipline Increase
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  • applied. This article is a stub. You can help Destinypedia by expanding it. "Heavier than the rest of the series, the intricate MGV is crammed with combat systems
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  • firing positions. They are supported by Centurions and Phalanxes, and their heavy armor and weaponry is enough to overcome even the bravest of Guardians. Legionaries
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  • the final game. The Phoenix uppercut heavy attack's animation is incorporated into every Adaptive Frame sword's heavy attack. Destiny The Taken King (First
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  • were added to Destiny 2 in the Season of the Lost. Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Upgrade Defense The
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  • Lights kiosk. Intrinsic perk: Tesseract - [Heavy Attack] : Use while sprinting with full energy to launch a heavy blink attack. Press again after the strike
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  • Clad in armor as hard as relic iron, Knights serve as the Hive's forward heavy infantry and are their most versatile soldiers due to their superior arsenal
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  • creating and throwing Solar Mortar grenades at long distances, which inflict heavy damage and leave behind large, flaming pools where they land, forcing players
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  • Torch Hammer Taken Torch Hammer Torch Hammers are devastating Vex heavy weapons that fire explosive Void bolts and deal significant splash damage. The
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  • receive a Lucent Blessing, which will restore some of their Special and Heavy ammo after the completion of each encounter. After the completion of an encounter
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  • Status=still in progress." — Weapon Description Sleeper Simulant is an exotic Heavy-slot Fusion Rifle introduced in The Taken King. The weapon is based on a
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  • Inotam Inotam is the first light Cabal troop, let alone a Psion, to use a heavy weapon generally wielded by a Colossus (Albeit a lighter version). Inotam's
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  • Emphasis on outrage. And fortune." — Armor description Intrinsic Perks: Heavy Hunter Armor: Improved recovery. Selectable Perks: Plasteel Reinforcement
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  • the Guardian reaches Iriks' treasure room, they will be presented with a Heavy Ammo Crate. Soon after, Iriks will appear, protected by an immunity shield
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  • is recommended players remain in the pool for as long as possible and use heavy weaponry to counter Xillox's high durability and defeat the Brood Queen for
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  • in unpredictable directions and will track their targets, and will deal heavy Void damage upon a direct hit. Fighting him can be a very dangerous prospect
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  • will appear. Defeat them before they reach a checkpoint; this will require heavy firepower from several players. Prevent Vex Sacrifices − similar to Defend
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  • combatants. Allies who assist in eliminating these targets are rewarded with Heavy ammo." This section needs expansion. You can help Destinypedia by expanding
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  • The Taken Colossus is a type of Taken Cabal that wields a Heavy Slug Thrower and can go in a berserk mode similar to an Ogre. Ta'aun, Hand of Oryx Primus
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  • he can regenerate it in an instant. Therefore, it is recommended to use heavy sources of Solar damage, although his jump jets can make him difficult to
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  • as a result of excessive resurrections. Abominations are among the most heavily corrupted Scorn, having been resurrected many times through the use of Dark
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  • is proximity or impact triggered snare device that releases a tangle of "heavy" arc energy, causing spatial disruption within its sphere of influence. The
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  • instantaneously target their enemy. The hail of Solar bullets is akin to a Heavy Slug Thrower, and can likewise destroy a Guardian's shields in seconds. When
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  • preferred weapon of some large Captains, like the Technocrat's Assistants. Some Heavy Shanks, like S.A.B.E.R.-2, can mount a Solar variant of this weapon. Taken
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  • Ranged Lens RLS3: Mid-range scope. Good effective range and recoil control. Heavy and slow. Upgrade Damage: Increases Attack Power, allowing this weapon to
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  • sharper than your own." — Weapon description. Whisper of the Worm is an Exotic Heavy Sniper Rifle introduced in Destiny 2: Warmind with an update on July 17th
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  • The Warden or the Warden Servitor is a heavily modified Fallen Servitor that was used by Variks, the Loyal to monitor the Prison of Elders in Destiny.
