Skiff

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"Slipping out of stealth only to offload a crew of Fallen, the Skiff is rarely seen. On the other hand, its rumbling, booming arrival is difficult to miss - as are the weapons it uses to support its troop deployments."
— Grimoire description
Skiff
Destiny-FallenSkiff.jpg
Biographical information

Faction:

House of Devils
House of Kings
House of Exile
House of Winter
House of Wolves

Combat information

Weapon(s):

Twin Skiff Turrets
Shock Grenades

Abilities:

Teleport
Flight
Summon Fallen
Summon Fallen Walkers

 

The Fallen Skiff is a troop carrier utilized by the Fallen.

Gameplay

Launched from much larger vessels such as Ketches, the Skiff is capable of rapidly deploying infantry and armor, such as the Fallen Walker, into combat zones. They do, however, have armament in the form of twin plasma cannons (which deal Arc damage) and bouncing mines, and as such is used as temporary air support while offloading troops and vehicles.[1] The cannons fire powerful explosive rounds that deal heavy splash damage and the mines can block off certain areas. However, it is possible shoot off the cannons with enough fire, thus limiting the Skiff's firepower.

Skiffs are commonly seen sending reinforcements to Fallen-controlled territories, but will also deploy in force into combat zones, such as during Public Events like mining Glimmer or retrieving a Warsat.

Variants

Gallery

List of appearances

References