Dungeon: Difference between revisions

From Destinypedia, the Destiny wiki

(there are no incomplete sections and beyond light came out last year.)
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| [[Prophecy]] || 1100 || Heaven/Hell, [[Unknown Space]] || [[Season of Arrivals]] ([[Shadowkeep]]) || [[Kell Echo]]
| [[Prophecy]] || 1100 || Heaven/Hell, [[Unknown Space]] || [[Season of Arrivals]] ([[Shadowkeep]]) || [[Kell Echo]]
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| [[Grasp of Avarice]] || Unknown|| Unknown || 30th Anniversary Pack ([[Beyond Light]]) || Unknown
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Revision as of 18:14, December 4, 2021

Dungeons are an endgame activity.

Overview

Dungeons are Raid-like activities that feature unique mechanics and bosses throughout. They are longer than Raid Lairs, but remain shorter than proper Raids, and can take up to a couple hours with a sufficiently coordinated fireteam. The first Dungeon, The Shattered Throne, debuted in Forsaken, while the Pit of Heresy was introduced with the Shadowkeep expansion. Prophecy debuted in Season of Arrivals.

List of Dungeons

Dungeon Power Level Location Expansion Final Boss
The Shattered Throne 1100 Eleusinia, Ascendant realm Forsaken Dûl Incaru, the Eternal Return
Pit of Heresy 1100 Necropolis, The Pit, Cradle of Damnation, Moon Shadowkeep Zulmak, Instrument of Torment
Prophecy 1100 Heaven/Hell, Unknown Space Season of Arrivals (Shadowkeep) Kell Echo
Grasp of Avarice Unknown Unknown 30th Anniversary Pack (Beyond Light) Unknown

List of appearances

References