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  • boarding the colony ships, off to build cities beyond. The Guardian reaches the Mothyards. Ghost: Up the hill. The building with the radar. That's the Skywatch
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  • "Follow the trail of a Guardian who went dark searching for a way into the Hive Fortress." — In game description The Dark Beyond is a story mission that
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  • The Dark Priestess is a Story Mission in the Beyond Light expansion, and the final mission of the Fallen Empire campaign. It is also repurposed as one
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  • A Guardian Rises/Walkthrough (category Walkthroughs) (section Walkthrough)
    who will drop from the roof. After dispatching the latest group of foes, cross the bridge beyond. At the end of the bridge and on the right is a Fallen
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  • site is a memorial to the grief and horror of the Collapse. Thousands died here in a last-ditch effort to outrun the oncoming Darkness. But it is also a sign
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  • Beyond is the tenth story mission of the Shadowkeep campaign. The mission sees the Guardian travel into the Pyramid ship in search for answers. {Gameplay}
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  • 13. Enter The Wall Find a weapon Grab the Rifle Fight through The Wall Fight through the Fallen Find the ship Clear out the Fallen {Video} The screen fades
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  • Also in the rooms are four tall columns spread across. The columns in the light room are cylindrical in design, while the columns in the dark room are
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  • Contact (section Walkthrough)
    information, see the citation policy. "Sterile neutrinos? Taken. On the bank!" — The Ghost The Contact public event were operations carried out by the Vanguard
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  • Destiny: The Dark Below, Siege of the Warmind Bungie (2014/12/9), Destiny: The Dark Below, The Wakening Bungie (2014/12/9), Destiny: The Dark Below, Will
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  • Speaker (redirect from The Speaker) (section The Rising Darkness)
    discovered the presence of the Hive in the Cosmodrome, the Speaker summoned them and explained his role and some of the history of the conflict between the Traveler
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  • Symbol Team: The Symbol Team's job is to enter the dark room across from the obelisk one at a time. The reason for the one at a time rule is that the door to
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  • This is the future the Vex want. The Guardian passes through another hall and into a gateway that takes them to a dark place in ruins. Sagira: The Lighthouse
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  • in the corner of the first dark room; kill it to summon the Hand of Crota as well as multiple Thralls. Kill the Hand to progress in the quest. The Eyes
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  • connection to dark forces in the region." — In game description Dark Alliance is an Adventure located in the European Dead Zone, within The Dark Forest. "Red
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  • The Kell of Darkness is the fourteenth Story mission for the Beyond Light expansion. It takes place at Riis-Reborn, where players have to hunt down and
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  • Basin and the Moon, hinting at the fact that Navôta could be an Ascendant Hive. Destiny The Dark Below (As The Will of Crota) Destiny 2 Beyond Light (First
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  • finding him, The Guardian discovers that the Fallen have somehow gained the power of the Darkness in the form of Stasis. Find Variks Clear the Area Track
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  • Upon reaching the entrance, The Guardian is greeted by flights of stairs, descending into the dark. Eris Morn: "Never are the Catacombs unmanned, as they
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  • spawn at the top of the Hellmouth; to enter the raid, the players must step on the sync plate to form the bridge; once the bridge is formed, the players
    17 KB (2,567 words) - 15:43, March 26, 2024
  • Hive (redirect from The Hive) (section The Dark Below)
    war upon the rest of the universe's inhabitants, having exterminated other races such as the Ammonites, the Ecumene, the Dakaua, the Harmony, the Qugu, and
    201 KB (28,338 words) - 11:02, May 8, 2024
  • The Warrior is a Empire Hunt mission in the Beyond Light expansion. It is the first of the three Empire Hunts and it takes places over at the Nexus, where
    6 KB (856 words) - 12:53, July 28, 2023
  • The Technocrat is a Empire Hunt mission in the Beyond Light expansion. It is the second of the three Empire Hunts and it takes places over at the Bray
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  • behind in the same area as the boss, and the other moves into the next area that was beyond the barrier. The first team must kill multiple waves of enemies while
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  • Expunge: Styx (category Walkthroughs)
    introduced in the Season of the Splicer. Players are tasked to breach into the Vex Nexus and to collapse the domain by eliminating the Oppressive Mind. The mission
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  • The New Kell is the second mission of the Beyond Light Campaign and the fortieth story mission of Destiny 2. Variks has tasked the Guardian with finding
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  • Zavala: Like the Traveler. Ghost: All records of the Golden Age agree: On the first day, the sky filled with darkness. On the second, the Traveler fell
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  • climb? The Guardian defeats the Vex The Guardian activates all three of the plates to open the portal The Guardian enters the portal to arrive at the Pavilion
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  • on the Moon. Scan Hellmouth cracks Return to the Temple Enter the Temple Find the Chamber Kill the Siphon Witches Destroy the Hive Investigate the Shard
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  • Vex are quite the decorators, aren't they. The Guardian explores the Simulant Future while battling the Vex Descendants. Ghost: There! The signal is coming
