Knight: Difference between revisions

From Destinypedia, the Destiny wiki

mNo edit summary
Line 12: Line 12:
|mass=  
|mass=  
|weapon= [[Boomer]] (common) <br> [[Cleaver]] (uncommon) <br> [[Shredder]] (rare)
|weapon= [[Boomer]] (common) <br> [[Cleaver]] (uncommon) <br> [[Shredder]] (rare)
|ability= Summon Darkness Shield <br> Berserk Mode <br> [[Arc]] Shield (Epic Modifier)
|ability= Summon Darkness Shield <br> Berserk Mode (Boomer Knights only) <br> [[Arc]] Shield (Epic Modifier)
}}
}}


'''Knights''' are a caste of [[Hive]] creatures.<ref name= "Out Here In The Wild">[http://www.bungie.net/7_Out-Here-in-the-Wild/en/News/News?aid=11009 '''Destiny ViDoc 2:''' ''Out Here In The Wild'']</ref> They are elite soldiers of the Hive, and wields Hive [[Boomer]]s or a [[Cleaver]].<ref>[http://www.youtube.com/watch?feature=player_embedded&v=eAbpZfqE8r4 '''Official Destiny Gameplay Trailer:''' ''The Moon'']</ref>  They can also summon a shield directly in front of them for a few seconds to block incoming fire, while regenerating a small amount of health in that time frame. <ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> On top of their formidable weaponry and defenses, Knights are even more deadly on [[Nightfall]] strikes where they acquire an Arc shield and increased effectiveness with their weapons. Some other knights, such as [[Blade of Crota|Blades of Crota]] or [[Urzok, the Hated]], also have Arc shields.
'''Knights''' are a caste of [[Hive]] creatures.<ref name= "Out Here In The Wild">[http://www.bungie.net/7_Out-Here-in-the-Wild/en/News/News?aid=11009 '''Destiny ViDoc 2:''' ''Out Here In The Wild'']</ref> They are elite soldiers, and typically wield Hive [[Boomer]]s or a [[Cleaver]].<ref>[http://www.youtube.com/watch?feature=player_embedded&v=eAbpZfqE8r4 '''Official Destiny Gameplay Trailer:''' ''The Moon'']</ref>  They can also summon a shield directly in front of them for a few seconds to block incoming fire, while regenerating a small amount of health in that time frame. <ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> On top of their formidable weaponry and defenses, Knights are even more deadly on [[Nightfall]] strikes where they acquire an Arc shield and increased effectiveness with their weapons. Some other knights, such as [[Blade of Crota|Blades of Crota]] or [[Urzok, the Hated]], also have Arc shields.


==Overview==
==Overview==
Line 22: Line 22:
==Gameplay==
==Gameplay==


Knights are serious business on the battlefield. Their heavy armor and weaponry allow them to put down Guardians with ease. They are most commonly armed with a [[Boomer]] for long range explosive attacks, which they use to slowly corner Guardians until they are in a position where they cannot evade their fire. If armed with a [[Shredder]], they will tend to keep their distance and pick the player off at range. If armed with a [[Cleaver]], they will charge fearlessly into the fray and chase down their target to hack them to pieces. Occasionally, when on low health, a Knight will charge down its target to land a deadly melee attack on their target as a last ditch effort to take them down, and will not stop until it is killed or it lands a hit. To increase their durability, all Knights are capable of summoning a Darkness Shield that blocks all frontal attacks and regenerates their health, and some have Arc shields. However, when they summon their Darkness Shield, they are vulnerable to flanking and grenades, making them an easy target in this state.
Knights are serious business on the battlefield. Their heavy armor and weaponry allow them to put down Guardians with ease. They are most commonly armed with a [[Boomer]], which they use to siege and overtake the player's position in an attempt to lock down an important area with a barrage of explosive [[Arc]] bolts. When on low health, a Boomer Knight has a chance of going berserk, charging towards its target to land a devastating melee attack in a land ditch effort to take down any remaining Guardians, and a small amount of health will be regenerated in that time frame. If armed with a [[Shredder]], they will tend to keep their distance and pick the player off at range, although they fire this weapon faster and more accurately than an [[Acolyte]]. If armed with a [[Cleaver]], they will charge fearlessly into the fray and chase down their target to hack them to pieces. To increase their durability, all Knights are capable of summoning a Darkness Shield that blocks all frontal attacks and regenerates their health, and some have Arc shields to further improve upon this. However, when they summon their Darkness Shield, they are vulnerable to flanking and grenades, making them an easy target in this state.


==Unique Variants==
==Unique Variants==

Revision as of 21:10, June 6, 2016

Destiny-GhostConstruct.png This article is a stub. You can help Destinypedia by expanding it.
Knight
Destiny-HiveKnight.jpg
Biographical information

Species:

Hive

Combat information

Weapon(s):

Boomer (common)
Cleaver (uncommon)
Shredder (rare)

Abilities:

Summon Darkness Shield
Berserk Mode (Boomer Knights only)
Arc Shield (Epic Modifier)

 

Knights are a caste of Hive creatures.[1] They are elite soldiers, and typically wield Hive Boomers or a Cleaver.[2] They can also summon a shield directly in front of them for a few seconds to block incoming fire, while regenerating a small amount of health in that time frame. [3] On top of their formidable weaponry and defenses, Knights are even more deadly on Nightfall strikes where they acquire an Arc shield and increased effectiveness with their weapons. Some other knights, such as Blades of Crota or Urzok, the Hated, also have Arc shields.

Overview

Knights are promoted from the ranks of the Hive's Acolytes, chosen based on their ability to fight and feed their hungering Worm on the power of conquered foes.[4]

Gameplay

Knights are serious business on the battlefield. Their heavy armor and weaponry allow them to put down Guardians with ease. They are most commonly armed with a Boomer, which they use to siege and overtake the player's position in an attempt to lock down an important area with a barrage of explosive Arc bolts. When on low health, a Boomer Knight has a chance of going berserk, charging towards its target to land a devastating melee attack in a land ditch effort to take down any remaining Guardians, and a small amount of health will be regenerated in that time frame. If armed with a Shredder, they will tend to keep their distance and pick the player off at range, although they fire this weapon faster and more accurately than an Acolyte. If armed with a Cleaver, they will charge fearlessly into the fray and chase down their target to hack them to pieces. To increase their durability, all Knights are capable of summoning a Darkness Shield that blocks all frontal attacks and regenerates their health, and some have Arc shields to further improve upon this. However, when they summon their Darkness Shield, they are vulnerable to flanking and grenades, making them an easy target in this state.

Unique Variants

  • Blade of Crota—Found in Old Russia and the Moon. Drops a sword when killed.
  • Swordbearer—Found in Crota's End. Drops a sword when killed.
  • Gatekeeper—Found in Crota's End. Can only be killed by a sword.
  • Vessel of Oryx—Found in King's Fall. Consumes Corrupted Light and holds an Aura of Immortality that must be taken by the Brand Claimer in order to kill it.
  • Light-Eater Knight—Found in the Hard version of King's Fall. Acts like the Vessel of Oryx, except that it does not have an Aura and is not a Major.

Known Knights

Gallery

List of appearances

References