Draksis, Winter Kell
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Draksis, Winter Kell was the Kell to the Fallen House of Winter. Draksis was a prime target for the Vanguard, after raiding jumpship reclamation convoys, Which cause Cayde-6, a member of the Vanguard, to up the Bounty on him, alerting Guardians to look for the Kell.
When the Kell of Kings ordered an attack against The Last City, Draksis answered the Kell. His House, the House of Winter, joined the House of Kings, and House of Devils together to take back The Great Machine, but sadly failed due to the Guardians. Draksis later hid and became a prime target for the Vanguard. However, after raiding jumpship reclamation convoys, Cayde-6 quickly upped the bounty on him, alerting Guardians to look for the Kell. After Grayliks's Failed mission and death, Draksis quickly headed into his Ketch, Wintership Simiks-Fel and escaped into the caves, causing him to be found by the Vanguard. Fighting through his Kell's Guards, a Guardian made their way onto the Fallen Ketch and faced Draksis in his throne room, killing him, making the House of Winter leaderless.
Later, the House of Wolves, led by Skolas, Wolf Kell, attacked Winter and had put them down, causing Skolas to control Winter and became the Kell of Kells. However that attempt failed and was captured and executed by the same guardian who killed Draksis.
Draksis is the primary target in the "Scourge of Winter" Story mission. Upon entering the throne room, he will rise from his throne and begin to engage the player. He is armed with a Shrapnel Launcher for ranged combat. Draksis can also teleport across the room to evade enemy fire. As with any Ultra, melee combat is ill-advised, because he will perform a ground pound that send the player flying into a wall, causing them to die of impact with a hard surface. He will be assisted by all of the usual Fallen except Servitors and the occasional team of Kell's Guard. Equipping a high blast radius rocket launcher with Tracking is recommended because it can reliably damage Draksis from long range, even when he teleports away from the rocket, and thus the player is more likely to land a direct hit, which will stagger him, allowing the player to freely damage him for a moment.
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