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  • escaping the Glassway on Europa" The Glassway is a Strike that was released in the Beyond Light expansion. It is a also a Story mission in the Beyond Light
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  • clearing the passageway and the adds, the parts must be placed. The Driveshaft goes in a receptacle to the right of where you climb up the ramp, the Warhead
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  • mission for the Beyond Light expansion, serving as the first mission to the Fallen Empire campaign. It takes place at Riis-Reborn, immediately after the events
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  • blunders. The Guardians use a Drake Tank to move past the Cabal and continue to the site of the broadcasts. The Guardian makes their way to the Scablands
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  • back! With the Wizards killed, the totem's seal on the pit breaks, exposing the gaping hole in the middle of the floor, leading through the Hive colony
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  • more information, see the Citation policy. Chiasmus is a mission in the Wishing All the Best quest of Season of the Wish. Traverse the Lair and Slay What
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  • "Go to the Temple of Crota and destroy Crota's soul." — In game description The Wakening is a story mission in The Dark Below that takes place on the Moon
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  • remains of the Light... The camera cuts to the hangar of the Tower, with The Guardian's ship is docked. The Exo Stranger stands at the end of the hangar,
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  • Align the Awoken Beacon Open the portal and return to the Dreaming City. Return to the Dreaming City Osiris's signal is just on the other side of the portal
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  • by the Vex after The Collapse Enter the Infinite Forest Search for a gateway to the past Enter the Spire Sabotage Vex security protocols Climb the Spire
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  • remember. The Guardian enters the room with the statue The Cabal are attempting to destroy the statue Ghost: The Cabal are trying to destroy the statue.
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  • and kills the dreg. On the far side of the skirmish, the Exo Stranger joins the fight, taking down several Fallen, disappearing afterward. The Fallen Captain
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  • in the Tower could do something with this?" — Ghost Go to the Last City to speak with Lord Shaxx. "Hadium reacts to both the Light and the Darkness. The
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  • finds its voice, I am the one who speaks for The Traveler." The Speaker shows the Guardian the Traveler hovering above The City. The Speaker: "You must have
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  • to look the man in the eyes. Cayde-6: How's your sister? The Awoken man closes his eyes as the screen fades to black. There is a gunshot. The Destiny 2:
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  • expanding it. The Aftermath is a Story mission for the Beyond Light expansion, serving as the second mission to the Fallen Empire campaign. The Guardian is
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  • They join the Titan in the battle. Saint-14: The Light the Traveler gave to us — it only brings more violence. The Guardian kills off several of the Fallen
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  • place on the Moon. Enter the Hellmouth Assassinate the Baron Find the Shrine Take out the Hive Weaken the Shrine Kill the Knight Destroy the Shrine {Loading
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  • is the second story mission of Destiny 2. After the Red Legion invaded the Last City, and cut off the light from the rest of the Guardians by the order
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  • out of thin air. The Guardian goes across the platforms. They enter a dark part of the fortress. The Guardian encounters Lucent Hive. The Guardian interacts
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  • have been uploaded and applied. The Lost Splicer was the introductory Story Mission of Season of the Splicer. This section needs expansion. You can help
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  • analyze it The energy spikes are above the ground, coming out of the branches of the giant tree in the middle of the Tangle. The player gets up into the tree
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  • Ghost: The Darkness is growing stronger. We have to finish this. The Array Control Station is in the next sector. The Guardian approaches the Control
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  • Crota began. The door opens, and the Hive retreat inside. A single bridge forms across the gap. The Guardian walks down the bridge and reaches the door. Two
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  • place on the Moon. Get to the Hellmouth Find the Swarm Prince Face the Swarm Prince Track the Sword Locate the Sword Slaughter the Hive Claim the Sword of
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  • introduced in Season of the Lost that could be accessed in the H.E.L.M.. Throughout the quest, The Guardian would find Atlas Skews arond the Sol System, placing
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  • on Mars. Reach the Scablands Access Vex Conflux Enter the Buried City Navigate the Dark Find the Vex source Destroy the gates Terminate the Vex Investigate
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  • you landed on the Dreadnaught, then the Centurion and the taken Ogre tried to stop you from killing the King? Heh... didn't work. So the Centurion's bond
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  • mission of the Curse of Osiris expansion. The Guardian lands in the Rupture, the peak of the Pyramidion's gate visible beyond the drop off. Sagira: Are you sure
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  • Choir of the Dammed is a Mission in the Shadowkeep expansion, and the final step of the Symphony of Death Quest. The Guardian travels to the depths of
