Minotaur: Difference between revisions

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==Variants==
==Variants==
;Notable Variations
*Descendant Minotaur - Harpy of the [[Descendants]]
*[[Gate Lord]] - Massive Minotaurs that keep Vex realms locked out of time
*Precursor Minotaur - Harpy of the [[Precursors]]
;Common Variants
*[[Axis Minotaur]] - [[Major]] Minotaur {{C|''Destiny''}}
*[[Descendant Axis Minotaur]] - [[Elite]] Minotaur of the Descendants
*Minotaur Disciple - Heroic Difficulty
*Minotaur Zealot - Epic Difficulty
*[[Malignant Minotaur]] - [[Major]] Minotaur {{C|''Destiny 2''}}
*[[Overload Minotaur]] - [[Champion]]
*[[Precursor Axis Minotaur]] - Elite Minotaur of the Precursors
*[[Quantum Minotaur]] - Common Elite Minotaur
;Specific Variants
{{Col-begin}}
{{Col-2}}
*[[Abstract Gate Lord]]
*[[Architector Minotaur]]
*[[Architector Minotaur]]
*[[Axis Minotaur]]
*[[Chord Minotaur]]
*[[Chord Minotaur]]
*[[Conduit Minotaur]]
*[[Conduit Minotaur]]
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*[[Deceived Minotaur]]
*[[Deceived Minotaur]]
*[[Derelict Minotaur]]
*[[Derelict Minotaur]]
*[[Descendant Axis Minotaur]]
*[[Descendant Minotaur]]
*[[Elite Mercury Defender]]
*[[Elite Mercury Defender]]
*[[Empathic Minotaur]]
*[[Empathic Minotaur]]
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*[[Iso Minotaur]]
*[[Iso Minotaur]]
*[[Gatekeeper Minotaur]]
*[[Gatekeeper Minotaur]]
{{Col-2}}
*[[Gatekeeper of Eternity]]
*[[Gatekeeper of Eternity]]
*[[Gate Lord]]
**[[Abstract Gate Lord]]
**[[Gate Lord (enemy)|Sol Divisive Gate Lord]]
**[[Vex Gate Lord]]
*[[Keeper of Ages Present]]
*[[Keeper of Ages Present]]
*[[Lamplighter Minotaur]]
*[[Lamplighter Minotaur]]
*[[Malignant Minotaur]]
*[[Mercury Defender]]
*[[Mercury Defender]]
*[[Minotaur Supernumeros]]
*[[Minotaur Supernumeros]]
*[[Overload Minotaur]]
*[[Overmind Minotaur]]
*[[Overmind Minotaur]]
*[[Paraversal Contender]]
*[[Paraversal Contender]]
*[[Phased Minotaur]]
*[[Point Minotaur]]
*[[Point Minotaur]]
*[[Praetorian]]
*[[Praetorian]]
*[[Precursor Axis Minotaur]]
*[[Precursor Minotaur]]
*[[Prosperous Minotaur]]
*[[Prosperous Minotaur]]
*[[Quantum Minotaur]]
*[[Scytale]]
*[[Scytale]]
*[[Shielded Minotaur]]
*[[Shielded Minotaur]]
*[[Gate Lord (enemy)|Sol Divisive Gate Lord]]
*[[Soterian]]
*[[Soterian]]
*[[Storm Minotaur]]
*[[Storm Minotaur]]
*[[Time-locked Mind]]
*[[Time-locked Mind]]
*[[Vex Gate Lord]]
{{col-end}}


==Gallery==
==Gallery==

Revision as of 06:14, August 21, 2023

"I thought it was at a safe distance. I was wrong."
Grimoire description.
Minotaur
Roderick-weise-min-front-2017-09-19-01-39-45-pm-00000.jpg
Statistics

Species:

Vex

Collectives:

Aphix Invasive
Descendants
Hezen Corrective
Hezen Protective
Precursors
Sol Collective
Sol Divisive
Virgo Prohibition

Functions:

Mobile Foundry
Heavy Infantry

Combat information

Weapon(s):

VoidS.png Torch Hammer (common)
SolarS.png Slap Rifle (rare)
VoidS.png Vex Laser Rifle (uncommon)

Abilities:

High Durability
Rapid Movement
Teleportation
VoidS.png Absorption Shield
Berserk Mode
KineticS.png Vex Melee

 

Minotaurs are heavy Vex units and are the main builders of the Vex collective.[1]

Overview

Minotaurs are one of the deadliest Vex troops Guardians will encounter due to their explosive weaponry, unpredictable teleportation, and aggressive movements, but aside from combat most of their processing power is devoted to planning and building massive Vex structures suspected to span multiple dimensions.[2] Minotaurs are equipped with Torch Hammers, a devastating heavy weapon that fires projectiles of strange matter and mauls targets with exotic particle decay and deadly radiation.[3]

Gameplay

In combat, Minotaurs are fearless Vex that will always charge their targets while firing their Torch Hammers. They will also teleport erratically while flanking Guardians at different angles, making them a difficult target to pin down. To reinforce their armor, they are also equipped with a Void shield. One important thing to note about Vex Minotaurs is that unlike Vex Goblins and Hobgoblins, they lack an abdominal weak spot and although shooting a Minotaur's head off will disable its teleportation ability as well as its shield, it will only become even more dangerous - going berserk and firing their Torch Hammers in rapid succession while charging Guardians. In this state, they can punch through a Guardian's shield in seconds.[4]

In Destiny 2, Minotaurs now additionally employ the usage of the Vex Laser Rifle, which can melt through Guardian shields in mere seconds, making them even more dangerous than their first iterations. Though they appear more armored, their weak spots are now visible.

Known Minotaurs

Sol Progeny Minotaurs

Hezen Corrective Minotaurs

Hezen Protective Minotaurs

Virgo Prohibition Minotaurs

Aphix Invasive Minotaurs

Sol Divisive Minotaurs

Sol Imminent Minotaurs

Proxy Minotaurs

Nightmare Minotaurs

Unknown affiliation

Sol Collective Minotaurs

Variants

Notable Variations
  • Descendant Minotaur - Harpy of the Descendants
  • Gate Lord - Massive Minotaurs that keep Vex realms locked out of time
  • Precursor Minotaur - Harpy of the Precursors
Common Variants
Specific Variants

Gallery

Trivia

  • Alongside the Hive Shrieker and Fallen Shank, Minotaurs were one of the few enemy types in Destiny to lack a critical spot that could be exploited. In Destiny 2 this was changed, however, as they now harbor critical spots which make for easy targets.
  • Minotaurs are the only Vex units who have more than one eye as two more are located on it's shoulders.

List of appearances

References

  1. ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Minotaur
  2. ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Minotaur
  3. ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Torch Hammer
  4. ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard