Sardok, Eye of Oryx: Difference between revisions

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==Gameplay==
==Gameplay==
Sardok is far more aggressive than most [[Knight]]s, using his bright eyes to disorient his opponents to charge in for a devastating fist of darkness strike. However, Sardok has a smaller amount of health and a weaker [[Boomer|main weapon]] than other [[Ultra]]s of his level. To best beat Sardok it is advised to use the pillars that raise up around the Shrine of Oryx during the fight as cover and to get the high ground over Sardok, making his shots harder to land and to weaken his fist of darkness. It's also best to not go for criticals against Sardok as his bright eyes can easily disorient anyone who looks at them. Instead, capitalize on his low health with weapons that do not need critical hits to deal massive damage such as [[Rocket Launcher|rocket launcher]]s, [[Fusion Rifle|fusion rifle]]s, [[Shotgun|shotgun]]s, and [[Super]]s so looking at his head, and therefor eyes, is not needed and can kill Sardok before he calls in reinforcements.
Sardok is far more aggressive than most [[Knight]]s, using his bright eyes to disorient his opponents to charge in for a devastating Fist of Darkness strike. However, Sardok has a smaller amount of health and a weaker [[Boomer|main weapon]] than other [[Ultra]]s of his level. To best beat Sardok, it is advised to use the pillars that rise up around the Shrine of Oryx during the fight as cover, and to get higher ground than the Eye of Oryx, making it harder for him to land shots, as well as mitigating his Fist of Darkness. It's also best to not go for criticals against Sardok, as his bright eyes can easily disorient anyone who looks at them. Instead, capitalize on his low health with weapons that do not need critical hits to deal massive damage, such as [[Rocket Launcher]]s, [[Fusion Rifle]]s, [[Shotgun]]s, and [[Super]]s, so looking at his head, and therefore eyes, is not needed. High enough damage can kill Sardok even before he calls in reinforcements.


==Trivia==
==Trivia==
*Sardok is fully immune to all damage until the doors behind him are fully closed.
*Sardok is fully immune to all damage until the doors behind him are fully closed.
*Sardok bears a resemblance to [[Accursed Swordbearer]]s.
*[[Accursed Swordbearer]]s bear a resemblance to Sardok.
*In one of Destiny's launch trailers, Sardok did not have a unique design. Instead looking like a [[Hidden Swarm]] Knight.
*In one of Destiny's launch trailers, Sardok did not have a unique design. Instead looking like a [[Hidden Swarm]] Knight with a helmet design of the [[The Silent Brood|Silent Brood]].


==Gallery==
==Gallery==

Latest revision as of 10:28, February 20, 2024

Sardok, Eye of Oryx
Grimoire Sardok Eye of Oryx.jpg
Biographical information

Species:

Hive

Faction:

Blood of Oryx

Rank:

Ultra

Class:

Knight

Gender:

Male

Combat information

Mission:

Shrine of Oryx

Weapon(s):

Boomer

Abilities:

Fist of Darkness
Summon Hive
Initial Immunity
Protect Shrine
High Durability
Rapid Movement

 

"Until the Darkness reigns, the Eyes must never close."
Grimoire description

Sardok, Eye of Oryx is a giant Hive Knight who protects the Shrine of Oryx. As soon as the Guardian breaches the shrine, Sardok is immediately called upon to protect it and draw the Guardian out, but he is eventually defeated, and the shrine is destroyed.

Gameplay[edit]

Sardok is far more aggressive than most Knights, using his bright eyes to disorient his opponents to charge in for a devastating Fist of Darkness strike. However, Sardok has a smaller amount of health and a weaker main weapon than other Ultras of his level. To best beat Sardok, it is advised to use the pillars that rise up around the Shrine of Oryx during the fight as cover, and to get higher ground than the Eye of Oryx, making it harder for him to land shots, as well as mitigating his Fist of Darkness. It's also best to not go for criticals against Sardok, as his bright eyes can easily disorient anyone who looks at them. Instead, capitalize on his low health with weapons that do not need critical hits to deal massive damage, such as Rocket Launchers, Fusion Rifles, Shotguns, and Supers, so looking at his head, and therefore eyes, is not needed. High enough damage can kill Sardok even before he calls in reinforcements.

Trivia[edit]

  • Sardok is fully immune to all damage until the doors behind him are fully closed.
  • Accursed Swordbearers bear a resemblance to Sardok.
  • In one of Destiny's launch trailers, Sardok did not have a unique design. Instead looking like a Hidden Swarm Knight with a helmet design of the Silent Brood.

Gallery[edit]

List of appearances[edit]

References[edit]