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  • way to the Shard of the Traveler Enter the quarantine zone Find a way to the Shard of the Traveler Venture deeper into the quarantine zone Get to the Shard
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  • Pan shot of The City showing the Tower astride the Wall, with The Traveler in the background. The camera moves to Cayde-6, walking into the Hall of Guardians
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  • spawning, forcing the player to pursue them into the base. Pursue the Taken Head into the base The Wraith Mines The player enters the mines and finds a
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  • on Mars. Breach the Warbase Locate the Spire Assault the Tower Cross the Field Open the Gate Capture the Spire Hold off the Cabal Wake the Eye Face Primus
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  • going to find the Black Garden, we need to see the Awoken. Exo Stranger: Ah, yes. The Awoken. Out there, wavering between the light and the dark. A side should
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  • I want the two of you there at the end, whatever that looks like. Follow the Knight Continue tracking the Knight The player continues into the Festering
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  • expansion. Rendezvous with the Followers of Osiris to revive Sagira. Clear the roadblock - Overcome the Fallen Walker Rendezvous with the Followers of Osiris
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  • Nightmares of the Guardians' worst foes, including Dominus Ghaul, Crota, and The Fanatic. Reclaim the Moon Pursue the Hive Secure a foothold for the Vanguard
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  • it out. The Guardian enters the Terrestrial Complex. Ghost: The Fallen are tapped into something in the back of the room! The Guardian deploys the Ghost
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  • Eliminate the Hive and recover the relic Return to the Corsair Reclaim the Stolen Relics Reclaim the Stolen Relics Find the final Awoken Relic Defeat the Taken
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  • right of the screen the display identifies the Operating System version as OS 118.16 The player enters the Festering Halls and is ambushed by the Hive, among
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  • infiltrate the The World's Grave in order to secure vital data for the Cryptarchs. Enter the Hive fortress Find the Knight Conquer the Knight Find The World's
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  • Phobos, the Vanguard sends the Guardian to investigate. The Guardian soon discovers the first wave of a new, terrifying threat to the Solar System: the Taken
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  • It is afraid of the Fallen. The Guardian and Ghost look towards the throne to find the source of the voice: Mara Sov, the Queen of the Reef. Mara Sov:
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  • During the course of The Gateway, the Guardian must confront the Vex at the Fields of Glass on Mercury, culminating in an encounter with the portal to
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  • found in the Chamber of Night, where the Soul of Crota was defeated. Find the Chamber of Night Baxx, The Gravekeeper Steal the Crystal Escape the Hellmouth
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  • an eye on it. The Crow: I can do more than that. The Guardian reaches the Harbinger's Seclude and deploys the Lure at the Cryptolith. The Crow: Ha! Tagged
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  • Seek out the Vex research site within the cave The player enters the Mists The Mists Continue into the cave Track the Vex research deeper into the complex
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  • down Cayde's location. The camera levels with the top of the spire just as the Wanderwing flies overhead once more, dropping off the Guardian. {End Cutscene}
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  • that takes place on Venus. Enter the Academy Kill the Fallen Open the Vault Extract The Archive Stop the Fallen Repair the Conduit Repair Backup Conduit Eliminate
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  • to the Buried City Locate Cabal Signal Tab Cabal Feed Enter the Skyscraper Ascend the Skyscraper Find the Overwatch Track the recon team Expel the Cabal
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  • Osiris on the Moon in his hunt for vengeance." — Mission description Trail of the Hunted was the introductory Story Mission of Season of the Hunt. This
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  • buildings in the area. Ghost: These coordinates put the gate to The Black Garden near the lost city of Freehold. It's been buried in the sands since the Collapse
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  • of the Fallen House of Winter. Enter the Fallen hideout Take out the Kell's Guard Find Draksis Storm the Ketch Assault the Throne Room Kill Draksis {Loading
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  • "Present the Gate Lord's head to the Queen for entrance into the Black Garden." — In game description A Key Awaits is the seventeenth story mission in
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  • that takes place on Venus. Head up the coast Find the research site Eliminate the Fallen Analyze mind core Hold off the Vex Return to Ghost {Loading Screen}
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  • on Venus. Scan the Vex network Find the Endless Steps Ascend the steps Summon the Gate Lord Slay the Gate Lord {Loading Screen} Ghost: The more we learn
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  • City and interrupt the ritual." — Mission description Exorcism is the final Story mission of Season of the Lost, and the conclusion to the overarching seasonal
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  • around. THE GUARDIAN FINDS THE ENTANGLED MIND Sagira: That's the Vex we need. Go get it. THE GUARDIAN DEFEATS THE ENTANGLED MIND AND SCAVENGES THE MIND CORE
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  • a stub. You can help Destinypedia by expanding it. Omega is the eighth story mission of the Curse of Osiris expansion. Vex - Sol Collective Goblin Fanatic
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  • within. The fireteam was successful, irreversibly corrupting the simulation through the destruction of the simulated Cabal force and primarily the death
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