Incendior: Difference between revisions

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==Overview==
==Overview==
Incendiors are flamethrower troops deployed by the [[Red Legion]] to incinerate infrastructure and their opponents. They carry large [[Cabal Magma Launcher]]s, which are fed via fuel tanks on their backs.
Incendiors are flamethrower troops deployed by the [[Red Legion]] to equally incinerate infantry and infrastructure. They carry [[Cabal Magma Launcher]]s, which are fed via twin fuel tanks on their backs.


==Gameplay==
==Gameplay==
Incendior will attempt to make a slow advance toward their opponents, firing jets of flame from their Magma Launchers. Guardians should avoid these flames at all cost in order to avoid [[Solar]] damage. The fuel tanks on their backs will ignite and detonate if fired upon, killing the Incendior and damaging everything nearby. This can be used to take out other nearby Cabal units, but it must be shot from far away because the explosion can also damage nearby Guardians.
The Incendior will attempt to make a slow advance towards their opponents while lobbing flame jets from their Magma Launchers. [[Guardian]]s are advised to avoid being hit by the flame jets and the flames they leave behind, as they cause [[Solar]] damage and inflict a "Burning" debuff that can quickly eat through shields and health. If an opponent manages to get in close, the Incendior will fire a compression blast to damage and knock them back a considerable distance.
The fuel tanks on their back will ignite and detonate upon receiving enough damage. This detonation kills the Incendior and badly damages everything nearby. This can be used to a [[Guardian]]'s advantage, as the explosion can damage or kill other nearby enemies. It is best to do this from a distance to avoid being damaged in the explosion.


==Known Incendiors==
==Known Incendiors==

Revision as of 15:19, October 26, 2017

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Incendior
Incendior Thumb.jpg
Statistics

Species:

Cabal

Legion(s):

Red Legion
Loyalists

Role(s):

Pyrotechnic Units

Mission(s):

Homecoming

Height:

7'1

Weight:

800 lbs.

Combat information

Weapon(s):

Cabal Magma Launcher

Abilities:

Magma Malfunction
Magma Burn Effect
Strafe Thrusters
Limited Flight
High Durability
Rapid Movement
Compression Blast
Cabal Melee

 

Incendiors are the Cabal's frontline pyrotechnic force on the field.[1]

Overview

Incendiors are flamethrower troops deployed by the Red Legion to equally incinerate infantry and infrastructure. They carry Cabal Magma Launchers, which are fed via twin fuel tanks on their backs.

Gameplay

The Incendior will attempt to make a slow advance towards their opponents while lobbing flame jets from their Magma Launchers. Guardians are advised to avoid being hit by the flame jets and the flames they leave behind, as they cause Solar damage and inflict a "Burning" debuff that can quickly eat through shields and health. If an opponent manages to get in close, the Incendior will fire a compression blast to damage and knock them back a considerable distance. The fuel tanks on their back will ignite and detonate upon receiving enough damage. This detonation kills the Incendior and badly damages everything nearby. This can be used to a Guardian's advantage, as the explosion can damage or kill other nearby enemies. It is best to do this from a distance to avoid being damaged in the explosion.

Known Incendiors

Types

Gallery

List of appearances

References