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  • and fear is a formidable weapon." — Grimoire description "This is our 'Heavy Metal' gun." — Tom Doyle, Bungie Art Lead. Red Death is an exotic pulse rifle
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  • decreases handling speed. Slightly decreases projectile speed. Augmented Drum: Heavy, high capacity drum. Greatly increases magazine size. Greatly decreases reload
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  • Machine Gun introduced in Lightfall. Heavy Metal: While holding down the trigger, every fourth bullet becomes a heavy projectile that weakens targets on
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  • they can be ignored to proceed further. When they have to be destroyed, heavy ordnance like a Drake Tank is usually offered. Alternatively, explosive weapons
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  • _e>_cE/eiN.L_hi0aE9rLeElo__C>T_1_" — Armor description Intrinsic Perks: Heavy Hunter Armor: Improved recovery. Selectable Perks: Plasteel Reinforcement
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  • regular beeping sound followed by an intangible wave. Creatures that wield heavy paracausal powers experience nausea-like effects, distorted vision, and inability
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  • Taken of all ranks can be encountered with Void weapons and abilities. Vex heavy weapons are Void powered, as well as their Grenades and some melee attacks
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  • limited, devastating payload that provides an excellent countermeasure to heavily-armored ground forces and combat vehicles. There is no better battlefield
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  • mortars are much larger than those of their Acolyte brethren, and inflict heavier damage with a larger radius and a longer lingering flame. Destiny 2 (First
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  • gladiatorial system intrinsic to the older Cabal Culture and Tradition and heavily favored by the Praetorate. It is used to determine leadership and able commanders
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  • bets and organizing most of the events with securities, clean ups, etc.. Heavy Pike Scorn Pike - Fitted with weapons that fire Void projectiles, and equipped
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  • Destinypedia by expanding it. "Shoulder-mounted devastation. The Butcher's heavy payload delivers catastrophic damage." — Weapon description Butcher SA/2
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  • Tomb for the first time. The Exotic perk Howling Flames gives the sword a heavy attack. The player will slam the ground to create a line of fire that ignites
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  • quickly if they are not prepared. Like other Colossi, he comes equipped with a Heavy Slug Thrower, capable of rapidly firing bullets with a large degree of accuracy
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  • trapped inside. After a few seconds, the blight bomb will explode and either heavily damage or instantly kill any Guardian who hasn't gotten out of the way.
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  • more reinforcements. The player will required to destroy the Code Guard Heavy Shank that spawns and collect its Bypass Code, which is need to lower the
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  • reliably keep him stunlocked for a long time. Using the Iron Battle Axe's heavy attack will send the Perfected Captain flying, allowing the player to keep
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  • The Aeon Maul, also called Hydra Torch Hammer, is a type of Vex all-range heavy weaponry employed exclusively by Hydras. It functions like rapid-fire dual
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  • annual Guardian Games event. This weapon is commonly being cited as a "proper heavy machine gun" for various reasons, being able to keep up with the likes of
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  • other weapons capable of high, sustained damage. Also, the Iron Battle Axe's heavy attack works wonders as the rapid ticks of damage the line of fire deals
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  • annihilation of hostile forces." — Grimoire Description Machine Guns are a class of heavy weapons featured in the Destiny series. They are the Destiny versions of
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  • weapon matching that ammo's type. New Exotic Weapons: Khvostov 7G-0X - Heavily customizable Auto Rifle that has 3 modes of fire and two different firing
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  • expanding it. "Conquer new worlds with the decisive thunderclap of the Xerxes' heavy rounds." — In-game description The Xerxes-C is an Uncommon Machine Gun. It
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  • complete, battle-tested Rare armor sets, forged to protect Titans against the heavy firepower of the Cabal. The sets are only available in the Playstation 3/4
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  • Prohibition Vex. During a pitched battle against the machines, both sides suffered heavy casualties when a orbital bombardment directed by the Warmind Rasputin struck
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  • There's a couple good sniping perches in that cave. If you go in as the heavy…" "You can cover me." "Right." Hawthorne grinned. "You know, maybe 'we' Titans
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  • fine." "It took us weeks to track this one," Yael continued, breathing heavily. "We finally catch it, and you're just fine?" Jakinda's gaze settled on
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  • central terminal. Depositing the maximum of ten motes will spawn a crate of heavy ammo. Occasionally, a Champion will spawn in and will attempt to make its
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  • defensive capabilities and can be defeated fairly easily, especially with heavy weapons and Supers. It is possible that the Ultra Captain could be a boss
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  • This article is a stub. You can help Destinypedia by expanding it. "The heavy-load Mk. 32 provides the punctuation mark at the end of a lot of lives."
