Baron: Difference between revisions

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{{Quote|They don't crawl out of their Skiffs too often.|[[Ghost]]}}
{{Quote|They don't crawl out of their Skiffs too often.|[[Ghost]]}}
'''Barons''' are high-ranking [[Fallen]] who command one or more [[Skiff]]s or [[Ketch|Ketches]] and their respective crews. They outrank [[Captain]]s, who only lead a crew of Fallen, but are subservient to their House's [[Archon]], [[Kell]], and [[Prime Servitor]].<ref name="Destiny">'''Bungie (2015-3-15)''', ''Destiny, Activision Blizzard''</ref> A House's Kell allows his Barons to take some of the largest shares of ether, allowing them to grow to several times the height of a lowly [[Dreg]].<ref name="TEC">'''Bungie (2015-5-22)''', ''Destiny, Activision Blizzard: [[Bounties#The Elder Cipher|The Elder Cipher exotic weapon bounty]]''</ref>
'''Barons''' are high-ranking [[Fallen]] who command one or more [[Skiff]]s and their respective crews.


==Overview==
Barons are able outrank [[Captain]]s, who only lead a crew of Fallen, but are subservient to their House's [[Archon]], [[Kell]], and [[Prime Servitor]].<ref name="Destiny">'''Bungie (2015-3-15)''', ''Destiny, Activision Blizzard''</ref> A House's Kell allows his Barons to take some of the largest shares of ether, allowing them to grow to several times the height of a lowly [[Dreg]].<ref name="TEC">'''Bungie (2015-5-22)''', ''Destiny, Activision Blizzard: [[Bounties#The Elder Cipher|The Elder Cipher exotic weapon bounty]]''</ref>
==Gameplay==
Barons are a variant of the standard Fallen Captain. While they lack any unique weapons or abilities, Barons possess stronger shields and yellow health bars, and can usually be found guarding an important objective or leading a Fallen assault in story missions and strikes.<ref name="Destiny"/>
Barons are a variant of the standard Fallen Captain. While they lack any unique weapons or abilities, Barons possess stronger shields and yellow health bars, and can usually be found guarding an important objective or leading a Fallen assault in story missions and strikes.<ref name="Destiny"/>



Revision as of 16:03, November 4, 2019

Baron
Barons.jpg
Biographical information

Species:

Fallen

Type:

Various

House:

Devil Splicers
House of Devils
House of Kings
House of Exile
House of Winter
House of Wolves
Scorn

Gender:

Various

Rank:

Skiff Commander

Mission:

The Devils' Lair
Shrine of Oryx
The Archive
Will of Crota
The Ruling House
Scorned

Combat information

Weapon(s):

Shrapnel Launcher (common)
Shock Blades (common)
Shock Rifle (rare)
Scorch Cannon (rare)
Flame Cauldron (rare)
Void Sniper Rifle (rare)
Web Mines (rare)
Boomer (rare)
Heavy Pike (rare)
Void Grenades (rare)
Solar Missiles (rare)
Lightning Staff (rare)

Abilities:

Arc Shield
High Durability
Rapid Movement
Teleportation
Summon Fallen
Fallen Melee

 

"They don't crawl out of their Skiffs too often."
Ghost

Barons are high-ranking Fallen who command one or more Skiffs and their respective crews.

Overview

Barons are able outrank Captains, who only lead a crew of Fallen, but are subservient to their House's Archon, Kell, and Prime Servitor.[1] A House's Kell allows his Barons to take some of the largest shares of ether, allowing them to grow to several times the height of a lowly Dreg.[2]

Gameplay

Barons are a variant of the standard Fallen Captain. While they lack any unique weapons or abilities, Barons possess stronger shields and yellow health bars, and can usually be found guarding an important objective or leading a Fallen assault in story missions and strikes.[1]

Known Barons

House of Devils

House of Wolves

House of Kings

House of Winter

House of Exiles

Scorn

Unknown

List of appearances

References

  1. ^ a b Bungie (2015-3-15), Destiny, Activision Blizzard
  2. ^ Bungie (2015-5-22), Destiny, Activision Blizzard: The Elder Cipher exotic weapon bounty