Hobgoblin: Difference between revisions

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(→‎Variations: split variants)
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|Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br>  [[Precursors]] <br> [[Sol Collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]]
|Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br>  [[Precursors]] <br> [[Sol Collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]]
|Functions= Energy Conduit <br> Long Range Support
|Functions= Energy Conduit <br> Long Range Support
|Weapon(s)= {{icon|Solar}} [[Line Rifle]] {{c|common}} <br> {{icon|Void}} [[Slap Grenade]]s <br> {{icon|Solar}} [[Slap Rifle]] {{c|rare}} <br>  {{icon|Void}} [[Torch Hammer]] {{c|rare}} <br> {{icon|Void}} [[Vex Laser Rifle]] {{C|uncommon}}
|Weapon(s)= {{icon|Solar}} [[Line Rifle]] {{c|common}} <br> {{icon|Solar}} [[Slap Rifle]] {{c|rare}} <br>  {{icon|Void}} [[Torch Hammer]] {{c|rare}} <br> {{icon|Void}} [[Vex Laser Rifle]] {{C|uncommon}} <br> {{icon|Void}} [[Slap Grenade]]
|Abilities= Rapid Movement <br> Teleportation <br> {{icon|Solar}} Burning Shield <br> Health Regeneration <br> {{icon|Void}} Vex Melee <br> Berserk Mode
|Abilities= Rapid Movement <br> Teleportation <br> {{icon|Solar}} Burning Shield <br> Health Regeneration <br> {{icon|Void}} Vex Melee <br> Berserk Mode
}}
}}
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When attacked, Hobgoblins often seal themselves in stasis within an impenetrable shield, rendering them completely immune to all forms of damage, and allowing them to regenerate a good amount of their health. Guardians who step into this shield are inflicted with the "Burning" debuff until they withdraw. Occasionally, Hobgoblins make use of [[Slap Grenade]]s to force players out of cover and push them back.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> These Slap Grenades do [[Void]] damage, and the Hobgoblin's Line Rifles do [[Solar]] damage. A decapitated Hobgoblin will fire faster, but less accurately, and will also be unable to use its Burning Shield.
When attacked, Hobgoblins often seal themselves in stasis within an impenetrable shield, rendering them completely immune to all forms of damage, and allowing them to regenerate a good amount of their health. Guardians who step into this shield are inflicted with the "Burning" debuff until they withdraw. Occasionally, Hobgoblins make use of [[Slap Grenade]]s to force players out of cover and push them back.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> These Slap Grenades do [[Void]] damage, and the Hobgoblin's Line Rifles do [[Solar]] damage. A decapitated Hobgoblin will fire faster, but less accurately, and will also be unable to use its Burning Shield.


In [[Destiny 2]], they largely remain the same, save for sporting two tails, and a glow that signifies that their shields are charged. Their shields also restore a significant portion of their health. Unlike some other long-range enemies, such as [[Adherent]]s and [[Cabal Headhunter]]-equipped [[Psion]]s, Hobgoblins will lead their shots based on the movement of their target when they fire their weapon, making it slightly harder to dodge their shots. Players can abruptly change their movement direction when hearing a Hobgoblin fire to avoid being hit. Weapons with [[Champion|Anti-Barrier]] perks can damage Hobgoblins in their Shield.
In ''[[Destiny 2]]'', Hobgoblins largely remain the same, save for sporting two tails, and a glow that signifies that their shields are charged. Their shields also restore a significant portion of their health. Unlike some other long-range enemies, such as [[Adherent]]s and [[Cabal Headhunter]]-equipped [[Psion]]s, Hobgoblins will lead their shots based on the movement of their target when they fire their weapon, making it slightly harder to dodge their shots. Players can abruptly change their movement direction when hearing a Hobgoblin fire to avoid being hit. Weapons with [[Champion|Anti-Barrier]] perks can damage Hobgoblins in their Shield.
 
==Known Hobgoblins==
*[[Agioktis, Martyr Mind]]
*[[Brakion, Genesis Mind]]
*[[Replicant Mind, Proxy]]
*[[Xegonion, Warped Mind]]


==Variations==
==Variations==
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*[[Iso Hobgoblin]]
*[[Iso Hobgoblin]]
*[[Mercury Defender]]
*[[Mercury Defender]]
==Known Hobgoblins==
*[[Agioktis, Martyr Mind]]
*[[Brakion, Genesis Mind]]
*[[Replicant Mind, Proxy]]
*[[Xegonion, Warped Mind]]


==Trivia==
==Trivia==

Revision as of 06:14, August 30, 2023

"The air by my cheek twanged twice, stinking of ozone, before I saw it."
Grimoire description.
Hobgoblin
Roderick-weise-hobgoblin-front-2017-09-19-01-42-13-pm-00000-copy.jpg
Statistics

Species:

Vex

Collectives:

Aphix Invasive
Descendants
Hezen Corrective
Hezen Protective
Precursors
Sol Collective
Sol Divisive
Virgo Prohibition

Functions:

Energy Conduit
Long Range Support

Combat information

Weapon(s):

SolarS.png Line Rifle (common)
SolarS.png Slap Rifle (rare)
VoidS.png Torch Hammer (rare)
VoidS.png Vex Laser Rifle (uncommon)
VoidS.png Slap Grenade

Abilities:

Rapid Movement
Teleportation
SolarS.png Burning Shield
Health Regeneration
VoidS.png Vex Melee
Berserk Mode

 

The Hobgoblin is a Vex unit specialized for sniping.[1]

Overview

Hobgoblins are hardened Vex units fitted with improved optics and acute sensors in their horns.[2] They have distinctive tails [3] and are often armed with weapons called Line Rifles, terminals which theoretically draw energy from the accretion disks of galactic singularities.[4] Nessus-born Hobgoblins maintain an orange glow that signifies a charged shield. Nessus-based Hobgoblins sport two tails. They are also more armored, sporting a second shoulder plate.

Gameplay

When attacked, Hobgoblins often seal themselves in stasis within an impenetrable shield, rendering them completely immune to all forms of damage, and allowing them to regenerate a good amount of their health. Guardians who step into this shield are inflicted with the "Burning" debuff until they withdraw. Occasionally, Hobgoblins make use of Slap Grenades to force players out of cover and push them back.[5] These Slap Grenades do Void damage, and the Hobgoblin's Line Rifles do Solar damage. A decapitated Hobgoblin will fire faster, but less accurately, and will also be unable to use its Burning Shield.

In Destiny 2, Hobgoblins largely remain the same, save for sporting two tails, and a glow that signifies that their shields are charged. Their shields also restore a significant portion of their health. Unlike some other long-range enemies, such as Adherents and Cabal Headhunter-equipped Psions, Hobgoblins will lead their shots based on the movement of their target when they fire their weapon, making it slightly harder to dodge their shots. Players can abruptly change their movement direction when hearing a Hobgoblin fire to avoid being hit. Weapons with Anti-Barrier perks can damage Hobgoblins in their Shield.

Known Hobgoblins

Variations

Notable Variations
Common Variants
Specific Variants

Trivia

  • Two empty Hobgoblin chassis can be found inside the Tower alongside a collection of Cabal and Fallen weaponry.[6]
  • Shooting a Hobgoblin with a sidearm will prevent it from using its stasis ability.[7] This is not the case in Destiny 2.[8]

Gallery

List of appearances

References

  1. ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Hobgoblin
  2. ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Hobgoblin
  3. ^ Game Informer January 2014, page 55
  4. ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Line Rifle
  5. ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
  6. ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
  7. ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
  8. ^ Bungie (2017/9/8), Destiny 2: Playstation 4, Activision Blizzard