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  • Rifles deal elemental damage, but at higher levels nearly all special and heavy weapons deal elemental damage. In Destiny, only a handful of primary weapons
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  • with reinforcements coming to back up their leader after they have taken heavy damage, before the privateer once again retreats outside when they are down
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  • Superb effective range. Heavy, with poor recoil control. Ranged Lens RLS3: Mid-range scope. Good effective range and recoil control. Heavy and slow. Focus Lens
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  • close quarters a fist is better than any gun." An Arc combat class with a heavy emphasis on armor, close range damage and crowd control. Super: Fist of Havoc:
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  • Phalanxes walled Guardian and Ghost in, as planted demolition charges armed. A heavy slug thrower spun up in Cabal hands. Gunfire crowded the air, and the Guardian
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  • Ranged Lens RLS3: Mid-range scope. Good effective range and recoil control. Heavy and slow. TrueSight IS: Flexible sight. Light, with good recoil control.
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  • Blind Legion Colossus. A close-up of a Blind Legion Colossus firing their Heavy Slug Thrower. A close-up to a Blind Legion Legionary. A close-up to a Blind
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  • from Poknis, Order Captain, a Prime Servitor named Brandaks Prime and a heavy shank. The Fallen were trying to harness the corrupted Light of the Traveler's
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  • can spend their Witch's Keys, and the activity ends. Arc Votarist Befouler Heavy Shank Befouler Shank Discarded Failure Enduring Executioner Experimental
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Cyrus Bravo slams targets with massive slugs, putting damage
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  • sidearms, the No Land Beyond or the Universal Remote. Anyone who opens heavy chest gains Heavy ammo for themselves, and any teammates that are close by, but can
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  • their inventory. It shares a five minute cool-down with Ammo Synthesis and Heavy Ammo Synthesis. It can be purchased from vendors at the Tower, in addition
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  • Don't break your face." — Banshee-44 Linear Fusion Rifles are a class of Heavy Weapons featured in the Destiny series. Linear Fusion Rifles are a high-powered
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  • supported by waves of Cabal reinforcements. His primary method of attack is a heavily modified Cabal Slug Shotgun which fires Arc damage at an incredible fire
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  • This article is a stub. You can help Destinypedia by expanding it. "Heavy damage. To the point. Caution is advised. Enjoy." — In-game description The Butcher
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  • Rank 3 in Future War Cult Reputation and from decoding Rare and Legendary Heavy Weapon Engrams. Destiny (First appearance)
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  • inventory. It shares a five minute cool-down with Special Ammo Synthesis and Heavy Ammo Synthesis. It can be purchased from vendors at the Tower, in addition
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  • Special Weapons for 30 minutes. Special Telemetries as well as its Primary and Heavy Weapon counterparts are able to be purchased from Banshee-44 for 100 Glimmer
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  • Fallen enemies encountered in Salvage, Deep Dive and Savathûn's Spire are heavily similar. Both were driven to madness to become servants of Xivu Arath, though
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Darius Bravo slams targets with massive slugs, putting damage
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  • Perhaps one of them could take her place. —Calus, Emperor of the Cabal Heavy Hunter Armor: Improved resilience. Plasteel Reinforcement Mod: Increased
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  • Ranged Lense RLS3- Mid-range scope. Good effective range and recoil control. Heavy and slow. Field Scout- Increased ammo carry capacity. Perfect Balance- This
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  • accustomed to her grief. Let the others shed their burdens. She keeps hers close, heavy and held dear. Without them, the silence would be deafening. Destiny 2 Season
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  • Resilient Vandal Resilient Marauder Resilient Captain Resilient Shank Resilient Heavy Shank Resilient Tracer Shank Resilient Homing Shank Unyielding Servitor Common
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  • Primary Weapons for 30 minutes. Primary Telemetries as well as its Special and Heavy Weapon counterparts are able to be purchased from Banshee-44 for 100 Glimmer
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  • allowing him to outmaneuver or flank the player, as well as briefly evade heavy firepower. If you get too close to the boss, he can knock you back by stomping
