Archon's Forge: Difference between revisions

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{{Location infobox
|image            =
|planet          = [[Earth]]
|factions        = [[Splicer]]
|connecting areas = [[The Archon's Keep]]
|area type        = Public
|public events    =
|patrol beacons  =
}}
The '''Archon's Forge''' is an [[Arena]] that can be initiated as a [[Public Event]] in the [[Plaguelands]]. In order for an event to start, [[Guardian]]s must present [[SIVA Offering]]s. Once the event has started, players will engage in a five-minute long brawl with [[Splicer]]s, which must be killed in time for a boss to appear at the end of the round. There are three tiers of bosses: Fused (recommended light of 320), Enhanced (recommended light of 340), and Perfected (recommended light of 360); each tier is more difficult than the last, but the more difficult the boss is, the greater the rewards will be for killing them.
The '''Archon's Forge''' is an [[Arena]] that can be initiated as a [[Public Event]] in the [[Plaguelands]]. In order for an event to start, [[Guardian]]s must present [[SIVA Offering]]s. Once the event has started, players will engage in a five-minute long brawl with [[Splicer]]s, which must be killed in time for a boss to appear at the end of the round. There are three tiers of bosses: Fused (recommended light of 320), Enhanced (recommended light of 340), and Perfected (recommended light of 360); each tier is more difficult than the last, but the more difficult the boss is, the greater the rewards will be for killing them.


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[[Category:Activities]]
[[Category:Activities]]
[[Category:Places]]
[[Category:Earth]]
[[Category:Plaguelands]]

Revision as of 01:20, September 18, 2016

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Archon's Forge

Planet:

Earth

Enemy factions:

Splicer

Connecting areas:

The Archon's Keep

Area type:

Public

 

The Archon's Forge is an Arena that can be initiated as a Public Event in the Plaguelands. In order for an event to start, Guardians must present SIVA Offerings. Once the event has started, players will engage in a five-minute long brawl with Splicers, which must be killed in time for a boss to appear at the end of the round. There are three tiers of bosses: Fused (recommended light of 320), Enhanced (recommended light of 340), and Perfected (recommended light of 360); each tier is more difficult than the last, but the more difficult the boss is, the greater the rewards will be for killing them.

Bosses

Fused

Enhanced

Perfected

List of appearances

References