Lightbearer Acolyte: Difference between revisions

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(specifying what type of Knife the Acolyte uses. Expanding on Gallery description(s).)
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'''Lightbearer Acolytes''' are [[Hive]] [[Acolytes]] who wield the [[Light]] and have a Hive [[Ghost]], allowing them to be endlessly resurrected so long as their Ghost is not destroyed.
'''Lightbearer Acolytes''' are [[Hive]] [[Acolytes]] who wield the [[Light]] and have a Hive [[Ghost]], allowing them to be endlessly resurrected so long as their Ghost is not destroyed.
==Gameplay==
==Gameplay==
Lightbearer Acolytes are the counterpart of the [[Hunter]] class of the [[Guardian]]s. Like them, they are able to dodge to the side to avoid incoming projectiles. They engage their foes with a [[Splinter]] as their weapon of choice, and can throw Swarm Grenades if the enemy is too far away or taking cover. Their eyes will normally shine white, but when their [[Super]] is fully charged, they will glow orange and are able to cast it at any time. Upon casting their Super, they can summon an array of floating knives before launching them at the enemy, dealing high damage as they explode on impact. They are able to use this ability three times before the Super times out, and in a fairly predictable pattern; leaping to either side and leaving a trail of knives before launching them, and then summoning them from over their head in a semicircular formation.
Lightbearer Acolytes are the counterpart of the [[Hunter]] class of the [[Guardian]]s. Like them, they are able to dodge to the side to avoid incoming projectiles. They engage their foes with a [[Splinter]] as their weapon of choice, and can throw Swarm Grenades if the enemy is too far away or taking cover. Their eyes will normally shine white, but when their [[Super]] is fully charged, they will glow orange and are able to cast it at any time. Upon casting their Super, they can summon an array of floating [[wikipedia:Karambit|karambit]]s before launching them at the enemy, dealing high damage as they explode on impact. They are able to use this ability three times before the Super times out, and in a fairly predictable pattern; leaping to either side and leaving a trail of knives before launching them, and then summoning them from over their head in a semicircular formation.


Upon death, their Ghost will appear over them. This Ghost must be destroyed with a [[Finisher]] as soon as possible, or the Acolyte will be resurrected at full health and will have to be beaten again.
Upon death, their Ghost will appear over them. This Ghost must be destroyed with a [[Finisher]] as soon as possible, or the Acolyte will be resurrected at full health and will have to be beaten again.
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Lightbearer Acolyte (uncharged).jpg|In uncharged state it bears white eyes
File:Lightbearer Acolyte (uncharged).jpg|In an uncharged state Lightbearer Acolytes bear white eyes.
File:Gunslinger Acolyte.jpg|A Lightbearer Acolyte using Blade Barrage
File:Gunslinger Acolyte.jpg|A Lightbearer Acolyte using Blade Barrage.
</gallery>
</gallery>



Revision as of 16:01, June 16, 2022

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Lightbearer Acolyte
Lightbearer Acolyte.jpg
Biographical information

Species:

Hive

Type:

Acolyte

Sect:

Lucent Brood

Rank:

Lightbearer

Combat information

Weapon(s):

Splinter
Swarm Grenade

Abilities:

Evade
Blade Barrage
Resurrection
High Durability
Rapid Movement
Hive Melee

 

Lightbearer Acolytes are Hive Acolytes who wield the Light and have a Hive Ghost, allowing them to be endlessly resurrected so long as their Ghost is not destroyed.

Gameplay

Lightbearer Acolytes are the counterpart of the Hunter class of the Guardians. Like them, they are able to dodge to the side to avoid incoming projectiles. They engage their foes with a Splinter as their weapon of choice, and can throw Swarm Grenades if the enemy is too far away or taking cover. Their eyes will normally shine white, but when their Super is fully charged, they will glow orange and are able to cast it at any time. Upon casting their Super, they can summon an array of floating karambits before launching them at the enemy, dealing high damage as they explode on impact. They are able to use this ability three times before the Super times out, and in a fairly predictable pattern; leaping to either side and leaving a trail of knives before launching them, and then summoning them from over their head in a semicircular formation.

Upon death, their Ghost will appear over them. This Ghost must be destroyed with a Finisher as soon as possible, or the Acolyte will be resurrected at full health and will have to be beaten again.

Known Lightbearer Acolytes

Variants

Gallery

List of appearances