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  • from farther away. Fitted Stock - This stock makes the weapon stable but heavy. Increases stability Moderately controls recoil Slightly decreases handling
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  • Treasures and Treasures of The Dawning. It reappeared in Curse of Osiris as a Heavy weapon, but was moved to the Energy slot with the introduction of Forsaken
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  • survived its subsequent crash into the surface by grafting his torso onto a Heavy Shank and becoming Taniks, the Abomination. "A Kell cut off his arms. He
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Sargon-A Team Support Weapon is an all-purpose death machine
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Sargon B-series delivers an improved fluorocarbon cooling
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  • shockwave with his sword (the same as using a sword's super attack). This heavily-damaging shockwave travels along the ground and causes disorientation and
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Sargon-B2 is a general-purpose weapon noted for its pleasant
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Sargon-B1 Team Support Weapon is an answer to Fallen shock
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  • Befouler Heavy Shanks are a Wrathborn Heavy Shank variant that assaulted Savathûn's Spire at the command of Golakh, Befouler. When Golakh's health is reduced
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  • unleashing a devastating ground slam when faced up close, which will either deal heavy damage to or instantly kill any Guardian that gets too close. When on low
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  • the Cabal Legionary. In the Red Legion, they are distinguished by their heavier, silver-colored armor, while in the Shadow Legion, they have more golden
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  • "This Echo variant is rigged for destruction through delivery of sustained heavy fire." — Weapon description Hannibal-E is a Rare Machine Gun that can be
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  • stub. You can help Destinypedia by expanding it. "A highly accurate Häkke heavy machine gun, earned through glory in the Crucible." — Weapon description
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  • spawn on opposite sides of the outer areas, and Heavy Ammo spawns at both points. In Elimination, Heavy Ammo instead spawns up at Point B. In the lore book
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  • article is a stub. You can help Destinypedia by expanding it. "Executor-issued heavy-fire weapon, custom-rigged for loyal supporters of the New Monarchy." — Weapon
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  • larger, static version with a three-barreled weapon and a manual mode. The heavy version of the Security Turret was first seen in the Prison of Elders, during
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  • applied. This article is a stub. You can help Destinypedia by expanding it. "Heavy firepower modified to fit the exacting specifications of Dead Orbit's expanding
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  • This article is a stub. You can help Destinypedia by expanding it. "The heavy Genghis Delta machine gun uses sapphire wiring to integrate tactical systems
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  • This article is a stub. You can help Destinypedia by expanding it. "The heavy Echo-1 Tamerlane uses sapphire wiring to integrate tactical systems." — Weapon
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  • article is a stub. You can help Destinypedia by expanding it. "Fully automatic heavy machine gun. The Tamerlane Bravo is a long-range support weapon with excellent
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  • players within the Tower. Primary ammo (white box) Special ammo (green box) Heavy ammo (purple box) Glimmer (Dropped by Majors and Ultras by default. Normal
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  • attacks. Additional stacks increase the damage and damage resistance of heavy attacks. Jagged Edge: Increased damage at the cost of sword ammo. Enduring
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  • target. Crash Site, Nessus Terrae, Day Four ** Panesh sat wearily beside the heavy metal beams that trapped him in the wreckage of the Cabal frigate. On the
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  • went out. One came back with prisoners, and the other two limped back with heavy casualties." "And you haven't seen anything strange?" Glint pressed. "No…
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  • teleport, repeating the process. An attempt to break this engagement with heavy-fire is recommended. The new Molten Welder rocket launcher is found most
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  • quark and one antiquark). The name "baryon" comes from the Greek word for "heavy" (βαρύς, barys), because, at the time of their naming, most known elementary
