Lost to Light
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Lost to Light is the fifth story mission in The Taken King. In order to enter the Ascendant Realm of Oryx, the Guardian must become Ascendant. To accomplish this, Eris Morn advises the Guardian to retrieve the essence of an Ascendant Hive. The first step is acquiring a shard of the crystal that the Hive use to contain their souls; fortunately, one such shard can be found in the Chamber of Night, where the Soul of Crota was defeated.[1] Objectives[edit]
Transcript[edit]A drawing of Crota starts to form on the screen, and is quickly surrounded by another drawing of his father, Oryx. His sword is illustrated below them.
The illustration withdraws, and creates another caricature of Crota, in a more detailed pose.
From opposite sides, three lines point towards the direction of Crota, each with a basic design of a ship, signifying the fall of Crota at the hands of six Guardians.
Crota's image fades, and briefly transforms into the symbol of Oryx, before turning into an image of his head.
Oryx's portrait disappears, and is replaced with a drawing of The Dreadnaught's weapon chamber
The drawing disappears and the screen fades to black.
{Gameplay} The Guardian finds themselves in the Circle of Bones, underneath the surface of the Moon. They make their way towards the Chamber of Night.
The Guardian continues into the Chamber, down the darkened hallways beyond.
The Ghost plays an excerpt for the Guardian:
The Guardian spots dozens of Thrall, silently feeding on piles of human bones. They are eerily silent, save for the crunching of teeth against the remnants picked clean. Unless the Guardian disturbs them, they continue eating quietly.
The Ghost scans one of the piles of bones:
The Guardian continues, familiar with the path. They come across a large stone, rough on one side, but impeccably smoothed on another. Using the newly acquired scanning ability, the Ghost checks it out.
The Guardian reaches the ritual site where the Hive previously tried to waken Crota's soul. A few pieces of the crystal sit in the middle of the cave. As the Guardian approaches, however, a Hallowed Ogre—Baxx, the Gravekeeper—charges from behind the cave walls and attacks the Guardian. They fight the Ogre, weakening it to the point of near death, when suddenly an orb of blight appears behind Baxx, and though it struggles, the orb takes control of it completely and disappears.
The Guardian proceeds to the largest chunk of crystal available, and removes a piece for themselves.
Eris' signal is lost completely. The Guardian turns toward the entrance to find a wall of Darkness, trapping them inside. Something has gone horribly wrong.
A screeching howl is heard, and fog materializes within the cave. It quickly takes the shape of Oryx, eyes glowing furiously.
A Taken Blight explodes, and Baxx, the Ogre that was just defeated by the Guardian and taken by Oryx, now stands in front of the crystal. Now known as Baxx, Hand of Oryx, the Taken Ogre is also surrounded by heavily shielded Taken Wizards. Newly transformed, Baxx is completely invulnerable to any attacks and runs toward the Guardian at an impossibly fast speed.
If the Guardian foolishly stays or attempts to fight, the Ghost will insistently repeat these phrases at random until they either leave or succumb to their wounds:
The Guardian finally takes off in the opposite direction, running back the way they came. Hordes of Taken are at every turn, attempting to kill or slow down the Guardian as best as they can. The Guardian and Ghost finally make it back to the Chamber of Night, seemingly deserted. The Guardian stops to rest, while Ghost tries to re-establish contact:
The Guardian finds a thinly spread group of Taken guarding the door to The World's Grave, which now has a lock on it.
The Ghost investigates the lock on the door. Ghost: Doors used to be so simple... I'll search the journal. Toland: It has long been my belief that the binds which hold the gravest Hive terrors could be lifted by releasing the energy stored within their Tomb Husks. Exploring the area, The Guardian finds a Tomb Husk nearby and picks it up.
The Guardian takes the Husk to the door. It shines brightly, and the lock is disintegrated. The door opens.
The Guardian finds a heavier Taken presence in the Grave. More enemies, including a Taken Wizard, guard another locked door.
The Guardian finds the Husks, one on a ledge near their entrance, and another in a small room guarded by a Taken Knight. They take them and place them in front of the doors one at a time, and it opens. The Guardian continues, making their way to the bowels of the Temple of Crota.
A Tomb Husk sits outside of the Seeder room. If the Guardian picks it up: Ghost: Better to have a Tomb Husk and not need it, than to need a Tomb Husk and not have it. A large cluster of Taken are in this area, most of them are Captains and Vandals. Not surprisingly, the next door has three locks on it.
The Guardian wipes out the Taken, but finds another door leading somewhere else. There are no locks, but the door won't budge. The Ghost investigates:
The Guardian continues, locating Tomb Husks and using them to disable the locks. Finally, the last door blocking them from escape opens. The Guardian runs for their life, and Eris and Cayde's signals comes in clear:
The Guardian sprints, avoiding Taken enemies of all variety, until they finally reach the exterior of the Temple; The Guardian is on the surface of the Moon once again.
Alternatively, if the Guardian makes it to the final rune set alive, the previously locked door will be open. You will need a tomb husk though to get through for some reason. This leads to the Dusk Warren, with Fallen assets and the Traitor's Ketch still in their places.
The Guardian boards the seemingly deserted Wolfship. It is covered in puddles of Taken blight. Variks suddenly appears and addresses the Guardian:
Countless Taken Fallen, likely unfortunate Wolves, appear, led by their Captains and several Knights. The Guardian is given ten minutes to battle through the grueling mass of Taken with the most infamous abilities: blinding and mortar. At the end, a large Fallen Captain appears: Driviks, the Chosen. If the Taken leader is eliminated in time, the player will be awarded the Black Spindle. Variks once again begins talking to the Guardian:
{Mission ends} Enemies[edit]
Trivia[edit]
Gallery[edit]References[edit]
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