Flashpoint: Difference between revisions

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(Changing to past tense as Flashpoints have been sunset. the Moon, the Tangled Shore and the Dreaming City never had flashpoints.)
 
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A '''Flashpoint''' is a weekly challenge given by [[Cayde-6]] in ''[[Destiny 2]]''.
A '''Flashpoint''' was a weekly challenge previously given by [[Cayde-6]] in ''[[Destiny 2]]''. With the introduction of Update 2.0.1 and [[Forsaken]], Flashpoint rewards were handed out by the vendor at the chosen [[Destination]]. With the release of Beyond Light, Flashpoints were removed from the game.  


One [[Destination]] is chosen for [[Guardian]]s to focus their efforts on by completing [[Public Event]]s. Participating in a Public Event but not completing the objective before the timer runs out grants 7% towards the Flashpoint; completing a normal Public Event grants 15%; completing a Heroic Public Event grants 20%. Completing the Flashpoint rewards a Luminous [[Engram]], which can drop [[Nightfall]]-quality loot.
One Destination was chosen for [[Guardian]]s to focus their efforts on by completing [[Public Event]]s, [[Lost Sector]]s and Heroic [[Adventure]]s. Participating in a Public Event but not completing the objective before the timer runs out granted 7% towards the Flashpoint; completing a normal Public Event granted 15%; completing a Heroic Public Event granted 20%. Completing the Flashpoint rewarded a Powerful [[Engram]], which could drop [[Nightfall]]-quality loot and always guaranteed a piece of gear with a Power level at or above a player's level.
 
The PvP equivalent of this activity is the weekly [[Call to Arms]].


==Unique enemies==
==Unique enemies==
While a Flashpoint is active at a Destination, additional enemy lieutenants appear in certain areas for brief periods, often in the middle of Public Events. Killing these enemies is entirely optional, but contributes an additional percentage towards Flashpoint completion.
While a Flashpoint was active at a Destination, additional enemy lieutenants appeared in certain areas for brief periods, often in the middle of Public Events. Killing these enemies was entirely optional and did not grant any additional percentage towards Flashpoint completion, with the exception of [[Mercury]]'s Flashpoint enemies.


*[[European Dead Zone]], [[Earth]]
*[[European Dead Zone]], [[Earth]]
**[[Ghalsis, Pilferer Captain]] ([[Sunken Isles]])
**[[Ghalsis, Pilferer Captain]] ([[Sunken Isles]])
**[[Glomus, the Severing Slash]] ([[The Sludge]])
**[[Glomus, the Severing Slash]] ([[The Sludge]])
**[[Kashur, the Infinite Blaze]] ([[The Gulch]])
**[[Kashur, the Infinite Blaze]] ([[The Gulch]], only during the Injection Rig Public Event)
**[[Moag, the Deafening Volley]] ([[Firebase Hades]])
**[[Moag, the Deafening Volley]] ([[Firebase Hades]])
**[[Thox, the Smoldering Wasp]] ([[Outskirts]])
**[[Thox, the Smoldering Wasp]] ([[Outskirts]])
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**[[Viadion, Cleansing Mind]] ([[Lost Oasis]], only after the Taken Blight Public Event)
**[[Viadion, Cleansing Mind]] ([[Lost Oasis]], only after the Taken Blight Public Event)
**[[Viadion, Transformed Mind]] (The Rupture)
**[[Viadion, Transformed Mind]] (The Rupture)
*[[Fields of Glass]], [[Mercury]]
**[[Barit, Imprisoned Flayer]] ([[The Lighthouse (Destiny 2)|The Lighthouse]])
**[[Elite Mercury Defender]] (The Lighthouse)
**[[Mercury Defender]] (The Lighthouse)
**[[Mercury Conqueror]] (The Lighthouse)
**[[Rudoc, Imprisoned Flayer]] (The Lighthouse)
**[[Terminus Keeper]] (The Lighthouse)
**[[Vrees, Imprisoned Flayer]] (The Lighthouse)
*[[Hellas Basin]], [[Mars]]
** [[Val Drueng]] ([[BrayTech Futurescape]], after Warsat Down Public Event)
** [[Valus Trusug]] ([[BrayTech Futurescape]], after Injection Rig Public Event)
**[[Thaltos, the Deathless]] ([[Glacial Drift]], after Warsat Down Public Event)
**[[Al-Gul, Eater of Light]] ([[Glacial Drift]], after Witches Ritual Public Event)
==List of appearances==
*''[[Destiny 2]]'' {{1st}}
**''[[Curse of Osiris]]''
**''[[Warmind (expansion)|Warmind]]''
**''[[Forsaken]]''


{{Activities}}
{{Activities}}


[[Category:Activities]]
[[Category:Activities]]

Latest revision as of 20:46, June 4, 2022

A Flashpoint was a weekly challenge previously given by Cayde-6 in Destiny 2. With the introduction of Update 2.0.1 and Forsaken, Flashpoint rewards were handed out by the vendor at the chosen Destination. With the release of Beyond Light, Flashpoints were removed from the game.

One Destination was chosen for Guardians to focus their efforts on by completing Public Events, Lost Sectors and Heroic Adventures. Participating in a Public Event but not completing the objective before the timer runs out granted 7% towards the Flashpoint; completing a normal Public Event granted 15%; completing a Heroic Public Event granted 20%. Completing the Flashpoint rewarded a Powerful Engram, which could drop Nightfall-quality loot and always guaranteed a piece of gear with a Power level at or above a player's level.

Unique enemies[edit]

While a Flashpoint was active at a Destination, additional enemy lieutenants appeared in certain areas for brief periods, often in the middle of Public Events. Killing these enemies was entirely optional and did not grant any additional percentage towards Flashpoint completion, with the exception of Mercury's Flashpoint enemies.

List of appearances[edit]