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  • invulnerable to attack, but they are also armed with Aeon Maul, a type of Vex heavy weaponry. These explosive, Void damage-dealing weapons are fired in rapid
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  • in the activity have seemingly erroneous names: Elite Tracer Shanks and Heavy Shanks called Atavist Illusion can appear in certain Fallen encounters. The
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  • this boss has been defeated, the event will move onto the next tier and a Heavy Ammo Crate will appear. Tier Two is mechanically the same as Tier One with
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  • within it into the ground. Nimbus will announce its arrival via comms, and a Heavy Ammo Crate will be present near the Psion. To begin the activity, one should
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  • artifact or entity on RZ-724, but all primary source field reports are so heavily corrupted as to be useless for investigation (cf. report #324-ANOM-AI/COM)
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  • Human. Soft and vulnerable, shell-less. And… Lightless. Waves crash over me: heavy, choking, inexorable. No choice but to drown, no point in swimming. Even
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  • to safety swiftly. Three stationary turrets placed around the map provide heavy firepower for quickly destroying vehicles or groups of enemy players, but
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  • Rey and an extremely vengeful Asher Mir entered into Pyramidion despite heavy Vex resistance and leftover Taken from Ir Arok, Tongue of Quria's excursion
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  • to hide behind in case they activate their Sentinel Shields. Use weapons heavy weapons and powerful abilities to quickly burst down the Lightbearer Knight's
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  • Causing damage with a melee reduces your grenade cooldown Seeds of Ruin - Heavy ammo drops more often and contains more ammo in each drop Upgrade Defense
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  • your fireteam; when you use a finisher on a boss or miniboss, you generate Heavy ammo for your fireteam. Nearby Aeon cult allies who do not have the Sect
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  • through the other side, will generate two seeking projectiles that can deal heavy damage to enemies and even clear groups of enemies easily. Guidance Ring
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  • indicate whether the item is armor, a primary weapon, a special weapon, a heavy weapon, or an item shaped like the Engram. The quality of the item is also
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  • Wizards, howling now. Patience. Breathing. Focus. The dark clouds grew heavier, and each of her bones thrummed with longing. She braided her hands in preparation
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  • "In a war fought with Hive magic and Darkness, I welcome the simplicity of heavy ordnance." Amanda chuckled, despite herself. "Yeah… I can drink to that."
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  • distances. They are usually armed with a Void Projection Rifle that deals heavy splash damage, but can also be seen wielding an Arc Slug Rifle. They usually
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  • your fireteam; when you use a finisher on a boss or miniboss, you generate Heavy ammo for your fireteam. Nearby Aeon cult allies who do not have the Sect
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  • fills Xi Ro's heart with a terrible, aching happiness. The sensation sits heavy inside her, bearable only because it is unwelcome. This will be the fourth
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  • the main mechanic is an elemental shield that can only be taken down using heavy artillery cannons dropped by certain Splicer Captains: Shock Captains for
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  • she thought. Powerful grief filled her chest, as thick and caustic and heavy as unset concrete. "And her bow?" "Gone." "Huginn? Muninn?" "The Ahamkara
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  • increases its stability. Fitted Stock: This stock makes the weapon stable but heavy. Increases stability. Moderately controls recoil. Slightly decreases handling
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  • from Special Weapon kills on minions of the Darkness. Heavy Lifting - Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness. Randomly
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  • has been emptied. Additionally, ammo drops are limited to rare drops of Heavy Ammo. Quantum Mines now take 25 charges before being destroyed. Enemies in
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  • closed and forces down his bitterness. The silence lingers between them, heavy and filled with unsaid things, until his Ghost gently bumps his shoulder
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  • weapon over existing sniper rifles or another viable Exotic in a primary/heavy weapon slot will ultimately belong to individual experience, fun factor,
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